Added a new render-buffer flush mechanic to the window manager which aims to tackle the render-buffer getting out-of-sync after minimizing the game on some Windows hardware configurations. Due to none of my testing hardware being affected by the issue, this solution is somewhat of a theoretical approach and not fully confirmed as effective, but community testing results look promising Added additional data to the save for the restart generation feature (it takes one generation to properly populate this new data for your save) It now tracks whether you had encountered actions prior to the current generation and resets that data on generation-restart It now tracks your game completion and longest life data prior to the current generation and resets that data on generation-restart The new data above should tackle some edge-case issues where chapter completion records and automated backups could fail to fire if you: "completed a chapter, restarted that generation, and completed that chapter again". These bugs were limited to informational data and did not otherwise affect progression Fixed a bug that could cause combat stalling to proceed for explorations that were no longer available, if they were still in the queue due to being manually added Fixed a bug in chapter 5 where the prevent auto-refill setting could fail to trigger after automatically filling up on eggs, if the return to the children wasn't also automated
We have released a hotfix to address critical issues in the game: - Fixed hero selection and purchase issues. - Resolved reward retrieval problems for daily tasks. - Improved the caravan panel for easier navigation. - Added Chinese language.
Heya, folks! This is an update to fix a couple issues y'all found with the Omega Update--and to expand modding accessibility even further! Basically, we've dumped the entire game, in the form of a mod, in the install folder of the game, along with a readme. It should be a great starting place for your own creations, and we can't wait to see them. Good luck with your organ building! --Xalavier
We are working on the next part of DPS IDLE. If you're interested, add it to your Wishlist. https://store.steampowered.com/app/2402710/DPS_IDLE_2
Hello Designers! We are happy to announce the Amazonia DLC is available for you to check out! Explore the waters of the Amazon River and get familiar with many exotic fish and plants. It's a great opportunity to redecorate your aquariums with unique decors from the South American region or create a perfect environment for much exotic fish from this part of the world! {STEAM_CLAN_IMAGE}/38100877/65c2a6edba858f6c3edd9e590d4c6e20daeb6dc0.png What's new? In this DLC, you will find a lot of new content like fish, plants, decors, and more! 10 fish 8 plants 9 decors 5 roots 4 stones {STEAM_CLAN_IMAGE}/38100877/f664821c688bbf9c939c4010635fa78e21e1282b.png Check it out! https://store.steampowered.com/app/2433780/Aquarium_Designer__Amazonia/ Join us! Don't forget to become a member of our Aquarium lovers community! It's growing each day. It's the best way to stay updated with all the Aquarium Designer news or share your stunning creations with other fish lovers! {STEAM_CLAN_IMAGE}/38100877/b49abc3d2bb8a4512d2db7720fcae7b559e6f0c9.png Just keep swimming! Aquarium Designer Team
📢 Calling all cat lovers! ːlovecatː Don't miss out on an exciting update for our game, A CASTLE FULL OF CATS, this Sunday, July 2, at 10AM Pacific Time! 🔍 We're adding a hidden cat to the game, but this feline won't be easy to find. It will be lurking in plain sight, without appearing on the counter or being detectable with the crystal ball. The challenge is on! 🗝️ To participate and stand a chance to win, make sure you have a save file with all rooms unlocked. This sneaky cat could be hiding anywhere within the castle! To claim the prize, you must be the first to post a picture of the hidden cat on our Discord server. Head over to the dedicated competition channel (#NPC-Challenge) and share the screenshot of your discovery. Remember, speed and accuracy are key! 🏆 The best part? The lucky winner will have their very own cat featured in our future game! Imagine seeing your furry friend immortalized in the world of our next game: A TOWER FULL OF CATS. 🚀 Don't waste a moment! Mark your calendars for this Sunday, July 2, at 10AM Pacific Time, and be ready to dive into the hunt for the hidden cat. Get ready for another unforgettable adventure in A CASTLE FULL OF CATS! Love & Purrs, The Devcats ฅ^•ﻌ•^ฅ
During the next two week you can purchase our game with a 73% discount! By purchasing it, you can get collectible cards, items for inventory, as well as an unforgettable pastime! {STEAM_CLAN_IMAGE}/34987081/ffc70f543cf21fee92798082d08209b8d03bba84.gif You can also subscribe to our studio group https://steamcommunity.com/groups/GosDev And to the creator's page! https://store.steampowered.com/developer/GosDev For information and special offers!
This is a fairly small update, i really should've done more within the last 3 months but i got pretty burned out, sorry :p this means that there's still no real benefit to getting pet beavers, but there's been *some* minor development internally, so.. hopefully soon? Anywho: this update mostly just makes end-game players have something to work towards, in addition to fixing some issues i also did change how the store tab looks, it's not a massive change, as it's pretty much just a recolour; it might feel weird at first, but i think it's an improvement, though still not great added 3 new friends with prestige upgrades and everything :) more beaver pet skins! added 3 new steam achievements added under the hood support for translations, unsure if it'll ever get used but it's there now added under the hood support for keybind mapping; this will be used fairly soon™ reworked how the RNG achievement works, the steam description isn't changed but the chance of getting it increases as you play the achievement caps at a 1/300 chance every minute after you've played for roughly 540 hours basically the achievement is still rare but it's at least a little bit less BS merged the nerd settings and misc settings into 1 tab made the settings tab area wider to work better with other languages changed the fungi's description from "hehe ace plant go br" to "hehe ace organism go br" you can no longer reset steam achievements whilst under the effect of super secret settings fixed a bug where 3 specific achievements could not be obtained fixed a bug where the prestige popup info thing on the right side would block the cursor fixed a bug regarding improper scaling of the pet skin preview in the prestige screen fixed issues regarding to the scaling of non-square pets fixed some issues with the income popup displaying wrong information from time to time fixed issues regarding switching tabs whilst editing your pet's name
Embark on a thrilling journey with Idle Medieval Tavern, now available! As a medieval tavern owner, expand your business in this rich, immersive idle game. A captivating adventure awaits!
{STEAM_CLAN_IMAGE}/39590305/b62e5a2be8d1e82dbd7cf28246e817628285ffb5.png NEW ENDINGS NEW QUESTS STEAM WORKSHOP SUPPORT INSCRYPTION, BUGSNAX, AND SURPRISE UNPACKING-INSPIRED CONTENT THIS IS THE OMEGA UPDATE {STEAM_CLAN_IMAGE}/39590305/9bda46f9e9a38326528bb356ebd82f949dc8f19f.png New ending! First off, in this new, Inscryption-inspired storyline, we've heard you, and added a way to get rid of those pesky scammers. There will be consequences. {STEAM_CLAN_IMAGE}/39590305/ec80aeabbb06ac565a85b3ff6ade62136bde0d1c.png New quests! Featuring the existential horrors of Inscryption, the strange creatures of Bugsnax,and... the cardboard boxes of Unpacking?! How did that get in here?? {STEAM_CLAN_IMAGE}/39590305/7278f4380b0249e5e3091706e89f541d2d866d27.png New events! Get your MarketScope, free gifts from rogue AIs, and react to even more varied and surprising moments in intergalactic news! {STEAM_CLAN_IMAGE}/39590305/f2bd355b843c5835f7b674d87ea3ca500386c42a.png Steam Workshop modding! We've massively expanded the modding capability of the game, allowing for new storylines, new traders--even your own endings! You can also change the modifiers of your experience to create your own ideal challenge scenarios. We continue to appreciate your support of our meaty little game, whether you've been here for a day or the past couple years--and with your own passion, we're excited to see Space Warlord Organ Trading Simulator take on a life of its own. May your organs be valuable and your profits plenty, --Kawa, Space Warlord Producer
Removed old top 10%, 5%, 1% achievements that were incorrectly awarded during the beginning of the game
Dear agents, A new operation, called ICECUBE, is officially open. During the event, the drop rate has been increased: all flags will drop once every 24 hours. Your mission, should you choose to accept it, is to collect all fifteen of the new flags: Bosnia and Herzegovina Chad Costa Rica Kashubia Kiribati Latgale Lusatia Manchukuo Nicaragua Pakistan Panama Republika Srpska South Sudan Sudan Tunisia Thanks for playing, and good luck!
Hello friends! New BIG update 1.0 has arrived! I also want to inform you that the game is out of Early Access! Now the development will continue in full access, this will help to connect more new users to the development, which will help make the game better. The update includes some new features from the roadmap About the update: Added Game difficulty selection You can also adjust any of the parameters yourself: AI health multiplier AI damage multiplier Loot multiplier Resource multiplier Loot time respawn Time reduction hunger Time reduction thirst Clear inventory on death Added outline for items Blood splatters appear near the character when taking damage Added buttons to open a locked door from the inside in some places Changed Weight balance of some items Crafting balance for some items Fixed Fixed a bug with mouse sensitivity, when the sensitivity is less than 1, the rotation did not work Fixed a bug when it was impossible to place a large box Servers in the US and EUROPE restored!
Druidwalker is out on Steam NOW! It is the next peaceful game produced and published by Coldwild Games! Get the game here: https://store.steampowered.com/app/2231060/Druidwalker/?utm_source=announcement_steam Step into the role of a druid preparing the forest for winter. Delve into the heart of the mystical forest, explore its paths, and experience the beauty of nature. Druidwalker provides a peaceful roguelike adventure, where challenges offer opportunities for growth and reflection. Rest at the bonfire, rejuvenate, and continue your journey with renewed vigor. The game features traditional instrumental music, creating a peaceful and immersive experience.
Watch the trailer here: youtu.be/-7Ho_vyXo80 It's a short experience, but a lot of love went into creating this one, so I hope you'll decide to give it a try! :) The game has been created by a multinational team of developers located in Latvia and published by Coldwild Games. Hope you have a great week ahead, Elizabete from Coldwild Games
Druidwalker is out on Steam NOW! It is the next peaceful game produced and published by Coldwild Games! Get the game here: https://store.steampowered.com/app/2231060/Druidwalker/?utm_source=announcement_steam Step into the role of a druid preparing the forest for winter. Delve into the heart of the mystical forest, explore its paths, and experience the beauty of nature. Druidwalker provides a peaceful roguelike adventure, where challenges offer opportunities for growth and reflection. Rest at the bonfire, rejuvenate, and continue your journey with renewed vigor. The game features traditional instrumental music, creating a peaceful and immersive experience.
Watch the trailer here: youtu.be/-7Ho_vyXo80 It's a short experience, but a lot of love went into creating this one, so I hope you'll decide to give it a try! :) The game has been created by a multinational team of developers located in Latvia and published by Coldwild Games. Hope you have a great week ahead, Elizabete from Coldwild Games
Druidwalker is out on Steam NOW! It is the next peaceful game produced and published by Coldwild Games! Get the game here: https://store.steampowered.com/app/2231060/Druidwalker/?utm_source=announcement_steam Step into the role of a druid preparing the forest for winter. Delve into the heart of the mystical forest, explore its paths, and experience the beauty of nature. Druidwalker provides a peaceful roguelike adventure, where challenges offer opportunities for growth and reflection. Rest at the bonfire, rejuvenate, and continue your journey with renewed vigor. The game features traditional instrumental music, creating a peaceful and immersive experience.
Watch the trailer here: youtu.be/-7Ho_vyXo80 It's a short experience, but a lot of love went into creating this one, so I hope you'll decide to give it a try! :) The game has been created by a multinational team of developers located in Latvia and published by Coldwild Games. Hope you have a great week ahead, Elizabete from Coldwild Games
Various hotfixes to tackle launch day issues with the QoL patch Fixed an issue in the new restart generation feature that caused story completion times to not properly reset, which could lead to incorrect displayed times (those prior to the restart). This effect was purely visual/informational, and had no impact on progression. This fix takes one or two restarts or reincarnations to correct itself in your save Fixed the top-right close button of the restart generation modal not working Fixed an issue that stopped the reverseSkillColors launch parameter from working On another note, I'm aware that some Windows players are experiencing an issue where the video-buffer appears to get out of sync after minimizing the game. I am investigating this issue, but haven't been able to reproduce this on any of my testing devices. This leads me to believe it's either related to specific outdated GPU drivers, and/or GPU hardware scheduling being disabled in Windows (Windows Config > Monitors > Graphics settings > GPU hardware scheduling), although GPU hardware scheduling shouldn't be required (and can have mild performance downsides to other applications in Windows 10). I'll continue to monitor reports on this issue and attempt to resolve it when I can.
The 213 level is really difficult, and I spent several days still unable to solve it, so I had to redesign this level. And the solution has been retained (to prevent getting stuck in this level again).
■v5l ・イベントエリアにて「夏のイベント」実装! ・Summer Event was implemented in the event area!
По просьбам сообщества, последние достижения стали более доступны. Также добавлено регулярное автоматическое сохранение игры. Теперь во время игры вы будете видеть изображение, которое информирует о сохранении игры. {STEAM_CLAN_IMAGE}/42166870/af9447fadf2ab7c61e378c5d1f7edccb7d42c144.gif - Последнии 3 достижения стали доступнее - Регуляроное автосохранение игры
With this update I wanted to work through a significant amount of my feedback-backlog, primarily focusing on features that were too big to "pick up" during focused-developement cycles, such as content updates. It doesn't tackle the entirely of my list, but takes care of most things that don't have roadmap-benefits to hold off until more content is fleshed out. Let's get straight to todays changes: Added an option to restart your current generation, at the cost of resetting progress obtained throughout that generation. This feature is aimed for the min-maxers among you, to allow you to correct mistakes (ex: when you misconfigured an automation) at the cost of taking a bit more time Added a new automation behavior setting for experienced players: "Override exhausted", allowing you to automatically (temporarily) adjust automation priorities for cooking jobs when you lose access to the related resource job. Aimed to minimize manual intervention of runs for the very min-maxing ones among you, as well as offer some extra optimization potential for others You can now bookmark automations, causing them to appear in a new bookmarks-tab (similar to chapter tabs). This allows you to create a quick-overview of automations you may frequently change, without having to adjust things throughout multiple tabs. This option appears after unlocking the chapter 3 automations tab (because it doesn't offer much value earlier, and could overwhelm new players) The top-bar time tooltip now displays maximum health gain for the next generation in real time The hourglass tooltip now displays related completions as well, rather than just being visible in the reincarnation screen The maximum health tooltip on the reincarnation screen now displays more detailed information as to what contributed to the multiplier (if above 1), and what you haven't completed yet. Aimed to be both informative, and a reminder when you forgot something earlier in the game Added an option to display instinct levels gai...
Hello Designers, We want to announce the upcoming DLC for Aquarium Designer: Amazonia we are working on. Because we are focusing on finishing and polishing it for you, this announcement is instead of a monthly update. You don't have to worry that we forgot about you! We are constantly doing our best to develop Aquarium Designer even better and bigger! However, here are some details about upcoming DLC: {STEAM_CLAN_IMAGE}/38100877/0cd7aa1c05022e88c4ffa69b5b61eb6ea5c8d2f9.png Have you ever dreamed of exploring one of the longest rivers in the world, and seeing the vastness of nature hiding underwater, the Amazon River? Now it is possible with a new upcoming DLC for Aquarium Designer: Amazonia. Its waters are filled with exotic fish you can’t find anywhere else - now you can admire them and create a new home for them in your Aquarium! Isn’t that exciting? However, beware of other fish, as not everybody will get along with new guests from abroad as Piranhas! What’s new? This DLC will add new content, including never seen before, exotic fish, decors, plants, and more! With these items, you would bring your ideas to life or redecorate your current aquariums, adding a bit of other culture to your little fellas! {STEAM_CLAN_IMAGE}/38100877/faa781d9f9ffc9ec6009134aea06c7b8300a8df7.png New Content: 10 fish 8 plants 9 decors 5 roots 4 stones {STEAM_CLAN_IMAGE}/38100877/3f9b5b2d417ebe30c2a7a7e8e853acc4daf098e0.png Wishlist now! The Amazonia DLC will be available in the second half of June. https://store.steampowered.com/app/2433780/Aquarium_Designer__Amazonia/ You can’t miss it! As you can’t step into the same river twice, make sure to add this DLC to your wishlist right now! Follow us! Our Aquarium Designer Discord server is a great place to share your work with a constantly growing community. Click the image below and join it now! {STEAM_CLAN_IMAGE}/38100877/b49abc3d2bb8a4512d2db7720fcae7b559e6f0c9.png Just keep swimming! Aquarium Designer Team
A new version of Magic Research, v.1.14.1, is now released on Steam! This new version contains mostly bug fixes, a few smaller UI / UX changes, and balance changes to some pieces of the post-game. Full release notes New features and changes: - Show turned on buildings directly on the button, rather than needing to expand to see this information - Add the ability to collapse multiple containers across the app - Add the ability to craft 10 or 100 of an item at once - Add warning message clarifying the reason why time is stopped and how to solve it if the game has been run on a future time - Change the message for "Accept the Judgment" after defeating the Evil Headmaster on Temple of Darkness 3F with Darkness, to try to make it clearer that it is not the end of the game Bug fixes: - Fix event overlay window not being scrollable - Fix secret boss Creator not applying the extra 3x stun resistance duration effect - Fix creature message log not displaying the correct timestamp - Fix rare bug that could cause crashes on startup - Fix 2nd fight against Master of Evocation not displaying attack names correctly - Fix Potion of Augmentation not correctly giving the same duration to all effects - Fix certain damage-over-time status effects potentially leading to Exploration recovery never finishing until the damage-over-time effect expires - Fix bug where incorrect cost was being deducted when buying Strengthens - Fix formatting for very large numbers - Fix some hotkeys not working if caps lock is on - No longer drop Key to the Dais if there is already one in inventory - Many text fixes Balance changes: - Rebalance post-game boss Alliel to be more resistant to stunlocking (Stun Protection attack duration 30s -> 60s, most "permanent" buffs will cast twice as fast so the boss cannot be stunned out of casting Stun Protection) - Rebalance New Game + feature: - Add extra boon to Creation: world boon levels 25 and higher begin with all school mastery Storylines unlocked, to make highe...
https://store.steampowered.com/app/2301850/_/ The brand-new update, "Seasonal Festival," is now officially launched! This update is our sincere offering, and we hope that everyone will enjoy this wonderful Fes. ! At the same time, the game has also departed from EA and is now full released, which is a significant milestone for us. We appreciate the support from our players! Also, during the first week, there will be a 10% discount. {STEAM_CLAN_IMAGE}/43725369/bbc8147b0a63e1f2204f134ad6b2f94d02c76ffa.png
Now you can use your own emoticons from any channel you are subscribed to or the free ones offered by Twitch. This will give you the opportunity to select better emotions at the perfect moment. {STEAM_CLAN_IMAGE}/38940803/6b3e9019c15ca13a30ab03fd36205a3ec77b7f04.gif {STEAM_CLAN_IMAGE}/38940803/4fed72608083612f96be6d69da8a8a955bb9365e.gif Type "!emote + the emote you want" to display them on the screen. You can test it by copying this message in your chat while you are in game: !emote VoteYea {STEAM_CLAN_IMAGE}/38940803/0c5ee51541d2a14e0f53f98e9a2b1595aad51401.gif Use them everytime you want to highlight your reactions while playing, it will be fun!