Game Updates

Patch notes and dev posts · 7,982 Steam updates
Lakeside Bar
Lakeside Bar
150 days ago · Bitcover

🎉 New Bundle Live Now 🎉

Hi everyone! ^^We’re excited to introduce a brand-new bundle featuring: Lakeside Bar + Ash & Adam's Existential Treads + 1998: The Toll Keeper Story🎁 Grab all three games together and enjoy a 10% bundle discount!🎯 Don’t forget to follow our developer page to stay updated with the latest news and upcoming projects: https://store.steampowered.com/developer/BITCOVERThank you so much for your continued support ❤️ We hope you enjoy the bundle!
Desktop Raid
Desktop Raid
150 days ago · Vivi 笑笑

Desktop Raid Patch Notes | Version 1.18

Hello players! In this update, we’ve implemented multiple optimizations and bug fixes, with a focus on improving gameplay experience and balance. The update details are as follows: 🔧 Feature Optimizations & Content AdjustmentsAdded inventory filtering and a Favorites tab. The Favorites tab acts as an additional storage space and items placed there will be automatically locked to prevent accidental operationsInventory capacity has been increased to double its previous sizeWhen gem materials are depleted, the Auto-Synth feature will continue searching for other gem types to fuse automatically🐾 Combat & System AdjustmentsFixed abnormal pet count issues. Players can now summon more pets at the same time. Note: Elite summons (Large) will occupy 4 pet slotsIncreased the skill scaling of most classes, improving overall player powerReworked all class talents. Issues in previous versions where some talents did not function properly have been fixed, and all talents should now work correctly🐞 Bug FixesFixed an issue where the Mechanical Apprentice would still appear male after useFixed an issue where Legendary Bosses had excessive MISS ratesFixed incorrect talent text in certain languages. We will continue improving localization quality and provide more accurate translations in upcoming updatesFixed an issue where the game could not be operated after using the boss key in windowed modeFixed an issue where the Knight's Attendant would not disappear. Also increased the duration of summons such as RED FLAME and unified the duration of all Elite summons to 30 seconds (previously 20 seconds)Thank you all for your continued support. We will keep improving the game 📢 You are welcome to join our official player community to stay updated and share feedback with us:https://discord.gg/M4cDm62pXu
Agrivore: Incremental Farming
Agrivore: Incremental Farming
150 days ago · Troypc

Agrivore v1.1.0 - King's Mood Update!

Hey villagers! 🌽👑 We just released the King's Mood Update for Agrivore! This patch adds a brand new system designed to shake up your runs and encourage more varied builds instead of repeating the same strategy every time. New Feature • Added King's Mood system The King now reacts to your choices during a run. If you focus too heavily on a certain crop or strategy, the King may suddenly change his tastes. Maybe mushrooms become less desirable. Maybe your favorite strategy gets taxed into oblivion. Adapt, survive, and keep the kingdom fed. Changes & Fixes • Fixed Space key spam bug • Fixed visibility issues for "Buy Cheapest Node" • Added "Buy Max Amount" option to node purchases • Fixed Potato Generator not zapping sometimes • Rebalanced crop value nodes This update is also part of our ongoing effort to make runs feel more dynamic and reduce repetitive build paths. Thank you for all the feedback and balancing discussions lately. We read a lot more than you think 👀 If you enjoy Agrivore, leaving a Steam review really helps us continue improving the game! 🌱 https://store.steampowered.com/app/4045540/Agrivore/
Idle Deepcore
Idle Deepcore
150 days ago · swissm4n

v1.4.2

CONTENTNew event: Forge Surge. ×10 furnace speed for 30 seconds. Pair with the Claim Event automation to never miss a window while AFK. New event: Forge Singularity. ×200 furnace speed for 30 seconds — drop-everything-and-watch tier. New trade goods: Astrium (sell 250 / buy 375) and Logic Circuits (sell 600 / buy 900) now appear in the trade panel. New automation action: Claim Event. Auto-claims any pending event reward the moment it pops. New drill target picker: M-2 CRT screen built into the launch pad. Click CHOOSE TARGET and the camera slides to a sister CRT showing the orbit map. Pick a chunk with the arrow buttons, the keyboard, or by clicking. Re-targeting an existing mine merges the loaded cargo into the existing shaft when there's room. QUALITY OF LIFEWorld map (planet AND orbit) is now zoomable — mouse wheel or the new + / − buttons. Automation condition wizard reworked. Building a condition now walks through three hierarchical dropdowns (Operator → Quantity → Comparator + value) instead of the old flat list, so AND / OR composites can actually have meaningful sub-thresholds. BUG FIXESAutomation condition wizard silently saved the threshold value as 0 if you typed it (e.g. "if Titanium Ore
Forage Wizard
Forage Wizard
150 days ago · Lost Maxim

Quick Fixes #1

Some player's noted that they couldn't play Forage Wizard without internet access because we did steam verification incorrectly. This update should fix that! Thank you to the players that brought this up in the reviews and on discord.
Unnamed Space Idle
Unnamed Space Idle
150 days ago · Sylv

Version 0.80.1.0

Improved offline progress accuracy when gaining stats quicklyIncreased Residuum gain bonuses in galaxy 8 and 10 to smooth out warp taskIncreased post task list residuum costs so its the same with above buffBuffed Alien Integration specimen research bonus to match the moduleSplice Discipline automation now behaves smarter after getting the Discipline Purity upgradeImproved some tutorial text and added Info to late game computeDaily backup AI points now included in the backup save, no longer need to double saveChanged strata stats display to a popup to fix some UI issues with sizing and have room for more stats in futureAdded ability to use a percent (IE 99%) when setting Distance for auto navigateAdded hover info for enemy Colossal damageMade Void Device links active text different color if links availableTweaked EoC scalingAdded a few late game research rowsFixed Senectus warp charge speed upgradeFixed bottom two splice crew late game adaptation cost startFixed Titan Array order being shuffled on load sometimesFixed Damage Meter for Titan ArrayFixed Titan warp enemy stats to match boss statsFixed Systems Enhancer core to cap at 5 levels properlyFixed late game resource displays updating slowly sometimesFixed Alignment gain tooltipFixed galaxy 10 node routingFixed late game splice crew level estimatesFixed strata time to level estimatesFixed veil piercer not working after reinforce if reinforced while in warpFixed enemy Capital boss kills not giving masteryFixed Compute content overflow if using larger font sizeFixed "Hide Completed" checkbox not showing correctly on Achievements pageFixed "Hide Completed" checkbox not working in ResearchFixed offline progress hang if going offline in 150 without task list completedFixed warp returning you to wrong Veil ShiftFixed Titan Cannon default targeting to be ArmoredFixed Triple One Shot achievement triggerFixed splice upgrade reset not triggering rightFixed role update bot for 75 areaTypo fixes(Mobile) Scroll to bottom of fi...
Alchemist's Garden
Alchemist's Garden
151 days ago · Lumis

1.3 - More Content And Some Fixes

Hello Alchemists!It's been 2 weeks since the launch! I want to thank everyone who has supported my game and appreciate all of you playing it! I've added a small content update to the end of the game so the ending has a little more surprise to it! Also some bug fixes, especially with the foraging strength upgrade. It wasn't properly applying so the last level might have felt more frustrating than it should have been. Sorry for any inconvenience! Feature: New hidden content. Take a look after the last talent and see what's in store... No more in the change log to keep it a surprise!Bug: Fixed a bug with the level up status panel where the old and new income per item was the same.Bug: Fixed a bug where foraging strength talent wasn't being properly applied!Slightly increased the sprite in dialogs so he's bigger.Some more performance improvements with the shop and scene loading that hopefully alleviates some crashes that a few players experienced when transitioning scenes.Let me know what you think!And as always, thanks for all the feedback and bug reports. Keep them coming!If you enjoy the game, please take the time to leave a positive review. It really helps small games like this one and I really appreciate it!Thanks for playing!
Galactic Overthrow
Galactic Overthrow
151 days ago · acehigharcade

Release Day QoL Updates

It's been a great release so far, tons of players jumping in, conquering galaxies and checking off achievements. Thanks to everyone who's grabbed the game so far, it's been a fun 24h. As always, thanks as well for your reviews and feedback. I read it all, and try to find the best ways I can to incorporate as much of the feedback as possible.This update, as well as a few of the hotfixes yesterday, includes addressing a bunch of feedback received so far.New Camera ControlsCamera controls have been updated with a few new features. I've made significant changes to how the camera was handled internally, which opens the door for a lot of additional improvements. One of which is multiple zoom levels. You can still zoom in and out with the mouse wheel, and the game will seamlessly blend between a few presets (I believe 5 in total). Because of the changes, I can now add more of these if needed though it felt like 5 was a good mix of offering more visibility options without overload.Additionally, I've added some common keyboard controls as options to control camera movement. These aren't currently configurable but there are some duplicates so you can use whatever is more comfortable for you.Controls Summary:A, S, D, W / Arrow Keys - Now controls camera pan, and should key general sensitivity even for all zoom levels (still being tweaked a little)E / Q - Zoom in and out without using the mouse wheelNumeric keys 1 through 5 - shortcuts that bring up the various action menus from the bottom left of the HUDSpace - Instantly zoom back to full mapUX UpdatesUI windows that have back buttons, cancel buttons, or otherwise optional actions can now be closed by clicking out of the window. This should help dismiss windows faster without having to always move to the back button. You can also press the "Esc Key" on your keyboard as a back shortcut for most of these windows as well.Fixed a bug with the UI controls where some keyboard keys were synthesizing mouse clicks (holdover bug from th...
DungeonSweeper
DungeonSweeper
151 days ago · Nava

v1.8

Hello DungeonSweepers! Today's patch as a small new game mode feature: Daily Dungeons! The game mode is unlocked whenever you defeat the final dungeon level on any class. This will be retroactive for any users who have done so already. Every day there is a fixed dungeon seed that generates the dungeon. A random dungeon level is chosen, a random class, and a random set of starting items. This daily dungeon has a leaderboard for fastest times, so try to defeat it quickly to share your glory! The leaderboard resets every day. Good luck and happy sweeping!
Crush Crush
Crush Crush
151 days ago · Sad Panda Studios

Five-Five Flash

{STEAM_CLAN_IMAGE}/24136664/cc844a466bacd613a26c7da1ae8f0d675705d066.png Hey Panda Peeps, Are Cinco de Mayo sales a thing? How about Cinco de Mayo FLASH Sales? Anyone better than us at Spanish know what that’d be called? Well, anyway… For the next 24 hours only, visit the Crush Crush Store and take 15% off all Diamond Bundles, or grab the sweet Mallory DLC for 50% off! How do you think Mallory would celebrate Cinco de Mayo? Everything homemade is our guess! We love you so hard, The Pandas
Blush Blush
Blush Blush
151 days ago · Sad Panda Studios

Adventure Ongoing

{STEAM_CLAN_IMAGE}/34491490/9edf2494796d84bd17f4b92de8ec155cecd4359a.png Hey Panda Peeps, Are you missing the Romantasy Event already? Didn’t your party of hunky heroes all look gorgeous in their RPG-themed outfits? What if we told you Elemental Sorcerer Logan can hang out with you in your main game whenever you like? For the next 24 hours, we’re having a fantastic fantasy Flash Sale! Not only are Diamond Bundles 20% off, but you’ll get Logan’s RPG Outfit as a bonus gift with every Diamond Bundle purchase! We love you so hard, The Pandas
Forage Wizard
Forage Wizard
151 days ago · Lost Maxim

Forage Wizard Has Released!

Forage Wizard has Just released. There is a temporary 10% off special to celebrate the release so get it now! 🔮🌳🧙‍♂️⚔️🐸Enter the forbidden woods in search of a legendary artifact. Learn to become the Forage Wizard by crafting, building and slaying slimes! Help the inhabitants of the woods and unlock a giant magical skill tree to turn the forest into a giant machine of your own production.If you need any help while playing, please send a message on the steam discussions or message us on Discord here: https://discord.com/invite/MadVuPTvec. I'll try to be as active as I can over the next week to help you with anything.Thanks for making Forage Wizard PossibleThank you all so much for following the development of Forage Wizard, playtesting Forage Wizard and making Forage Wizard possible. I hope you really enjoy it!Best of luck,VSDebtor
Nano Flat Owner
Nano Flat Owner
151 days ago · Vision Party

Nano Flat Owner is Out Now!

Hello Everyone,The day has finally arrived! We are absolutely thrilled to announce that Nano Flat Owner is officially available on Steam today! On this special day, the most important thing we want to say is: A huge thank you to all the players who have supported us along the way!From the initial concept and every playtest during development, to the valuable feedback and encouragement from our community, your companionship has brought Nano Flat Owner to where it is today. Without your patience, passion, and feedback, this release wouldn't have been possible. This milestone belongs just as much to you as it does to our development team!To show our gratitude for your long-standing support, we are offering a 15% launch discount for the first two weeks! If you've had the game on your wishlist, now is the perfect time to grab it and start building your rental empire!The official release is not the end, but a new beginning of our journey together. We can't wait to see what you achieve in the game:Leave a Review: If you are enjoying the game, please consider leaving a review on Steam! Every positive review means the world to our indie team and is our biggest motivation to keep updating and improving the game.Join the Community: Feel free to join our Discord or chat with us in the Steam Discussions. Whether you want to share screenshots, report a bug, or share your wishlist for future updates, we are all ears!Once again, a deep and sincere thank you to every single one of you. Now, grab your keys and go welcome your first tenant!Happy renting, and may your wallets be full!
Idle Realms: The Eternal Spire
Idle Realms: The Eternal Spire
151 days ago · Andy - MGG Studio

Update 1.2 — Loadouts, QoL & Bug Fixes

New Features Equipment Loadouts — Save your gear setups (Combat / Skilling / Mining) and swap with one click. 1 slot free, unlock up to 5 with gold. Track Drakes — New Hunting task at Lv 50 in Stormbreak. Primary source of Dragon Hide for the lvl 50 Crafting recipe. Dense Coal Has Uses — Crush into regular coal, or Hot-Forge Obsidian Bars (faster smelt, less coal). Balance Cave Wyrm and Elder Dragon now drop Dragon Hide Magic Dust supply buffed — Grind output 3 → 5 per gem, plus new mob drops (Treant, Wild Shaman, Revenant, Shadow Stalker, Lich Queen, Arcane Construct) Pickpocket Archmage and Shadow Broker now drop Magic Dust at higher rates Bug Fixes Dungeon clear toast no longer reports the wrong room number Dungeon kill tracking now credits the correct monster (was being credited to the next room) Inventory-full no longer silently consumes materials — tasks now pause with a clear warning Quality of Life Crafting widget shows "X owned" for output items Inventory sort and view mode persist across tab switches and sessions Inventory header turns red with a "FULL" badge when at capacity Out-of-arrows warning during ranged combat (no more silent fallback) Steam Rich Presence — friends can see what you're training and where (requires localization upload on Steamworks side)
Meow My Crop!
Meow My Crop!
151 days ago · huangmeme

Update Notes — v0.1.7

Multiplayer Polish: Flying items from hidden players will no longer be synced, reducing visual clutter in co-op sessions.Localization Fixes: Fixed text display issues in rooms, canned chat, and other UI surfaces.System Tray Toggle: Added an option in Settings to show or hide the game icon in the system tray, giving you more control.
Ratalorica
Ratalorica
151 days ago · Cold Coffee Studio

Ratalorica demo is available!

Hello everyone,The demo of our upcoming desktop game Ratalorica is now available on Steam!The full game will be available on May 19th and you can add the game to your wishlist to be notified and help the game to be more visible!The demo is limited in terms of features but your progress (money, souls, upgrades) will be saved and available for the full release!What's the difference between the demo and the full game:Customization: the possibility to buy little objects to customize your combat zone.Upgrades: Only upgrades level 1 are available in the demo, the most powerful will be available on release.Leaderboard: Do you want to compare your hunter or trader skill with your friends? It will be possible in the full version.Village world and Stones world are also locked in the demo...Play now during 2 weeks before the release of the full game! (Check the green button under the screenshots to download the demo)Follow the studio page for more news & announcementshttps://store.steampowered.com/publisher/Cold_Coffee_Studio
Banana
Banana
151 days ago · Sky

Hotfix Console's Purchase & Linux Not Starting - v1.1.691

Hello everyone! We took a bit longer to fix this, since there were more issues on the console's/builder's parts we found, which are also fixed now. Fixes: Fixed issue that made consoles reset/limit the total amount to 100 Fixed issue where Linux runtime wouldn't properly start the game Fixes issue on upgrades beeing too powerful, instead of dupplicating the base value it would multiply the already-multiplied rate. Fixes issue on upgrades appearing with the value of the first upgrade value rather than the correct one, example: 3rd upgrade would be 1 000 000 but was showing 100. If you have any feedback join us on Discord! Link Below. (Discord Icon) - The Banana team
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