- Polish: Performance improved. We keep working on improving your experience! Check out our Discord for additional info!
Adjustments To avoid unnecessary confusion for players, the 8x animation speed option has been removed. Only the 2x animation speed with 4x income bonus acceleration is retained, which is equivalent to the original 8x speed effect. This optimization also delivers smoother gameplay performance for players with low-spec devices. Bug Fixes Fixed the cursor offset issue in the beginner tutorial.
Quick update to improve the starting experience and some readability issuesStarting Upgrade nodes updated to introduce rain shield earlierRain Balancing tweakedSpawners now blink red when they are in fire (before they get destroyed)Formatted result screen text to make results clearerUnity version updateand here's hoping that didn't break anything else 🤞
Achievement Fix: Resolved an issue where the +9 Achievement no longer triggered correctly. Visual Clipping: Fixed a bug where parts of the worm appeared in the pocket area above the small timer UI. Thanks for the reports & Happy Wiggling!🪱
Steam Achievements - 100 Added Will show on your Steam account within a few hours Qol adjustments Working on more to come! ... Thank you for playing! : ) Check out Discussions - please follow link pinned at top, Thank you Have a great day! /LaVonne
Fixed an issue causing Crawley Jockey enemies to walk in the opposite direction if they fall off the Crawley while the Crawley is confused Fixed an issue causing Wizard's Orbs to be destroyed if enough Spirit Flames were created Atomize and Ring Theory will no longer be used if you have Auto Cast enabled and the maximum number of orbs Fixed a variety of issues stopping Mythic Weapon Talents from being correctly viewed in the Compendium Made it clearer when you're replacing an ability (and not upgrading one)
Fixes & Stability Improvements Fixed UI settings saving/loading correctly Resolved UI not updating based on UI settings values Fixed multiple AutoStart issues, including startup failures Fixed drag system bugs Fixed Drag initiation delay/friction Fixed Incorrect drag position near screen edges Fixed Toggle logic inversion (previously reversed behavior) Updated overall UI (Settings, Close, and general layout) Improved settings text clarity and consistency Increased size of tick/untick UI elements for better visibility Updated sprite outline rendering Minor naming refinements in settings
Added 28 new martial arts and item drops, expanding the reward pools across all tiersBoss rewards reworked to use fixed loot tables, with more distinct drops per boss stageAdded a confirmation prompt when leaving the shop to prevent accidental exitsEnhanced rewards for the Golden Shrine, Sudden Fall, and Winding Halls events (including healing effects, supply items, and reward quality upgrade)Fixed an issue where leaderboard data displayed incorrectlyOptimized online save mechanism for improved save stability
This update includes the addition of an FPS-cap of 60FPS, counteracting high GPU-loads due to VSync issues.
海蓝星之梦
153 days ago
· empiresss
本次特卖活动由发行商Comma49组织,集结了多达六十款情感向游戏,涵盖了视觉小说、文字冒险 AVG 及互动剧情游戏等等,同时包含了纯爱甜宠、虐心催泪、悬疑惊悚、奇幻冒险等多元题材,无论你偏爱轻松治愈的 "小甜水",还是沉溺于刻骨铭心的虐心叙事,亦或是沉迷于心跳加速的悬疑解谜,都能在这里找到属于你的心动故事。只需轻点鼠标,即可沉浸在文字构筑的鲜活世界中,开启一段段风格各异的沉浸式冒险~ 【海蓝星之梦】将会在【浪漫物语市集】特卖期间开启限时折扣,感兴趣的小伙伴现在可以添加愿望单,蹲守活动开启狠狠捡一波好价啦~ 【特卖活动时间】2026 年 4 月 30 日至 5 月 10 日
Nightcrow bosses now appear after Cycle 12, with up to 6 affixes in later stages.Fixed a bug where percent-based stat bonuses could cause bosses' HP to become negative.The "Lone Ranger" affix is now more likely to appear when deploying a single character.
The Vial popups on each rat click are now more separated, also I finally added an "Exit Game" button at the bottom of the settings panel... Bug Fixes: - The Buy Max button wasn't actively applying effects for Lab Assistant & Brain Booster unless buying a single upgrade right after - The Prestige Popup Summary was showing old values prior to v2.0 balance updates (10%, 20% instead of the new 50%, 75%) - The confirmation window for Lab Rebooting wasn't showing % increases from upgrades, they were being applied silently - Vial count went past the progress bar when at a high figure. Now, your vial count has been truncated to show m/b/t/q, and past q (being quadrillion), I will use hopefully simple suffixes that won't be too complicated, so past q it'll go to Qa, Qb, Qc etc for further values.
Small bugfixes. - The leaderboard now displays ALL entries, not just the top 15. - Local section in the leaderboard has been removed. - Defeating the Wizard in town now correctly displays his bounty. Previously the number was still credited, but not displayed. Thanks for playing!
Added a some new anti-Softlock rules: If enemies have stopped spawning and no enemy has been damaged within the last 15 seconds the night will automatically end If enemies have stopped spawning an no enemy has been killed in within the last 30 seconds the night will automatically end Other Changes The Boo-lets Achievement can no longer be unlocked with classes other than Bandit Fixed an issue stopping Abilities added from Ninja's Balance Talent from being upgraded Fixed an issue causing Gravestones to appear above lanes when created by a character with a large amount of bonus size Reduced the activation requirement of Voidstar's Black Hole upgrade to 40 (down from 50) Reduced the activation requirement of Voidstar's White Dwarf upgrade to 150 (down from 25) Shurikens created by Voidstar are now classed as Basic Attacks (allowing them to be enhanced by Prisms) While Auto Cast is enabled, Flesh Pact and Blood Pact will only activate at a rate equal to your Health Regeneration Rate While Auto Cast is enabled, Flesh Pact and Blood Pact will only activate if you are above 30% of your Maximum Health Points Flesh Pact now increases size by 15% (up from 10%)
See Discussions in Community Added Lucky The Prospector Upgrades (To help players get those manual achievements - compounding) Also good for those lemons! (working on updates for rest) Divine artifact now colored Gold - Qol Raised Starter Fertilizer from 828 to 1828 Lemons / sec Lucky's Backroom casino spins .3 /s faster each now & other Qol enhancements Thank you to those who leave feedback in the Community! : ) What else you like to see in the game? Don't reply to this post- go to Discussion to give feedback, Thank you! (to be seen & faster response time)
Updates Added a new loading screen. Bug Fixes Fixed an Issue with smithing level up UI, getting stuck and not deactivating. Fixed an Issue with Golden and Corrupted Superior chance upgrades having one more upgrade past their max. Fixed Woodcutter log, Suncoil tree image being incorrect. Fixed an issue with Boss Spawn timer upgrades not correctly applying.
I am starting this Road to Launch mini-devlog series to showcase what lies beyond the FragMiner demo.After the first prestige level, the Sulphuric Mines, players have the option to dig deeper into Prestige 2: the Crystal Depths. This layer features a distinct blue aesthetic and provides several starting bonuses. Players begin with higher bomb damage and increased gold value. These mines also contain advanced materials like Shrapnel Ore right from the start.This prestige level also introduces a new skill tree node: the Lucky Event.There is currently a 10% chance per run for this event to occur. It is marked by a money rain effect and doubles all gold collected from loot during that run. Please note that this value is still in development and is not yet finalized.The Crystal Depths includes many other skill tree nodes, such as stone-to-geode conversion and an entirely new bomb type. I do not want to spoil everything just yet.I will be posting about the next prestige level and mine stage in the next update. Stay tuned!
Added: You can now navigate menus with keyboard and gamepad, pressing Space/Enter on keyboard or the confirm button on gamepads to open shops in the hub.Added: General Settings -> Reset to Default button at the bottom. Same with Audio Settings.Changed: "Click to Move" setting replaced with "Mouse Movement", now cycles through 3 settings and is much clearer on how it works.Changed: Cleaned up equipment tooltips, also included that this is the button you click to equip.Changed: When entering a new floor, the initial totem spawn is slightly delayed. This should prevent situations of you spawning inside a totem and activating it when you didn't want to.Changed: The run select menu now clarified which difficulty of the floor is required to unlock a floor on a particular difficulty. X Floor 2 -> X Floor 2 (Hard), for example.Fixed: In web-browser, a recipe dropping should no longer lag the game.Fixed: In wen-browser, Ultraviolence should no longer lag the game.Fixed: In rare situations, the transition screen would hang and you'd be stuck with a black screen.Fixed: Shield sprite is invisible if facing up.Fixed: If you were snug up against walls, enemies could not reach you to hit you.Fixed: Scrolling down on a touchpad simultaneously adjusted sliders.
【更新说明】 1.单局结束后功评达标额外存入的传家宝数量由+1提升至+2。 2.新增设置项:自动分解兵符、阵法及技能;战后是否处决俘虏。 3.提升名望套装属性数值。 4.陈情交付道具时,不会直接交付已锁定的道具。 5.军事府征讨贼寇任务不影响政绩斐然判定。 6.夺取未入仕武将的配偶,不会导致该武将对玩家产生厌恶。 7.优化武将叛乱事件触发条件,详情可在游戏内问答查询。 8.修复武将信息界面跳转卡顿问题。 9.优化其他部分细节,修复已知Bug。 交流QQ群:1139344255
Optimized online save functionality and added local save cache.Adjusted the difficulty of some stage bosses to resolve progression-blocking issues.Optimized enemy levels and spawn counts after floor 10 to fix insufficient difficulty scaling in later stages.Fixed an issue where affix options displayed incorrectly when upgrading.Fixed several save-related issues.
1. 试听功能播放逻辑调整,现在试听和播放不会再同时生效。 2. 增加分类快捷键功能:现在可以对分类设置快捷键了,支持该分类下音频素材随机不重复播放。 3. 新增“单车语音包”,可点击左上角Logo加载新语音包。
New Content: The Battlepass now goes up to Lv. 100+ and contains tons of new powerful resources, such as Supreme Tech, Supreme Tokens, and Mastery Points! Changes: Slightly rebalanced many of the Battlepass rewards. They may have increased or decreased for you depending on what stage of the game you're at due to how they scale with your progress. The permanent Rank Exp rewards in particular received a huge buff. If you had previously claimed these Rank Exp rewards already, you'll be able to reclaim them again now with the much larger bonus. Prestige Power is now automatically included in your Offline Progress rewards again (no need to spend gems on an upgrade to unlock it). If you had already spent gems on that previously required unlock, they will be automatically refunded. The gem cost of adding the other resources to offline rewards (runes, tech, battlepass exp, and mastery points) were significantly reduced by roughly 50%. If you had already spent gems on these, the difference will be automatically refunded. My reasoning for moving some of these resources from being previously freely included to now requiring a small gem cost is because these are very powerful resources that, in the early-game, are hard to come by due to shadows/aliens being difficult to kill with their HP scaling. It wouldn't make sense for these to be freely obtained from offline progress, because then early-game players would just be able to go offline to get better rewards (for free) than if they played actively and had to deal with the HP scaling limitations. That's just silly. So, I think it's fair they have to pay a few gems to unlock this benefit. For late-game players, these offline resources barely make a dent and so aren't too important, but also the gem cost should feel pretty negligible for them at that point anyways.
Fixed strata growths being unselected on loadFixed unbound research showing earlyFixed splice rank points showing negative on load with specific upgradesFixed crash issue in galaxy 10
MISHA
155 days ago
· MOQred
🐰 There are 3 days left until the Easter event ends.In 3 days, Easter items will stop dropping both from chests and through exchanges. 🛍️ Event bundles, including the "All-In" bundle, are already available in the item store. You can get them there directly. The bundles will remain available until May 17, and after that we will hide them from the store for at least a year.If you have been putting off buying the outfits you liked, now is the perfect time to get them. Purchasing any items through the Steam item store helps us a lot 💝Meanwhile, we are already starting work on the summer outfits ːcoolstar2022ː We will do our best to make you like them even more than the Easter ones. And there’s a new promo code too ːdealwithitːThis weekend I will go through all your suggestions from Discord and take the most interesting ones into the reference board for our artists.Have a warm weekend ːtinderː
-Steam production now works in L/s and no longer stack-Steam now uses the circle connector shape-Added the option to resend account email verification-The Quantum Processor now displays how many Quantum Solvers are being used and how many you have-Fixed Quantum Solver distribution-Fixed save tab in the settings menu going out of bounds on high UI scale