Major balance pass for idle progression Fixed an issue that caused 0 ore to be too expensive You'll now find at least one chest on nearly every dungeon floor Rebalanced weaker dungeon item modifiers (especially ones found on earlier levels) Fixed some saving/loading issues with dungeons Fixed items overlapping one another in dungeons which made it impossible to interact with one of the two Fixed some input issues with dungeons Fixed a niche softlock case for dungeons where previously you could fly to an upgrade shrine, reroll or annul your flight modifier, and be unable to return to the side of the map with the exit Slightly adjusted the positioning of the crafting timing bar to more accurately display the sweet spot Hopefully that covers most of the day one criticism! If you'd like to share your thoughts the easiest place to do so is the discord!
We play our classic live! All questions about passage 4 are welcome!
https://media.giphy.com/media/wzygmK4ZQ5XrLbLRSJ/giphy.gif 🎃👻🪑🎃👻🪑🎃👻🪑🎃👻🪑🎃👻🪑🎃👻🪑🎃👻🪑🎃👻🪑🎃👻🪑🎃 ℍ𝔸𝕃𝕃𝕆𝕎𝔼𝔼ℕ came back. Holy crap! It returned! We better celebrate by letting a bunch of pumpkins watch us slap the bassline. For all of October the Halloween theme is active again in Chair F*cking Simulator! Come and come! Let's all put the pump in pumpkin! Follow us on Twitter
Hey guys! We know you love Weedcraft Inc, so how about trying another title developed by Vile Monarch as well? https://store.steampowered.com/app/1191120/ Growing Up is a life sim, and this is the story of your life. Experience the entire journey from toddler to adulthood. Go to school, learn new things, meet new friends, and have wild adventures! Every choice you make will influence your future career and even who your romantic partner will be. Who will you become? As an owner of Weedcraft Inc, you can enjoy an EXTRA 10% discount for Growing Up on top of the 10% launch discount. BTW, if Growing Up is your kind of game, give us a follow on the platform of your choice! Discord Facebook Twitter
- Add : New Challenge Bosses. - Fixed : Bug that ACHIEVEMENT not being achieved even after getting to Max UPG.
The game is finally out. Phew. In a place beyond time and space, the Reapers formed an independent Union so they wouldn't have to answer to the Horsemen of the Apocalypse anymore. With no acceptable candidate for the position of Union leader, the atmosphere at the Union has descended into blissful anarchy, which is not great for productivity. Fortunately, a new Reaper gets hired as a Sorter one day - you. https://store.steampowered.com/app/1546790/Peace_Death_2
Unfortunately the last update introduced a few bugs, our apologies! However, they should all be fixed now. Please let us know if you encounter anything else. Thank you!
+Fixed a skin bug where some engine skins are in use even if they are not. +Fixed Auto Clicker Talent upgrade cost. +Fixed other minor bugs.
This patch contains new features and bug fixes based on your feedback. Thanks for playing!! New Features Added Auto clicker Talent. Added a reward system. Added a way to purchase skins (with in game currency) Bug Fixes Fixed a bug where Engine skins are sometimes set to used even when none of the engines are using them. Fixed other minor bugs.
{STEAM_CLAN_IMAGE}/33637666/f3d374213101c15a790424340430a05a9f73376e.png Halloween Event In case you missed it last year, the Holiday Events loop every year! Starting on October 1st, Zones 1-100 will be filled with candy & pumpkins. Collect Candy, launch it at Pumpkins to upgrade & unlock permanent Halloween costumes for the Soldier, Drone & Turret. The Halloween Event will start at 12:00 am MST, and run through October 31. {STEAM_CLAN_IMAGE}/33637666/f6723d49214a0f0d6e1b03978016265a8ab4bc07.png Candy Pickups There are 9 candies per Zone. Collected candies respawn every minute. Collect candies by actively running around, using the Free Roam Camera, or idly sitting on one. {STEAM_CLAN_IMAGE}/33637666/02c9c1113fe659abb8bf9cb51d010d47f09365a5.png Or unlock the Candy Magnet and let the candies come to you. {STEAM_CLAN_IMAGE}/33637666/c36dada96d973b6ee6d96abef43aa473e7e2ce3c.png Candy Launcher Once unlocked, the Candy Launcher can be used to blast candies at Pumpkins for rewards. The Candy Launcher is exclusively for the Soldier (Drone or Turret can't equip it). You'll definitely want to use your Automatic Fire & Dual Wield Abilities, but just a heads up, Perks & Critical shots are disabled on the Candy Launcher. To equip it, hover over the Soldier & select it from the Weapon Types. {STEAM_CLAN_IMAGE}/33637666/f37d8b57b3a45a3f0104bf94e75efb43d2f0c14e.png Candy Launcher UI When the Candy Launcher is equipped the Soldier info changes to show all the important Halloween event stats. {STEAM_CLAN_IMAGE}/33637666/a00a1d0442e9d6614ab988e373ef1712f0bc941c.png Candy Per Click Pumpkin This pumpkin increases how many candies the Candy Launcher fires with one click. Find the Candy Per Click Pumpkin in Zones 10, 40 & 70. {STEAM_CLAN_IMAGE}/33637666/85e89c3590f4e56cc6c806e6925da81ef95e38ce.png Candy Per Pickup Pumpkin This pumpkin increases how many candies you get with each piece of candy you collect. Find the Candy Per Pickup Pumpkin in Zones 20, 50 & 80. {STEAM_CLAN_IMAGE}/33637666...
Trading Cards Now Available!!!
https://i.imgur.com/CSOKfWI.png Hi everyone, You might have heard of Eternal Exodus from the "Other games" tab in Creature Card Idle. This game's been in development since 2019, and is finally almost complete. I launched a Kickstarter this week to help fund some additional language translations for it, and I'm asking for your help to make that a reality. There are various backer rewards available in exchange for your support, but the big one is that you can get a Steam key for the game in the $15 tier -- that's 25% off the planned retail price of $19.99. Like Creature Card Idle, this game is mostly a solo project, so your support goes a long way. If you have any friends who would be interested in the game, please consider passing them the link. Or if you know of a streamer who's into these kinds of games and might be interested in covering it, let me know and I can get them access to the full beta. The Kickstarter can be found here: https://www.kickstarter.com/projects/fordesoft/eternal-exodus-a-monster-taming-rpg-with-fusion-and-crafting/ And here are a few random GIFs just because: https://i.imgur.com/u2o66ZC.gif Catch demons in battle https://i.imgur.com/vhy8aHq.gif Fuse demons together into new species, passing down spells and passive abilities {STEAM_CLAN_IMAGE}/36109658/4e88468bec88807db7ba40fca0ce6c27045a1227.gif Craft weapons and armor to make your demons even stronger {STEAM_CLAN_IMAGE}/36109658/24481b523a4963b69f37618060d81dcb70a61248.gif Studying a foreign language? Play in two languages at once
New Update is now live! {STEAM_CLAN_IMAGE}/10140164/51ad885750b53e5722fc11484996f472b3f8d6b7.jpg Make sure your game is up to date and enjoy a new pack of characters to unlock and 3 new stages! New Timbermen: Timberbreadman Sweetimberine Treedance Timberpunk Sword Princess Timberrard Timber from Treevia New Maps: Dark Woods Cyberpunk Candyland Which one is your favorite? Let us know!
- Fixed : Bug that increased satiation of the UPG achievement disappears the next time the game restarting.
Hello everyone! We cordially invite you to join our community on discord! You will be able to talk to us there, ask questions about our games, exchange suggestions, and observations! If you want to be up to date with all the information then this is the perfect place! We are waiting for all of you! Join us here 👉 https://discord.gg/Vf9gFfwRBh {STEAM_CLAN_IMAGE}/30821298/90f1b8aa0ffe123e7920cefeffd07d1858d0ecca.png
- Add : A new feature "Achievement" - Fixed : Some minor bugs.
Version 1.1.1 is just a lil' update to pass along to everyone while we continue to work on Dungeon 2. Check out a new Dungeon 2 teaser below, and stay tuned! Added the Tavern Owner as a playable character along with his trusty SODA STEIN recipe, offering a chance for free relic levels on hit! Added Oddity: Defense Totem. Team starts their adventure in the "defend" state The Recruiter will now save your preferred pet + scripts with team loadouts Recruiter loadout names will be preserved when deleting and saving a new party in-place When dismantling plated items, spare resources will be discarded after reaching the 9999 limit (no warning given) You may now choose the number of Battle Credits to spend at each Quick Battle interval (up to 100,000) Quick Battle simulations now run twice as fast The Adventure Log can now be viewed while running a Quick Battle simulation Battle Credits earned during boss rush will now be shown on the Adventure Progress screen Anniversary town theme will now be preserved when resetting a save file OR re-applying the anniversary bundle Reduced the wait time for the final boss transformation in boss rush Uncapped the Essence Find relic. Every 50 points of essence find after your first 100 will add +1 essence each time essence is earned from an enemy {STEAM_CLAN_IMAGE}/35779860/f39f9d7525adae712b05cf20181a1a3dbd3eaa61.png
New Content: Select which map you want to play next after each Prestige. Each map now has unique perks associated with it, making some better than others for different styles of play. Added an 8th Daily Mission with a 20 gem reward. Each individual skill now has its own “Boss Only” targeting option. Changes: Reduced Grave Digger HP scaling. Increased max level of the DPS, Gold Drop, and Kill Exp upgrades in the Prestige Points menu. Their cost increases significantly faster after level 9999. Decreased cost scaling of Tournament upgrades. You can now close most menus by clicking anywhere else on the screen, not just the "X" button. Bug Fixes: Fixed a bug associated with the Teleport skill.
Hey everyone! We've just uploaded a quick patch that fixes an annoying issue some of you have been experiencing, where automating battles could bug out every few minutes. On other notes - We realize we've been a bit quiet around here lately, as unfortunately our launch didn't go well enough to allow us to keep supporting SimPocalypse with regular updates. There's so much more we wanted to do with the game, but unfortunately first have to focus on paying the bills, so we had to shift our focus elsewhere. However, despite this, we want to deliver a sizeable update sometime in the following months, while working a bit on it in our spare time. In our view, the most needed thing would be some extensions of the late game, but we'd love to hear your thoughts and ideas of what you'd like to see improve or added to the game. Please post your thoughts in our Discord here , in the #ideas-suggestions channel and we'll make sure to consider them :) SimPocalypse team
Added a new Monster and leaderboard for game
ːNAYUː Hello, adventurers. Small changes and the addition of Korean. I would like to take this opportunity to thank the team that helped me with the translation into Korean. Thank you so much! Korean Translation HAPPYDUCK COMPANY Web : https://happyduckcompany.wixsite.com/happyduckcompany Update Information 1.3.1 Fixes, changes: + Correction of some typos. Additions: + Add Korean to Languages. Translated by Murakami Team & Phantasie Translate Translation:HAPPYDUCK COMPANY
We are pleased to announce that development for AMG is in full swing. We have lots of new stuff to show you so lets get on to it! New Features Completely Rewritten & redesigned - We have spent sometime completely building this update from the ground up bringing you guys a more fleshed out experience & cleaner design with lots of room for future updates. {STEAM_CLAN_IMAGE}/35373709/4adb70c5a6e80ded4e5c34a9d4a547b93a466f9c.png Workers - With the new workers update you guys can build up your mining team & earn plenty of AFK income. {STEAM_CLAN_IMAGE}/35373709/4bedce8aecf1df7f9aabf52991f4c880521cab96.png Research - Our new research system will allow you to further your game progress & increase your numbers. They take time & resources so make sure to stock up scientist. Here are some of the starting researches: Worker OPM - Increases overall performance of your workers Storage - Increases the max storage level for your upgrades Efficiency - Increases amount of ores mined with your pickaxe Worker Limit - Increases worker limit Plus more.. {STEAM_CLAN_IMAGE}/35373709/2f13d9cc0e8eadf7ccb315542b0cfec85927ee3b.png Achievements - We are finally introducing achievements you can get in game, With launch we have 14 obtainable achievements but there will be more with each update! {STEAM_CLAN_IMAGE}/35373709/ea10fc6303c733a646a4753023dad2a92833ddb8.png Whats next? As you can imagine this is only the beginning of updates to AMG we have lots of content plan such as.. Combat (Combat Tower) Global Boss Items Worker happiness Offline earnings Rebirth {STEAM_CLAN_IMAGE}/35373709/f2743d87c77dfc85d7dd708055ef5fb0b9f10069.png Thank you for checking out this big update & make sure to join our Discord
Steam Cloud Saves have been added to the game (NOTE! Steam Cloud has been currently disabled due to issues that arose when we went live! Hopefully have it operational soon!) Fixed loading screen disappearing before main menu is loaded Egg truck has been rebalanced, now requests an amount of eggs based on the amount of chooks in your coops and the max egg storage of the coop Rewards from minigames have been increased Fixed music on the Main Menu which would cut out after playing once Fixed music tracks cutting off too soon and other audio bugs in game Removed axis inputs (gamepads or joysticks plugged in would sometimes result in camera movement) Speed run timer issues fixed, now displays correctly Fixed issue where camera would bug out at end of tutorial
The soundtrack has been expanded to be 3x the length, re-enable your music settings and give it a listen! Hitbox of the crosshairs have been increased Fixed the save wipe not functioning correctly, added text to the resolution screen to indicate how to wipe a save
CompactO v1.1.2 Fixed $e1000 Steam Achievement and other Achievement related bugs. Some Lab and Shrinkenator Upgrades Some other UI bugs Very sorry for the long wait! I have started college this week so I have been very busy with adjusting, packing, and etc. Thanks for waiting, CryptoGrounds