Game Updates

Patch notes and dev posts · 5,760 Steam updates
IdleOn
IdleOn
84 days ago · LavaFlame2

THE BUTTON!

• NEW MAP - Trench Precipice, found directly after the Kelpfish map at the end of World 7.• Defeat the new strongest mob in IdleOn, the MANTA RAY, with 25T crystal HP they won't go down easy. This of course means there's a new monster card!• New feature - THE BUTTON - found on the new map. The button gives insane multiplicative bonuses, and will put even the most tryhard of endgamer's stats to the test... how many time will YOU be able to press it?• 2 new Research Grid upgrades found at \ and \ - these help boost The Button.• New tome metric - total button presses• Fixed Killroy's bonus that boosts all W7 exp gain not properly affecting research 5000 GEMS winners from LAST Patch Notes are:maximelie, 1kuy, jugulu, tuffblock, dantess4, nxnstxq, akuy, ioiofad, rikuto3, redracc00n10 people who comment their 1st IdleOn player name on THIS Patch Notes will win 5000 gems next time! You know what? As a special bonus, the first FIVE people who comment their name and the phrase "gimme manta ray pet pls" will get a FREE untradeable manta ray pet! Ok now go press the button or else... ~Lavaflame2
Gridle
Gridle
84 days ago · Seyloj

Gridle version 1.1

Hey everyone! Here's the first content update for Gridle :)This update has changed & added the following things:Added 39 new rebirth knowledge upgrades, including 4 endless ones. These are primarily focused on boosting endgame progressionAdded 2 new upgrades (unlocked from rebirth knowledge)The cost of increased Money & XP rebirth knowledge has greatly been decreasedSkill panels now have a multi-buy button and back button, same as the upgrade panelsImproved controller support. Gridle is now Steamdeck verified. (There are still some issues that I plan on fixing at a later time)The archers "Accurate shot" skill now deals a % of enemy health as damageThe knights "Rally" skill now stuns enemiesFixed a bug where fast-forward would break when opening the pause menuFixed a bug where the party assign cooldown would not reset on rebirthThanks for playing- Seyloj
One More 6ix
One More 6ix
84 days ago · mehhhh111

Happy Easter

Happy Easter, everyone!Nowadays, from the news feeds that can tell, the atmosphere feels more chaotic and exciting than ever. With so much uncertainty around, taking risks can feel tempting but the real question is always: how much can you truly afford to risk, and is it worth taking that risk at all?The same idea now enters the game in a much bigger way. This patch introduces a major hidden feature that adds a deeper layer of interaction and can significantly change the overall player experience.This new hidden leverage mechanism brings a more daring style of investment simulation, where leverage can amplify both opportunity and danger. A bold move may lead to far greater gains, but one wrong step can make the cost much heavier.I’ve kept the trigger method hidden to make the experience more fun and rewarding to discover on your own. So if you feel like digging into it on your own, take a closer look at the newly added achievement and it might give you the clue you need. To activate the hidden feature, it's all about doing the right thing consistently at right time. Question is...what's the right time though?
Keep on Mining! - Worlds
Keep on Mining! - Worlds
84 days ago · EEGames

Patch #4 - Bug fixes

-Fixed some typos. -Fixed an issue where if you play the game without being connected to steam and unlock achievements, this can cause bugs to appear. -Fixed a bug where the game would crash when unlocking world 11 or 12. This could either be caused by if you play the game without being connected to steam or if you closed out of the game right before the talent cards have reached the Talent Card Collection after choosing 2 cards. If you have 22 talent cards but are at world 10 or 11, then you should now be able to purchase the new world without crashing, but the cards will not appear since you have all of them. If some of you are still experiences crashes when unlocking a world, please let me know.
EternaMine
EternaMine
84 days ago · Seyloj

Eternamine April mining contest is live

🎉 Eternamine Monthly Contest is LIVE! 🎉 Join this month's contest for a chance to win exclusive in-game rewards and a permanent spot in the Eternamine Hall of Fame! ⛏️ How to compete? Talk to the contest master and travel to the contest mine. There your goal is to simply earn as many points as possible by mining and upgrading your contest pickaxe. (Note, the contest mine is completely separate from the "main game", no upgrades, skills, pets, abilities etc. from the main game will work in the contest mine and vice-versa) 🏆 There are tons of prizes to claim at the end of the month for the top miners. Including an exclusive skin, tons of valuable items (like geodes and cosmic money & token bags) in the "main-game" as well as exclusive discord roles for the top 3 miners. {STEAM_CLAN_IMAGE}/43141036/ab1af0c79596365cb99bd1796a14b3e0cfee20f9.png Haven’t joined Eternamine yet? Now’s the perfect time! Good luck, miners!
Hexisle
Hexisle
84 days ago · skep

Hotfix 4

Hi everyone! Another day, another hotfix. This time, the changes are as follows: Fixed an issue where Cobalt could spawn outside the boundaries of the map, making the save impossible to 100%. Loading a save with this issue present will delete the unreachable objects. Fixed an issue where the Challenge-ception achievement didn't unlock properly. Loading a save with all challenges completed will unlock the achievement. That's it! Let me know if you find any other issues, and I'll be sure to patch them ASAP. Have fun!
Kraken Cleaning
Kraken Cleaning
84 days ago · LukaWorks

QoL patch! Because it's relaxing weekend😎

Hey there Krakens! After hearing your voices, the Abyss has answered! Here are some QoL patches to make your cleaning experience even smoother. Shark shows up higher in the Abyss and indicates which way it would go (not too shy anymore) Flying Fish has finally agreed open the containers (plastic bags, suitcases, and safes) Whale now volunteers to help out picking up the pearls More fabric trash available in the last couple of level Delayed trash pickup after triggering Abyssal powers removed Additional balancing applied for more satisfying cleaning experience Alright! You're all ready for that spring cleaning! With Abyssal Love, Luka Works🐙
Kraken Cleaning
Kraken Cleaning
84 days ago · LukaWorks

Kraken Cleaning on Steam Deck

Hey Krakens with Steam Decks!Did you know that our Kraken Cleaning works great on Steam Deck? We've heard about some players enjoying their cleaning time on Steam Deck. As we wait for the official compatibility review, we just wanted to let you know ahead of time.So get your Steam Deck to start cleaning and chill😎With Abyssal Love,Luka Works🐙
Revolution Idle
Revolution Idle
85 days ago · Oninou

REVOLUTION IDLE v1.057

TWEAKS ⚙️ Added Dust/sec display when all Special Minerals are sacrificed (Mineral view) FIXES 🐛 Fixed an issue where Gold could sometimes go negative during bulk mineral spawn 🐛 Fixed an issue where Astrology level could sometimes go negative 🐛 Fixed a jittering issue in the shop 🐛 Fixed Achievements 322 and 343 not working correctly 🐛 Fixed an issue where attack units were sometimes displayed incorrectly 🐛 Fixed Destroy All Black Gems macro block now working properly 🐛 Zodiac BooOOOm sound is back! 🐛 Fixed an issue where import/export new Macro blocks did not work 🐛 Fixed an issue where Tarot button requirements could be bypassed 🐛 Fixed a display issue where Mineral LGS amount became unreadable due to boost color 🐛 Fixed SN16 in the Dilation Tree guide
Vacuum Warrior - Idle Game
Vacuum Warrior - Idle Game
85 days ago · Benz56

Update 0.11.0 - Vacuum Upgrades

Your vacuums can now be upgraded! Each of the 11 vacuums has a unique stat boost that grows as you level it up to 100. Unlock upgrades through the Prestige shop, then spend money and junk to power up your collection. With milestone levels every 10 levels introducing new junk requirements, there's plenty to work toward as you progress through the game. Additions: * Added the vacuum upgrade system. Each vacuum has a unique stat boost - level them up using money and junk. * New Prestige upgrade to unlock vacuum upgrades. Requires junk unlocked. * Four new achievements for vacuum upgrade milestones. Improvements: * Balanced offline junk rewards: increased base offline junk efficiency and raised the maximum * Improved the stat system to allow for more complex interactions and better performance * Sale periods served from backend to improve reliability Please consider giving Vacuum Warrior a positive review - it only takes a minute but is very helpful! Thank you!
Idling to Rule the Gods
Idling to Rule the Gods
85 days ago · Ryu82

Easter Event

Happy Easter to you all! I hope you have a nice time. Here the full changelog: - Added an easter event. For 2 weeks after you start it, you can gain bonus pet stones, research points, growth and event currency from a generator event. As usual that also lets you get a free pet token and a new statue. The statue this time adds 1 base growth to all your unlocked pets every hour. Like last time, you can choose your starting time. The event will be removed in around 3 weeks, so you have up to a week to start it for the full bonus. - As the new statue and some other increases to growth gain the last years devalued the growth you gain from the daily packs quite a bit, I increased the growth you gain from them now. - You can now also get the lamb statues from last year again via pet stones or money. - Added a new challenge: Divinity Accumulation Challenge. With this you can auto unlock the divinity generator tab and make the upgrades of the div gen free. - Added a new challenge: Boosting Capacity Challenge. With this, leveling up your divinity capacity will also boost your divinity output. - Added a new challenge: Powerful Worker Challenge. With this your worker clones can boost the output of your divinity generator higher and make it also count for UBs or Pet Campaigns and they don't need stones anymore. - Added auto worker clones as pet stone purchase. With it, it adds a toggle to your div gen page to auto CAP max worker clones when your div gen levels up. It will first use idle clones, then clones on div gen and if you level up your clones on planet + might, it will auto move not needed worker clones to that might once that might is leveled up. - Added a token improvement for the shadow clone pet. With it, it will auto add idle clones up to your clones spread setting to fight your idle pets once a minute (you need to have improved half stats first). - Added an improvement to preselect might as a pet stone purchase. With it, it will move a set amount of clones from your R...
Tale of Immortal Ring
Tale of Immortal Ring
85 days ago · 619070440

Optimization Update v0.84

Addressing the feedback, I've just pushed another update patch with the following adjustments:1.Adjusted Spirit Herb Size: Increased the model size and collision volume of Spirit Herbs, making them easier to spot even amidst dense bullet patterns.2.Optimized Equipment Stats: Increased the base attributes of certain equipment to create a clearer distinction in power between different quality tiers.3.Adjusted Realm Progression: Refined the numerical curve for Cultivation Realms, increasing the attribute gains from breaking through to higher realms.4.Enhanced Healing Skills: Boosted the effectiveness of healing skills to ensure sustainability meets expectations.5.Through these changes, have generally improved the growth rate of the character's attack and health, thereby reducing the difficulty of clearing the late game.Thank you all for your feedback and support!
Hexisle
Hexisle
85 days ago · skep

Hotfix 3

Hi everyone! The third hotfix is here, with the following changes: Added a new upgrade called Manifestation which allows you to passively generate items from the Inventory menu. Combined Totemic Augmentation and Totemic Extension into a single upgrade. Buff tooltip now properly shows the level of the buff. Fixed an issue where enchanting layouts weren't always saved properly. Fixed an issue where enchanting layout tooltips didn't update after deleting one. Fixed an oversight where you couldn't save enchantment layouts on the smallest grid size. The state of the moon pearl, utility belt, focus locus, compass, and crystal hourglass are now saved. Altered a few hex loot tables. Speaking with the Hexagram in the postgame will now cause a map marker to be added to your map pointing you to a remaining object or hex. Fixed an issue where the Odorless Bait enchantment had no effect. Changed the "Chilled" debuff to "Stiff" to prevent confusion with the "Intense Cold" effect. Fixed an issue where WASD did nothing when the view is fully zoomed in. The Immunity effect now negates Intense Heat and Intense Cold at level 2-3. Fixed an issue where going through the end portal multiple times in one session would lead to the camera zoom speed in the ending animation being extremely slow. The popups for unlocking Endless Mode and Expert Mode now only appear the first time you complete the game. Removed the Inventory button from Endless mode. Fixed an issue in Endless mode where hexes and objects could regenerate HP while the Upgrade menu is open. Also remember that if you find issues with this build and would like to revert to the previous hotfix, you can do so by selecting the previous_build channel in the app's Properties.
Kraken Cleaning
Kraken Cleaning
85 days ago · LukaWorks

Update notes for April 4

Hey there Krakens! It has been about 38 hours since our launch, and honestly, it’s been a rough cleaning time for all of you, the players, and us, the devs. But, thanks to all the kind and valuable feedbacks, we were able to make some patches. Here are some major updates! - Japanese language update (missing characters were found deep in the Abyss) - Giant Clam spitting out too many pearls for plastics (we told the clam to be less generous) - Clicking on the menu icon and turning the game into window mode (it will stay in full screen mode now) - More Giant Clam upgrades to make the final processing speed faster - Currency on the final few upgrades fixed (shown as plastics —> now as pearls) - Rebalanced the cost of the final few upgrades - Increased the amount of trash in the final level While our little Mantis Shrimp is still working hard to pick up our mess, hope you enjoy the newly updated version! It would finally feel relaxing and cozy, but of course, more fun! We may have more minor updates in the future, so please check for the updates. With Abyssal Love, Luka Works 🐙
Your Chronicle
Your Chronicle
85 days ago · samuraibox3601

[ ver 2.7.3 ] QoL Update & Bug Fixes

- Title filter - Pin feature for Title - Modified to allow navigation from the party's Wrath screen to the Routine's Wrath screen - Added an option to the Wrath keyword filter - Equipment filters now update while typing - Routine order - Bug with Guardian's Bane - Incorrect attribute displayed when an ally is defeated - Rank-up achievements not unlocking - Dungeon resets when Wrath levels up - Adjusted restrictions in some dungeons - Dungeon order
Mining Wizards
Mining Wizards
85 days ago · TMA

Patch Notes - Ver. 1.0.1.2

Hello wizards,First of all, thank you for playing Mining Wizards!Achievement Sync FixSteam achievements will now unlock upon entering the lobby if they were previously completed in-game but not synced.NoticePlease restart Steam if the update does not apply automatically (v1.0.1.2)You can check your version at the bottom-right of the lobbyI hope you enjoy Mining Wizards.
Tale of Immortal Ring
Tale of Immortal Ring
86 days ago · 619070440

Optimization Update v0.82

Addressing the feedback on gameplay experience, I've just pushed an update with the following adjustments: 1.Reduced the collision volume for all Spirit Stone Node. 2.Improved the visibility of the One-Eyed Monster's laser beams in Chapter 5 and extended the laser warning time. 3.Slightly reduced the player character's collision volume. Happy Gaming!
Salvus: Aries
Salvus: Aries
86 days ago · Kohi

Patch #4

Updated CGs Updated Save System Fixed typos Fixed voicelines QOL Update Some voice lines are pending to be mastered for audio quality purposes. The ending theme will also be reformatted for better viewing quality.
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