Game Updates

Patch notes and dev posts · 7,663 Steam updates
Unnamed Space Idle
Unnamed Space Idle
78 days ago · Sylv

Version 0.81.0.2

Added artifact auto buy option to galaxy 11Clarified some text and tooltipsFixed galaxy 11 advisors not tracking some statuses properlyFixed sector info display for first sector after Umbra stopsFixed veil shift unlock showing again after ReintegrationFixed splice upgrade tab not showing
Idle Kitty
Idle Kitty
79 days ago · 狮子

《挂机猫猫传》常规更新,第4次

🔧修正快捷喂养功能某个可能发生的BUG,抓虫子了喵 🎮在招募界面中添加关于后勤力量的说明,优化游戏引导喵 在后勤中的猫猫,不想要再被误会成偷懒啦! 个人制作游戏如坐井观天, 乐意的话,恳求在STEAM页面打下宝贵评价,无论 恶评 或是 好评, 狮子会回复每一个评价,从中吸取鞭挞、或鼓励,做出 更好玩 的作品
Unnamed Space Idle
Unnamed Space Idle
79 days ago · Sylv

Version 0.81.0.1

Fixed Reintegration being incorrectly locked if initially loaded in right at 156 on everythingFixed G11 unlock tutorial sometimes pointing at wrong spotFixed upgrade in warp Ullr to give 5 rank points instead of 1Fixed warp upgrade costsFixed titan array type indicators showing up again when you use a loadout buttonFixed Instability auto conversion not updating the amount displayedFixed Splice crew Upgrade button disappearing sometimes on save and loadFixed a shard not marking complete properly on Reintegration (not retroactive)Fixed wrong warp showing after ReintegrationSome text and typo fixes
Unnamed Space Idle
Unnamed Space Idle
79 days ago · Sylv

Content Patch Version 0.81.0.0

This patch includes new sectors and a new galaxy and various other changes. One of the more major changes is a rework to the start of the Splice system. Splice has been a system people struggle to fully understand since the very start, hopefully these changes will improve that. There are no changes if you already had Splice unlocked though.New contentSectors up to 166, new Galaxy unlocks after ReintegrationChangesSpliced crew got new tutorial and initial set of unlocks to improve onboarding (no change if you already unlocked it)Added AI upgrade for Strata Growths to automatically switch to next when cappedAdded AI Upgrade for fleet to auto spend InstabilityTitan Array now has optional type indicators for elementsImproved turret targeting when barriers are involvedFleet battles that are undone will still deploy the ships you used before if nothing else is availableFleet battles that have a previous clear that is too expensive to deploy now still deploy it but you can't start the battleCombat Amp can now absorb 1 stray hit every 10 seconds and charges slightly fasterAdded a push reminder setting for tether warpsSwitched 150+ shards to all come from colossal instead of smaller shipsRemoved 2 of the more egregious galaxy achievementsFleet upgrades will now be auto purchased once you max the artifacts in a galaxySector saves now occur for Veil Region clears alsoSplice Onboarding improvementsCompletely new tutorial and initial set of unlocks to improve onboardingRemoved swapping of Aspects, they now both start availableAcclimation has been renamed ResistanceAutomation locked until initial onboarding finished and got its own tutorialFixesFixed module queue estimatesFixed base 6 being in awkward spot post 150 if you did not fully unlock the final upgradesFixed some late game acclimation rate upgrades not taking effect immediately Fixed late game wonky life bar size on exit fleetFixed Deflector shield not loading for loadoutsFixed typosChanged "Toggle Auto Buy All" in Reacto...
Crush Crush
Crush Crush
79 days ago · Sad Panda Studios

Awoo-tiful New Waifu

{STEAM_CLAN_IMAGE}/24136664/73d93e1813de035434e813135239b79cd0661d16.png Hey Panda Peeps! The time has come to welcome the cutest, most charming, wonderfully cozy and chaotic snow wolf streamer girl into your game! Lumi is now LIVE, so click this link to head to the store page and get her bundle for yourself. This collab with the much-loved VTuber from Astraline comes fully voiced and with all her Outfits, including the bouncy Animated Outfit. You won’t want to miss out on all the top-tier content included! We love you so hard, The Pandas
Idle Looter
Idle Looter
79 days ago · idlegame.loot

[2.3.3] Perfomance & QOL updates

Hello Looters!It's update day! This update brings a lot of QoL changes and even more performance improvements for our beloved chain machines.Let's start with the performance improvements:The skill tree doesn't transform your PC into a helicopter anymore!Our cleave monsters have turned into whales and have acquired billions upon billions of chains. There's now no performance difference between hundreds and billions of chains! Let's see if the whales can break the game now.QoLGemcutting now supports multiple gems. Hold Shift + Q/W/E/R to insert multiple gems.Scroll, Drills and Ember Oil selections are now remembered. This means you can awaken. drill and oil multiple items much more efficiently, similar to how gems already work.Other smaller changesAdded a Discord link to the Actions section.Added a shard info icon to the skill tree.Prestige now shows Ascension requirements as 100 \ instead of 2100.Thank you all for your feedback and suggestions!And as always,Happy Grinding!
Railway Islands - Puzzle
Railway Islands - Puzzle
79 days ago · Rising Moon Games

🚆 Railway Routes is out now!

After months of planning, testing, and fine-tuning every track, Railway Routes has arrived on Steam!A relaxing grid-based puzzle game where you draw tracks, guide trains, and build the perfect route through over 100 handcrafted levels. Each stage introduces new ideas and obstacles, keeping the experience calm yet full of clever challenges.Highlights:🚆 Build railway tracks in a grid-based puzzle system 🧠 Solve clever logic and planning challenges 🗺 Over 100 handcrafted levels 🌿 Relaxing visuals and cozy atmosphere 🔄 Undo and retry anytime 🎯 Multiple solutions for each puzzle 🚉 Satisfying track-building mechanicsLaunch offer: 20% OFF until July 28!Thank you for coming along on this journey with us. Happy railroading! 🚂
Feather Land
Feather Land
79 days ago · monis2u

Feather Land launches in two days! 🐦

Get ready! Feather Land launches on July 16!Here’s a quick FAQ with everything you need to know before release.When does Feather Land launch?July 16 at:5:00 AM PDT — Los Angeles8:00 AM EDT — New York1:00 PM BST — London2:00 PM CEST — Paris8:00 PM CST — Beijing9:00 PM JST — Tokyo10:00 PM AEST — SydneyHow much will the game cost?The regular price will be:$6.99 USD€6.99 EUR£6.29 GBP¥22.00 CNY¥905 JPYThere will also be a 20% launch discount!What’s in the full game compared to the demo?The full version includes:7 distinct locations: forest, mountains, sea, tundra, desert, paddy field, and wetland62 bird species, each with 4 color variantsMore ways to personalize every cozy scene with decorations, weather, time of day, and your favorite feathered companionsWill Feather Land be available on Mac?Yes! Feather Land will be available on both Windows and macOS at launch.You’re very welcome to join our Discord to share your bird sightings, report bugs, give feedback, or simply hang out with us and the community! See you on July 16! 🐦-Peep Nest & Pretty Soon
Idle DeepMiner
Idle DeepMiner
79 days ago · Pantomime Studio

Small Update & Bug fixes - v1.0.3

Gameplay & Content Added a new comic scene after evolution. Added sound effects and audio cues for comic scenes. Fully upgraded artifacts now display a golden frame. Quality of Life & UI Reworked the window dragging system in windowed mode for smoother interaction. Settings can no longer be opened until the window-dragging tutorial is completed
Gold ’n Goal
Gold ’n Goal
79 days ago · fabian.schaub

Hotfix #2 – More Fixes From Your Reports

Hotfix #2Another round of fixes, most of them from issues you reported in reviews and discussions. Keep them coming!Achievements & UpgradesFixed achievements not completing for some playersGold Rush prestige upgrade now works as intendedThe Star powerup description now clearly states that it applies to the player onlyClarified various prestige upgrade descriptions in all 11 languagesDisplayCorrect 16:10 display, which especially matters on Steam DeckFixed broken text rendering when tabbing out and back inMade the mouse cursor more readableGameplayPlayers can no longer shoot out of the field due to extreme speedThe strongest opponent will no longer be your opening opponent in a leagueSavestateone of the previous updates deleted saves for some of you. We're sorry! If that is you, please send us a mail stating how many prestige trophies you roughly lost and we will work something out: fabian@froghammer.deKeep it coming If something's still broken or still feels wrong, tell us. We're reading all of it!Frog Hammer
FlashBoss
FlashBoss
79 days ago · hedgeh

Toki Pona comes to FlashBoss - Included Free

Toki Pona joins FlashBoss Today's update adds a fifth free pack to the base game. I have been heavily distracted making upgrades to the game and doing work on a linked project, intended for the Autumn Next Fest: Master Odiin's Universal Keyboard. Expect messages regarding progress, including a downloadable demo — it was meant to ship last week, so: very soon. The alternative voices have also been parked behind a huge amount of content generation work. The coming soon list is completed content that needs final editing and store pages. After that, the majority of the work is done on Russian and Latin, with other projects under consideration. Suggestions are welcome. That's why Toki Pona is being released today: Toki Pona is a minimalist language of around 140 words. Small enough to finish in a summer, deep enough to say almost anything by combining simple words. This pack teaches all of it: 500 cards, from the first word to the last, with attested phrases, original example sentences, and audio throughout. Grammar arrives exactly when you need it — each particle's lesson fires at the card where it first appears. Coming soon Dates available soon. The next publication season starts in August — with the voices guaranteed during July: Castilian Spanish voice — the voice of Spain for your Spanish course: distinción and all. Northern English voice — a warm northern accent for the English packs. It has character, and it teaches beautifully. French — the full 3,000-word course: Core, Pareto 1, and Pareto 2, A1 to B2 and beyond, with a native French voice. Greek Roots — English vocabulary through the Greek that built science and medicine. The fourth Roots pack. Voice packs install and just work — your course speaks with them, no setup. The German overhaul The whole 3,000-word German family was rebuilt and aligned to one smooth difficulty curve: sentences now grow steadily in length and complexity from your first card to your last — no sudden walls, no easy plateaus. Along the w...
Idle Guy: Life Simulator games
Idle Guy: Life Simulator games
79 days ago · Heatherglade Publishing

🎉 The big update is here!

Thank you to everyone who's been with us! ❤️This update makes the early hours of the game far more engaging, adds fresh content for experienced players, and opens up new ways to develop your character.🎯 The early game experience (FTUE) has been completely reworked: faster, clearer, and more engaging🧠 Core systems now have more depth: character progression is more varied, and your choices matter more🚀 A new Rocket mode: another major goal for the most successful players🚗 New vehicles and additional ways to progress⭐ New premium progression paths📦 More content, balance improvements, and bug fixesAvailable languages: Indonesian, Russian, English, Spanish (EU), Spanish (LatAm), German, French, Portuguese (Brazil), Portuguese (Portugal), Hindi, Filipino, Italian, Dutch, Japanese, Korean, Polish, Turkish, Ukrainian, Chinese (Simplified), Chinese (Traditional)Save compatibility: all existing saves are fully supported.Thank you for your feedback and suggestions! We read every comment and will keep improving the game together with you.Have fun!
Idle Guy: Life Simulator games
Idle Guy: Life Simulator games
79 days ago · Heatherglade Publishing

🎉 The big update is here!

This update makes the early hours of the game far more engaging, adds fresh content for experienced players, and opens up new ways to develop your character. 🎯 The early game experience (FTUE) has been completely reworked: faster, clearer, and more engaging 🧠 Core systems now have more depth: character progression is more varied, and your choices matter more 🚀 A new Rocket mode: another major goal for the most successful players 🚗 New vehicles and additional ways to progress ⭐ New premium progression paths 📦 More content, balance improvements, and bug fixes
Growing My Manhole
Growing My Manhole
79 days ago · sylver

Art Update! Thank you for 6,000 Wishlists!

Hi everyone! This is SylverDev from Gearbyte Games, the main Developer of Growing My Manhole. We just hit 6,000 wishlists, actually we're closing in on 6,500 now. Thank you all so much! Every wishlist genuinely helps get the game in front of more people, and it means a lot to see this kind of support before launch. Over the past month, we've had content creators covering our game including GrayStillPlays, Real Civil Engineer and Dex. We also took part in the Southeast Asian Games Showcase: Summer Fest Edition, which helped to bring a lot more players in to try out our demo. To celebrate, we're rolling out an Art Update! The items you pick up have gone through an art pass and some of the UI has also been updated to be clearer. The response from the Demo has been mostly positive and we hope this new art pass makes the game even better. The plan is to release sometime towards the end of Q3 2026, though a specific release date has not been confirmed yet. Thanks again for wishlisting and following along! If you haven't already, don't forget to wishlist and follow the game to stay updated! - SylverDev
Goal Idle
Goal Idle
79 days ago · Royue Games

Performance Update: Solving FPS Drops

Update NotesHey everyone,I’ve been working hard on some improvements, and I wanted to share this update with you.Fixes & PerformanceMajor Performance Optimization: I’ve fundamentally resolved the issue causing FPS drops when there are many balls on the field. The game should now run significantly smoother.Small Note Thank you to everyone who shared suggestions and reported issues. Your feedback is truly invaluable and helps me shape the game, especially since I’m developing this project solo. I am committed to continuing these improvements based on your input. 🖤🌹
Fish to Dish: Idle Sushi
Fish to Dish: Idle Sushi
79 days ago · zhjdyx

Trading Cards x Fish to Cats Spin-off Update !

Hello everyone!Steam Trading Cards are now officially live!Collect the full set of cards to unlock exclusive game badges and Steam profile backgrounds. Here’s what’s included:9 collectible trading cards 6 unlockable badges 6 profile backgrounds 6 emos We’re also thrilled to announce our spin-off title, Fish to Cats: Catch & Feed . It will officially launch next Thursday, July 23rd at 10:00 AM (UTC+8), with an introductory price of $2.69 USD.Fish to Cats: Catch & Feed is an incremental game about a story of the big cat and new friends.Be sure to add to your Wishlist! As part of this update, free crossover decoration is now available! Added an interval when switching BGM tracks.Fixed a texture error with the Tiny Pasture collaboration decoration.
Rock Bottom
Rock Bottom
79 days ago · Zachary

Rock Bottom Releases in Less than 12 hours!

Hello Everyone,I have a quick but important update to share - Rock Bottom releases in less than 12 hours! It has been a really long, yet rewarding journey working on Rock Bottom, and I can't quite believe launch day is finally here. Releases 14th July 8am PTWhat's waiting for you at launch:8 Unique biomes to explore13 Resource types for upgrading your OrcA sprawling skill tree with over 150 upgradesThank you to everyone! Whether you played the demo, wishlisted the game, reported a bug or just clicked on to this announcement - you have helped make the game exist today. I can't wait to see what you all think about the game! If you run into any bugs or issues, please feel free to post on the steam discussion page! I am always looking out for any questions to respond to. Happy mining! Zach :)
Captain Whiskers: Incremental Seas
Captain Whiskers: Incremental Seas
79 days ago · 蜗爷

🦀 Our New Game's Store Page Is Live! What's the Big Change in Gameplay?

Hey everyone! Our new game, Meow Squad: Incremental Fishing, now has its Steam store page up!Add it to your wishlist!Boss BattleThis game carries on the incremental gameplay from our previous title, Captain Whiskers: Incremental Seas. The biggest change is the boss battles! Moving to the next sea is no longer just about stacking up resources. Fishing in the current sea will draw the attention of the giant Overlord boss of that area. The Overlord boss fights are arcade style and require a bit of skill and strategy. Beat the Overlord to unlock the next sea! There are five Overlords in total waiting for you!The boss battle system is still in development, and we hope it will bring you even more surprises!Footage shown is work in progress and does not represent final quality.Features🦀 5 sea Overlord bosses, bringing arcade style boss battles🐟️ 18 types of marine life🐱 4 cat sailors fishing alongside you💡 Over 100 talents🌊 5 seas with distinct styles🎁 16 collectibles to discover🕸️ 10 fishing net upgrades
← Prev
Page 76 of 307
Next →