Game Updates

Patch notes and dev posts · 12,123 Steam updates
Idyll Isle
Idyll Isle
45 days ago · Future Soil Media

Idyll Isle 1.0.6.8 Patch Notes

Highlights: This one is a polish pass. The opening stretch where Traveling Merchant Royce teaches you to trade has been tightened up—fewer words, one less click, so newcomers get back to playing sooner. The dropdowns in Game Settings are fixed too: when a setting sat near the bottom of the window, its list used to run off the edge with no way to scroll, forcing you to close it and shift the panel before you could pick anything. Now the list decides for itself whether to open upward or downward, and long lists scroll. And the Nautical Chart now tells you exactly where to go to assemble it. Gameplay Improvements Tutorial · Royce's stretch is shorter: The opening lesson with Traveling Merchant Royce has been trimmed and de-duplicated—his anvil spares and his habit of chopping wood when idle are now covered in one step instead of two, so that's one less click. Saves already partway through the tutorial are unaffected and carry on as normal. Crafting · Reserve quantities start at 0: When you right-click a slot to reserve in the Crafting and Cooking panels, the amount now starts at 0. That way the ±10 buttons land on round numbers—10, 20, 30—instead of 11 or 21. Leave it at 0 and confirm, and nothing gets reserved. Bug Fixes Game Settings · Dropdowns no longer get cut off: For Language, Window Scale and Monitor, a list opened near the bottom of the window used to run past the edge with no way to scroll it—you had to close it, move the panel, and try again. The list now decides on its own whether to open upward or downward, long ones (Language, for instance) can be scrolled with the wheel, and it opens already scrolled to whatever you have selected. The brief flicker on opening is gone as well. Nautical Chart · Clearer assembly directions: The manual and quest text explaining how to assemble the Nautical Chart now state plainly that it happens in the Codex tab of the Expedition Tavern, so you won't go hunting for it.
Closed Circuit: Recursive Idle
Closed Circuit: Recursive Idle
45 days ago · kealsoft.games

Closed Circuit: Recursive Idle - Patch 2

Patch - v1.0.5Changes:Prestige feels less punishing.Chance purchases and leftover currency now survive era converts, so Tokens / Caps / etc. keep dropping after you prestige. First Power upgrades are cheaper so the new era actually speeds you up. Older saves stuck with Chance at 0 get a small rescue on load.Permanent Auto-Loop is now a tier 2 upgrade.One purchase, permanent auto-loop, and it stays through later prestiges.Shift-click buy max now works on every shop tab, not just Performance.Convert confirmation pop-up now lists what will reset and what you keep. (Including if there is a node-wipe).Pacing has been adjusted to be less punishing.Currencies now no longer cap at 1.84e19.Game will now create a backup of your latest save whenever a patch releases. In case there are issues, patches need to be rolled back, or other situations. Just a precaution to ensure no players lose their progress due to a patch. These are also uploaded to Steam Cloud.These backups will be stored in your SavesDir folder, and named saveData_patch_{versionNo}.bak.json.To restore your data, make a duplicate of the relevant patch backup, delete/rename the existing saveData.json file, and then rename your duplicate backup file to "saveData"Balancing is a major concern of mine right now, so any and all feedback relating to the pacing is greatly appreciated.
Fellwood
Fellwood
45 days ago · AllertonApps

Thank you for an amazing first weekend!

Fellwood has had a wonderful first weekend, with over 7,000 copies sold!As a solo developer, it has been incredible seeing so many people jump into the game, build their encampments, experiment with different strategies, and push Fellwood much further than I ever expected.I also want to thank everyone who has taken the time to send feedback, report bugs, and share their thoughts. I've already been working on improvements based on what players have been saying.If you've spent some time playing Fellwood, I have one small request:Please consider leaving an honest review on Steam.Whether you loved the game or have feedback on things you'd like to see improved, reviews are incredibly valuable. They help me understand what players are enjoying, what could be better, and help other players decide whether Fellwood is the kind of game they'd enjoy.Thank you again for making Fellwood's launch such a memorable one. I really appreciate everyone who has played and supported the game. ❤️
Plink by Pokerist
Plink by Pokerist
45 days ago · ichkg

🇩🇪 German Super Cup betting bonus is here! ⚽️

The 𝐆𝐞𝐫𝐦𝐚𝐧 𝐒𝐮𝐩𝐞𝐫 𝐂𝐮𝐩 is coming up this Saturday, and it’s time for a huge showdown between 𝐁𝐨𝐫𝐮𝐬𝐬𝐢𝐚 𝐃. and 𝐁𝐚𝐲𝐞𝐫𝐧 𝐌𝐮𝐧𝐢𝐜𝐡.Make your in-game prediction for the match, and you could be one of 50 lucky players whose winning bets receive an exciting x5 Bonus. 💥Will 𝐃𝐨𝐫𝐭𝐦𝐮𝐧𝐝 rise to the occasion, or will Bayern take control and lift the trophy? The decision is yours! Make your pick and follow the action as two German football giants go head-to-head.Open the app, place your bet, and keep an eye on the final whistle. Good luck! 🍀🏆
PC FISH: Taskbar Aquarium
PC FISH: Taskbar Aquarium
45 days ago · NANOO

PC FISH August 18 Update

Hello, this is the PC FISH development team. We have released an update that fixes several issues discovered after launch.Please close PC FISH, complete the update, and then restart the game. FixesMarketplace: Added quick access buttons to Inventory and the Steam Community Market, making trading more convenient.Settings: Added a reward for enabling the "Run at Startup" option. Enable this feature to unlock a new Cat Decoration. (Windows Version Only)Fixed an issue where some text was not displayed correctly in the Chinese version. Merge Issue FixedFixed an issue affecting merge probabilities. (This has already been applied via a server-side update today.)More information: Security NoticeWe have identified cases where enabling Settings > Run at Startup may trigger security warnings from certain antivirus or security software. After investigation, we have determined that this is a false positive, where some security programs mistakenly detect PC FISH's startup feature as suspicious behavior. We will be contacting the affected security software vendors to report the false positives and request that PC FISH be added to their exception lists. We will also continue working to ensure that the startup feature can be used without issues. If your security software displays a warning or detects PC FISH after enabling the startup feature, we would appreciate it if you could leave a comment with: The name of the security software The warning or detection message you received This information will help us report the issue to the appropriate security vendor and resolve it as quickly as possible. We will continue working hard to provide a more stable and enjoyable experience. Thank you for your continued support of PC FISH.
Snt Plan
Snt Plan
45 days ago · Sn兔子

V0.036 Update Announcement

The early-game New Player Guide is still being improved. If you need help, please join one of the following communities: QQ Group: 1098841891 Telegram: https://t.me/+KkKgOeeWXbM0NmM1 Discord: https://discord.gg/2g6mZfAPq The client and server contracts for Battle, Battlefield, Processing, Quality, Town, Gathering, Mail, and Warehouse have all been upgraded to V0.036. Older clients cannot continue using the updated features. Please fully update the game before signing in again. 1. Auto Battle is now a fully automated mode. Auto Skills and Auto Items are forced on and locked by the server, while both the skill bar and item bar are unavailable for manual input. This prevents the displayed controls from disagreeing with actual battle behavior. 2. Non-auto battles now support mixed controls. Players can independently enable or disable Auto Skills and Auto Items while retaining manual skill and item use, allowing all four combinations of the two automation settings. 3. Improved battle-control buttons and server validation. Switchable buttons use a green state, while full-auto locks, initial loading, and unavailable actions use a red disabled state. Manually constructed skill or item requests in full-auto mode are rejected by the server before costs, cooldowns, or effects are processed. 4. Fixed cases where a failed battle could repeatedly reopen an old battle, the current activity could not be cleared, or revive retries produced inconsistent states. Battle completion, room handoff, auto challenge, settlement, and revival now converge on one server-authoritative state, and stale responses cannot reopen a finished battle. 5. Battlefield gameplay now uses fixed battle-group trials. Relic Corridor has 1 fixed group and Mist Mine has 2. The server freezes each group's rewards as soon as that group is completed. Rewards from completed groups are preserved after a later defeat or manual exit and are granted together at terminal settlement. 6. Retired the old randomized Battlefie...
Hearth and Hamlet
Hearth and Hamlet
45 days ago · RUNE

We launch tomorrow!

Hello everybody!One more update before the big day tomorrow: Hearth and Hamlet launches tomorrow, August 19th, at 5PM UTC+1!apologies about any earlier confusion - the correct time is 5PM UTC +1, rather than UTC.We've spent months getting here, and honestly it still doesn't quite feel real. We are exceptionally excited for launch! Your support has meant to world to us - so thank you everybody!If you haven't wishlisted yet, now's the moment. And, when you jump in tomorrow, we would love it if you could leave an honest review - if you feel like it. It helps us immensely. One more sleep... and tomorrow at 5PM (UTC + 1), it'll be time to dive in and start building!
TASMON: Taskbar Monsters
TASMON: Taskbar Monsters
45 days ago · BlackCatMan

Save Data Transfer & Bug Fixes

Save Data Transfer・Added a Save Transfer Code feature. From the ⚙ menu, you can export your current save data as a code and import it on another PC or account. ・Your original save data will remain on the original PC after the transfer. ・Please see “How to Transfer Your Save Data” below for detailed instructions.Fixes for Issues Causing the Game to Become Unresponsive・Fixed an issue where the game screen would remain visible, but clicks would pass through to the desktop, preventing the game from being controlled.Battle & Growth・Fixed an issue that prevented Skill Inheritance from being performed on Tasmon at max level. ※ Skill Inheritance and Individual Rank upgrades can still be performed at max level. Only EXP cannot be gained.Visual Improvements・Revamped the Tasmon list. Frames, backgrounds, and lighting are now unified by each Tasmon’s element color, making it easier to identify their element at a glance.Other Bug Fixes & Improvements・Fixed various issues and made improvements related to battles, evolution, growth, exploration, and item management. ・Fixed issues with critical hit calculations, job changes during evolution, and Reforge selections. ・Added “Do Not Inherit (EXP Only)” as an option for Inheritance during Synthesis. ・Added the ability to end Exploration early. ※ Rewards will not be received if Exploration is ended early. ・Fixed an issue where appearance changes were not properly reflected in battle screens and skill effects. ・Adjusted how Memorial Coins are handled in inventory and storage. ・Changed stage continuation so that stages always restart from the beginning.How to Transfer Your Save DataThis is a temporary system until Cloud Saves are implemented.Your save data is stored locally on your PC. To transfer your save data to another PC, please use a Save Transfer Code.① On the PC with your current save dataOpen the ⚙ menu.Select “📦 Save Transfer”.Select “📋 Copy Current Save”. → The Save Transfer Code will be copied, and the character count will be ...
Path of Idle: Old Gods Rising
Path of Idle: Old Gods Rising
45 days ago · zangmingrui

[Full Release] Version 1.0.6.2 Update

\Affix Seals have been greatly streamlined!!!Set seals on the Rare Codex, then sync them to the corresponding higher-quality Codexes.Higher-quality Codexes can still have seals set separately.Higher-quality Codexes no longer have Awareness progress; Awareness Level stays in sync with the matching Rare Codex.Obtaining higher-quality equipment now grants more Awareness to the matching Rare Codex.Awareness Level keeps the highest level from before the merge.\Added Outlands Star Map quest tips.Improved the prompt for equipping 2 Mythics.Improved right-click replace equipment in the Workshop.Improved right-click replace equipment when Corrupting at the Stele.Legendary and Mythic Godsworn recruited before Mutated Skills unlock can now gain Mutated Skills via \.Clarified Legendary Chest descriptions.\Fixed incorrect base Affixes on some higher-quality equipment.Fixed possible incorrect equipment stat comparison display.Fixed incorrect close order when pressing ESC on the Affix Seal UI.Fixed Mage Mastery \ Shields not being counted.Fixed some Mastery descriptions overflowing their frames.Fixed incorrect Priest skill \ description.Fixed equipment animations getting stuck after leaving Floating Mode.
Necromancer Idle: The Endless Drain
Necromancer Idle: The Endless Drain
45 days ago · JBlivionDev

Patch 1.0.4

Academy rewards have been reworked, and some key items are now on sale in the markets so any class can get past every kind of obstacleThe event log is now stored in the save: loading a game keeps the events of the current life instead of starting emptyNew Reincarnates mode in the Speedrun panel: it records each chapter's time in every reincarnate and compares it with the previous one. It starts recording chapter times from this update on; times from earlier reincarnates or from chapters already reached are not recorded and are not compared with those of the next reincarnateNew Anti-spoiler button in the Automation panel: it hides from the list the actions that character has never unlockedNew "Preset on reincarnate" button, inside the Reincarnate bonuses menu and in the menu that pops up when you reincarnate: the chosen preset loads automatically on every reincarnateThe text box for saving a new preset is much largerPause Lethal changes its order of priorities: it farms consumables first, then prays if the room allows it, then leaves the exit one step from completing and, if there is nothing better left to do, it brings forward the actions you had queued before walking out the door
Totally Normal Meat Co.
Totally Normal Meat Co.
45 days ago · TMN

Hotfix & Improvements Update - v1.0.2

🛠️ Totally Normal Meat Co. - Hotfix & Improvements UpdateHey everyone! Thank you so much for your incredible feedback and bug reports. We’ve just rolled out a hotfix addressing several key issues with kitchen pipelines, animations, save data persistence, and quality-of-life improvements.Patch Notes:Kitchen 2 & Pipeline Flow Fixed:Fixed an issue where the second conveyor belt stopped working and meat would get stuck or skip steps.Resolved the bug where chefs on Kitchen 2 stopped frying/processing meat after cutting.Fixed food teleporting or piling up incorrectly at the end of the production line.Persistent Food & Burger Saves:Active food items, sliced meat, patties, and packaged dishes on counters and conveyor belts are now fully saved and restored when reloading the game.Pipe & Grinder Entrance Improvements:Fixed issues preventing meatlets from entering the automatic grinder pipe.Improved drop detection and trigger tolerance so monsters fall smoothly into the grinder without being rejected back into the pen.Multi-Monitor Support Added:Added multi-monitor support! You can now easily cycle and move the overlay window across your connected displays via the Settings menu.Animation & Visual Fixes:Fixed a bug where Meatlets did not play their grazing/eating animation while in the pasture.Fixed sorting layer and visual overlapping issues on Kitchen 2 stations and appliances.General Stability & Pipeline Optimizations:Improved queue synchronization across all kitchen processors.Fixed edge-case stalls in automatic chopping and packing stations.Thank you for playing and helping us shape Totally Normal Meat Co.! If you run into any other bugs or have feedback, please reach out via the in-game feedback panel or drop us an email at feedback@zart-zurt.com. Happy farming & totally normal processing! 🥩🍔✨
墨仙箓
墨仙箓
45 days ago · Gixi

2026.8.18 更新公告

2026.8.18 更新公告 优化内容如下: 1.设置页面,装备自动分解、回收功能,增加新的条件时,默认设置优化,避免玩家误操作造成损失; 2.优化0-6点夜间称号掉落逻辑。 修复内容如下: 1.历练概率出现0秒时卡住,中断历练进度。 本次更新非强制更新,不影响玩家正常挂机。 请玩家自行前往STEAM对游戏进行更新,如STEAM未能及时推送自动更新,可在STEAM库内,右击游戏属性,手动检查文件完整性,进行更新。 《墨仙箓》玩家官方交流QQ群: ①群:738458576 《墨仙箓》唯一官方反馈渠道QQ:3911979443 感谢您对《墨仙箓》的喜爱、支持与包容!
Myriad Realms: Ascend to Sage
Myriad Realms: Ascend to Sage
45 days ago · Aran

Wan Jie v5.3 Update Announcement

Ladies and gentlemen, friendly: 1. The market has added a beginner's gift package, which can be purchased once a day. 2. The upper limit of the wooden stake enemy level has been increased from 5000 to 100000. 3. Traveler mode adds native heroes 【 Pangu 】 High attack, penetration, critical damage, biased towards wave flow 【 Running Heavenly Zun 】 High attack speed, evasion, hit, high frequency AFK Attack, critical strike, mana, mana return, and more active skill burst 【 Queen Mother of the West 】 Qi and Blood, Defense, Magic, Return to Blue, Recovery, Long Line Station Thank you for your support and feedback. I wish all fellow Taoists continued success on the endless road!
Cozy Mining
Cozy Mining
45 days ago · Todonero

Bug fixes for Intel-based Macs

Update 2.4.4 (macOS only) Thank you for playing CozyMiningLife! This update is for macOS only. There are no changes to the Windows version. Bug Fixes Fixed an issue on Intel-based Macs where the transparent window and docking to the screen edge did not work correctly Fixed an issue on Intel-based Macs where applying display settings and switching monitors did not work Macs with Apple Silicon (M1 or later) were not affected. Happy mining!
Cultivation Tower
Cultivation Tower
45 days ago · NoFire

Cultivation Tower Launches August 19

Begin the Ascent on August 19 Cultivation Tower launches on Steam on August 19, 2026. This is a 2D xianxia idle incremental auto-battler. Battles and the tower climb keep moving automatically while you decide how to invest Spirit Stones, develop the team, and time each rebirth. Climb the tower Deploy projections and twelve named cultivation allies automatically Develop your character and allies, and study ten Methods Collect forty-one permanent Treasures that remain through rebirth Choose rebirth when progress slows and begin a stronger ascent Launch support Windows and Linux / SteamOS Simplified Chinese, English, and Japanese interfaces and character voices Single-player with keyboard and mouse Add Cultivation Tower to your wishlist and begin the ascent on August 19
Sill Cats
Sill Cats
45 days ago · SQOOL Kato

You can now look back on the time you've spent with your cats

We've added a “📖Record” page to the settings screen.The record of the time you've spent with your cats since 18 June 2026 can now be viewed in the settings screen.Time spent with your cats, tendencies by time of day, the cat you've been with the longest, a ranking of “time spent together” for each cat (top 20), jumps and distance walked, how many times they responded to your clicks, how many cats you've named, and more.Cats walk a lot further than you'd think.About how the time is countedIt is counted differently from Steam's playtime. Recording began with the update of 18 June 2026, so playtime and other figures from before then are not counted. Time when the cats aren't on screen isn't counted either — while the PC is asleep, just after startup, at shutdown, or while the cats are being swapped.Other updatesAchievement improvements- Adjusted how the time is calculated when two cats of the same breed are on screen at once- If you play on more than one PC, the time per breed, the time of day, and the personalities you've discovered are now combined across PCsBoth changes make progress faster, and achievements you've already unlocked are never revoked.Other- Adjusted the behavior on first launch- Revised a great many of the texts in the various languagesThere's nothing you need to do to make the numbers go up. Just watch the cats spend their time as they please, like always.
Void Pachinko
Void Pachinko
45 days ago · suncap

Void Pachinko (1.0.2)

- Added click-and-hold buying and selling for balls, pins, and workers. - Demo save files created before July 15 will now be marked as "Corrupt". These saves can still be loaded, but we recommend starting a new save for the intended experience. - Thrown balls now appear in red in the Mage Hut info display when you haven't thrown all of your owned balls during the last round. - Removed the Wishlist button from the main menu. - Fixed an issue where the Revolver pin's bullets wouldn't reappear after restarting a round when Auto-Retry was enabled in the Accessibility options. - Fixed an issue where gravity could increase exponentially when Auto-Retry was enabled.
Meow Palace: Forbidden City
Meow Palace: Forbidden City
45 days ago · MISCHIEF

"Meow Palace" v0.6 Update Preview

The palace cats are up to something new! This update brings two traditional festival events, allowing you to experience a unique summer and autumn in the palace. Let’s take a look at what’s coming—🌙 Qixi Festival EventEvent Period: Limited-time event starting on the 7th day of the 7th lunar month (August 19).Gameplay:During the event, the palace cats will randomly give Qiaoguo (festive pastries) to players.Collect Qiaoguo to exchange for limited rewards.Limited Rewards:Outfit: \Furniture Decoration: \New Events: The palace cats will tell you about traditional Qixi customs and stories, letting you experience the charm of the “Qi Qiao” (skill-begging) culture through interaction.🕯️ Ghost Festival (Zhongyuan Festival) EventEvent Period: Limited-time event starting on the 15th day of the 7th lunar month (August 27).New Content:Scenes will undergo special changes—river lanterns will float on the Golden Water River, with faint lights flickering after nightfall, creating a rich atmospheric experience.Talk to Xiao Hei to obtain a limited item and unlock the folklore collection.Limited Rewards:Item: \New Events: The palace cats will guide you through traditional Zhongyuan customs such as ancestor worship, lantern releasing, and praying for blessings, helping you understand the cultural significance of this festival.The two festival events are coming soon—don’t forget to bring your palace cats along to celebrate!
Tiny Aquarium: Social Fishkeeping
Tiny Aquarium: Social Fishkeeping
45 days ago · BlooMask

Pachinko Dungeon Crawler!? | Demo Out Now!

We made something new and it's nothing like this game Hey everyone, Tiny Aquarium has been a strange and lovely thing to work on. Some of you have had a tank running at the bottom of your screen for over a year now, and we still aren't quite over that. We wanted to tell you what else we've been building. Bumpers & Dragons is a pachinko roguelite. You place bumpers on a board, drop balls onto it, and watch them ricochet into something you didn't quite plan. Then you go fight a dragon with it. It is louder than Tiny Aquarium and considerably less relaxing. The free demo is out now! If "drop a ball, watch a chain reaction go off" sounds like your kind of thing, go check it out!
MeowCraft
MeowCraft
45 days ago · MISCHIEF

Meow Craft Update 8/18

Hello everyone,Here are the main highlights of this update:Feature Adjustments:Added base selling price display to the blueprint details interface.When opening the Blueprint Research Series interface, it now defaults to the tab that has available research points.Optimized the random generation logic for supplier shop items — ensuring that items from all three tiers appear (provided the corresponding resources have been unlocked).Adjusted the display priority of the customer trade interface so it is no longer blocked by the quick-sell button.Added sorting toggle functionality via category icons in certain equipment selection interfaces:Customer Suggestion interface now defaults to sorting by suggestion success rate from highest to lowest.Equipment Refinement / Socketing interface now defaults to sorting by equipment level from highest to lowest.Expedition Dispatch support interface now defaults to sorting by equipment level from highest to lowest.Monster Extermination equipment support interface now defaults to sorting by combat power from highest to lowest.Arena equipment provision interface now defaults to sorting by win rate from highest to lowest.If you encounter any issues during the game, please feel free to join our discord channel to share your experience and suggestions.
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