Game Updates

Patch notes and dev posts · 6,993 Steam updates
Profit Sea Incremental
Profit Sea Incremental
91 days ago · hellomonkeycube

Hotfix Update v1.0.1

Update: Achievement Fixes & Quality of LifeThanks to everyone who has picked up the game and shared their feedback, we really appreciate your comments! Here are the latest changes:End-Game Nodes: Added new nodes to help with the achievement grind once you reach the end.Fish Count Fix: Fixed the counter to ensure every catch properly tracks toward achievements.Node Highlighting: Nodes are now highlighted when you have enough gold to buy them.Scaling Fix: Resolved an issue where scaling would break when hitting multiple fish.Quadrillion UI: The gold display now supports Quadrillions.Enjoying the game? Please consider leaving a review! It is one of the best ways to support us and help other players find the game.Thanks for all the support!
Mithril & Mud
Mithril & Mud
91 days ago · Stryker

🗺️ What's Next for Mithril & Mud

🗺️ What's Next for Mithril & Mud We've shipped 8 patches since Early Access launch — over 60 bug fixes, expeditions, offline production, automation, a full soundtrack, and a mountain of balance tuning. That's all in the first three weeks — and we're not slowing down. Mithril & Mud is a passion project built by a tiny team, and we're pouring every spare hour into making this the best dwarven mining game we can. When you drop a bug report in Discord at midnight and see it fixed in the next patch — that's us hunched over a keyboard with too much coffee and a stubborn refusal to ship broken things. We want to be straight with you — we're working on this game every single day. You might notice updates slowing down compared to the rapid-fire patches at launch. That's intentional. Instead of pushing a bunch of small fixes every few days, we're shifting to larger, more impactful updates that each bring meaningful new content and systems. The quality bar is going up, and we'd rather take the time to get things right than rush something half-baked out the door. Your feedback has already reshaped major systems. Expeditions, offline workers, the automation suite, the entire balance curve — those all came from conversations with you. We read every message, every review, every "hey this feels off." It matters more than you know. So — what's coming next? 🔓 Progressive Automation Unlocks Right now, the automation panel opens all at once. That's changing. Automation will become part of the progression system itself. Individual capabilities — auto-assign workers, auto-buy upgrades, auto-delve deeper, auto-convert resources — will be unlocked as upgrades you earn through gameplay. Early depths are hands-on. As you progress, you unlock the tools to let the mine run itself, piece by piece. Automation won't just be a convenience toggle — it'll be something you work toward. 👑 Dwarven Heroes & Kings A brand-new system: named dwarven characters with unique passive bonuses. Each hero brings ...
Revolution Idle
Revolution Idle
91 days ago · Oninou

ARTIFACTS UPDATE IS LIVE!

Dear Demons, You’ve been waiting for it for months… and finally, the update is here! The second major part of Tarot is now live. Challenges and Artifacts await you. SACRIFICE SPECIAL MINERALS 💎 Sacrifice your special minerals, each one strengthens your build, and once all types are sacrificed, you’ll unlock a new resource. https://cdn.discordapp.com/attachments/1290400248975458376/1488961623975530526/SM_SACRIFICE.png?ex=69ceaf12&is=69cd5d92&hm=a3f7d8d980e2ddcfa3d3750f5a29a6dfb657c9de156064188ef8ce58483fdf02& TAROT CHALLENGES 🃏 Step into unique Tarot Challenges. Face intense debuffs, reach objectives and unlock powerful upgrades for your cards. The deeper you progress, the stronger your cards become, with Arcana Challenges even granting permanent effects and massive boosts. https://cdn.discordapp.com/attachments/1290400248975458376/1488961680690905331/CHALLENGES.png?ex=69ceaf20&is=69cd5da0&hm=12ad6472f32ca27d8e726c9445763de6fb541517a8cc890b0619a4d6fbd8947a& ARTIFACTS 🧿 Harness the power of Artifacts by converting your Tarot Resources into their golden form. Time your actions carefully to maximize your gains, build artifact parts, and unlock powerful bonuses that will reshape your progression. https://cdn.discordapp.com/attachments/1290400248975458376/1488961725871952132/ARTIFACTS.png?ex=69ceaf2b&is=69cd5dab&hm=6b4be61c00122a9f18b5a3ef8c4e0ff676fa72b7c59d9bbea6376068fea8a10d& NEW DAILY REWARD 🗓️ Yes… more passive Souls income! 👀 We've significantly increased the amount of Souls earned from daily rewards. On top of that, a new streak system boosts your rewards for each consecutive login (up to 10 days). Don't forget to read the little info box for extra information ℹ️ https://cdn.discordapp.com/attachments/1290400248975458376/1488961777474605137/DAILY_REWARD.png?ex=69ceaf37&is=69cd5db7&hm=0d86b35e69b7d2d8d0f72128596ba0a679ffbacfa6ed8b036b380620c4064549& SOUL SHOP AJUSTEMENTS ⚖️ We’ve reduced the cost of Minerals and Tarot Local Game Speed boosts. If already purchased, ...
Idle Demon Summoner
Idle Demon Summoner
91 days ago · chrioyles

Version 1.1.1 - Achievements!

Achievements now have been added in version 1.1.1! All achievements have been integrated and tested, so there should be nothing breaking. However if you find a bug, please let me know. Also, if you think any achievement is totally off, let me know aswell. Have fun hunting for achievements!
Luckyest
Luckyest
91 days ago · Saneesh

Patch Notes: Luckyest v1.2.1

☕ New Feature: Run in Background Mode Take a break without stopping your progress! We’ve added a Run in Background mode. Now you can minimize the game, sit back, and sip a tea while your wealth continues to grow in the background. 🛠️ Critical Bug Fix: New Game Start Issue We have addressed a bug where some players were unable to start a new game. If you are still experiencing this issue, please follow these steps: Navigate to Settings. Select Reset Game. The game will automatically quit. Relaunch the game and try starting a new session. 🌍 Global Language Support Luckyest is now more accessible than ever! We have added support for several new languages. You can now play the game in: Japanese Chinese (Simplified) German French Italian Polish Portuguese (Brazilian) Turkish Russian 🔧 Other Improvements Various minor bug fixes to improve stability. General performance enhancements for a smoother experience.
Gothic Clicker
Gothic Clicker
91 days ago · Yashzur

v0.11.0 Magic of nature

Druidic AltarA place of power for the primordial elements, imbued with the dances of nymphs and dryads during days of honey and merriment.Bandits, poachers, and other shadowy figures avoid this place so as not to disturb nature's peace or incur its wrath.The blessing of the druids will find only those whose hearts are destined for the wild hunt.StaffsDesigned for mages, this two-handed weapon allows for combat at both range and close quarters, and also modifies certain magical abilities.A total of 7 staffs have been added: one for each of the four elements, a druidic staff, a magical staff, and a necromancer's staff.Changes and additions:New location and musical composition - Druidwood.New boss - Khan! He replaces the Chaos Knight in Zone 10, starting from the second island.8 runes, 2 for each element.8 shields.16 druidic blessings.The shop's inventory has been expanded.The duration of the civil war and the time between civil war appearances have been increased by 1 day.Additional work has been done to fix the issue of the cursor lagging behind mouse movement.A vertical sync toggle has been added to the options.Chests now drop the actual amount of ore and mercury.Completing a location now counts as performing a ritual.Stamina cost for the perk has been adjusted.Stamina cost for the perk has been adjusted.Restoration from the technique now scales with the island.Restoration from the technique now scales with the island.
Idle Slayer
Idle Slayer
91 days ago · matileban

Update: Reworked Locations & More!

New FeatureUpgrades of Time.New ContentNew Ascension Upgrades.New Event and Event Outfit. ImprovementsGrapple Run graphics reworked. Hot Desert graphics reworked.Mystic Valley graphics reworked.Frozen Fields graphics reworked.Added particles effect and SFX to the wall jump.Added particles effects when breaking Armory items.Different effects will play based on the item being broken.Fixed black Modern City background.Skins bonuses are now linked to the Events.This means the bonus will last as long as the Event is active. The current Location is now shown in the Portal selection menu.Characters and Outfits are now sorted by rarity in ascending order.Bug fixes.
NoSlack Pets: Lo-Fi Paws
NoSlack Pets: Lo-Fi Paws
92 days ago · lynkpingame

V1.0.41 Live | Workshop Open, Fox Code, 34 New Fish & More

Hello everyone, This update adds a new Fox Meow Code, more fish and decorations, and several quality-of-life improvements. More importantly, Steam Workshop is now officially open for No Slack Pets: Lo-Fi Paws. You can now browse, subscribe to, and use player-created content through Steam Workshop, and also upload your own creations to share with other players. V1.0.41 Update Notes 🆕 NewAdded Steam Workshop support (currently for room decorations)Added a new Fox skin (Meow Code): foxAdded 6 new gamepad device items Added 34 new fishAdded 1 new scene clock decorationAdded 1 new device clock decoration ⚙️ ImprovementsAdded settings support for automatic lobby rejoinAdjusted the petal effects of the SS-rank Sakura HeadgearImproved transparency for some eye lensesYou can now unequip the cursor and use the system default cursor 🐞 Bug FixesFixed clipping issues between some headgear, ears, and facesFixed an issue where text on calendar and clock decorations would also flip when the item was flippedFixed an issue where the lobby chat UI could remain visible when other players were hidden Steam Workshop Is Now Open The Steam Workshop for No Slack Pets: Lo-Fi Paws is now open. You can now visit the Steam Workshop page to browse, subscribe to, and use player-created content, or upload your own creations to share with other players. At the moment, the supported Workshop content type is: Room Decorations Click here to visit the Workshop page You can also access it in-game: Open the House Edit screen to browse Workshop contentGo to Menu > Decorations > Workshop to upload your own item Please note the following when uploading items: Your resource folder must include both the item image and the preview imageThe preview image filename must be preview.png or preview.jpgOnly JPG and PNG image formats are supported After subscribing to a Workshop item, the in-game list may not refresh immediately. Please wait a moment and check again shortly after. Workshop FAQ Q: How do I edit a Works...
The Interdependent View-Dimension: Zena
The Interdependent View-Dimension: Zena
92 days ago · jiezankeji

Version 0.2.0 Update

New FeaturesNew Language Support: Japanese & Korean You can now switch between Chinese, English, Japanese, and Korean in the Settings menu. Note: These new localizations were assisted by AI translation. If you spot any inaccuracies, please let us know!Outfit Memory The game now remembers Zena’s outfit from your last session—no need to re-dress her every time!Online Economy & Gacha System (Coming Soon) Implemented the core logic for earning coins online and the gacha (draw) system. These features will go live directly in the next Early Access update!Optimizations & FixesImproved Item Categorization The inventory interface has been reorganized into clearer categories for better readability.Fixed Clipping Issues Resolved clothing clipping problems that occurred under specific conditions.Enhanced Eye Rendering Optimized the visual quality of Zena’s eyes for a more lifelike appearance.Skirt Physics Refined (WIP) Adjusted how skirts behave in sitting poses. (This is still a work-in-progress and subject to further tweaks.)
Desktop Fishing
Desktop Fishing
92 days ago · ostendgames

Idle & Achievement Update

Hello dear Desktop Fishing community,you left us a lot of feedback under the last update - thank you for that, we really appreciate it!Also over the past months, we’ve repeatedly received feedback about the achievements being extremely hard to obtain. We want to address that now.We completely understand that the chances for the final achievements were too harsh. When we last adjusted them, we still held on to the idea of “this should be super grindy so it feels prestigious to catch the rarest fish.” What we underestimated, however, is that many players are still playing Desktop Fishing simply to complete the achievements and then move on - which is totally fair.So, long story short:The last two achievements are now achievable in around 200 hours on average. Of course, depending on luck, it may take a bit less or more. The catch X Amount of fish achievements also have been nerfed.Idle Mode ChangesWe’ve also made a change that will likely be especially interesting for new players:You can now access the full idle mode (incuding not stopping on new fish) from the very beginningThere is no rank requirement anymoreThese mechanics were originally designed to extend Desktop Fishing over time with more content and a broader variety of fish and features. Unfortunately, continuing that approach is no longer possible for us.We know this update comes late. The past six months have been quite turbulent for us. We released our second game, Frog Holm, which was on a completely different scale compared to Desktop Fishing.If you’re interested, feel free to check out Frog Holm - it’s currently on sale until April 2nd and even cheaper if you already own Desktop Fishing.TL;DR Desktop fishing is not that deep 🕊️ Everything easier to obtainribbitOstend Games
Bongo Cat
Bongo Cat
92 days ago · Irox Games

🐁⚔️Bongo Royale⚔️🐁 [Ended]

Update after the event endedFirst things first: The mode is now disabled again (so update the game) and the Blood Splatter Skin will be granted to everyone for the next 2 days (as a small sorry how bugged it was).I know it was a mess (regarding lobbies stopped working etc), sorry for that, i think i know what happened but we couldn't test it ourselves. No matter what, this was a small test for me how people perceive such "multiplayer game modes" as an OPTIONAL thing. I know it was forced on you, but we wanted to test it with everyone and i thought april fools was a great time to do that.Do you want to see other "game modes" that you can select and enable in a lobby in the future? What type of game modes would you like to see?I created this feedback thread so you can make your voices heard
My Idle Witch
My Idle Witch
92 days ago · FallingNT0

Patch 1.0.2

Hello! Here are some fixes and improvements based on your feedback: Change: Mouse cursor is now locked to the current screen when moving or resizing the room and the book menu, so controls remain accessible Fix: Book menu now retains its position and size when reopened Daily quests now refresh correctly each day Potion levels and visuals now update properly even if the book menu is closed Removed the "DEBUG" label from the game icon Thank you all for playing my little game! I really appreciate your support! I’m currently working on new outfits and collections so you can spend your hard-earned gold again! I’m also considering rebalancing item costs, so unlocking everything will require more time and gold.
Farm Empire
Farm Empire
92 days ago · chronodk

Easter Island ’26 is here!

Easter is approaching, and with it comes the return of a seasonal favorite – Easter Island ’26! This year brings something completely new to the island - a new egg sorting mini game! The rules are simple: sort the different colored eggs into the right egg trays to boost your income. Eggs can be sorted by color, pattern or both. Sorting eggs with the right pattern and color into the matching egg tray gives the biggest bonus in the mini game. Every now and then, if you are really lucky, you can find a shining Jewel egg on the conveyor belt that will give you a random boost coin if you drag it to the special cushioned spot on the right. To make it even easier for you to sort the eggs, two purchases have been added to the shop that you can benefit from, ‘Auto collect’ and ‘Turbo conveyor’. The auto collect feature collects the eggs on the belt for you and you can choose how the eggs are sorted by clicking on the button that appears above the conveyor belt. You can purchase 5 minutes of auto-sorting directly in the mini game or choose to purchase the most economical option, 1 hour of auto-collecting, in the shop. The ‘Turbo Conveyor’ boost speeds up the conveyor belt for an entire hour. Purchasing both boosts together is definitely the most beneficial for your income! As usual, all players with access to the world map can visit the Easter-themed empire. Entry costs 180 golden eggs. Easter Island ’26 will only be available during the month of April. We wish you a joyful Easter and lots of fun exploring Easter Island ’26!
Mini Cozy Room: Lo-Fi
Mini Cozy Room: Lo-Fi
92 days ago · nugemstudio

Hotfix Update) 1.05.13

Hello, everyone. This is the development team of .A few bugs were discovered in the game, and an update has been released to fix them.\Fixed an issue where entry/exit messages were appearing in the chat window when attempting to re-enter a room after being forcibly removedFixed an issue where the current number of users in a chat room was intermittently not updating properly\Renamed "Grooming Filter" terminology → changed to "Contact Filter"Added descriptive tooltips to the Profanity Filter and Contact FilterYour bug reports are a great help to the development team. If you happen to encounter any bugs while playing, please leave a message on our Discord — we'd really appreciate it.We sincerely apologize for the inconvenience. Thank you.
Whimsy Bake&Craft
Whimsy Bake&Craft
92 days ago · PM

New Furniture | New Furniture Exchange System

YOU!Thank YOU for your continued support~Welcome YOU to join our community! Come chat with us or share your feedback directly with the developers~Discord: https://discord.gg/7DqjZMznuNContent UpdateAdded 8 new follow-up main orders, rewarding 7 sets of unique new furnitureNewly added furniture can now be repeatedly exchanged in the Rep Store!Thank YOU for your continued support. Feel free to join our community and share your thoughts with us—we’ll keep the updates coming~
Tiny Terraces
Tiny Terraces
92 days ago · VuVuu Inc.

Patch v0.92.916.10027

Hello there, fellow Tiny Terrace enjoyers! 🌿🌱🌞 Another little patch to fix a few more things.(as of v0.92.916.10027) 🔨Here are some things that I have added/fixed/changed.Fixed "Okay" button of Progress Goal Completion getting blocked/not registering.Lowered volume of Nighttime Ambience to be roughly equal to daytime volumeFixed some leftover rain sounds during other weather typesFixed a text errorFixed some sounds playing when they shouldn'tFixed bridge collisions not be properly updated upon removalAdjusted some codeFixed some audio errorsLowered memory usage of audioFixed a small performance hitch upon starting placement of a bunch of seeds with the area plantAdded a game version number at the top of the escape menuAdded a option in the upgrade menu to enable Default on/off auto-level for newly made fellas - it is set "On" by default so if you don't want it you'll need to turn it off.Fixed some more potential production building breaking code.Fixed a quit hang, where the game wouldn't fully quit.Lowered size of the game some more.(?) = possible fix 📃Known Issues:Loading back in sometimes malfunctions, causing a clearing of some amount of your farm. (possibly fixed)Strange visuals with the fellas after a while of playing.(?) Performance degrades over time \Crashes sometimes \Various visual issuesClick through UI sometimes(mainly on Mobile, might be on PC as well)Ghost Carrying - Fellas walk around with nothing in their hands.Thanks for checking out the game! :D Outside of other patches to fix stuff, I am working on the next update that'll have some more goals to complete, so yeah look forward to that sometime soon. Try out the game if you haven't :) There is also a mobile version. 📱If you want to check it out, here's the link: iOS: Tiny Terraces on iOS Android: Tiny Terraces on Android *Note that these updates are delayed for mobile by a day or two, because they must get approval from Apple & Google before going live.
Galactic Overthrow
Galactic Overthrow
92 days ago · acehigharcade

Pre-Release Demo Update

Hey everyone, I've made a few updates to the demo today ahead of the game's upcoming release on April 30th, 2026 (tell your friends!). Here's a quick outline of what has changed.Game Balance and PaceThe game speed has been decreased by about 10%, this gives you a bit more time to plan in the early game and helps keep the later game timings a bit more under control. The full release has a slower game cycle as the systems and complexity evolve a bit differently than the demo, which serves more as an accelerated overview of gameplay.The 'mining rush' strategy has been bumped down in power level a little bit, to offset it's much higher speed at rushing through the empire levels. The main change here is the effectiveness of mines built on planets early in the game has now been reduced (while all other buildings have been increased). Later in the game many technologies will change this and it remains an effective strategy, possible still too effective.Buildings have been buffed across all other categories, as well as some changes to how the planet specific building tech works. The tech strength was decreased, but all buildings gain effectiveness with power boosts later in the empire levels (including a new level bonus added mid game in the demo to check out).Planets further from home now have a higher scaling factor applied to their stats and effects based on distance. Risking exploration further from home, with higher strength planets (and more attacks if not on Passive Mode) will now provide better benefits when conquering.The empire level goals have been changed from planets / technology to total population. This allows for better gameplay tuning with the single goal, and gives another population effect that directly ties to the goal of the game to "overthrow the galaxy".Save Anywhere and Game ProfilesI've added the game save data and auto saves to the game, you can now pause a game and resume any time you want. Several players have asked for the ability to suspend the...
Happy Sheepies
Happy Sheepies
92 days ago · Berker Games

500 REVIEWS! Thank you so much!

Hello Happy Sheepies Community!👋 We just hit 500 reviews on Steam, and we honestly can't believe it! 🥳 When we first launched Happy Sheepies, we had no idea if anyone would connect with these fluffy little sheepies the way we did. Turns out… You did. ːsheepies_heartː Reading every single review has been one of the most meaningful parts of this journey. Your kind words, your screenshots of your cozy farms, your bug reports (yes, those were really helpful, thank you!), and your suggestions have shaped this game more than you know.To everyone who left a review, told a friend, or just quietly played on a rainy afternoon — this milestone belongs to you. ːhappysheepyː 👉 Ofc we're not stopping here. There's a big update coming that we think you're going to love. More automations, more items, more structures, more quests, and more reasons to relax are on the way. Stay tuned for more. And thank you so much! 🎉 With love,Berker Games
Pizza Empire
Pizza Empire
92 days ago · Bando.

🍕 Pizza Empire — Update v2.6

🐛 Bug Fixes Fixed the 7 days in a row achievement (Pizzaholic) not unlocking when the game was left running overnight — the game now tracks the date change in real time. Added a protection against macro and auto-clicker abuse on ascensions. If you're experiencing any issues, don't hesitate to reach out in the Community Hub — I'm very active there and happy to help! And if you're enjoying the game, a review goes a long way 🍕
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