- As the cost row in adventure research confused people, especially with the free researches and free slot, I changed it into 'Factor' which just compares the research times to each other. - Fixed more bugs.
Hello everyone!We’ve just rolled out a new update packed with some highly requested fixes and a few nice quality-of-life improvements. Thank you all for reporting the issues you've found—your feedback helps keep the game running smoothly.Here is everything included in today's patch:✨ New AdditionsBug Killing Reward: Added a brand-new reward for killing bugs in-game! Happy hunting.📈 ImprovementsLeaderboard UI: We've polished and improved the Leaderboard user interface to make it cleaner and easier to read.Data Handling: Improved overall backend data handling for better stability and performance.🛠️ Bug FixesGame Startup: Fixed a critical error that was preventing the game from starting properly for some players.Prestige Points: Fixed an issue where Prestige Points were not correctly updating production stats upon starting the game.Heat Multiplier: Resolved a bug causing the Heat Multiplier to calculate incorrectly.UI Tooltips: Fixed an annoying visual bug that caused tooltips to flicker.Audio & Visuals: Fixed various minor bugs related to sound effects and visual effects not triggering as intended.Note: Please make sure to restart your Steam client to ensure the update downloads correctly.Thank you for playing, and let us know what you think of the new update in the community hub!
Greetings fellow rulers!We just dropped a new update - and this one is especially exciting for everyone playing the game in one of our supported languages besides English and German.We are extremely happy to announce that we started collaborating with the amazing LocQuest for our localization work! 🎉If you've played games like "Halls of Torment", "Is This Seat Taken?", "Minami Lane" or one of the many other games in their portfolio, you've likely already seen some of their great work in action.Working together with them has been a pleasure so far and we're incredibly excited to have them supporting Next Reign: Kingdom moving forward.LocQuest will be responsible for all 10 supported languages besides English and German and already helped us improve the localization quality for the current demo significantly.Version 0.1.4 introduces their latest improvements to the game - meaning many players should already notice a clear quality increase when playing in their preferred language.And the best part: from now on, future updates will also be localized together with LocQuest, allowing us to consistently improve and maintain localization quality as development continues.As always - thank you all for your support and see you in your Next Reign! ❤️- TinyTulipGames
1、修复了部分情况下时间流逝可能造成演化系统出错的Bug。 2、修复了部分情况下秦家商号中江湖遗物界面无法正常打开的Bug。 3、修复了部分情况下点击无名典籍、入门武学典籍、进阶武学典籍、绝密武学典籍后,弹出的选择框会错误地被其他UI遮挡的Bug。
Boss artifacts now give more PP and beating the Great World Spire gives +30 PP. Buffed the odds of getting T5 quest artifacts from Treasure Hunters, Forge Artifact and Alchemy. Buffed how much Great Shabu Altar's Tier 1 increases the odds of getting T5 quest artifacts. Buffed Key Master prestige upgrade and added another tier. Rebalanced Flamelords Buffed Great Duke Cannons Buffed Alkahest Aperture Buffed Sacred Drills Buffed Railguns Bunch of other minor balance tweaks Fixed frogs sometimes being immortal Fixed the Triple Seal Gate key exploit. Added V-Sync button. Various text and GUI fixes There's still bunch more coming! The upcoming patches will have many other fixes and adjustments based on all your good feedback in the discord and steam forums. I appreciate all the passion and support!
This is a living document and will be updated during the beta. The festive wonder is made available during beta so that it can be easily tested. Hello CivIdlers! I am happy to present to you Patch 1.3. This content patch is rather unique: it was not planned, as I am busy working on my upcoming game Restitutor (more on that later). However, while working on Restitutor, there were certain ideas that didn’t quite work out. Instead of discarding them, I spent some time going through those ideas, picked the ones that would work for CivIdle, and ported them over. So while this patch doesn’t add a lot of content, the content it adds brings very unique gameplay features. New Civilization: Dutch Unique Buildings Mauritshuis (Capitalism) {STEAM_CLAN_IMAGE}/43106564/6b598e9aef4b85248b43668915ba10e59018ad7f.png For each level of Mauritshuis, a painting by a Dutch painter is discovered (30 paintings in total). These paintings can be arranged in the gallery to gain various bonuses {STEAM_CLAN_IMAGE}/43106564/f46a3efa53ba56644c4b047eda7a70ace1e7246b.png {STEAM_CLAN_IMAGE}/43106564/e5af0ab845a5b48d652ed0635c36e7663463898f.png Wind Turbine (Urbanization) {STEAM_CLAN_IMAGE}/43106564/48e67b19602f4f28ec94a30ce9a275178f95455e.png => Power x1 Every 5 Wind Turbine level gives +1 Production Multiplier to adjacent power plants Natural Wonders Keukenhof {STEAM_CLAN_IMAGE}/43106564/af39f0745ed5574278e0c66ae7d9b0914e9077fd.png +X Happiness. X = number of different resources produced or consumed within 2 tile range Great People Rembrandt van Rijn (Renaissance Age) {STEAM_CLAN_IMAGE}/43106564/0e0785a2b2cd125e6a202ced773b870ff50e611c.png +2 Production Multiplier, Storage Multiplier for Painter's Guild Antonie van Leeuwenhoek (Renaissance Age) {STEAM_CLAN_IMAGE}/43106564/7250d1d6d326088a602b13c3f543bba04ddae08b.png +2 Production Multiplier, Storage Multiplier for Lens Workshop Vincent van Gogh (Industrial Age) {STEAM_CLAN_IMAGE}/43106564/ce6629de037e552584e847f012278d2e6925f82f.png +2 Production M...
Hey Everyone!!One year. Can you believe it?Exactly one year ago today, I hit "Publish" on Cauldron and crossed every finger I had. I had no idea if anyone would show up. You did. And then some.Since launch, you've brewed countless potions, uncovered every hidden secret, and built one of the best communities I could've asked for. To celebrate, Cauldron is 50% OFF starting later today! If you've been waiting to take the plunge into this weird little world, now's the time!One Year by the NumbersA few stats from the past year that still make my jaw drop:3,881 concurrent witches brewing at once at our peak!Over 90,000 copies sold!29.3 hours of adventuring per player on average (12.5 median)!Only 15.7% of you conquered every mode to become a true Cauldron Master!Thanks again for playing, for leaving reviews, for reporting bugs, and for helping this game find its community. Cauldron would never have come this far without the suggestions and feedback from all of you. You've made this an unforgettable, magical year. Here's to year two!Also, keep your eyes peeled for some upcoming Cauldron news. There may be a new game announcement coming soon ;) Pete SleepyDad GamesPS. Join our Discord to discuss strategies, ask for help, report any bugs, or just hangout!
🐟 Meet the Chubby Fish in Picnic Festa DLC! 🧺During picnic season, visitors around the world have been leaving food behind near fishing spots… and some fish simply ate a little too much 🍔🍩🍙As a result, special “Chubby Fish” have started appearing throughout the Picnic Festa DLC!Catch these adorable chunky fish and place them into your aquarium. After some time, they’ll gradually return to their normal healthy shape through a special recovery system 🫧And surprisingly… fish becoming overweight from human food is something that can actually happen in real life, too 👀Successfully help all 7 Chubby Fish species complete their diet, and you’ll earn a special trophy reward 🏆Your aquarium is now officially a fish fitness center 💪🐟
Patch Notes,Fixed an issue where your trapped/domesticated Sagi Bird would become unresponsive if another player's Sagi Bird was placed directly on top of it, forcing you to log in and out of the game to interact with the Sagi Bird.The "Tribal Mask Pattern" Twitch drop has been added to the game. Twitch drops start on the 22nd May to June 8th.
Hello captains, We have a very small update today with an update to bring the latest supporter pack names to the game. We thank you all for your support.In the meantime we are hard at work to prepare the next beta phase. So stay tuned for news on that soon. Added/Changed- Added more supporter pack namesIf you find any annoying / interesting bugs or just want to give your opinion. Let us know on Discord or the Steam forums. Thank you all for enjoying Vanguard Galaxy. Cheers, Bat Roost Games
Hello everyone! After many requests, Tower Wizard is now localized in 7 additional languages! I want to thank the company I worked with, IndieArk, and the translators for making this possible:Spanish (Localized by Gabriel I. Fuentes & Matías E. Desalvo)Japanese (Localized by Yuri Tanaka)Simplified Chinese (Localized by Albert Wei)German (Localized by Hans Pieper)French (Localized by Kévin Malchere)Russian (Localized by Danila Evstifeev)Portuguese (Localized by Rômulo Wehling)The language can be selected in options, and also at the start of the game.In other news, my next game, Feed the Void has a demo available! It's a little different than the games I've usually make, but it is available if you want to give it a try!
Dear commanders, the new server S155 will be launched on May 22, 2026. New Server Opening Time May 22, 2026(Friday) at 18:00 PM(UTC/GMT+8) New Server Event Blessing of Valkyrie Commanders can use Star Dollar to purchase the God of War serial package, which contains S Equipment-Master Sets, special fashion Dragonborn and White Secretary, rare S angel related to the unique scythe (AOE) - Valkyrie Gene*200. TIPS: When purchase the God of War serial package, you need to purchase the previous level to unlock the next level. New Server S Hero Recruit Rate UP Rate Up Hero: Valkyrie Valkyrie, one of the Three Goddesses of War, is known as the most powerful Angel Hunter of the Star Alliance. Attack all enemies with a chance to carry out an additional round. When she appears on the battlefield, it often means that this battle is going to be a massacre. So it’s best not to provoke her! Commanders, if there is a Goddess of War to fight for us, our adventure will be easy and fun! New Server Time-limited Recruit Mission Commanders in new server come and get massive rewards by completing specified number of Adv. Recruit!
FPS Overlay + Live UI Performance Tuning | v2.2.80 This update focuses on smoother performance, better FPS visibility, improved live UI refresh behavior, and a new pet progression boost. Performance & UI Changes • Added an FPS display option inside Settings • Added FPS overlay support for easier performance testing • Fine-tuned the Variable Live UI refresh setting for better performance • Variable Live UI is now the default refresh setting • Adjusted default FPS behavior with VSync off and unlimited FPS by default • Added another connection-side tweak for smoother live performance The Variable Live UI setting is designed to automatically balance live stat refresh speed with performance, helping keep the home screen responsive while reducing unnecessary FPS loss. Pet Progression Update • Pets can now reach Tier 5 • Reaching Tier 5 unlocks the pet level cap, allowing pets to level beyond 100 • If you already had 5 level 100 pets, your pets may automatically gain levels above 100 from previously hidden stored progress Discord Pet Hatch Feed Update The Discord pet hatch feed has been adjusted so only Legendary+ pet hatches are posted. Join the Discord to watch rare pets hatch live and follow community goals in real time, like 50,000 slimes hatched: https://discord.gg/fyZHtE526T Want your name featured in hatch posts? Make sure your Discord privacy settings allow your name to appear in the channel post. Keep clicking!
Dear Players,To create a more vibrant gaming atmosphere and enhance your overall social and competitive experience, we will be conducting a Server Merge for select servers in the Asia-Pacific and NA/EU Regions.Maintenance Schedule:Asia-Pacific (UTC+8): May 22, 10:30 AM – 11:30 AMAffected Regions: Asia-Pacific Merge ScopeAsia-Pacific Region:1、Cultivation Server 68 Cultivation Server 702、Cultivation Server 69 Cultivation Server 71Important Notes:Access Restricted: During the merge period, players from the affected servers listed above will be unable to log in to the game. Please plan your gameplay accordingly.Unaffected Servers: Players on all unlisted servers can continue to play as usual.Maintenance Completion: The actual completion time may vary slightly. Please stay tuned to our official channels or in-game notices for the latest updates.We sincerely apologize for any inconvenience this may cause and thank you for your continued support and understanding!Best regards,Crazy Oddballs: Idle RPG Support Team
Hello everyone, fellow cultivators!I Become the Way Early Access has been out for one week now!Over this past week, seeing you all step into this cultivation world, training, breaking through, and exploring—it truly moves us. A heartfelt thank you to every player for your support and valuable feedback! Every comment and every suggestion you make is our greatest motivation to keep improving the game.Moving forward, we will maintain a steady update rhythm, carefully polish every detail, and strive to bring you a more relaxing, more addictive, and more enduring idle cultivation experience.About the GameThrough the development of our previous game The Sun in a Bottle, we gained new insights and reflections on the "idle game" genre. It shouldn't be just about endless number inflation, nor should it gradually make players feel tired and repetitive. So an idea came to us—to make a different kind of idle cultivation game.One that combines the relaxed, hands-off nature of idle games with the ever-changing depth of cultivation. We want to bring together the following gameplay elements, making idling no longer boring, and allowing your cultivation to truly become your own path:Combat breakthroughs and realm ascensionAlchemy, artifact crafting, and spirit field cultivationDao comprehension and playstyle customizationSpirit pet raising and fighting side by sideRuins exploration and fortunate encountersDao discussion and tower climbing—testing wisdom and strengthExploration of different grand worlds: Mortal Realm, Spirit Realm, Immortal Realm—each realm with its own new horizonsAll of this awaits in I Become the Way —Idle your way, become your own way.Upcoming Update PlansWe plan to update the different maps and gameplay of the Mortal Realm, Spirit Realm, and Immortal Realm within one year. Below is a rough update roadmap.
Dear Players,We will be performing routine server maintenance and deploying a new update.Affected Servers: All ServersUpdate Details: Routine maintenance and bug fixes.Maintenance Schedule:NA/EU Region: May 21, 2026 | 7:30 PM – 8:00 PM (PDT) / 10:30 PM – 11:00 PM (EDT)Asia-Pacific: May 22, 2026 | 10:30 AM – 11:00 AM (UTC+8)Please note that the game will be temporarily unavailable during this period. We apologize for any inconvenience and appreciate your patience!The Crazy Oddballs Team
- fixed bug preventing daily challenge claim
Hi everyone, and thank you all so much for your great feedback so far!The first update for The Greenening is now live, adressing some of the more prominent issues you reported:Cursor visibilityThe outline around the ingame cursor is now bigger and a bit darker, making it stand out more among the myriad of drops in the late gameYou can also now adjust the ingame cursor size and color to your liking in the settings Completing the CollectionMissing collectibles can now be found in the bonus areaAdditionally, there's another subtle hint on where missing collectibles can be found when hovering empty pedestals after finishing the gameKeyboard shortcutsThe Charge ability can now be used by holding X or ShiftThe upgrade screen can now be zoomed using + / - or PageUp / PageDownBalancingThe final phase of the boss is now a bit more forgivingThe rainbow upgrade is now a bit cheaperThe last 15 garden trees are now cheaper (so those of you who want to max everything have to grind less)Besides those there are some smaller bugfixes, translation updates and you can now view your total stats after finishing the game!Thank you all so much for all the lovely reviews and feedback
Hi everyone,A new demo update is live for The Syndicate: Classified Operations.Assets are now visible directly on the board. They move around cities, support your operations, and cities that are upgrading will now gain additional assets as well. This should make automation feel more physical and easier to understand.Couriers have also been updated. When you click a courier to completion, it now crashes instead of simply disappearing. Their visuals have also been adjusted so they are easier to notice during play.This update also includes several new upgrades, milestone changes, balancing improvements, sound adjustments, and fixes for issues related to settings and starting a new era.Main changes include:New board-based asset visuals and movement.Cities that are upgrading now gain assets.New upgrades added.Bug fixes related to starting a new era.Couriers now crash when completed by clicking.Courier visuals are now more noticeable.Milestones have been moved and expanded for a smoother experience.Major balancing changes to improve the overall demo flow.New sounds added and volume levels adjusted.Fixed settings not always loading correctly.Reworked upgrade and blacksite costs.Increased the size of all text where I could, but unfortunately haven't added the slider for text size yet since it doesn't always works. I did focus on gaining as much readability as possible!Work on the game is still ongoing. Voiceover is being worked on, and as shown in the latest screenshots, the full game is also seeing major improvements, including blackout events, assassinate targets, and more late-game escalation.As always, feedback is very welcome. The demo is still being actively improved, so comments, bug reports, and balance feedback are extremely useful.Thanks for playing!- Ignace
Changes Some map hitboxes are more intuitive now. In move & destroy mode, the building that you hover over will show it's radius in a different color. There is an option to confine your cursor to the screen while playing, improving edge scrolling. Now there is an option in the pause menu to clear all the floor items (in case your map is filled with 100 million aqua). We've added a button to reset to default controls. Growth totems weren't working, that should be fixed now. We are working on a bigger update right now, and we are still enjoying your feedback. If you find any more issues, or have trouble with the update, please contact us on Discord or the Steam Discussions. Thanks for staying updated!
Dear cat lovers, Thank you as always for taking care of the cats. To make it more comfortable for everyone to enjoy the cats, and to help the cats spend their time happily inside your PC, we would like to share the updates that we are planning and considering based on the requests we have received from you. - Feature to give names to cats - Steam achievements - Cat entrance animation when Sill Cats starts - Additional cat gestures and behaviors - Interactions between cats, such as playing together - Toys such as balls - Halloween Cat DLC - Petting feature - Improved cat size settings, such as making cats even smaller or larger - Feature to keep cats in a fixed position - Feature to move cats by dragging or similar controls - Cat editing and costume features - Feature to limit which displays cats can move on in multi-display environments - Additional cat types - Large cats such as lions - Feature to display three or more cats - Cat meowing sounds - A way to prevent Steam users from being notified while Sill Cats is running As for our immediate schedule, we plan to focus on improving stability during May. After that, we will gradually consider and implement the updates listed above. In fact, we will also be attending game-related events in May, so it may be a little difficult for us to release major updates aggressively during this period. We apologize for the wait and appreciate your understanding. If you have any other requests, please feel free to let us know on the discussion boards. If you encounter any issues, it would be very helpful if you could contact us by email with log data attached, if possible. You can obtain the log data from Setting in the system tray. Our email address is below. dev@sqool.co.jp
Hi, Brave Hero! Arya here. Brought you some display improvements so your adventure looks great no matter the screen!Fix: Widescreen & Ultra-widescreen UI: Fixed interface layout issues on widescreen and ultra-widescreen monitors. UI now displays properly across different aspect ratios.Miscellaneous Bug Fixes: Minor Issues: Squashed a few pesky bugs for a smoother adventure.Hope this makes your adventure look even better — see you in the next update!Contact: yunthelia@zohomail.cn / QQ: 37530735 / QQ Group: 1047804252 / Discord: https://discord.gg/hSdJ7gDjDQ
Big shoutout to DeckPower, a YouTuber who tested Master Healer Kale with a useless party on Steam Deck.It worked great! Full controller support, 60 FPS, and fully playable from start to finish.ヽ(⌐■_■)ノ♪♬
- New spire progression (Level 5,10,15.. 21,22,23,24,25 become open for ANY outpost tile type) - Colony slot summary visible from inside the spire - Negative diplomatic changes are automatically reciprocal - Updates to outdated codex instructions
Crabs
145 days ago
· Breaker
Fixed the Achievements not being applied. Let me know if you have any other issues in the Discord for the quickest response.