Depending on your playstyle, it can take anywhere from 4 to 20+ hours to finish the game. But no matter how long it takes you, you can now play it entirely on Steam Deck:Either with the touchscreen only,Or with the virtual cursor if you prefer.And don't worry: you can switch back to your PC anytime, your save will transfer seamlessly via Steam Cloud!
Official Version V1.0.103 Update LogRemoved the combo limit of skills.Added permanent attribute pills for counter damage, drop rate and critical damage. The attributes granted by permanent pills will not be reset after reincarnation.Optimized the monster attributes of the Reincarnation Tower.
Hi everyone! How's it going? The demo went out two weeks ago, and since then I've been shipping updates almost non-stop. Eleven of them, to be precise. So much has changed I want to walk you through it. If you haven't opened the demo yet, now's a good time. And if you played it early, come back. A lot is different. {STEAM_CLAN_IMAGE}/46062645/44fbcb38c26f338a58264575c6a429d6f50532f4.png What's new Money stacks behave like real money now. Bills pile up, settle in a cascade, rustle when you grab them. Bigger customers leave visibly bigger stacks. Up to 23 bills at once from the most generous ones. Instead of a flat mat on the station, you now get a proper pile of cash. (I keep catching myself just staring at the piles instead of testing.) Vacuum mode. No more clicking each bill. Hover the cursor over a stack and they start lifting on their own. The shop now has a cursor upgrade branch: pickup radius (up to ×5) and pickup speed. The shop UI itself also got more compact. It barely covers the play area now, so playing with the shop open is comfortable. A bee. There's a bee living in the café now. It has personality: dodges your cursor, gets curious, does a loop, sometimes lands right on your cursor. It can swipe a bill off a station and fly away. Sometimes it shows up with a friend. This might be my favorite part of the update. The club sandwich now works with every bread. Before it only triggered on white and dark. Now baguette, burger bun and croissant get the club multiplier too. Plus the club bonus picks pricier ingredients: it rolls twice and keeps the more valuable one. The first 10 minutes feel livelier. The second station now costs $100 (was $200), and the first "wow station" opens within a minute. The starter ham costs half as much, and the first sandwich-height upgrade gives +87% income. The game opens up faster. 20 languages got a full revision pass. Every translation re-read and polished, 100% coverage everywhere. Fewer crashes, less RAM. Long sessions no lon...
5月6日 1.9.3 版本更新说明1.新增根据自动挂机战斗次数刷新显存机制,彻底解决长期挂机内存泄漏问题。例如设置100场战斗后自动重启,游戏会在100场战斗后自动存档,自动重新开始自动挂机。战利品统计和战斗时间延续。2.缩小怪物自动索敌范围,怪物恢复自动追人机制。3.优化爱丽丝技能机制。
Hello captains, Another update with a few fixes and we released the soundtrack today!Added/Changed- New music added: Sunlight (by Firefly)- New music added: Event Horizon (by Firefly)- Added supporter pack notification in main menu- Added more supporter pack namesFixes - Fix for structural grinders releasing the target too soon if the ship also has surface turrets and the target still has surface left to salvage- Fixed mission markers being shown in a few spacestations in the same system- Workshop refreshes properly when its open and the map is opened and closed- Ares Armament Core rarity fix for the blueprint- Drone kills no longer give reputation loss when this should not happen- Fix for non standard rarity blueprints ignoring the minimum level to be available- Fixed the skills Precision Scraping and Harvester to have their intended effect on yield- Fixed Always on top checkbox having too large dimensions for the click detection- Potential fix for cargo inventory sometimes showing scrolling down by default- Torpedo bay als has the armor repair aspect nowIf you find any annoying / interesting bugs or just want to give your opinion. Let us know on Discord or the Steam forums. Thank you all for enjoying Vanguard Galaxy. Cheers, Bat Roost Games
Hello captains, We are happy to announce that the Vanguard Galaxy Soundtrack is now available for purchase on Steam. All tracks are composed by Firefly.As of the moment of release there are 13 tracks available and more will be added as they become available. Two of these have been added to the game today. Check out the SoundtrackCaptain's CollectionWith the release of the soundtrack we also created a bundle which includes the base game, the supporter pack and this soundtrack. Go to the Captain's Collection bundleWe thank all of you for playing and enjoying Vanguard Galaxy. Join the Vanguard Galaxy DiscordCheers,Bat Roost Games
Hi, Brave Hero! Arya here. Another round of polish — focused on memory, chain mythic forging, and elemental dragon FX alignment.Attempted Improvement: Runtime Memory Usage: Attempted to further reduce the game's runtime memory footprint, for steadier long idle sessions. If something still looks off, please let me know.Improvement: Mythic Forge Result Screen: Tweaked the layout of the mythic forging result screen and polished the flow for consecutive forging — the important buttons are now exactly where you want them.Attempted Fix: Dragon FX / Model Misalignment: Attempted to fix the issue where some elemental dragon effects didn't line up with the model. Skills should look better-attached now.Miscellaneous Bug Fixes: Cleaned up a few small issues for a smoother day-to-day experience.Wishing you a Brave Hero day of clean chain-forges and perfectly stuck-on dragon FX~Contact: yunthelia@zohomail.cn / QQ: 37530735 / QQ Group: 1047804252 / Discord: https://discord.gg/hSdJ7gDjDQ
First of all, I'm sorry that I don't know how things work.. Apparently a music can have "Content ID", that can un-monetized a video on youtube. I did give the credit to the owner in my game, but youtube doesn't know that..This 1.1 update replaces 2 musics that have "Content ID" on it. So all musics should have no problem.IFYou're a youtuber / content creator that plays on version 1.0 then receive a "Content ID" thing and get the video non-monetized, here's the link the music creator profilehttps://pixabay.com/users/geoffharvey-9096471/On the profile page, you can see this"If you credit me in your youtube description: 'Geoff Harvey - Pixabay', it will ensure you don't get any Content ID matches and I will look out for your channel and give you plenty of thumbs-ups."Another not so important notes for content creators,You're free to upload a video for my games anytime, anywhere. Do not worry about embargo or planned schedule before release.I just love making games and I'm happy that people can enjoy my game.ELSEIt doesn't affect any gameplay, nor is it game-breaking, though..
Dear fellow Taoists Major update: The Yibao system is officially launched, and online trading is now open! Dear fellow Taoists, we have been waiting for a long time. In this update, we have officially launched a new Yibao system and simultaneously opened up Yibao online trading. Starting today, everyone can not only match their core heroes with a brand new growth path You can also purchase, browse, filter, and manage exotic treasures in the online marketplace, further creating your own lineup and genre. PS: Of course, the next step is the opening of free trading. Please stay tuned (we will continue to improve the Yibao system in the future, and the Yibao system currently launched is in the initial Yibao stage) 1、 New system: Yibao officially launched This update has added a complete Yibao growth and management system. The Yibao system includes the following core contents: -Add independent exotic treasure types and drop/generation systems -Add exclusive quality layers for Yibao -Add exclusive entry pool for exotic treasures -Add exclusive equipment slots for exotic treasures -Add complete interactions such as viewing, locking, wearing, and disassembling the exotic treasure backpack -Formal linkage between adding exotic treasures and combat attributes 2、 Quality and Construction Direction of Yibao Yibao has an independent quality system, and the higher the quality, the stronger the main attributes and random entries, and the stronger the plasticity. The current quality of Yibao includes: -Fan Pin -Lingpin -Immortal products -Divine product -Chaos products The exotic treasure will carry main attributes and random entries. The main attribute directions include: -Attack power percentage -Defense percentage -Health percentage Random entry directions include but are not limited to: -Critical hit rate -Critical Strike Damage -Attack speed -Penetrating -Evasion rate -Bloodsucking -Damage reduction -Divine damage -Divine cooling reduction -Multiple Strike Probability -Damage ...
The game will be release and the summoning begins on🗓️ May 31⏰ 11:11 AM PDTThank you all for the support!See you on other side
Dear Players,To create a more vibrant gaming atmosphere and enhance your overall social and competitive experience, we will be conducting a Server Merge for select servers in the Asia-Pacific and NA/EU Regions.Maintenance Schedule:Asia-Pacific (UTC+8): May 7, 10:30 AM – 11:30 AMUS Eastern Time (EDT): May 6, 10:30 PM – 11:30 PMUS Pacific Time (PDT): May 6, 7:30 PM – 8:30 PMAffected Regions: Asia-Pacific & NA/EUMerge ScopeAsia-Pacific Region: 1、Cultivation Server 46 Cultivation Server 472、Cultivation Server 48 Cultivation Server 493、Cultivation Server 50 Cultivation Server 51NA/EU Region: 1、Server S1(Server S1) Server S4(Server S4)2、Server S3(Server S3) Server S6(Server S6)3、Server S19(Server S19) Server S20(Server S20)4、Server S21(Server S21) Server S22(Server S22)5、Server S23(Server S23) Server S24(Server S24)Important Notes:Access Restricted: During the merge period, players from the affected servers listed above will be unable to log in to the game. Please plan your gameplay accordingly.Unaffected Servers: Players on all unlisted servers can continue to play as usual.Maintenance Completion: The actual completion time may vary slightly. Please stay tuned to our official channels or in-game notices for the latest updates.We sincerely apologize for any inconvenience this may cause and thank you for your continued support and understanding!Best regards,Crazy Oddballs: Idle RPG Support Team
Thank you for playing our demo!!Since the Hearth and Hamlet demo launched on April 20th during Steam Medieval Fest, we’ve been completely blown away by the love and attention you’ve shown the game.From all of us on the team: thank you. Truly.Seeing so many of you jump into the demo, build your villages, share your thoughts, and spread the word has meant the world to us. We poured a lot of care into Hearth and Hamlet, and watching players connect with it in this has been exciting to say the least.What's happening nowWe're eagerly reading your comments, impressions, suggestions, and bug reports, and we're using them to make the game even better. If you’ve already played, we’d love for you to keep sharing your thoughts with us. Tell us what you enjoyed, what you’d like to see improved, and what you want from the full version.And if you haven’t wishlisted Hearth and Hamlet yet, please consider doing so. It helps support the game in a big way and keeps you up to date as we move forward.Thank you again for playing and enjoying Hearth and Hamlet - we'll be in touch soon with some big news around a release date, and our plans for the June Next Fest. Excited to share more with all of you!
親愛的玩家您好:為了活躍遊戲氣氛,提升大家遊戲體驗,遊戲將於5月7日10:30-11:30對以下區服進行合服,具體時間請留意遊戲,合服期間合服範圍內玩家不能登入遊戲,其他區服不受影響,不便之處敬請諒解!合服范围:1、江湖43服 江湖45服 2、江湖47服 江湖49服3、江湖51服 江湖53服4、江湖65服 江湖66服5、江湖67服 江湖68服
Greeting fellow cultivators. Here is another small patch. Changes There is now a new repeatable Divination perk in the Divination tree, after the last perk. Each completion gives a stacking 1% faster building speed You can now sort by skill in the main disciple View Fixed a bug where sometimes sects could be created without meeting requirements Im currently working on the Dao companion update and will dedicate more time to finish it earlier. I also have some suggested achievements i will add soon.
致各位探求者大人:我们已在5月6日18:30左右进行一次不停服更新维护,维护内容如下: - 关闭在预定时间外提前开放的天经六塔·深层第16关。重新开放的具体时间请参见官方后续公告。(本次开放期间内的通关记录将不会记录至排行榜。正式开放后,已通关玩家可以再次挑战并记录排行。)非常抱歉,由于该关卡在开放时错误使用了非正式的奖励配置,导致通关后奖励道具属性与实际规划不符。如探求者大人已在关卡开放期间通关,请您在游戏内通过【设置】-【联系客服】提交工单,我们将于5月13日的例行维护后为您替换为正确的奖励道具。探求者大人重新登陆游戏,即可下载并安装更新内容。给探求者大人带来不好的游戏体验,我们深表歉意。
Hi everyone! ^^We’re excited to introduce a brand-new bundle featuring: Lakeside Bar + Ash & Adam's Existential Treads + 1998: The Toll Keeper Story🎁 Grab all three games together and enjoy a 10% bundle discount!🎯 Don’t forget to follow our developer page to stay updated with the latest news and upcoming projects: https://store.steampowered.com/developer/BITCOVERThank you so much for your continued support ❤️ We hope you enjoy the bundle!
技能调整1.羽月幽香圆舞斩额外效果调整为只有1个敌人存活时伤害+40%2.牧野真子鬼雾附身从原先的增加暴击率调整为增加月牙斩伤害3.牧野真子月牙斩攻击力比例从原先的120%上调至150%
Hello players! In this update, we’ve implemented multiple optimizations and bug fixes, with a focus on improving gameplay experience and balance. The update details are as follows: 🔧 Feature Optimizations & Content AdjustmentsAdded inventory filtering and a Favorites tab. The Favorites tab acts as an additional storage space and items placed there will be automatically locked to prevent accidental operationsInventory capacity has been increased to double its previous sizeWhen gem materials are depleted, the Auto-Synth feature will continue searching for other gem types to fuse automatically🐾 Combat & System AdjustmentsFixed abnormal pet count issues. Players can now summon more pets at the same time. Note: Elite summons (Large) will occupy 4 pet slotsIncreased the skill scaling of most classes, improving overall player powerReworked all class talents. Issues in previous versions where some talents did not function properly have been fixed, and all talents should now work correctly🐞 Bug FixesFixed an issue where the Mechanical Apprentice would still appear male after useFixed an issue where Legendary Bosses had excessive MISS ratesFixed incorrect talent text in certain languages. We will continue improving localization quality and provide more accurate translations in upcoming updatesFixed an issue where the game could not be operated after using the boss key in windowed modeFixed an issue where the Knight's Attendant would not disappear. Also increased the duration of summons such as RED FLAME and unified the duration of all Elite summons to 30 seconds (previously 20 seconds)Thank you all for your continued support. We will keep improving the game 📢 You are welcome to join our official player community to stay updated and share feedback with us:https://discord.gg/M4cDm62pXu
Hey villagers! 🌽👑 We just released the King's Mood Update for Agrivore! This patch adds a brand new system designed to shake up your runs and encourage more varied builds instead of repeating the same strategy every time. New Feature • Added King's Mood system The King now reacts to your choices during a run. If you focus too heavily on a certain crop or strategy, the King may suddenly change his tastes. Maybe mushrooms become less desirable. Maybe your favorite strategy gets taxed into oblivion. Adapt, survive, and keep the kingdom fed. Changes & Fixes • Fixed Space key spam bug • Fixed visibility issues for "Buy Cheapest Node" • Added "Buy Max Amount" option to node purchases • Fixed Potato Generator not zapping sometimes • Rebalanced crop value nodes This update is also part of our ongoing effort to make runs feel more dynamic and reduce repetitive build paths. Thank you for all the feedback and balancing discussions lately. We read a lot more than you think 👀 If you enjoy Agrivore, leaving a Steam review really helps us continue improving the game! 🌱 https://store.steampowered.com/app/4045540/Agrivore/
📢 Final Stretch — 13 Days Until LaunchHello, this is the developer.13 days out. Currently in the final stretch of optimization and balance.━━━━━━━━━━🔧 Optimization — Late-game runs spawn 200–300 enemies on screen at once. Squeezing every frame I can to keep the feel stable at full chaos.⚖️ Balance — Full version uses different EXP curves than the demo. Tuning Awakening levels, Hidden Awakening thresholds, weapon unlocks, and raid boss HP for a satisfying full-playthrough pace.━━━━━━━━━━📅 Coming on the Community Page • May 8 — Devlog #1: Awakening Trees • May 11 — Devlog #2: Hidden Awakenings (32 total) • May 13 — Devlog #3: Weapon Armory • May 15 — Devlog #4: Boss & Raid System • May 16–18 — Daily countdown • May 19 — LaunchWishlist Re:Blade to follow along.Thank you.— STAGE Games
CONTENTNew event: Forge Surge. ×10 furnace speed for 30 seconds. Pair with the Claim Event automation to never miss a window while AFK. New event: Forge Singularity. ×200 furnace speed for 30 seconds — drop-everything-and-watch tier. New trade goods: Astrium (sell 250 / buy 375) and Logic Circuits (sell 600 / buy 900) now appear in the trade panel. New automation action: Claim Event. Auto-claims any pending event reward the moment it pops. New drill target picker: M-2 CRT screen built into the launch pad. Click CHOOSE TARGET and the camera slides to a sister CRT showing the orbit map. Pick a chunk with the arrow buttons, the keyboard, or by clicking. Re-targeting an existing mine merges the loaded cargo into the existing shaft when there's room. QUALITY OF LIFEWorld map (planet AND orbit) is now zoomable — mouse wheel or the new + / − buttons. Automation condition wizard reworked. Building a condition now walks through three hierarchical dropdowns (Operator → Quantity → Comparator + value) instead of the old flat list, so AND / OR composites can actually have meaningful sub-thresholds. BUG FIXESAutomation condition wizard silently saved the threshold value as 0 if you typed it (e.g. "if Titanium Ore
Some player's noted that they couldn't play Forage Wizard without internet access because we did steam verification incorrectly. This update should fix that! Thank you to the players that brought this up in the reviews and on discord.
Fix for high skill tree levels freezing the game
The game is currently about 60% complete and still in development. If you're interested in our little farming game, click the request button to join the early playtest.We want to build this game together with you. If you run into any issues or have ideas to share while playing, feel free to contact us using the information below. We’ll carefully read every piece of feedback.Reddit: https://www.reddit.com/r/TinyFarmie/
CatCat
160 days ago
· huangmeme
Hello everyone! We are excited to introduce our new collaboration with the Nocturnal Games, the casual farming game "Meow My Crop!" It's a free-to-play, multiplayer online game where players can enjoy relaxing and farming with their cat characters. The game has officially launched! 💅 Cat Farmer Transformation: Over 600 skins available in-game, with a high-quality set gifted upon login. For the first 7 days, log in daily to unlock new decorations! 🎵 Immersive Experience: Explore over 30 original BGM tracks and soothing white noise sounds. 💻 Wide Compatibility: Supports both Windows and Mac systems. Compatible with keyboard and mouse, controller, graphics tablet, and Midi click detection to accelerate fruit growth. 🤝 Meow Meow Cloud Gathering: Supports up to 25 players online. You can choose whether to steal your friend's fruits or not. Also, you can share your status bubbles in real time with friends! In addition to the free game, we also offer: "Developer Support Pack" - Orange quality "Snow Leopard Cat" (body) + Blue quality "Glasses" (expression) + Green quality "Big Shot" (hat) + Blue quality "Big Gold Chain" (clothes) + Blue quality "Big Shoes" (chair) + Orange quality "Money Gun" (feed) - Throwing interactive items: Includes poop, fireworks, and hearts. You can have a chance to obtain corresponding items when harvesting fruits. You can use them on yourself or your friends. "Original Soundtrack Album" - One-time purchase of over 30 records, with all future added records automatically and freely updated to the music pack. Enter the game code "catcat" to get our special gift for you!