Game Updates

Patch notes and dev posts · 12,827 Steam updates
Maltese's Fluffy Onsen
Maltese's Fluffy Onsen
184 days ago · EnsamK

Tap Tap Loot × Maltese's Fluffy Onsen Bundle is live!

Hello, everyone!The Tap Tap Loot × Maltese's Fluffy Onsen Bundle is live with a 10% OFF discount! Experience the perfect mix of action and cozy vibes in one package!❤️ Fight alongside cat hero, relax with Maltese!Whether you're getting both games at once or already own one of them and want to complete the set through the bundle, you'll still enjoy the discount!Cats and dogs, action and chill, why choose when you can have them all?♨️ About Maltese’s Fluffy OnsenRun a bathhouse visited by animals! Maltese's Fluffy Onsen is a relaxing simulation game that you can enjoy while doing other tasks, as it sits at the bottom of your screen. Place baths with different temperatures and rest areas to help a variety of animal friends unwind.🗡️ About Tap Tap LootThe world is under attack, and every tap fights back. Each keystroke unleashes your cute cat hero, smashing enemies and showering you with loot. Dive into a never-ending desktop expedition with friends or solo. Tap. Tap. Loot.One more thing… Maltese's Fluffy Onsen’s 1st Anniversary is just around the corner! We have some exciting treats and anniversary specials lined up to show our appreciation for your support. Stay tuned and all will be revealed very soon!
Lured In
Lured In
184 days ago · Big Boy Games

Lured In v0.3.2.0 Released

This first public update for Lured In includes the addition of the Fishpedia. A quick and easy way to view all the remaining fish you haven't caught yet, as well as their stats, where they live, and more. This update also includes the first batch of localization! The reaction to the video I posted has been insane, so I want to thank all the hundreds of people who have offered their help with localization! I still have many more requests to work through, so stay tuned for new languages! Also, due to the enormous number of names, I will be working on a better way to display them all. If you aren't seeing your name in-game, don't worry! It'll be there next update. ChangelogAdditionsAdded a gameplay tab to the options menuAdded a gameplay option to disable fish nibbles (the little wait text that pops up)Added the ability to cast and play minigames with spacebar for people on laptopsAdded a gameplay option to toggle minigame time limitsAdded a new darker skin toneAdded in new hair colors (orange, copper, blue, pink, green, red)Added pink to pants and shoe colorsAdded the music track "Crosswinds"Added a fish encyclopedia to the inventory in a new tab (fish caught in previous versions will not show up until you catch them again)Added in localization for CzechAdded in localization for Traditional ChineseAdded in localization for RussianAdded in localization for GermanAdded in localization for PolishAdded in localization for SwedishAdded in localization for BulgarianAdded in localization for TagalogAdded in localization for RomanianAdded in localization for PortugueseAdded in localization for FrenchAdded in localization for Spanish (Spain)Added in localization for Spanish (Latin America)Added in localization for NorwegianAdded in localization for ItalianAdded in localization for DanishChangesChanged the text on the chef's offer to "Accept Trade" to better imply that its a transaction instead of a questMade it so you can no longer drop customers inside of the entranceChanged ...
Pocket Waifu: Desktop Pet
Pocket Waifu: Desktop Pet
184 days ago · MonAmiral

Pocket Waifu 1.4.5 patchnotes

Hi everyone! Minor Easter-related patchnote today!FIXES:All boxes and currencies (petals and chocolates) should now stack in your Steam inventory. Less clutter!There seems to be an issue with Easter Loot Boxes where it's possible to purchase an invalid version of the item through the community market, which is not displayed in-game.I've made a small fix which will turn the bad items into their valid version when you start the game, but we're working with the support to see how that even happened in the first place.That's all for now, enjoy the holidays!
Drillbound
Drillbound
184 days ago · timeseekerdev

Big Update! New Mechanics and better Progression!

Hey there! After listening to your feedback I've been working on an update that has some major changes! Most relevant changes:4 New MechanicsMade overall progression fasterBecause of all the changes the progression received, progression data has been resetedRework of the Stoking mechanic to make it more engagingStoking speed boost now works on excess Heat instead of Stoking at maximum HeatAll machines now visually display the time left until their next attackGame automatically uses the Steam user’s language if supportedFixed a bug that triggered the end of an excavation endlesslyRemoved access to Depth -2Chronium Veins now have a health barChronium Veins are now distinctively markedBetter tutorialEnd of Demo notification
Outhold
Outhold
184 days ago · TellusGames

v1.1.8 - Bug Fixes

Two small bug fixes:Fixed a bug where Star Tokens were being inadvertently awarded for completing Token Limit challenges.Fixed a bug where you could enter an Artifact Level before meeting the Star Token requirement.
Orbitmine
Orbitmine
184 days ago · jyj159357

v1.0.4

Bug Fixes - Fixed an issue where the window could not be moved in windowed mode - Fixed camera getting lost when navigating the node tree (camera now stays within the node area automatically) - Fixed return zone not working after the tutorial New Features - Timelapse Replay (unlocked after Planet Mastery) Replay your planet destruction journey as a slideshow from the Stats screen - Planet Regeneration Bonus Stacking Damage and Resource amplifiers that reached 100% on the previous planet are preserved on regeneration and stack multiplicatively. The more planets you conquer, the stronger you become!
King's Lynn Leisure Farm
King's Lynn Leisure Farm
184 days ago · 廷根市掘墓负责人

King's Lynn Leisure Farm is now available on Steam!

We are truly honored to bring King's Lynn Leisure Farm to Steam. We are three ordinary F1 fans, and when we started working on this idea back in December, it was nothing more than a game prototype. But along the way, we received so much love, support, and selfless help from our fellow fans — that's what drove us to improve and finally complete the game. A huge thank you to the friends who supported our web server, our voluntary Korean translator Phyllis, the artists who created incredible artwork, and the entire f1twt community!! This is the fruit of fan power!This game is a Steam port of the web version of King's Lynn Leisure Farm. Archives can be shared by importing.The Steam version includes all features from the web version, and all content will be updated simultaneously.Since February, the Steam version has received the following additions:Added sound effectsAdded room decoration featureAdded many new vehicles and a vehicle gacha machineAdded new Megaphones for podiums and drivers' paradeAdded the \ collection and replay feature, making it easier to see whether all CGs and events have been collectedAdded betting gameplay for the \ competitionAdded \ gameplayAdded Korean localizationFAQQ: When will the results of Big Eater betting be settled? A: Results are generally settled within 1–7 days after the race ends. For back‑to‑back races, settlement takes 1–3 days.Q: What if I miss a birthday vehicle? A: In the update after the birthday ends (usually 1–2 weeks later), you can redeem it in the garage by entering the driver's full name in uppercase without spaces. Some drivers use common nicknames or abbreviations where applicable.Q: Many features mentioned are not visible in the game. A: Most gameplay features unlock gradually as your farm rating increases.Fairytale → 600 pointsBig Eater → 100 pointsDrivers' Parade & Gacha Machine → 200 pointsPlaying Padel → 300 pointsYou can increase your farm rating by buying animals, upgrading animals, buying outfits, purchasing f...
NoSlack Pets: Lo-Fi Paws
NoSlack Pets: Lo-Fi Paws
184 days ago · lynkpingame

NoSlack Pets V1.0.43 Update Is Live | Desktop Decor Workshop Now Open

Hello everyone, The Desktop Decor Workshop is now officially live. In this update, you can enjoy even more freedom when customizing your desktop and room space, while the music player now also supports custom albums. On top of that, we have added more scene and desktop decor content, along with a range of quality-of-life improvements and bug fixes to make the overall experience smoother and more stable. Core Feature Updates Added Desktop Decor WorkshopAdded Custom Albums for the music player (10 albums, up to 5000 tracks per album) New ContentAdded 17 scene decor items Added 3 device decor items Added 6 scene frames Added 12 scene walls Added 20 scene lights Added 4 mouse cursors Added 12 desktop lamps Improvements Improved reminder messaging when uploading images to the Workshop Random headwear and random outfit settings now support custom time intervals Improved fish sorting stability in the fish basket interface Improved fish sorting logic so fish of the same species stay grouped together when sorting by quality Added a confirmation step when selling fish with purple-tier weight or quality and above Adjusted the minimum record time for Huarong Road on Easy difficulty to 3 seconds Added item count display at the bottom of the market interface for clearer inventory viewing Bug Fixes Fixed an issue where Workshop-uploaded images could appear blurry after being placed in a scene Fixed an issue where Workshop decor layers could not be adjusted Fixed an issue where some decor-related time displays were inaccurate Fixed an issue where using a gamepad keyboard would not switch expressions to the typing expression Fixed an issue where typing expressions could incorrectly change back to normal expressions after switching expression pages Fixed an issue where saved white noise combinations would not play correctly after closing and reopening the white noise interface Fixed an issue where house lighting effects could still be seen after hiding the house in the desktop decor ...
Organomancer
Organomancer
184 days ago · admin

Devlog #2 - Dialog System

Devlog #2 - Hello Everyone,I've been wrestling with the dialog system for a while now. After a long and exhausting stretch of work, I finally got it done. Even with AI assistance, there were way too many bugs, especially in the build, where visuals, conversations and the entire panel kept shifting out of place. Learned the hard way...Here's a quick breakdown of how the dialog system works:Some contacts will now reach out to you on their own and start random conversations. (Some might even come with rewards... maybe :) )When the police raid you, the dialog system kicks in and they'll have a few demands. You know how it goes :)I've decided to add dialogs to the quest system as well. Not sure if I'll write unique dialog for every single quest, but I'm going to give it a shot.The tutorial wasn't fully finished anyway, so I want to blend it into the dialog system. I think having the first contact walk you through the basics could work really well.See you in the next devlog!
AI Society
AI Society
185 days ago · b8ve

AI Society V1.8.2 | Patch Notes

Hey everyone!We've added some major improvements and features in this new update, see below for the list:Improved / fixed affinity system where there was minimal relationship growth or decline.Relationships now evolve on their own between characters based on personality compatibility,shared workplaces, and proximity. Characters who work together or hang out at the same tavernin the evening grow closer faster. People who never cross paths still drift slowly through villagegossip.Relationship types (friend, rival, enemy, best friend, etc.) now automatically stay in sync withhow characters actually feel about each other instead of getting stuck on old labels.The social feed got a full redesign. Left sidebar shows character avatars with a gold highlight ifthey posted today. Click any avatar to see their profile including their occupation, hobbies, coinbalance, and who their friends and rivals are. Click relationship chips to jump between profiles.Click any name or avatar in a post to view that character.Daily reply quality improved. Characters now know how they feel about the person who posted,so rivals leave cold or sarcastic comments instead of generic praise. The AI better understandsthe difference between personal purchases, town projects, drama, and casual conversation.The town panel got a redesign. Characters now show up in a clean grid instead of a long list.Each card has their avatar centered on top, name, role, HP bar, coin count, and what they'recurrently doing. Click any card and the character sidebar slides in alongside the town panel soyou can browse your whole village without losing context.Characters now spend money based on personality. Generous characters buy gifts for theirclosest friend. Serious characters donate to the town treasury. Playful characters gamble withwhoever is around. Selfish characters treat themselves to luxuries. Lazy characters buy comfortitems. The AI writes a unique post for each purchase that matches their personality.Strong frie...
Idle Fishing
Idle Fishing
185 days ago · AO Games

Update 2.5.4 - Resizable Windows, Improved Translations, Yearly Free Codes

New Free Codes! Easter2026 - Apr 1 to Apr 22, 2026 IdleFishing2026 - May 24 to May 31, 2026 Halloween2026 - Oct 25 to Nov 4, 2026 Thanksgiving2026 - Nov 22 to Nov 29, 2026 Christmas2026 - Dec 20, 2026 to Jan 3, 2027 NewYear2026 - Dec 29, 2026 to Jan 8, 2027 Valentine2027 - Feb 10 to Feb 17, 2027 New Resizable windows Works on the Excavation, Active Catch, and Fish Index windows Window layouts are remembered across sessions Greatly improved translations — reviewed 2,900 terms across 35 languages, totaling 101,500 translation fixes Changed Reduced chisel achievement max requirement from 400k to 300k — to be fairer to players Reduced shovel achievement max requirement from 250k to 200k — to be fairer to players Fixed Crew bonuses desyncing occasionally
Orbitmine
Orbitmine
185 days ago · jyj159357

1.0.3

Orbitmine v1.0.3 Update Achievement System Improvements - Fixed an issue where certain achievements would not unlock under specific conditions - Previously earned achievements will now automatically unlock retroactively when you launch the game or complete a sortie - Players who transferred from the demo version will now receive any missed achievements - Fixed zone 100% destruction achievements not triggering due to floating-point precision errors Tip If you're missing achievements, they will automatically unlock through any of the following: - Restart the game - Complete one sortie - After destroying the final core, press the ' Planet Scan' button at the top of the upgrade menu Thank you for playing!
墨仙箓
墨仙箓
185 days ago · Gixi

2026.4.12 更新公告

2026.4.12 更新公告 优化内容如下: 1.优化了青云秘境中部分体验(可以在设置页面中关闭解锁消耗材料的弹窗); 2.历练掉落率调整,具体调整如下: 金币掉落率:下调 装备、灵石、0-6点历练称号掉落率:上调; 3.答题称号掉落率:上调; 4.答题玩法机制调整,不再为固定时间开启,改为玩家自行手动开启,不限开启时间,每日自行开启一次。 修复内容如下: 1.副本青云秘境,概率出现无法点击的问题(已修复)。 本次更新非强制更新,不影响玩家正常挂机。 届时请玩家前往STEAM对游戏进行更新,如STEAM未能及时推送自动更新,可在STEAM库内,右击游戏属性,手动检查文件完整性,进行更新。 《墨仙箓》玩家官方交流QQ群: ①群:738458576 ②群:1084778725 《墨仙箓》唯一官方反馈渠道QQ:3911979443 感谢您对《墨仙箓》的喜爱与支持!
Pachinko Farm
Pachinko Farm
185 days ago · Witchcraft

Playtest is live now! (devlog #3)

Playtest version is live now on Steam and it's open to anyone! Your feedback will directly shape the game, so feel free to play around, break things, and share what feels fun (or not). You can click the “Feedback” button to access the Google Form.Playtest Notes:There are 7 playable levelPlease keep in mind that the game is still in development. Certain skills in the upgrade tree are intentionally limited for now to maintain balance and fun. The upgrade economy is not finalized yet, so any feedback on that would be especially helpful.Some features are planned but not yet implemented. For example, the ability to remove objects from the gameboard will be included in the demo version. Tooltips for crops, animals, and other objects will also be added soon. More music is planned over time as well.The full version is intended to include additional arcade modes such as endless and roguelite modes, and the goal is to have 30+ levels!If the game interests you, don’t forget to wishlist it🙂 Stay tuned :X (Twitter):https://x.com/wcraft_officialDiscord:https://discord.gg/JdC7BJfASteam Group Chat:https://s.team/chat/PIf9UJysReddit:https://www.reddit.com/r/PachinkoFarm/
Alquiem
Alquiem
185 days ago · 𝕆𝕩𝕖𝕞

20 000 Players and 1000 Wishlist

We've passed the milestone of 20,000 players who have downloaded the game, as well as 1,000 wishlists, everyone! A huge thank you to all of you for your kind words of support and your exemplary follow-up. For a solodev indie game with no marketing budget and only available in French, this is incredible! ❤️ It's already been over 5 months since the game's release, and your feedback has truly been exceptional. The game will be translated one day, I know there are quite a few English-speaking players who are already very active ! To thank you, I'm continuing to work hard on the upcoming Atlantean Centurio class, which will arrive with Season 3, as well as Divine Pledges, a new challenge system to further increase the difficulty of your games and collect new rare achievements.And that's not all, a little bonus at the end: I've lowered the price of the Sanctified Crusades to €7.99 instead of €9.99, increasing their value tenfold and making them more affordable for all players to collect their exclusive appearance or farm a lot of gems naturally ❤️Encore merci et à très bientôt pour la Saison 3 !Links 🔗Discord official ⬅️ important !Support Alquiem and my other games (oui and in english first this time 👀)Twitter officialChaine youtube official
Lootun
Lootun
186 days ago · arrowsoftgames

Lootun 1.3.0.10 Update Notes

1.3.0.10 Changelog 11.04.2026 General: Added a completion border to the Realm of Torment mission. The Mission Area Modifiers buff will now display the current Mission Passives Loadout. The Glossary now supports searching Skill effects and Damage tags. Balance: The Arcane Blast map modifier can now longer be triggered by itself or by DoT effects. Bug Fixes: Fixed a bug where Realm of Torment would start below its intended level. Fixed a bug where Curse of Nullification could sometimes appear outside of the Lichlord encounter.
Slots & Diapers
Slots & Diapers
186 days ago · SuperiorMountain-mon

🛠️ Demo Hotfix Patch Notes: v0.0.79

(Incremental update from v0.0.77)Performance & UILate-Game Optimization: Fixed a critical issue where the Stats Window caused significant FPS drops. End-game scaling and high-modifier calculations should no longer impact frame stability.Text Formatting Fix: Replaced all \\n characters with tags globally. This resolves rendering issues within TextMeshPro (TMP) and ensures correct line breaks across all UI elements.Input & ControlsTouch Responsiveness: Improved touch input accuracy. Fixed a bug where users were required to tap twice to successfully fire a raycast; inputs now register and fire correctly on the first touch. CommunityThank you everyone for sharing your feedback with us! Your reports help us identify and squash these bugs quickly. Keep the suggestions coming!
Pupple Pop
Pupple Pop
186 days ago · PUB

HOTFIX: BALANCING, UI IMPROVEMENTS & BUG FIXES!

Greetings!We are here with a new update to make your gameplay experience smoother and more enjoyable. Here are the changes made in this patch:Balancing & Gameplay:Stronger Prestige: The power of prestige upgrades has been increased. Starting from scratch will now feel much more rewarding!Economy Adjustment: Shop prices for Tier 2 and above bubbles have been readjusted for a more balanced progression curve.Damage Balancing: Various damage values have been balanced to improve the general flow of the game.UI & Quality of Life:Cleaner Shop: To prevent clutter in the Shop and Upgrade screens, items that reach their maximum level are now hidden from the list.Prestige Guidance: Detailed explanations and informational texts have been added to the relevant menu to make the mechanics of the prestige system clearer.Bug Fixes:The issue where our cute helpers, Guppy and Koi fish, would get stuck in one spot and spin in circles has been completely resolved. They will now continue to swim and help you without any issues!Specific bugs encountered with Void bubbles have been fixed.We continue to improve thanks to your feedback.Have fun!The Pupple Pop Team
Let It Consume
Let It Consume
186 days ago · mirandablascoaidan

Balancing patch and completionist achievement fix

The game received an update to improve pacing, adding new upgrades and modifying some of the existing ones. Unfortunately, this seemed to cause an issue where the completionist achievement would not trigger when completing the older version of the upgrade tree, or trigger too early when completing the new one. This issue has now been resolved. If you’ve completed either version of the upgrade tree, the achievement should unlock automatically the next time you open the game. Please note that to see the updated upgrade tree, you’ll need to make sure your game is fully updated. In some cases, starting a new run may also be required. You can confirm you’re on the latest version by checking for this specific upgrade near the beginning of the tree. Thanks a lot for bringing this to my attention and for the help debugging these issues! Enjoy the harvesting!
← Prev
Page 362 of 514
Next →