Game Updates

Patch notes and dev posts · 12,104 Steam updates
Bit Buddy
Bit Buddy
21 days ago · sixeven67[排骨]💊

Workshop Support is Now Live!

This update officially introduces Steam Workshop support!You can now create and share your own Buddies, outfits, and more, and help expand the experience together with the community. If you're interested in making mods, feel free to check out this guide to get started: FixesFixed an issue where the Random Outfit timer was incorrect
 All Hail the Orb
All Hail the Orb
21 days ago · N7_Maxxi

Launch Update – Save Reset & Language Support

All Hail The Orb is now live. As we transition from demo and playtest versions into the full release, there’s some important changes to be aware of:Save Data ResetTo support the full release version of the game, including new systems and full localisation, all existing save data from previous versions has been reset. This applies to all demo and playtest progress.This change was required for launch and the full game now begins as a completely fresh experience for everyone. Demo saves do not carry over, as the full version has evolved significantly from earlier builds.We understand this may be a little disappointing for those who’ve already spent time with the game and we truly appreciate the effort and feedback you’ve given so far, it has helped shape the final game. in a massive way.19 Languages Available NowAt launch, All Hail The Orb supports 19 languages:Bulgarian, Chinese, Czech, Dutch, French, German, Hungarian, Italian, Japanese, Korean, Polish, Portuguese, Romanian, Russian, Spanish, Thai, Turkish, and Ukrainian.Thank you to everyone who has supported the game and helped us along the way. We’re excited for you to finally experience the full version. - The LeGingerDev Team
Catwifhat
Catwifhat
21 days ago · angel1337

Catwifhat v1.3.0 - CLICK & DROP STEAM ITEMS!!! 🚀

🟡 New Loading Screenimproved loading experience when entering the game📦 Box Drop Infoyou can now hover over boxes in your inventory to see possible drops🔊 New Soundsnew sound when receiving an itemnew sound when clicking the catoption to disable click sound in settings🖥️ Resolution Fixgame now starts in windowed mode to prevent UI issues on non-16:9 monitorsfixes previous problems with stretched/misaligned UI🎨 Background Fixdefault background restoredfixed issue where one background couldn’t be selected⚒️ Forge Improvementsbetter namingbigger visualsmuch faster loadinghover over cats now shows: • name • rarity • animation • rarity-based frame🔎 Search Systemyou can now search for cats and items in collectionscompletely reworked & more readablenew rankings: • Level • Total EXP • Cat Amount • Respect • Opened Boxes • Playtime Hourstoggle click soundtoggle item drop soundfixed achievement cooldownNEW: unlockable music tracks 🎵 • available from King Von Cat and Juice Cat🎲 Drop Chances Reworkedsignificantly increased drop rates (example: 1/15,000 → 1/150)🎲 Dice System Addedevery 100 clicks → dice rollchance to receive an item🖱️ Auto Clickers Updatedeveryone now gets 1 CPS for freeBuffs:Cookie Clicker: 1 → 3 CPSAutoclicker: 3 → 5 CPSAutoclicker: 6 → 7 CPSAutoclicker (10 CPS): unchanged📘 New Player Improvementsadded helper tips for core mechanicsgame should now be much easier to understand (yes, clicking = items 👀)migrated to a more efficient server with SSLimproved connection stabilityCOMMON❌ Removed: cat, french cat, alien cat ✅ Added: frog cat, kebab cat, chef catUNCOMMON❌ Removed: gamer cat, pepe cat, grape cat, policeman cat ✅ Added: cat with cat, diver cat, dog cat, pufferfish catRARE❌ Removed: donut cat, IT cat, Rush B cat ✅ Added: angel cat, sleepy cat, xcatEPIC❌ Removed: ufo cat, drip cat ✅ Added: hacker cat, captain catMore updates coming soon 👀 Join us on Discord for the latest updates!!
MiDiO!
MiDiO!
21 days ago · Schira

MiDiO! Patch 0.9.1.1

A small patch in preparation for the larger upcoming Rumi Update!Updated DLSS to the latest versionFixed some bugs related to Undo/RedoFixed some positioning issuesPrepared some features/menus/assets for an upcoming update
Shakes and Fidget
Shakes and Fidget
22 days ago · Playa_Acalos

Changelog - 30.000

General AdjustmentsWorld BossAfter the latest clash with the World Boss, we’ve sifted through your survey feedback and decided to implement further tweaks to the event. The next World Boss will arrive with a fresh Spring ThemeNew AchievementsThe Scrapbook of Meticulousness has received a new entry for the World Boss. You can now hunt for the following three achievements:Bandwagoner: Participate in the World Boss event.Rapid Fire Flatrate: Have a Catapult active for 100 hours.Extractor: Collect 100,000 War Loot.GeneralThe Black Market has been renamed to make it clearer that these are "remaining stock/clearance" items.Offers in the "Black Market" will now be displayed throughout the entire event duration.You will now receive only 1 Lucky Coin per Catalyst in the Black Market.Catalysts can now be found as part of the final reward in Expeditions during the event. Note: This does not apply to classic Adventures! You will find Catalysts after spending 100 and 300 thirst.CombatThe Weak Point is now randomized for every player and is no longer server-wide.The Weak Point will be marked with a red symbol if you haven’t attacked it yet. Once you successfully land a hit, it turns green.When you now execute a hit on a Weak Point that hit will also be properly displayed in the battle log.The "Highest Single Hit" and "Master of Damage" rankings are now displayed individually in the tooltip.AmmoAmmo can now be purchased with Mushrooms if you run out of Catalysts.Ammo now increases your damage by a percentage and is no longer dependent on the Boss’s total Hit Points.Ammo prices have been adjusted as follows:Small Steel Ammo: 2 Catalysts per shotMedium Steel Ammo: 5 Catalysts per shotBig Steel Ammo: 10 Catalysts per shotAmmo is available in packs of 10 and 50 shots.Upgrade costs of Catapult UpgradesWe have reduced the costs for Katalysts and Mushrooms of the Catapult Upgrades for you.RankingsMushrooms have replaced Lucky Coins as rewards in the Solo Ranking.The Weak Point hit is now...
Ant Keeping Simulator
Ant Keeping Simulator
22 days ago · kunstaat

Earth Appreciation Festival Charity Sale!

Hi! I'm included in the Earth Appreciation Festival! The game is selling very well just 2 days into the sale, with us having raised over $1000. Thanks to all the new people who got the game.I only slightly regret saying I would donate 100% of my proceeds this sale to New Incentive. Here's a link to the charity, they do really great work: https://www.newincentives.org/I will put out another post at the end of the sale with the total we've raised.
Rose Guns Days -Season 1-
Rose Guns Days -Season 1-
22 days ago · MangaGamer

Game Updates

We've released a couple of updates since release:Fixes in the Chinese scriptSome music tracks not playing in Mac/LinuxTypo in a Japanese imageDe-synching of non-English lines in Chapter 5Added an aspect ratio controller for Windows We are still in the process of fixing a few other things. Thank you for your patience. If you find a specific bug, please let us know in this thread or email us at support@mangagamer.com with details.
Fracture Field
Fracture Field
22 days ago · Type-Ten

Fracture Field Is Available Now!

Fracture Field Is Finally Available!I'm a solo developer, and for the past year Fracture Field has been my obsession. What began as a simple mining incremental idea became something bigger than I ever planned. Fracture Field now has hundreds of upgrades, an entire drone fleet system, and multiple prestige layers. I'm beyond excited to say that it's finally released!What is Fracture Field?Fracture Field is an incremental quarry mining game where you go from smacking a single rock to architecting a massive industrial empire.The core loop is simple: swing your mining tool with a rhythmic, timed mechanic where every hit actually feels impactful. Shatter through layers of stone, clay, sandstone, and many deeper layers. Unearth veins of precious metals and brilliant gems. Reinvest everything into getting more powerful. Repeat forever.Launch Discount — 35% Off for Two WeeksTo celebrate launch, Fracture Field is 35% off for the first 14 days. If you've had this on your wishlist, now is the best time to grab it!Thank YouBuilding Fracture Field as a solo developer has been one of the most challenging and rewarding things I've ever done. I poured everything I had into making this the kind of incremental game I'd want to play myself with deep systems, satisfying mechanics, and enough content to keep you mining for a long time.Thank you to everyone who wishlisted, followed the development, and believed in this project. Seeing this go live is a surreal feeling.Let's break some rocks!- Type-Ten
Bongo Cat
Bongo Cat
22 days ago · Irox Games

Community Voting, Language Filter & Fixes

Community VotingI finally found a way to add community voting to the game! As some of you already saw was my first test.We will from now on add different polls regarding certain decisions directly in the game.I will respect the 27% and for them there won't be another community poll shown (until they enable it again in the settings). But overall i really appreciate all your feedback on this.And yes it was ugly :D it was me bashing the assets together and not let Lars (who did the UI) do another pass here haha.Additional Patch notes:Added a language filter!! (shame on all of the bad kitties out there, i thought i didn't have to do this)Various fixes regarding the AFK timer + chatYou can now disable the Discord integration (sorry :D i thought Discord respects your settings)Future Patch:Small info here: Iris and me, will try to get a small UI update out soon. We will try to make everything a bit more usable and not that cluttered. There was also an amazing idea in the Discord from "Manoni". They suggested a lovely idea how the new collection could look like!
垂钓大师 FishingMaster
垂钓大师 FishingMaster
22 days ago · 水月

《Fishing Master》Server Closure Announcement

Due to the daily active user count falling below 10 over the past two months, we are unable to continue server operations. As a result, Fishing Master will be suspending its service indefinitely, effective immediately. We deeply regret this decision and thank every player for your support and companionship. Fishing Master: Offline Edition is already in development. Players who have purchased Fishing Master will be able to receive the offline edition for free by joining our group and contacting the admin after its release. The estimated launch time is around July. Please stay tuned.
NoSlack Pets: Lo-Fi Paws
NoSlack Pets: Lo-Fi Paws
22 days ago · lynkpingame

New Bundle Out Now | NoSlack Pets x Idle Waters

A New Bundle Is Out Now Hi everyone! We’re happy to share that we’ve teamed up with Idle Waters for a brand-new bundle: Cozy Waters Bundle: Idle Waters x NoSlack Pets: Lo-Fi Paws If you enjoy having something soft, cozy, and relaxing by your side while you work, study, or unwind, this bundle should feel like a very natural fit. NoSlack Pets: Lo-Fi Paws brings gentle desktop companionship, while Idle Waters brings calm fishing and peaceful waterside vibes. One is perfect for quiet company. The other is perfect for slowing down. Now they can be enjoyed together as one cozy bundle. Check Out the Bundle Click here to view the bundle A Small Tease And one more little thing— We also have a new update for NoSlack Pets: Lo-Fi Paws currently in the works. We’re not ready to reveal too much just yet, but if you’ve been looking forward to new little surprises and fresh content, there’s something worth keeping an eye on. More soon. Special Thanks A special thanks as well to Marco from Ignita Games for helping make this bundle collaboration happen. We hope this cozy mix of gentle companionship and calm fishing brings you an even more relaxing time. Thank you, as always, for your support!
Loot Tycoon
Loot Tycoon
22 days ago · PM

Loot Tycoon EA is LIVE | Let the Looting Begin!

Hey Shopkeepers!The wait is over. Loot Tycoon is officially out in Early Access!🎉Loot Tycoon Early Access is LIVE!First off, a huge thank you to everyone who played the Demo! Many of you reported lag and stuttering issues. Thanks to your detailed logs, I hunted down the root cause and patched it. This EA build runs much smoother. If you still catch any frame drops, let me know immediately!Good News: Your Demo saves carry over automatically! You can pick up right where you left off.EA is just the beginning. Let's keep polishing this game into something we all absolutely love!Here is what’s new in EA's build:🔥 No More Level CapThe Adventure Level cap has been completely removed. Push as high as your build allows. Tougher enemies, but way better loot.🏟️ New Arena ModeBad RNG? No problem. Spend your gold in the new Arena Shop to get the exact gear you need. Feeling lucky? Take on cross-level fights for a chance to drop God-tier gear early.⚔️ 7 New Unique AffixesWe just injected some crazy new modifiers into the loot pool:Heaven's Blade: Auto-spawns flying swords to smite enemies.Extra CastsLifestealWeakenFreezeIgniteShock (Damage Amp)Combine these with your existing Uniques to create some truly broken builds!💬 Help Shape the GameAs a solo dev, my roadmap is completely driven by you. Got a wild idea for a new feature? Share it! Your concepts could easily become reality in the next patch.Join our Discord, and let's chat!Thank you so much for the support. You guys are the reason I keep grinding!​​ ——Parallel Portal
Dungeon Team
Dungeon Team
22 days ago · Wakefield Studios

⚡ AI Overhaul & Bug Fixes

⚡ AI Overhaul & Bug Fixes The dungeon just got a lot more tactical! This update brings a significant overhaul to battle AI that will change how your squads fight. Units now intelligently consider their AP/MP resources before committing to abilities, factoring in Adrenaline and Mystic Focus mechanics. Plus, we've been busy behind the scenes—the dev team is growing, and we're preparing for our upcoming launch on CrazyGames! You may want to recalibrate your squad AI trees to take full advantage of the improved decision-making logic. ⚡ AI Improvements Major Battle AI Overhaul - All AI decision trees now check if units have sufficient AP/MP to use abilities before selecting them, considering Adrenaline and Mystic Focus mechanics AI units now default to alternative abilities or tree nodes when they lack resources, instead of selecting unusable abilities This is a significant change that should make your squads fight much more intelligently! 🐛 Bug Fixes Fixed infinite loops that could occur when equipping bags Fixed UI bugs when dragging equipped bags between slots Fixed error handling when attempting to swap equipped bags with non-bag items Fixed errors in the Edit Equipment screen Fixed error handling when attempting to enter Caverns without sufficient gold Fixed issues with the Inn Tournament system not updating correctly Fixed Caverns tile text display issues 📢 Development News Big things are happening behind the scenes! The dev team is growing, and we're preparing for our upcoming launch on CrazyGames. Time to take Dungeon Team to the next level!
Idle Deepcore
Idle Deepcore
22 days ago · swissm4n

What's New in 1.3

Version 1.3 — Steam Cloud support plus a round of fixes and polish. NEW• Steam Cloud: saves sync automatically across PCs. • New option (Visual Feedback): toggle the resource counter flash/pulse on gain. • New audio option "Mute in background": silences the game when alt-tabbed (off by default). BALANCE• Late-game machines buffed: Excavator 35→60, Mechanical Worm 50→90, Annihilator 100→190 base DPS. • Furnace Boost: +5% per level (was +4%) and cost mult ×1.10 → ×1.08. Level 100 now costs ~2.8M for +500% speed (was ~13.8M for +400%). • Mastery cost reductions ("Machine & Furnace Discount", "Expansion Plans") are now additive: −10% per level, reaching −90% at L9 (was −61% via compounding). Existing levels apply the new math automatically. • Spawn rates: copper bumped in Topsoil (7.5→10%) and Sedimentary (7.5→12.5%); tin in Sedimentary (3.7→4.2%). Rock/granite/dirt reduced accordingly. • Skill rework: "Prospector" → "Quarry Master". Now grants bonus stone on deep blocks (basalt +3, lithurge +2, core +5, armored +2, lava +1, core fragment +3, raw veinstone +1) — fixes the post-2800m stone drought. Existing levels carry over. FIXES• Machine tooltips synced with actual DPS values. Annihilator no longer mentions its old 8s cooldown. • Trade panel: prices recompute at click time (fixes stale-price issue when Material Value changes mid-panel). • Events claimed counter is now a lifetime counter (was resetting per prestige, blocking Event Hunter). • Stats panel: ore icons show the full ore sprite, not just the rock background. • World map: "Total spent" tooltip relabeled "Spent on new land". • Smeltery: BUY-furnace button moved under the sprite. Furnace Boost card shows your money balance on the right. • Smeltery money tooltip uses the same 2-line format as the world map. • French: standardized inconsistent terms for "row". • Rich Vein / Ultra Rich Vein no longer multiplies trading payouts. • Trade panel: added padding so top/right buttons aren't clipped. • Critical: balances ...
Pupple Pop
Pupple Pop
22 days ago · Fatih

Hotfix: A Smoother Popping Experience!

Hello Pupple Pop Players!Thank you all so much for the amazing interest and feedback you've shared since our release. Thanks to your comments, we continue to make the game even better. Here are the changes in this patch:Balance Adjustment: General balance adjustments have been made to the in-game progression.Faster Animations: Animation times for high-level bubbles have been reduced.Preserved Popping Feel: The shortened animation time brings the instant popping effect of early-level bubbles to the high-level ones; this way, the satisfying popping feel is maintained all the way to the final level.Thank you for continuing to play and helping us improve our game! If you are enjoying your time with Pupple Pop, leaving a review on Steam is a huge way to support us. The Pupple Pop Team
Peckers
Peckers
22 days ago · Humblebright Studio

Hotfix 04.19.2026

Fixed missing description for Pijons in Shop Fixed buttons not getting highlighted when completing a Karen friendship Fixed a visual bug of the d20 dice staying in the journal across different tabs
The Immortal Is Watching
The Immortal Is Watching
22 days ago · KATAKOU

April 19th - Optimization of the achievement system

The achievement activation system has been optimized, and now achievements can be triggered more accurately. Achievements that have met the conditions will be automatically judged and activated when you enter the game's start interface. Simultaneous updates for separate Chinese and English versions Please confirm the language version of the game you want to download in the game's - - .
Sprite's Honor!
Sprite's Honor!
22 days ago · holographicquad

Hotfixes 1.1

Fixed issues with wing layering after loading save fileFixed issues with hidden shop items crashing gameAdded sounds to buddy seedling appodas item dropFixed fairy light item crashed gameFixes cooking gizmo issuesFixed kiln gizmo incorrect cameraFixed shopkeeper dialogue progression issuesLowered the price of lighting resource when using light power Fixed issue with badge unlock hints disappearing
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