Game Updates

Patch notes and dev posts · 15,272 Steam updates
With Me: Aquatic Time
With Me: Aquatic Time
200 days ago · EnvoyHELL

Version 0.3.2 Update

Hello everyone! This is Sensory Patch Studio.Spring has arrived, and all living things thrive.We're bringing you a full set of 30 natural aquascape items!They include various classic combinations of Aquatic Plants and Driftwood Forest.In addition, we have increased the rewards for completing certain achievements and raised the starting fish coins for new players.Don't miss the discount. It's the perfect time to invite your friends to join the game!Also... Mr. Glove's UFO is nearly repaired. It seems we have received radio waves from the universe...a new mysterious system is loading and will be launched soon!More content and improvements are in development, so stay tuned!Content & Feature UpdatesAdded 30 nature-style landscape setsAdded a sorting function for Sweet Memories.Added an entrance button for the new system(coming soon).Bug Fixes & OptimizationsAdjusted new player starting fish coins from 60 to 180.Increased the completion rewards for some achievements.Fixed an issue where gifts in Sweet Memories could not be claimedUpdated the appearance of the random tank visit button.Collaboration Bundle:Ropuka's Idle Island X With Me: Aquatic TimeWe are delighted to collaborate with Ropuka's Idle Island to launch the Ribbit & Miaow bundle.Adorn your desktop with Idle Island or aquatic tanks, accompanied by Dark Choco the Cat and Ropuka the Frog!
Universe Exploration
Universe Exploration
200 days ago · Sesame

Released 0.9.31

- Fixed an issue where Auto Rift could stop progressing when running in a browser.- Fixed an issue where Deadly Rift battles were incorrectly labeled as Mission in the damage stats history.- Added a numeric input mode to Fleet Management. Enable it from the Settings page.- It is now possible to adjust the opacity of the virtual joystick on the Settings page.
Mining Wizards
Mining Wizards
200 days ago · TMA

Patch Notes - Ver. 1.0.0.7

Hello wizards,First of all, thank you for playing Mining Wizards!I have some updates.Reduced the cost of some Skill Tree nodes for early-mid gameImproved Skill Tree node description UIRefined the “AFK Visitor” achievementReworked visitor logic → Artifact visitors can now appear and count toward achievements without requiring the Upgrades or Artifacts tab to be openAdded 4 hidden achievements related to the visitor system → Provides clear visual feedback for success and removes reliance on invisible RNGI hope you enjoy a smoother and more satisfying experience in Mining Wizards.
Rocky Idle
Rocky Idle
200 days ago · rockyidle

Post Release Update

Thank you guys for playing rocky idle! very exited to see so many people. Missing steam achivements from demo or from playing on web? inside settings there is a button that syncs them.(This will work for all, but there might be a bug for the apron achivement atm) Very sorry for any lost progress when switching devices: BUG FIX: Now if you switch device, it will ensure that the local account has higher total xp and higher total level and more ingame time before cloud saving. This is to avoid that an older local save overwrites a newer cloud save. TIP: Sorry for any lost progress :((, you might be able to go back to the old device and find the better save if you had the cloud save being overwritten)
Rock Life: The Rock Simulator
Rock Life: The Rock Simulator
200 days ago · KazMaz

Rock Life - Patch 2.8.1

Hello fellow Rock Enjoyers, thanks again for your feedback on the most recent update of Rock Life. I would like to list out the patches and small fixes we did for this update: - Fixed a bug where hovering over players with the new rocks equipped didn't show their id. - Updated title in menu to be consistent with the other Rock Life title graphics. - Updated Desktop Icon from version 1 -> 2. Thank you everyone, and as always, Rock On!
Knock on Fate:The Guardian Pusher
Knock on Fate:The Guardian Pusher
200 days ago · yy295691073

[Tiangong Fragment] Arrived! Uncover the Secrets of the Treasure Chamber

Hello everyone,This update introduces a brand-new “insight” system to the Treasure Chamber—the Tiangong Fragments. Along with this, I’ve also brought some control optimizations and bug fixes to make your coin-pushing journey even smoother. Here’s what’s new:📜 I. New Guidance System: Heavenly Craft FragmentsA special new item—the Tiangong Fragment—has been added to the game.Unlocking Secrets: Fragments will drop naturally as you play. Push one off to permanently unlock its corresponding record.Mystic Codex: A new “Tiangong Fragments” section has been added to the Mystic Codex (the skill book), accessible via the bookmark icon in the lower-left corner. You can view all your collected fragments there.Easy to Understand: The fragments cover multiple topics, from the Four Auspicious Beasts and the Wheel of Opportunity to the Dragon Gate Trial and the Yin-Yang Convergence. I’ve written them in clear, straightforward language to help new and veteran players alike grasp the game’s mechanics. I’ll continue adding more fragments in the future based on your feedback!🖱️ II. Custom Mouse CursorA new mouse cursor that fits the game’s theme has been added and is enabled by default. If you prefer the default system cursor, you can switch it back anytime in the Settings menu. A small tweak for a more immersive and comfortable experience.⚙️ III. Skill Balance AdjustmentAzure Dragon Skill – “Evolutionary Mechanism”: Increased the light duration by 0.2 seconds, making it easier to trigger the triple-light combo. This gives skill-focused players a bit more room to execute their strategies.🛠️ IV. Bug FixesFixed an issue where Traditional Chinese text in the Mystic Codex displayed with inconsistent fonts.Fixed a bug where decorative elements at the bottom of the Dragon Gate Trial wheel would sometimes disappear.Every update is another step toward making the Treasure Chamber more vibrant and enjoyable. Thank you all for your continued support!Wishing you happy coin-pushing and a treasure t...
Whistle1 - Retro Football Manager
Whistle1 - Retro Football Manager
201 days ago · DigitaleManufakturRU

Whistle1 v2.0.0 - The Multi-League Update

Whistle1 - Version 2.0.0: Multi-League Update The biggest update yet! Whistle1 goes international: now play in Germany, England, or Turkey, each with 3 leagues, their own cup competitions, and local currencies. New Multi-League System 3 playable countries: Germany, England, and Turkey 6 playable leagues (2 per country), with 3rd tier leagues running in the background 455 teams and over 9,500 players from all three countries European cup qualification automatic for all three countries Promotion and relegation between all league tiers per country Promotion playoff for England (positions 3-6 compete for the 2nd promotion spot) Midweek matches for leagues with more matchdays (e.g., 2nd tier England with 46) National currencies: EUR, GBP, and TRY with realistic exchange rates Billion shorthand for large amounts (e.g., "4.0 Billion Lira") 3 national cups: National Cup (DE), National Cup (EN), Ülke Kupası (TR) Each cup features amateur teams and 3rd tier clubs Relegation from the 2nd tier results in dismissal! Match Engine Live fatigue: stamina decreases at quarter-checkpoints during matches Intensity affects fatigue: Brutal = +60%, Nice = -30% Stronger teams create chances more frequently based on strength gap Numerical disadvantage penalty: 25% strength reduction per red card Opponent defense strength modified by their tactics Home advantage as additive bonus rather than multiplicative factor 75% indirect free kicks (cross + follow-up) vs. 25% direct shots Defensive errors dependent on opponent defense strength Crosses can now lead to goals like corner kicks (header follow-up) Offside trap with progressive decay, training only on matchdays Libero system: experienced strong liberos grant defense bonus, weak ones a penalty Libero reduces offside trap effectiveness by 50% Cup finals on neutral ground: no home advantage in national and EU cup finals Penalty shootouts with pressure buildup from round 4, progressively lower conversion rates AI managers react to match situation...
Idle Gumball Machine
Idle Gumball Machine
201 days ago · antiquegearstudio

Cool Bundles that Idle Gumball Machine is in!

Hi, thanks to everyone for a great launch! I'd like to take this opportunity to show you some bundles that Idle Gumball Machine is in. Hopefully you can get a good deal!Antique Gear Games CollectionMaktala: Slime Lootfest X Idle Gumball MachineVoid Miner X Idle Gumball MachineDice x GumballIdle Gumball Machine X Is Zombody HomeIdle Gumball Machine X Rock CrusherIddle Gumball Machine X Ash Warden
Heritage
Heritage
201 days ago · Big Three Games

Patch Notes #3

Hello everyone.Thank you for continuing to play the Heritage Demo. We’re very happy with the progress so far, and even happier to see you enjoying the game and asking for improvements!This week was a bit unusual... one of our team members is currently in JAPAN, and I got sick, but we’re still pushing forward to bring you the best of Heritage :)Without further ado, Patch Notes #3 are live!This patch focuses on visuals and transitions to improve the overall feel of each run.UPDATE for BETA version 1.3.06Highlights\ New smoother run start transition with reduced blackouts.\ New text animations across multiple screens.\ Number separators for Gold and Soul.\ New burn SFX for different Scroll types.Gameplay Changes\ Reroll can no longer be used before the Scroll animation.\ Resilient Body now has 2 refinement levels.Visuals\ Smoother transition between Character Selection and Heritage.\ Partial removal of blackout transitions.\ Text animations implemented using Text Animator.\ Shop Scroll icon changed to Gold.\ Alliances screen now uses text instead of symbols.Localization\ Standardized relationship terms (Native, Friend, Ally, etc).\ General text fixes.Bug Fixes\ Adjusted Dog SFX volume.Notes\ Continued focus on removing blackouts and improving transitions.\ Next patch will expand transitions, including battle flow.\ Progression and healing improvements planned for upcoming patches.\ Something big is on the way…Final NotesWe’ll keep monitoring feedback and refining the game to ensure every run feels fun and consistent. There’s still a lot of work ahead, and we remain focused on it. After updating the game, we recommend starting a new run, as previous saves may not reflect the changes correctly and could cause inconsistencies. If you encounter any issues, please contact us at: bigthreegames@gmail.comWhat’s Next?We’re working on new systems and important structural improvements for the future of Heritage. These changes are part of a broader effort to evolve the overall exp...
Outhold
Outhold
201 days ago · TellusGames

Update v1.1.6 - Bug Fixes and Performance Improvements

Here comes an update with some performance improvements and bug fixes:Updated the waves for the endless mode on level 2 to reduce sudden spikes in difficulty.The enemy pathing system has been rewritten. Enemies will now split more evenly across maps with multiple paths, and move around corners more smoothly. This new system should also improve performance.Fixed various bugs with the level select modal.Various smaller performance improvements.
RATSHAKER™
RATSHAKER™
201 days ago · sunscorchedstudios

RATSHAKER™ - Alien Invasion?!

Hey RATSHAKERs,You thought we’d stop with RAT-CHAN? No, no, no. The rot never rests, the vermin never sleep, and we are never done fixing things that should have worked in the first place. Fixes: - All audio added in the RAT-CHAN DLC is now correctly affected by volume sliders. - RAT-CHAN dialogue is now 2x louder!Additions:...🚀 An Alien Invasion?!?!NO. THIS IS NOT AN INVASION. THEY ARE SICK. TOO SICK TO FLY!A TRAIL OF DESTRUCTION FOLLOWS. GRASS FLATTENED. EARTH TORN. SOMETHING LEAKING. GRAB YOUR RAT.GO TO THE CRASH SITE.THEY ARE NOT FROM HERE.THEY ARE FROM SOMEWHERE WORSE.A DIFFERENT UNIVERSE. A SNOTTIER ONE. A SHAKIER ONE.ONE WITH FRIENDS.The next insane experience from Sunscorched Studios.🐀 The Cosmic RATShould you visit the crash site your RAT may see something it should not see. A new cosmetic skin for the RAT! FREE FOREVER. RADIATION, ILLNESS AND OTHER SIDE EFFECTS INCLUDED.Look at his wobbly little antenna and glass helmet. Don't squeeze too hard!HAVE A RATRATRATRATRATRATRAT-TASTIC DAY!Make sure to restart Steam to apply this update.Thanks for playing RATSHAKER™! Keep shaking that RAT! 🐀💕 - Sunscorched Studios No real rats were harmed in the development of RATSHAKER™ but many aliens were.
Box Bakery
Box Bakery
201 days ago · MangoBox_studio

Now you can separately display owned stickers in the game!

That's right, we have a version update, the latest is 35 (you can check what the last digit is in the bottom left corner of the game) This time we have added: 【Ability to separately display unlocked stickers】 【Furniture store displays themed furniture images and collection progress】 【Food items are displayed preferentially in the backpack according to the order of collection】 【After clicking a little animal's favorite food sticker, it will navigate and jump to that favorite food sticker in "Bring the Menu"】 And some miscellaneous small updates: Fixed a bug where gold coins would fly around randomly Fixed a bug where gold coins would sometimes turn into friendship points Fixed a bug where some saves would be read repeatedlyFixed all notification bugs related to 【Daily Missions】Fixed a main quest notification bug in Snowy Town that would prematurely prompt the Little Stray's return to Wheat Field TownAdded a "Click here to save" prompt when selecting a save file
Virtual Cottage
Virtual Cottage
201 days ago · Patrick

Virtual Cottage 2 Now Available!

Dear friends,It’s finally here!!! 🎉It just took us a little bit over 5 years. :DBut this is just the beginning! We have so many more ideas and plans for Virtual Cottage 2, and we’re really excited for what’s ahead!Thank you so much for all your support so far. ❤️We hope Virtual Cottage 2 helps you along your journey, whether it’s for school, studying, or any goals you’ve set for yourself.Simone & Josef
Aviarium
Aviarium
201 days ago · ahmetbabagil817

Aviarium - Patch 1.06

Bug Fixes - Fixed a bug where bird variants (Normal, Painted, Golden, Rainbow) could display with incorrect colors in the bird list. This happened when browsing birds of the same species but different variants, making it confusing to tell them apart. Colors now always display correctly. - Fixed several Steam achievements not unlocking properly: - Dedicated Player (Play for 1 hour) - Enthusiast (Play for 5 hours) - Master Aviary (Play for 10 hours) - Passive Income (Reach 1,000 daily income) - Golden Feather (for some players) - Fixed play time tracking being lost if the game crashed or was force-closed. Improvements - Autofeed and bird name label settings now persist more reliably across sessions. - Game reset now properly clears all settings.
墨仙箓
墨仙箓
201 days ago · Gixi

2026.3.27 更新公告

新增内容如下: 1.增加了玩家广告发布页面,玩家可自行选择发布时间、编辑发布内容等设置。 优化内容如下: 1.洞府页面布局优化调整。 修复内容如下: 1.武道大会中,境界突破后,原境界中的名次未向前补位(已修复); 2.战斗房间中多次点击邀请、重复进入房间,导致无法显示角色信息(已修复); 3.武道大会战斗过程中,技能释放顺序错误(已修复); 4.历练和打坐倒计时时间,比实际时间慢10秒左右的显示问题(已修复)。 本次更新为强制更新,届时请玩家前往STEAM对游戏进行更新,如STEAM未能及时推送自动更新,可在STEAM库内,右击游戏属性,手动检查文件完整性,进行更新。 《墨仙箓》玩家官方交流QQ群: ①群:738458576 ②群:1084778725 《墨仙箓》唯一官方反馈渠道QQ:3911979443 感谢您对《墨仙箓》的喜爱与支持!
Meow Palace: Forbidden City
Meow Palace: Forbidden City
201 days ago · MISCHIEF

Meow Palace x Cat at Home Bundle is Here!

Meow!Double the cat joy, all in one bundle! Meow Palace and Cat at Home are now available as a bundle, bringing you double the feline happiness—companionship and adventure, all in one go. Purchase now and enjoy an exclusive -10% discount!About Meow PalaceThis is a chill desktop companion & idle life-sim where an adorable palace cat settles on the corner of your screen—keeping you company while you work, study, or secretly slack off.About Cat at HomeThis is a 2D side-scrolling puzzle game with a cat as the main character. The game takes place in a villa, where you play as a cat that has just entered the house. You meet animals with different personalities, solve one problem after another, and finally resolve the crisis at home.
Your Chronicle
Your Chronicle
201 days ago · samuraibox3601

[ 2.7.2 ] Bug Fixes

- Action name is cut off - Bug where additional effects of ○○ Power are not applied - Bug where Auto Wrath Slot does not function outside the Wrath screen - Kraken rank - Issue where achievements are unlocked before elements are unlocked - Issue where Wrath Pack is unlocked before Wrath is unlocked - Issue where the "Ritual" button tooltip does not appear
Path of Idle: Old Gods Rising
Path of Idle: Old Gods Rising
201 days ago · Zang

【Demo】Version 0.0.23.0 Update

【New Content】The Warrior has received a brand-new Set.The Mage has received a brand-new Set.The Hunter has received a brand-new Set.【Optimization】The direction of all Dagger icons has been changed to easily distinguish them from Swords icons.The window can now be resized in windowed mode.The attribute information of Prisoners will display the Growth Range.The description of the Legendary Gear - Butcher has been optimized.【Adjustment】The Warcry bonus effect of the Warrior Set - Bardo's Dominion has been strengthened.The trigger chance of the Hunter Set - Keryll's Concealment has been increased.The Crit value improvement of the Hunter Set - Wulfgar's Ferocity has been enhanced.The Mana cost of the Mage Set - Kaelos's Verdict has been increased.【Fix】Fixed the issue where the Discord invitation link expired.Fixed the issue where the same Auras could stack abnormally.Fixed the issue where the level of Basic Skills would be abnormally reset after the Temple Baptism skill.
Spirit City: Lofi Sessions
Spirit City: Lofi Sessions
201 days ago · Mooncube Games

Garden DLC hotfix

Hello! Following our Garden DLC earlier this week, a couple of players have reported to us some bugs that slipped under the radar. Thanks for your help! Here's a list of the changes in this hotfix: - Fixed an issue where the "Disable controller" option in the settings menu was still registering some inputs. We now manage things differently in the back-end, resulting in controller inputs always being ignored when the game is "out of focus". With that being said, we removed the "Disable controller" option in the settings since it should be no longer needed. - Fixed an issue where some HUD buttons were kept highlighted even when not active. - Fixed an issue where the + and - buttons in the habits section we're not responsive - Fixed an issue where clicking "Go to Spiritdex" after discovering a Spirit wasn't highlighting the right Spiritdex tab. - Fixed an issue with locked Spirit Variants not showing properly in the Garden Spiritdex - Adjusted some text-size or text scaling. - Adjusted the Train DLC to have the "First-time" activity selector that you can click on in the world. - Adjusted the Mouse left-click icon to be clearer. - Fixed a lasting black shadow on the left-side of the screen in the UI. - Fixed an issue where some of the songs in the Lofi Girl catalog (Sad lofi, Halloween playlists) were not found. (Note: If those songs were previously favorited, they might show up as "lorem ipsum" in the "custom" playlist section. This is a known issue and we'll be submitting a fix as soon as we find the root cause. In the meantime, you can use our troubleshooting guide to delete the SCLS_MusicPlayer.sav to fix this.) - Fixed some color customization issues where some items were missing a color slot in the Garden DLC (rug, small plant head accessory, hanging lanterns) - Fixed some clipping issue with the new Garden DLC tops - Fixed some minor localization issues - Fixed an issue in the Train DLC where a plant accessory outside couldn't be swapped properly. - Fixed an issu...
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