Game Updates

Patch notes and dev posts · 15,353 Steam updates
Unboxathon
Unboxathon
311 days ago · Lesley

Early access to the Beta branch

Hey, since Steam won't let me update the main game, you can use this code under Properties -> Betas:Code: "testtesttest"This will give you access to the current test version which is updated further along than the default branch.I hope you understand, I'm still waiting for Steam to respond to me.Thanks for the support-Skye
Space Warlord Organ Trading Simulator
Space Warlord Organ Trading Simulator
311 days ago · chrisslight

Space Warlord Baby Trading Simulator - Demo Out Now!

Hello, friends! You read it right, we're going back to the Space Warlord universe! Fresh off it's reveal during the PC Gaming Show we are proud to present Space Warlord Baby Trading Simulator. Rest assured, this isn’t a game about trading actual babies - we’re not monsters! Instead, you'll buy stocks based on the simulated lives of babies, profiting from their misery and cashing out the moment they win the Galactic Lottery. See? Nothing to worry about. You can play the demo right now and if you dig it, add it to your wishlist why not? We're VERY excited to dive back into this universe with a fresh twist and we hope you'll enjoy it as much as we do! Now say it with me... SHORT! THAT! BABY! Markets open soon, - Chris @ Strange Scaffold
Spacenap
Spacenap
311 days ago · Eleven Dusks Studios

Spacenap Demo now out + Taskbar Treasure Week event!

Hello everyone! I am pleased to announce that Spacenap is taking part in Taskbar Treasure Week, a cozy desktop idle and incremental games festival ːsteamhappyːIt's amazing to see my game alongside so many other fantastic projects. Go and check them out now - I am sure you will find plenty of really cool games!Also, to mark the occasion, the Spacenap demo version is now out.Test the game with limited content (fewer galaxies, upgrades and shop items) and make your mind before purchasing. I hope you will enjoy it!Thanks a lot and have an amazing time in Spacenap!
Idle Reincarnator
Idle Reincarnator
311 days ago · RyuseGames

v1.2.19 Update - Reforge Your Reality

A new update has arrived!It brings one of the most requested features to Idle Reincarnator, which is performance optimization. There is also mod support now I guess. The changelogs are below: Major FeaturesFull Modding SupportYou can now create and load custom content through new mod tools and Steam Workshop integration. This includes custom assets, images, data, and gameplay elements. To get started with modding, visit the documentation here Quality of LifeImproved Automation FlowAutomation now enters a paused state where instead of disabling itself when conditions are not met, it just waits for a while and thus reducing micromanagement and making setups more reliable. Rebirthing should not be much of an issue now with automations.Bug Fixes and Performance OptimizationThere has been bug fixes that improves stability, reliability, and overall gameplay flow and performance Improvements across the entire game. Loading, saving, leveling, UI updates, effect calculations, and automation cycles all run faster and more smoothly. Better Scene TransitionStable transitions when saving, loading, toggling mods, or returning to the title screen. Thank you for playing and supporting the game! It really means a lot to me!
The Perfect Tower II
The Perfect Tower II
311 days ago · SpeedyBrain

v1.0.8

Thank you all for the positive and constructive feedback. We’re really glad you’re enjoying the game!With this update, we’ll be switching from daily back to weekly updates.We’ve added a new photosensitivity mode, which currently affects only the Boss 3 fight. If there are other parts of the game that you feel should be adjusted by this setting please let us know.Thank you very much for your support!!Changelog New Stuffadded photosensitivity mode (currently only tones down visuals in Cubos Jr. boss fight) Fixesfixed module statistic goal requirement including Legendary modules
Rune Legacy Idle
Rune Legacy Idle
311 days ago · Tabori

Anti-Cheat System

Hi Everyone! We’re happy to share that we’ve added an anti-cheat system to the game. This is a major step toward creating a safer and fairer environment for everyone. While the system isn’t perfect yet, we’ll be actively improving and updating it over time as we gather more data and feedback. Alongside this, we’ve also shipped several important fixes and improvements: Fixed Quick Fingers and Hard Worker traits not working correctly.Resolved an issue where players could lose gear when changing sets while an enemy was respawning.Improved PvP visibility so you can encounter more players in the Colosseum. We’re continuing to work on additional updates, balance changes, and quality-of-life improvements, and more fixes are on the way soon. If you run into any issues after this update, please let us know in the Bug-Reports channel so we can address them as quickly as possible. Also, we still recommend not running the game for longer than 24 hours at a time. Make sure to update your game to see the latest changes. Thanks again for your patience and continued support!
Loot Loop
Loot Loop
311 days ago · GGal

Demo Updated - Thank You for Your Feedback!

Thank you for an amazing first week! The demo has been updated based on your feedback: ✓ VHS effects reduced (can be disabled in options) ✓ Better mouse click collection ✓ Many smaller improvements Loot Loop is now part of Taskbar Treasures Week - try the updated demo and let me know what you think!
Step Away
Step Away
312 days ago · Nementic Games

Step Away is joining Taskbar Treasure Week! 🥾🌿

Step Away will be part of this year’s Taskbar Treasure Week by IndieLab & Maru Game Studio. The event runs from December 8th to December 15th and highlights cozy desktop pets, idle loops and small adventures that live on your taskbar ✨We’re so happy to join the lineup. Feel free to drop by, take a look, and give Step Away a try!Julian & Basti
Idle Together
Idle Together
312 days ago · Eragone

Addition of the shortcut for the settings menu

I noticed something missing : the Escape key didn’t open the settings menu, this has now been fixed.In solo mode, all building menus must be closed. Basically, if a menu is open, the first press will close the menus and the second press will open the settings menu.In multiplayer, there’s no need to close all the building menus since the Escape key is a shortcut reserved for solo mode to close building menus.
Solo Knight
Solo Knight
312 days ago · 酬勤小杨

【Steam】Optimization in Progress! We Invite All Knights to Share Your Insights!

Good afternoon, Knights!Since the launch of the Steam PC beta for Solo Knight, we have received a great deal of valuable feedback from our passionate players. Thank you all for your continuous support!We are fully aware that perfectly porting this dark-like RPG mobile game to the PC platform and delivering the optimal control experience requires significant refinement. We have carefully noted some crucial suggestions raised previously, such as:Difficulty in moving the character while channeling skills simultaneously.Lack of WASD movement controls.Inconvenience when scrolling through the inventory.Inability to run the game in windowed mode.All these issues have been logged, and we are actively working on resolving and fine-tuning them. We are striving to bring you a smoother and more convenient gaming experience, aiming to launch the official version as soon as possible!To further enhance the quality of the PC version, we now sincerely invite all Knights to share your gameplay experiences and suggestions for the Steam PC version of Solo Knight. Whether you've encountered any control inconveniences, game bugs, UI optimization issues, performance anomalies, or have any other problems or ideas, please do not hesitate to let us know! Every piece of your feedback is crucial. It will help us better understand player needs and guide our subsequent optimization and improvement efforts.Please leave a comment below detailing any issues you've encountered or suggestions you have. It would be even more helpful if you could include specific scenario descriptions or screenshots!Once again, thank you all for your support and understanding! Let's work together to take the PC experience of Solo Knight to the next level!
Fantasy Idle Dungeon
Fantasy Idle Dungeon
312 days ago · GamerskyGames

v1.1.3 Update

Adjustments Increased the chance of retaining each talent when merging Jielings Optimizations Added measures to prevent save file corruption caused by system crashes, blue screens, or power outages The boat now has an option to reset dispatched Jielings Added talent count display next to Jieling portraits in the fusion UI Optimized equipment filtering in the Jieling House; multiple same-attribute items can now be selected Bug Fixes Fixed a bug where combining three identical talents caused issues Fixed a bug where corrupted save files prevented the game from launching (already-corrupted files cannot be restored) Fixed a bug where Jielings with 0 talents did not appear in filters Fixed incorrect attribute values shown in the Necklace Smithy Fixed a bug where limited-time quests required high-level Magic Cores
Crusaders Quest : Mini
Crusaders Quest : Mini
312 days ago · lc_steam

Patch Update

Hello. Dear Users, thank you for enjoying Crusaders Quest : Mini.We have quickly prepared a patch to address the inconveniences you've experienced while playing the game. Below is the patch content and instructions on how to apply it.1. Patch ContentThe daily limit for obtainable heroes has been increased from the existing 30 to 50.2. How to Apply the PatchAfter this patch update notice is released, when you play the game, you will be able to obtain up to 50 heroes even if you have already obtained the daily limit of 30.We will carefully consider your valuable feedback to develop an even better game.We ask for your continued interest and support.
Andromeda Six
Andromeda Six
312 days ago · Aeriie

Andromeda Six Newsletter | December 2025

Hi Travelers!Apologies for this newsletter being late, I was travelling a little last week, but I'm back home now and have a busy week of work ahead of me!The next beta update is still being worked on, with Vexx's scene coming next. I've also been doing a little more work on Episode 2 as I wanted to extend June's scene in The Arc and add a new choice menu to that, which will also be in the next update!A sneak peek at the next beta update, featuring Vexx!June's new choice menu in Episode 2As for the rest of the team, Deli is currently working on the FINAL new character sprite of the game, which is so exciting! And Tea is making some location updates to a couple of the ship's backgrounds before heading on to some new environments for both Episode 10 and the Epilogue.I've also been doing some work on the new merch store, and I'm hoping to get a few of the items available this month! The last hurdle is to work out the shipping, as we'll be shipping internationally from Australia, and after that we'll be good to go ✨A sneak peek of the new merch storeIn other exciting news, we're taking part in our very first Steam festival this month! The Choose Wisely Festival, hosted by Studio Ephua, will be running from Dec 8th-15th and celebrates games with branching narratives and meaningful choices. We'll also have a cheeky discount running during this time, so if you haven't yet purchased Andromeda Six, mark your calendars!Thank you all for continuing to play and enjoy Andromeda Six! If you would like a place to come and chat about A6, ask questions, or just stay in the loop, feel free to come and join us on the Wanderlust Games Discord.Until next time!💕 AeriieOfficial Website | X | Bluesky | Discord | itch.io | Steam | Patreon
I'm on Observation Duty 8
I'm on Observation Duty 8
312 days ago · tools

UPDATE - 7.12.2025 (1.0.3)

ATTENTION EMPLOYEES! An update is now live which contains: Improved support for ultra-wide screen monitors Minor audio-visual improvements for some anomalies It has also come to our attention that multiple undocumented Anomalous Objects have been spotted near some employees' workspaces. Such employees should prepare for !!DISCIPLINARY ACTION!!
BULK
BULK
312 days ago · Monty

BULK Demo - Patch 1.0.1

Hey everyone!I've just updated the BULK demo, adding a quality-of-life feature requested during the first wave of feedback after the demo's release that disables continuous camera shake. You can toggle it ON/OFF in the menu panel (just behind your workspace).I also take this opportunity to thank everyone who gave the demo a chance, and I want to let you know that I'll be uploading small updates and fixes until the next big update, which will probably arrive around the time of the next Steam Next Fest.See you soon!
Cut cats' balls
Cut cats' balls
313 days ago · 理震Bangdream大师

December 7th Second Update Notes

Changed the color of the surrounding halo when selecting a part of the game. Corrected some text errors. During this update, the game engine encountered an unexpected error. Although I have fixed the bugs I could find, I am still concerned that errors may occur again. If you encounter any bugs in the game, please send an e-mail to "lizhen114514@qq.com". Thank for your support!!!
Cut cats' balls
Cut cats' balls
313 days ago · 理震Bangdream大师

December 7th Update Notes

In the first day's tutorial, a description was added that "right-clicking the mouse can quickly drop tools." During this modification process, the game engine encountered an unexpected error. Although I have fixed the bugs I could find, I am still concerned that errors may occur again. If you encounter any bugs in the game, please send a e-mail to "lizhen114514@outlook.com" Thank for your support!!!
Nano Neighbors
Nano Neighbors
313 days ago · Sana

Patch Update v1.1

Fixes & ImprovementsAdded a temporary setting that makes the game playable on AMD graphics cards. We are still looking into complete solutions to this. Added a visual for decoration items passively collecting currency, possible to disable in Settings. You still need to collect it by hovering your mouse cursor over them. Fixed a room decoration deletion issue that only affected some users. Achievement: removed the Discord/Twitch Integration achievement, and simplified the Consecutive Days achievement. In the Cooking job, the bin is closer to the centre on wider monitors.Online Servers & IntegrationsPlease note we are currently working hard to making the Social Hubs more stable. We apologize for the downtimes during the day.Discord Integration is currently under maintenance, however Twitch integration is still up.
BastionOS
BastionOS
313 days ago · Feral Paw

Demo version 1.1c

This update we have:Tons of visual additions and improvements, including updated research screen, damage info during gameplay, enemy types, and post processing (customizable in settings) Added localisation for Japanese, Simplified Chinese, Brazilian Portuguese, and Turkish Fixed damage and health output's flat vs percentage calculation (whoops) Various background fixes Keep in mind that saves are reset to ensure everything works properly.
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