Game Updates

Patch notes and dev posts · 15,462 Steam updates
Progress Racer RPG
Progress Racer RPG
478 days ago · David Elliot

v1.0.1a Patch Notes

Hi everyone,Since release, we have made the following changes:Fixed one of the character's portraits not appearing properlyFixed/improved the glitch effect in multiple dialogue scenesFixed an issue with the highest value Bank of Km card \ it was unintentionally appearing at the start of a new prestige run \Fixed certain upgrades triggering faster than intended (for example, Auto Boost going down to 0 seconds, or even negative seconds)Fixed an issue where +1 Stat Upgrades would show improperly in the upgrade menuAdded functionality for the player to "Show/Hide" milestone cards so they can see things like the Km cost of leveling up stats, or what upgrades they currently have. (As a side note, we also want to allow players to purchase upgrades when reaching Milestones, but unfortunately doing so introduces a ton of bugs. For now we're holding off on making large changes to that system until we're absolutely sure that the game won't break.)Players should no longer experience crashes between 70k-130k Total Distance (pink/grey orb obstacles).Fixed a typo in a cutscene \ changed the word "we've" to "we're" in the VR room scene \Added a version number to the Title Screen so players can easily tell whether they're up-to-date.Overall cleaned up a lot of unnecessary files that were causing minor issues. Hopefully the game runs much smoother nowThere are still a couple more issues we haven't been able to fix yet, you can read about some of them in the official "Report Bugs Here" thread (it's pinned in the Community Hub > Discussions section). Feel free to let us know any time you encounter one and we'll do our best to address it.Thank you so much for playing Progress Racer RPG. You have no idea how much this means to me... I won't bore you with any sob stories, but every person who played / commented / reviewed / etc is absolutely my hero. I hope in the future we keep improving and make even better games and provide tons more hours of fun for you all.Have a great day,Dave
Let's Minesweeper
Let's Minesweeper
478 days ago · GamerskyGames

🔥The Steam Summer Sale is on fire!🔥

🌞 The sun is blazing, the deals are sizzling—time to find your next gaming obsession! With the Steam Summer Sale in full swing, we're rolling out limited-time discounts—there's no better time to grab "Let's Minesweeper"! {STEAM_CLAN_IMAGE}/45032094/96e0c2d6c839ae0225b0e3a55348bdcc52390464.jpg Whether you're a new player or a longtime fan waiting for the perfect moment, now's your chance! 🎮 Massive discounts—snag your favorite game today! https://store.steampowered.com/app/2865580/_/
Vostok Inc.
Vostok Inc.
478 days ago · WiredAlex

WEATHER WARNING : SCORCHING DISCOUNTS AHEAD!

Temperatures are rising around the world thanks to Wired Productions’ Summer Sizzling Spectacular Sale Showcase! Starting today, we will be spicing up Steam libraries across the globe with up to 85% OFF on some of Wired’s hottest titles, including Arcade Paradise, Gori : Cuddly Carnage, Deliver Us The Moon and more! The sale lasts until July 10th – so check out all the offers here on our Steam Sale page.The Wired Heatwave brings not only sizzling deals – but brand new content updates for our most recent titles:Hotel Architect reaches new heights with the free "New York" content update! Expand your architectural prowess in the heart of the Big Apple with new buildings, challenges, and surprises waiting around every corner. KARMA: The Dark World introduces the highly anticipated Photo Mode Update, allowing you to capture and share the eerie atmosphere of Daniel McGovern's journey like never before. Immerse yourself in the dark and capture every chilling moment.Warhammer 40,000: Speed Freeks races into action with the new Supporters DLC. Join the ranks of hardcore fans with exclusive content and gear up for the ultimate racing experience, plus the new roadmap of what's to come!
Time Is Honey
Time Is Honey
478 days ago · CakeDev

Time Is Honey v1.5 Patch Notes

Time is Honey v1.5 Patch Notes Bug Fixes Fixed: Bee presents were giving too much love as a reward Fixed: Q and E buttons now scroll through hives in the right order Fixed: Shift+V now closes automatically after selling or canceling Fixed: Clicking too fast on the gift no longer breaks the UI Improved: Sell button now works even faster Improved: You can now press Enter to confirm hive or bee renaming Thanks for all your support and feedback, now It's time to focus on some content updates!
(the) Gnorp Apologue
(the) Gnorp Apologue
478 days ago · mycomyco

Party Pad — (the) New Gnorp Times #22

It's time for another TNGT. I'm hard at work with the Epilogue Expansion and the end is finally in sight. Today I'm going to talk about buildings in Epilogue.The Epilogue is an upcoming free expansion to (the) Gnorp Apologue in the form a new mode, which will include new talents, buildings, mechanics and a different ending. Names??A feature that has been requested a few times, and that I myself wanted to see, was the ability to have gnorps with names. So I implemented that feature.The Naming Ceremony is held at a new building in Epilogue -- The Party Pad. At the Party Pad, you will be able to host three different parties for the gnorps, each granting a different benefit.One of the open questions with Epilogue was whether or not to remove the shrine. All other buildings are staying, but with the shrine I felt it would be interesting to find a replacement. In the base game, the purpose of the shrine is to unlock the accords through embedding a sword into the rock, but since Epilogue is a sort of continuation of the base game, it didn't sit right with me that you would embed the sword twice.So, the shrine became the Party Pad, and now a few lucky gnorps will be blessed with a name, including, but not limited to Tako, Gnorbius, and Beast. They even move into housing stacks. The Naming Ceremony provides a bonus in the form of free housing, but if you are unhappy with that you can choose to host one of the other two parties, like this one. The current design is that you'll be able to construct the Party Pad quite early, so that you can reap its benefits throughout most of the expansion.As a small little aside, one of the more fun parts about game development is when you hit upon an idea that is too juicy to ignore. You are compelled to put it to life; there is no choice in the matter. That's how the Party Pad came to be. I love the Party Pad. A renewalI mentioned earlier how only the shrine is being replaced when playing Epilogue, but YX1-AB is also subject to removal in ...
All Aboard! The Train Defense Express
All Aboard! The Train Defense Express
478 days ago · Likadev

All Aboard! The Train Defense Express is released!

Here we are, finally at version 1.0! I'd like to thank everyone to played during the Early Access period. You all helped make the game better in every way, and I'm sincerely grateful for your feedback and bug reports. Thank you! I'd also like to thank my friends, sargx, Exolun, and SilentWizard, for their extensive testing, and Grisknuckle for helping out with some of the art. In other news: All Aboard! The Train Defense Express is now Steam Deck Verified! Enjoy, Steam Deck players! Let's discuss the patch stuff already. Wasn't this supposed to be a small patch...? New Content {STEAM_CLAN_IMAGE}/45348796/1de414f2ac0aef9a6ce60d7fd4ae36bbb4fbaf5f.png New Carriage Selection/Swapping View: The old way of viewing and swapping carriages was a little unpleasant, especially if there's a lot of junk on the screen, and especially if you're a controller- or keyboard-only player. Now, a new button appears when the game is paused that opens the new carriage view. The new view is functionally the same as before, but much easier to see what's going on, and it supports drag & drop. The old way of viewing or moving around carriages still works, but with mouse only. {STEAM_CLAN_IMAGE}/45348796/0bb918035bb6e0a4d6fc4a10e261dcd211cb15d9.gif Loot Fairy: A rare loot fairy may now randomly appear and wander around the map for a couple of minutes. The more you hit it, the more valuable gems it will drop. It's pretty hard to kill, though... 5 new boons: The final set of boons have arrived! Two of them cannot be unlocked until you've maxed out every other boon. A special surprise for dedicated players is behind those locked boons. Some placeholder art is still being used for this. 10 new relics: This includes more than one relic which requires merging other relics and a new starting relic. Some placeholder art is still being used for this. 3 new carriages: However, they don't appear normally. They have something to do with some of the new relics... 8 new achievements: Certain things that many...
Ani Idle
Ani Idle
478 days ago · AniDev

Small Improvements - Save and Character Helptext

The character help text was missing the information, that you can change classes by changing your weapon. I also added a small save icon at the bottom left corner, so you can manually save, although it should not be necessary. But there was a post about it on Steam, so I thought maybe this helps! Normally the games saves, when it is closed.
Sixty Four
Sixty Four
478 days ago · Yesname

1.2.1 Small patch

+ Gradient Wells now show correct efficiency (0 — 200%) + Punctures now teleport you to your Void Admiration Chancel, rather than the world’s center. You can reposition your Chancel anywhere in the upper world and begin exploring from that location.
The Bibites: Digital Life
The Bibites: Digital Life
479 days ago · Omnia Studios

The Bibites 0.6.2: Steam Workshop

It's been a while since we updated the public version, and we think we were overdue, so here it is! We have started doing a lot of background work, but we still have quite a bit to share this time around. Obviously, the Steam Workshop integration, but also many small improvements and quite a lot of bugfixes (and one small surprise 🤫)! Let's go right to it!The Workshop!The people who bought the simulation on Steam (please do so if you haven't already
Old Coin Pusher Friends 3
Old Coin Pusher Friends 3
479 days ago · STPWORKS

This is a collaboration bundle between Wise Games and STP WORKS!

This is a collaboration bundle between Wise Games and STP WORKS!Play all the coin pusher games you can get your hands on in this collaborative bundle from Wise Games and STP WORKS!Included in this bundle are “Coin Push RPG,” an excellent game that combines an abandonment-based RPG with a coin pusher game, and three games in the “Old Coin Pusher Friends Series” that can be played alone or leisurely in a multiplayer setting!This is a collection overflowing with love for coin pushers that will satisfy those who love coin pusher games.
Infiniclick
Infiniclick
480 days ago · nacho@fregs

Fatal error fix

This small update fixes a potential critical bug where, if the cloud save gets corrupted, the game might fail to run properly. In that case, the game will now show a warning at startup indicating that the save is corrupted, and a new one will be created automatically. I’ll keep working on this to add better protection and possibly a backup system for previous save files. Sorry for the inconvenience!
Chicken Police - Paint it RED!
Chicken Police - Paint it RED!
480 days ago · HG_Matthias

HandyGames Summer Pre-Sale

The Steam Summer Sale is right around the corner. Although the summer is already warm, we are warming up even more with our Summer Pre-Sale, offering a selection of our games for a special price. {STEAM_CLAN_IMAGE}/35193452/609b65438eadc3fd96699f8a1a16d7a04039612b.jpg Additionally, we have a bundle that includes nine incredible games for a little over 20 euros/US dollars. Go check it out, it will only be available for a limited time!
Chill Corner
Chill Corner
480 days ago · Low-Hi Dev

[Major Update] Discover the Chill Corner x Ursid Update & Giveaway Results

Dear players,As previously announced, we're excited to bring you a brand-new update celebrating the crossover event between Chill Corner and Ursid!This special event includes a new update for Chill Corner, featuring a new character, two cozy new rooms, and music from Ursid. Meanwhile, Ursid also receives a major update with new story content, additional levels, and themed elements inspired by Chill Corner.For more details, please check out the previous announcement here.All of these updates are completely free — we hope you'll enjoy them, and please consider supporting Ursid on Steam:For the giveaway results, please check hereAnd that’s not all — a brand-new DLC for Chill Corner is coming soon! Stay tuned, and thank you for being part of our cozy community.Enjoy the new content!— Low Hi Tech × Umer Gameworks
Chess Tools
Chess Tools
480 days ago · tomsykes1001

Update 1.32 Analysis Board Rework

As many use this feature, I decided to postpone working on Alekhine's games and instead spend a week upgrading the Analysis Board. The old code bad to say the least, so I basically redesigned everything from scratch. I made a new UI entirely:New features:Multiple engine lines are now Supported:Edit:As of now, Stockfish 17.1 is now bundled Chess Tools. I previously didn't do it for legal reasons because you need to make your source code public under their license. However if you simply link the exe externally and don't modify the code, you can simply link to where to get Stockfish and not have to make your whole game source code open source.So in analysis you have the option to use Stockfish 17.1 or your custom engine of choice, say if you want to use Leela or something. In Play mode, you will still go against my engine but I might make stockfish an option in the future too.Game ReviewThis is similar to before but more improved. It should be a lot more reliable now.The review will use the engine you have currently chosen, either default or custom. Then you Run Review and wait for it to finish. After you will see the score graph and a count of inaccuracies and blunders.Icons will now be shown on the board, as well as in the log. You can disable this in the review section.Currently only inaccuracies and blunders are shown, as they are a lot simpler to implement.Full customisable blunders and inaccuraciesInstead of just hard coding the values, I tried to make them as customisable as possible: -Inaccuracies go from 0.3 to 1.5 points-Blunders go from 1 to 3.5 pointsSo if you want it to be lenient and not nit-pick every possible drop in score, you can do that.And if you want it to criticise everything, like a masochist, then you can do that also.Still Winning ThresholdAnother setting is the still winning threshold. This is basically for when it shouldn't matter if you play a slightly inaccurate move. This goes from 3, 4, 5, 6 or none.Basically how this works is that if you...
Keep Me Gifted
Keep Me Gifted
481 days ago · Merlot Games

Patch Note 0.2.1

Greetings Gifters! Our V0.2.1 update is now live with several bug fixes (sorry about those) and QOL improvements. Hope you’ve been enjoying the game so far and thank you for all your feedback! Here is the full Patch Notes for V0.2.1: -Fixed an issue causing widescreen monitor users to have “strange” visuals.-Fixed an issue with Betsy orders causing the packing peanuts to stop working.-Fixed an issue where the info button on the apps being unresponsive-Tweaked the current economy settings to offer a more comfortable gameplay-Added an email reminder that is to be sent to your inbox 2 days prior to rent's due date.-Fixed an issue causing the tablet to occasionally freeze.-Fixed an issue with item hitboxes.-Polished the BulkBuy app-Fixed an issue causing the texts to get mixed up for haggling customers.-Fixed an issue causing the emails to repeat on each login.-Adjusted the sizes of some items to appear better-Added localized customer names for 10 languages.-Changed some aspects of Inventory and Betsy to offer a clearer experience-Welp now displays all ratings and not just written comments.-Fixed an issue with Madame Bouvier causing the game to crash.-Fixed an issue in welp causing some customers to leave 0 stars. Thank you for playing our game and giving feedback! We hope you enjoy this update and as always Stay Gifted!
Tower Wizard
Tower Wizard
481 days ago · barribobdevelopment

Wizard Gnorps Bundle

I am honored to join (the) Gnorp Apologue in a bundle! It is one of the main inspirations for Tower Wizard, as some of you may have guessed.If you wanted more incremental strategy gameplay similar to Tower Wizard and have not played (the) Gnorp Apologue yet, I highly recommend!
Beer Factory
Beer Factory
481 days ago · MyceliumGames

The future of Beer Factory

Hello everyone ! First off, a huge THANK YOU for sticking with Beer Factory, playing the game, and keeping this game lively. The Big NewsBefore anything we want you to know that the development of Beer Factory will resume and you will be provided by updates soon. We’re excited to share that a new partner studio has signed on to build Beer Factory 2! And so the owner of the IP has been transferred to MyceliumGames. Like mentioned previously, the work on Beer Factory 2 will start only after the work on Beer Factory 1 will be finished. Reality Check The last year’s been a tough slog for the original title, and—full transparency—that turbulence isn’t over. Some things are outside our control, but we’re committed to keeping the taps open and communication honest. Stay in Touch Got questions? You can join our discord and we will be happy to give you an answer Thanks again for keeping the dream fermenting. Here’s to the next chapter—cheers! — MyceliumGames
Infiniclick
Infiniclick
481 days ago · nacho@fregs

Thanks!

It’s been a few days since Infiniclick launched, and after the "initial shock" and bug fixing, I’ve finally had a chance to relax a little.Huge thanks to everyone who bought the game, and also to those who’ve shared feedback, both positive and negative (I really appreciate that almost everyone who gave negative feedback did so in a constructive way).I read all the comments and reviews, and I take them into account. I’ll keep working to improve the game. Thank you so much!
Joyquarium
Joyquarium
481 days ago · 零格林

更新修复

1.修复了海缸鱼王的显示问题(海缸没有鱼王) 2.提升了卖鱼获得的贝壳数量 3.修复副屏挂机时遥感响应问题 1. Fixed the display problem of the fish king in the sea tank (there is no fish king in the sea tank) 2. Increased the number of shells obtained by selling fish 3. Fixed the remote sensing response problem when the secondary screen is idle
Deadline Savior
Deadline Savior
481 days ago · mizuokami

June 2025 Development Log

Thank you all for your patience!We’re in the final stretch of preparing the demo, and it’s scheduled to launch this August!Here’s a look at the key development updates from the past two months:Designed and implemented gear for the Paladin and Ranger classes.Created combat animations for monsters and player battle items.Added music and sound effects functionality.Implemented the item overflow system for post-battle rewards.You can now expand your inventory and belt capacity using coins.“Small Chests” and “Food” items can now be used directly in the inventory.Your journey progress is now displayed clearly at the top as a 2D linear map. More combat animations and immersive sound effectsWe’ve also added a variety of new monster abilities and items, making combat feel more diverse and engaging.The tactical side of battle has also deepened—scouting enemy types before combat is more important than ever!We’re planning to gradually add more features that help players better understand enemy information during combat. Tons of Gear and ItemsRight now, only the Paladin and Ranger gear sets are available,but the total number of obtainable gear and items has already surpassed 500, much more than we initially expected.We believe this will give players plenty of content to enjoy during the demo!Also, don’t forget—your character’s Satiety slowly decreases while idle.Remember to use food from your inventory to keep it topped up!And now, battles may drop chests and keys, so don’t miss your chance to try your luck!As you progress and win more battles, you’ll also need more space in your inventory and belt.No worries—you can easily expand your storage by spending gold!Even if you forget to expand in time and your inventory gets full,you’ll still be able to choose which items to keep through the new overflow system. Core Gameplay Loop Completed – Now in Final Polish PhaseYour journey progress is now visually represented at the top of the screen,so you can clearly see how far you are from...
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