Game Updates

Patch notes and dev posts · 21,011 Steam updates
Isonzo
Isonzo
21 days ago · Jelle

Gallipoli - Release Date Announcement

The landings of the Gallipoli campaign were launched in the early morning on April 25th, 1915. The forces of the British Empire and France stormed the beaches at what they dubbed Anzac Cove and Cape Helles. The landings were a success, but a lot of lives were lost to achieve it. What followed was almost a year of fighting over the Gallipoli peninsula that ended in the Ottomans coming out victorious and maintaining control.The day of the landings is now remembered as Anzac Day, for the bravery and sacrifice of the Australia and New Zealand Army Corps at Anzac Cove specifically. Australia and New Zealand were Dominions of the British Empire and were brought in from the other side of the world to lay down their lives for a war they weren’t directly involved in.To commemorate Anzac Day, we’ve dedicated the Release Date Trailer of Gallipoli to the Landing at Anzac Cove. Check it out!That’s right! Gallipoli is releasing in only a month, on May 21st! About Anzac Day25th April is a day of national remembrance in Australia and it marks the first major military action that was undertaken by soldiers from Australia and New Zealand during the First World War. It is timed to coincide with the date in 1915 when Australian and New Zealand soldiers undertook their landings at what would become Anzac Cove on the first day of the Gallipoli Campaign. Australian Forces in Gallipoli, 1915, IWM (Q 112876)The first Anzac Day was marked in 1916 both across Australia and in London and was seen as an expression of patriotic support for soldiers still fighting. Since the 1920s it has become a day of national commemoration in both Australia and New Zealand. An important part of this ceremony has become the Dawn Service which is marked across Australia, New Zealand and at Anzac Cove itself.  Anzac Day has become an important moment in Australian national identity and marks the point when Australia took its place on the world stage. It plays a similar level of importance to New Zealanders though...
Frontline: Afrika Korps
Frontline: Afrika Korps
21 days ago · Frontline GS

v1.0.2

v1.0.2 - Bug Fixes, Improvements & New Sandbox ContentThis update focuses on polishing the experience with various bug fixes, quality-of-life improvements, and gameplay balancing adjustments.Highlights:Added 4 new maps to Sandbox (Skirmish Mode)Numerous bug fixes and stability improvementsGeneral balancing tweaks across units, abilities, and economyVarious UI and performance optimizationsThank you for playing! Your feedback helps us continue improving the game.
Kaetram
Kaetram
21 days ago · Keros

Kaetram v3.1.0e

We've gone through the adventuring system and adjusted all the tasks, improved the group functionality, and tweaked all the store items in order to be more balanced. We've also addressed majority of the bugs reported (with exception of some smaller cosmetic ones). The change-log is as follows: - Reworked Adventuring tasks.- Reworked Fishing difficulty.- Crabs now spawn Hermit Crabs.- Added path to Chymos Hills.- Added missing items on Guides.- Added more mobs overall. (Green Pirates, Pretas, Death Knights, Vultures, etc.)- Added Adventuring boards in towns.- Added option to change chatbox position in settings.- Fixed mushroom respawn rate.- Fixed Cosmetic Bank a lot.- Fixed invisible housing tiles.- Fixed buying bank slots with gold.- Fixed and cleaned up Adventuring UI.- Fixed store elements going out of the frame.- Fixed not being able to create new account with Google.- Fixed mushroom nodes wandering to inaccessible areas.- Fixed lighting issues when teleporting while inside an overlay.- Fixed buying more experience lamps than space causing token loss.
Lootun
Lootun
21 days ago · arrowsoftgames

Lootun 1.3.0.12 Update Notes

1.3.0.12 Changelog 22.04.2026 Bug Fixes: Fixed a bug where the Malady and Charged Wristguards bonus would not apply to Thorns Damage when using Fated Return. Fixed a bug where modifying the Attributes of a duplicated Item could also modify the Attributes of the original Item. Fixed a bug where Nemesis Attribute ranks could be raised beyond the intended cap. Fixed a bug where some Pristine / Divine Items would not correctly remove their effects when unequipped during combat. Fixed a bug where some text elements were not being updated by Language Files.
Rogue Point
Rogue Point
21 days ago · Sheldon_Team17

Rogue Point Developer AMA - Major Update 1 and more!

How's it going, Rogues? We're excited to announce that Rogue Point's first major Early Access update will be dropping tomorrow, April 23!We're really excited to share more detail about the update's contents with you tomorrow. Your input so far has been extremely valuable, so to keep that going, we've decided to host another Developer AMA on the Rogue Point subreddit!Follow the link below to get your questions in 👇💬 Rogue Point Developer Reddit AMAGet your questions in now! We're going to start answering at 5pm BST / 12pm ET / 9am PT on April 23. Look forward to talking to you all then!
Idle Clans
Idle Clans
21 days ago · Isam Games

Account management system, authentication improvements, menu overhaul

This one has been a long time coming! No more email management for each of your characters, just a single master account to manage all of your characters across all game modes.New log-in options for Steam and Discord. You can link any amount of providers you choose toExisting characters can be linked to a new master account with the press of a button, provided that they are saved to your device and appear in the "Saved accounts" section on the left of the main menu in the live version of the gameGuest onboarding improvedYou'll no longer be given a guest name if your initially proposed name is unavailable. You'll get to keep choosing until you find an available name that you're happy withThere is no longer a "guest mode" inside the game, meaning that all game features are available to guest characters. You'll keep getting reminded that you don't have any authentication methods on every log-in and you won't be able access guest accounts on other devices until you secure the accountOnce you have a master account (and you leave the "Remember me" options toggled on), you'll no longer be prompted to log in or create a new account again in future sessions. You'll automatically be logged in and entered into character management. Should make the login process smoother as well as prevent users from accidentally making multiple master accounts. This also helps us and the user in enforcing game mode character count limitsYou can now enter character selection and switch characters from the game scene without needing to log outYou'll also find a news feed in the main menu and character management to inform you of the latest happenings in Idle ClansMore robust email registration with verification to make sure that you don't end up creating an account with an incorrectly typed emailTOTP two-factor authentication to secure your master accountPhone number 2FA is now obsoleteMigrating old accounts to the new systemCreate a new master account. You'll be prompted to import all of your p...
Headquarters: Cold War
Headquarters: Cold War
21 days ago · Cherry

Headquarters: Cold War - v. 1.01.06 is out now

In v. 1.01.06 we have worked on some fixes:1. Fixed an issue with the Rapid Fire skill. It could be used multiple times, which could cause the game to crash.2. Added template text for Workshop.3. Fixed an issue with the Helicopter level-up skill Aerobatics. After learning it, helicopters could lose the ability to land.4. Fixed incorrect text in some officer skills.5. Fixed an issue with leveling up skills for some AI units.6. The placement of quest units on NATO Map 6, "Assault on Nora Base," has been changed. Previously, they were difficult to spot due to the surrounding forest; they are now positioned at the edge of the forest. Thank you for support!
Vanguard Galaxy
Vanguard Galaxy
21 days ago · Arnie

Hotfix 0.8.0.11

Hello captains, A quick update with some fixes.Added/Changed- Added horizontal scrollbar functionality to the Refinery items overviewFixes - Fixed an issue where economy skills (sell value bonuses) incorrectly increased the cost of blueprint extraction at the workshop- Fixed a performance slowdown during structural salvage, the game was repeatedly attempting to break pixels from an already-empty sprite texture- Fixed structural salvage grinders sometimes getting stuck on a target with no remaining salvageable content- Fixed structural salvage drones not flying close to their target, causing the harpoon grinder to never start dealing damage- Fixed large mining lasers using the correct turret sprite- Fixed NPC's not being assigned the correct faction (such as Support Mining Mission NPC being the Player)If you find any annoying / interesting bugs or just want to give your opinion. Let us know on Discord or the Steam forums. Thank you all for enjoying Vanguard Galaxy. Cheers, Bat Roost Games
Metal Thunder
Metal Thunder
21 days ago · Dumbbell Games

Hotfix v0.9.714

Hey Commanders, Couple of urgent reports came in this week, all addressed today: Firing not registering on Steam Deck / Linux — AGT_ZURU and Bravo51 both flagged that mouse clicks weren't always reading, and holding to fire would cut out after a second or two. Tracked it down to an event-timing quirk on the Linux input backend where "press" or "release" events occasionally get dropped. Reworked the fire input to poll state every frame instead of trusting single events, so a missed click or stuck "release" corrects itself on the next frame. Windows behavior unchanged, same fix covers controller triggers too. Phosphorus and Napalm DoT zones doing no damage — kuri_ponkotz ("infantry pass through Phosphorus smoke without dying") and STRATOFORTRESS ("napalm dont kills inf") both caught this one. Three stacked bugs from the v0.9.712 DoT rewrite left the damage zones silently inert. All three fixed, both weapons lethal again. Weapon audio toggle renamed and flipped — Thanks to Sycophant for the nudge. "Alt Weapon Audio" is now "Legacy Weapon Audio" and fresh installs start in Modern mode by default. Your save is migrated automatically, you'll keep hearing whatever you had before, just with the right label now. Killfeed showing "102MM" instead of "105MM" — Spotted by marisfori. The 105mm cannon's internal ID is still "102MM" from the old file name, and the killfeed was rendering the ID directly. Now pulls the display name like every other weapon. Appreciate all the reports, keep 'em coming!See you in the skies, -- Tolga ⚡
World of Tanks
World of Tanks
21 days ago · Warnicking

Vickers Mk. 3 and DBV-152 Return to Assembly Shop

Commanders, The Assembly Shop is reopening with two classic vehicles, the Vickers MBT Mk. 3 and DBV-152, coming back for another chance to be built with your resources! Choose the one that's right for you, or better yet, get both! As always, supplies are limited, so be quick before they roll out of the shop for good. EU (CET/UTC+1)NA (PT | CT | ET)APAC (UTC+8)Event StartApril 23, 18:00April 23, 17:00 | 19:00 | 20:00April 23, 20:00Event EndApril 26, 23:59April 26, 21:00 | 23:00 | 23:59April 26, 23:59Please remember that the basic operating principle of the Assembly Shop is "First come, first served"—so be prepared when it opens! The event may finish before the scheduled end time if all vehicles are assembled.Accessing the Assembly ShopAs long as the Assembly Shop is active, you can enter it any time from your Garage.How the Assembly Shop WorksInvest Resources: Use in-game resources, including blueprint fragments, Free XP, credits, gold, and bonds, to construct the Vickers MBT Mk. 3 and/or the DBV-152.Mind the Limited Quantity: Only a limited number of both vehicles will be available. Once the supply is exhausted, they're gone!Mix and Match Resources in Different RatiosResources are deducted as soon as you add them to the Assembly Shop, but you can reclaim or redistribute them at any time by clicking the Return Resources button. If you don't complete one or both of the vehicles by the end of the event, all the resources you invested will return to your account automatically.Meet the DBV-152The DBV-152 packs quite a punch, being able to cause 800 HP of damage with a single shot. Its gun handling, mobility, and camo values allow you to roam the battlefield and take your shots with convenience—at long range and from cover, and with excellent precision and a short aiming time.Key FeaturesFirepower: The 152 mm D-20SM gun of the DBV-152 has a lot of interesting features besides its solid one-time damage, its mushroom-shaped muzzle brake, and the fact that it sits in a full-...
Idle Fishing
Idle Fishing
21 days ago · AO Games

Update 2.5.5 - Quality of Life & Excavation XP Multipliers

New Open x5 eggs at a time - requested by multiple players New seagull statistics - as requested Seagull catch streak Max seagull catch streak New in-game detailed list of what resets with rebirths and what stays 2 new Excavation XP bonuses in the Gem Shop 1.7x for 3 days 2x for 14 days Stack additively (both active = 2.7x), multiplicative with other upgrades 2 new Excavation XP multiplier bundles in the Gem Shop Permanently increase Excavation XP by 50% Permanently increase Excavation XP by 60% Stack multiplicatively with each other Changed Camera improvements Camera now auto-adjusts on PC & mobile when you unlock a new boat, to show all crewmates Mobile camera position is now remembered separately for landscape and portrait orientations Fixed Translation and font fixes
Lingua Fleur: Lily
Lingua Fleur: Lily
21 days ago · Narrator

New Feature: Steam Cloud Saves

Hey everyone!Small update this time — Lingua Fleur: Lily now supports Steam Cloud Saves!Your save data will automatically sync to the cloud, so you can pick up right where you left off — even after switching computers or reinstalling the game. No more worrying about lost saves!This game has been out since 2019, but as long as people are still playing it, we'll keep making improvements. 😊Thanks for your continued support!
Agrivore: Incremental Farming
Agrivore: Incremental Farming
21 days ago · Troypc

Agrivore is Steam Deck Verified on Release!

Agrivore is Steam Deck Verified on Release! 🌱🚜 Great news! Agrivore: Incremental Farming will be fully Steam Deck Verified right at launch, so you can harvest crops, build your farming setup, and chase combos wherever you want. Release Date 📅 April 27, 2026 Play Anywhere Take your farm on the go and enjoy smooth, fully supported gameplay on Steam Deck from day one. What to Expect 🥕 Incremental farming with satisfying idle progression ⚔️ Equip magical farming gear and clear waves of crops 🌽 Build powerful synergies with a deep skill tree 👑 Feed your gluttonous King and push for bigger harvests Full Game Content The full release features 6+ hours of content, packed with upgrades, builds, and progression to explore. Try the Demo You can already jump in and start harvesting with the free demo available on the store page. Wishlist Agrivore now and get ready for launch! https://store.steampowered.com/app/4045540/Agrivore/
Wolfteam: Reboot
Wolfteam: Reboot
21 days ago · Neosonyx

Update Announcement: 2026 April 23rd

Greetings, Wolves! Our game will go through an update with the following Changes.\-CET : 4/23(Thur.) 07:00 ~ 09:00-KST : 4/23(Thur.) 15:00 ~ 17:00-PST : 4/23(Thur.) 01:00 ~ 03:00The inspection schedule can be finished earlier or later than expected. To save your game data, please close the game before the maintenance time. 1. New sets of weapons will be added:TypeContentSN/BTSWeaponCanuni16 HORSE1084WeaponEM-249 Minimi HORSE7519WeaponXEM-8 HORSE5447ScratchBlueBlade Scratch16043BoxMonthly Box_26_5 Humans17349BoxMonthly Box_26_5 Wolves17361 2. System & Convenience Updates- VIP Lounge Setting- Restarted the server
Metal Thunder
Metal Thunder
21 days ago · Dumbbell Games

The One About Playing on the Couch

Hey Commanders, Got the email from Valve this morning, Metal Thunder is officially Steam Deck Verified. Steam Deck was the target platform from day one, so seeing that green checkmark land in the inbox really made my week. Wishing you a lot of fun raining hell from 10,000 feet on the go, on the couch, or wherever you call your gunship home. Huge thanks for all the feedback, bug reports, and Deck-specific catches along the way, you're the reason we got here. More patches on the way.See you in the skies, -- Tolga ⚡
RuneClick
RuneClick
21 days ago · Vosk

Post-launch plans

Future updates are free. No DLC, no expansion packs, no premium currency. I don't have hard timelines on any of this. I have a day job and this is spare-time work. Everything below is on the list, without dates. Woodcutting and Fishing rare drops Mining has uncut gems. Woodcutting and Fishing don't have equivalents. The code for per-skill rare drops is already in the game. I just need to decide what they are and what they do. Probably the closest thing to a next update. More content past the current tier ceiling Elder logs, runite ore, and swordfish are the top tier right now. Anyone past that is grinding against the same ceiling. I want to add more. Probably a new tier with new resources, tools, and recipes. Cosmetic customization Your character sits on your desktop for hours at a time. I think it should be possible to make it look the way you want. Paid for with in-game gold, not real money. Larger systems I'm prototyping a few things that would change the game more than the items above. I'd rather not describe them yet. Half the reason solo-dev announcements break trust is announcing things that don't ship. When one is close enough that I'd bet on it, I'll talk about it. Mods Mods work. If you've been making things with the system, keep going. If a community mod is a great fit for the base game, I'd like the option to polish it and ship it with credit. Details in the mod policy pinned on this hub. How to reach me Right here on the Community Hub X: @RuneClick runeclicksupport@gmail.com. It's just me, I read everything. Thanks to everyone who bought the game. — Vosk
Mk50TWL Vehicle Battler Custom Slider

0.8.2.7

fixed units spawning on water again fixed torpedoes targeting air and going under target too often added spawn distance to designer test spawn enemy helicopter physics better altitude gain misc. physics such as torpedo fall physics or missile out of fuel fall low altitude torpedo aircraft should be now viable (torpedoes are not fired above 700m altitude) minor descriptions changes improved timed fuses again
GIRLS' FRONTLINE 2: EXILIUM
GIRLS' FRONTLINE 2: EXILIUM
21 days ago · denghaoyuan

GIRLS' FRONTLINE 2: EXILIUM | Update Contents 4/22

- New Doll -■ Elite Doll \- New Weapons -■ Elite Weapon \■ Standard Weapon \■ Retired Weapon \- New Outfits & Skins -■ Outfit \■ Outfit \ and its swappable orange-quality accessories* After obtaining Leva's \, Commander can invite Leva to the \ and trigger her immersive story scene■ Outfit \ and its swappable purple-quality accessories* Dushevnaya's \ and its swappable accessories will be available to purchase simultaneously in the \ and Outfit Procurement - \■ Themed Skin Set \- New Contents -■ Time-Limited Event Story \. ・ During the event, new event stories, stages, new gameplay \ and game mode \ will be gradually opened. \ will be available for some stages. Commanders can receive generous rewards including \, \, and \ by clearing event stages and participating in the event Game mode.* Available from April 23, 9:00 (UTC-4)■ Rate Up Event \ and \.・ During the event, the drop rate for Elite Doll \ and Elite Weapon \ will be increased.・ During the event, the drop rate for Elite Doll \ and Elite Weapon \ will be increased.・ During the event, the drop rate for Elite Doll \ and Elite Weapon \ will be increased.■ Added Outfit Procurement - \ in the \. Commanders can use the \ to perform accesses. Each access has a chance to yield Leva's \ and its swappable orange-quality accessories, Dushevnaya's \ and its swappable purple-quality accessories, new Weapon Skins, new Attachment Skins, new Curios and other items. You can find more details about this event in-game.* During the event \, Commanders can obtain a total of \ by logging into the game, receiving in-game mails, purchasing the "Trendy Outfit Box" in the \ for free, exchanging it in the \ of the \, receiving the reward of "Collect Recreation Point" in the \ and other methods. * The \ of the doll "Leva" will be updated in the future, stay tuned. ■ Added \ in the \. Commanders can exercise on the \, decorate \ on the \ according to your own preferences, and experience the \ with Leva on the \.■ Added \ in the \ - \. Co...
 All Hail the Orb
All Hail the Orb
21 days ago · N7_Maxxi

CRITICAL: Stability Warning - Please Read!

CRITICAL UPDATE: Hi Devotees, N7_Maxxi here.We are currently working through some technical hurdles following a hotfix pushed earlier today. To try and keep things running smoothly, we have rolled the game files back to the previous version (Build 22865027). Who might be affected? This situation likely only involves players who interacted with the game while the "Hotfix 1" version was live (roughly the last 6 hours). If you haven't played today, you should be completely fine! The Current Situation: For those who updated or downloaded the game today, there is a chance you may encounter a progression lock where you can no longer feed the Obelisk, or the Obelisk doesn't accept any more devotion orbs despite requiring more to proceed.Sadly, it seems simply rolling back to the previous build did not resolve this issue for everyone. As far as we can tell, not even fully clearing save/user data fixes this bug. So if you encounter this issue while further into the game, please do not delete your save data, as there is no promise it will solve the problem. Our Advice: While we can't offer a fix right away, here are some things to be mindful of and to check before proceeding:Check your Build: You should check that you are on Build 22865027. A quick Steam restart or "Verify Integrity of Game Files" usually handles this.Be Mindful: If you played during that 6-hour window, you might want to be a little cautious. If you notice things aren't progressing as they should, it may be worth pausing that save for a little bit.Wait for the Update: We’ve seen some of you successfully using manual edits to get past the block. If you want to take that risk, that is fine, but it might be safer to wait for our official fix to avoid any further headaches. A Note to Our Community: Asking you to deal with these little launch-week "surprises" isn't ideal, and I am so sorry for any stress this causes. We are working as fast as we can on a proper fix so your journey to "unlocking" the Orb can stay o...
DataFall
DataFall
21 days ago · kNu

DataFall v1.0.1 – Patch Notes

- Disabled debug shortcut in the release build - Fixed On/Off visual bug in the Settings menu - Improved a brief visual glitch when closing the Settings window - Fixed an issue where flying bonuses were sometimes not collectible on click - “Land 3 critical hits” contract now correctly completes at 3 crits - Improved save system reliability; added backup/fallback to reduce risk of save loss during crashes - Enhanced long-session stability with improved timeout and cleanup handling - Rebalanced cosmetic shop progression (rarity, power, and unlock order) - Fixed various localization and UI text issues - Added DataFall v1.0.1 version label to the Options screen
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