Fixed a bug in which double-clicking on a tile could cause a mismatch between a tile’s visual state and its "true" state. Using Ctrl+Z to undo no longer triggers the zoom-in keyboard shortcut at the same time. Fixed the undo feature panning the camera to random locations instead of undoing your moves.
Fixed a bug in which double-clicking on a tile could cause a mismatch between a tile’s visual state and its "true" state. Added Ctrl+Z as a keyboard shortcut to undo a move (you can also use the backspace or U keys). Fixed the undo feature panning the camera to random locations instead of undoing your moves.
Melon Clicker is now available to run in background. Now you can activate the autoclicker and minimize the window.
Slight change to Cat Witch's playtime tooltip Fixed crash on sacrifice X level 99
Minor Update Highlights Improvements Quantity will not highlight on hover anymore If Elements Table is fully completed, all available compounds will be available for quick-create on Upgrades menu New Row unlock will now trigger notification Bug Fixes General Fixes: Fixed some Sell links not opening correctly
Upon accessing the settings, you will find the "Delete Items" button on the right side of the screen. IMPORTANT NOTICE: When you delete items, this action is irreversible and permanent. To prevent errors, the delete function will only be available if no exchanges have been made during the current game session. If the delete button does not work, please restart the game and attempt to click the button again without performing any other actions.
{STEAM_CLAN_IMAGE}/44797176/609a3c14a851806e5f5e041617ca90b15cf58b33.png Hello, Solid update on Nonograms! 8-bit music theme Additional backgrounds Bugs fixes 10 new DLC's Best Regards, Oleg Sereda https://store.steampowered.com/app/3471480/ https://store.steampowered.com/app/3471490/ https://store.steampowered.com/app/3471500/ https://store.steampowered.com/app/3471510/ https://store.steampowered.com/app/3471520/ https://store.steampowered.com/app/3471530/ https://store.steampowered.com/app/3471540/ https://store.steampowered.com/app/3471550/ https://store.steampowered.com/app/3471560/ https://store.steampowered.com/app/3471570/
Improvements: Progression Balancing Performance Enhancements New Additions: Prestige Guide: Added an in-game guide to help players understand the prestige system. Follow Reward: Players now receive a reward for following the WBG. Bug Fixes: Various minor and major bugs have been addressed to improve overall gameplay. Settings Fix: Resolved an issue affecting audio and resolution settings. Text correction : Dices -> Dice and others
{STEAM_CLAN_IMAGE}/39798409/05b80b9b9a8406cec8fed991297216239935ea1a.png 🚂 TrainClicker Idle Evolution – Idle Fest Update 🚂 Big changes have arrived! This update brings a major art overhaul, improved level design, better balance, and smoother gameplay for a more relaxing and rewarding experience. 🆕 What’s New? 🎨 Complete Art Overhaul – A fresh, cozy, and vibrant new look! And more to come! 🏗️ Level & Balance Improvements – Smoother progression, fairer boss challenges, and better rewards. ⚡ UI & Performance Upgrades – Cleaner visuals, better flow, and improved performance. 🐛 Bug Fixes & Optimizations – Smoother gameplay, fewer issues. 💬 More improvements are on the way! Thank you for your support – keep the feedback coming! 🚆 Update now and enjoy the ride! 🚆✨
Good day to all lovers of moaning girls and unbearably idiotic crafting chances, I finally finished a small but long-needed update (of course, it took me 5 times longer than I planned). I will try to explain in detail what and why I changed, so read this to the end, besides, it is useful to read. First, the simplest and most pleasant (thanks to Therzuzada and shpasic for reminding me of the problem): - Fixed an error that occurred when crafting and , now you can stop breaking your mouse trying to finish crafting, hurray! Next, the most important thing. The problem that I really wanted to solve consists of two parts: 1) Inadequately difficult achievements on and . 2) Too many and on the marketplace and, accordingly, their low cost. I will explain in more detail what is wrong here. The first point is quite easy, when I added these achievements, I did not think how difficult they would be, people wrote to me that the chances of keys and premium cases dropping from regular cases were quite small, and I increased the chances, thinking that now everything would be fine. Over time, it turned out that this is absolutely not true and people with thousands of hours in the game still could not complete the achievements, which is clearly unfair. Therefore, a change regarding the first point: - Requirements for achievements for and have been reduced to 1/2/3/4. The second point is not so clear and we will have to figure it out. Having increased the chances of items dropping, I did not think that the number of these items on the community market would be such that the price would fly to the bottom. Firstly, this has zeroed out any sales of items in the in-game store, which has deprived me of the opportunity to ever recoup the release of MOANera, and!!!, most importantly, it hinders the distribution of the game on steam, because the popularity of free games is calculated by in-game purchases, while for paid games, by purchases of the game itself (at least this is explained o...
Hello, Aurians! ✨ To ensure an even more stable and reliable experience, we have implemented an important improvement in the item fusion system. Now, the inventory will be temporarily locked while the fusion is being processed. This change prevents the system from getting confused and causing issues such as negative values or false-positive fusions. 🔄 Benefits of the Change ✅ Prevents inventory inconsistencies 📦 Ensures better system performance ⚙️ Increases player security 🔒 Your Feedback is Essential! 💬 The community's opinion is fundamental to the growth of the game! Your feedback and suggestions not only help improve the experience but also contribute to creating new possibilities for all players! If you encounter any issues or have ideas to further improve the game, leave a comment or post in the community. 💡 Thanks, JOZGamer 🎮
Language update Patch 2.053 adds support for the Norwegian and Danish languages on PC and Mac. This brings the game's language selection to 15 languages! Idler Fest Steam is currently hosting Idler Fest, celebrating everything idle and incremental! We're often cited as one of the games that popularized the genre, first launching for web browsers in 2013. As such, we couldn't afford to miss out on celebrating with everyone. Cookie Clicker is 66% off on Steam until February 10th! That's a historical low! It's the perfect time to gift Cookie Clicker to a friend or foe who could stand to see their productivity plummet. Spread the good word! Send it to your northern friends and single-handedly lower Norway's GDP! Don't forget to check out all the other games on offer for Idler Fest too! There's some really good ones in there and we couldn't be prouder that some of them mention us as an inspiration. What's next We're still making progress on the dungeons minigame, UI overhaul, and QoL changes. Stay tuned!
The Original SoulGame Collection is here! You have been many to ask us for it, I'm very happy to announce that the original Swords & Souls game is coming to Steam! And it's not coming alone, but packed with all 5 SoulGame classic Flash games, including the Rogue Soul series of course, The Soul Driver and The Gentleman. 👇Wishlist now👇 to support us and be notified on launch! https://store.steampowered.com/app/3189440/Swords__Souls_Legacy_Collection Five full-feature games in one to retrace SoulGame history from 2011 to 2015! FHD support allowing to play in fullscreen, and for Rogue Soul 1 & 2 and The Soul Driver specifically, borders have been widened to further improve the gameplay experience! Better performances on average than the Web versions An exclusive set of new skins I cooked for Rogue Soul 2 Steam Achievements including the best challenges from all five games {STEAM_CLAN_IMAGE}/32336194/c8cf00e8e21f7423e37ee7c0ca192c71a3992cb3.gif See you around in game! Argl & Kuho {STEAM_CLAN_IMAGE}/32336194/460a3a81a31a18a4293e93f1ed6f6ae78152e862.png
- Refactored a code in Legacy Mode scripts to address the crashing issue and memory leaks, please let me know if it worked; - Fixed few typos.
Haven't started your factory yet? Now's your chance! For a limited time, Sixty Four is 50% off during Steam Idler Fest! Build, upgrade, and automate your way to full factory efficiency in this evolving idle-ish adventure. Don't miss out—grab it now and start your journey toward a fully optimized factory! Get Sixty Four now at 50% off before the sale ends!
Hi everyone! PickCrafter will be part of Steam Idler Fest from February 3 - February 10 ! {STEAM_CLAN_IMAGE}/31331773/8fe208a8b5af1a2686bc2165db0b7185a59849e2.png If you're new, or an existing player and you haven't joined our official Discord server yet, come join us at discord.gg/pickcrafter
Hi everyone! MergeCrafter will be part of Steam Idler Fest from February 3 - February 10 ! {STEAM_CLAN_IMAGE}/42565413/3bae1481cb26e7bbb554822b6a0aea20c2adc483.png If you're new, or an existing player and you haven't joined our official Discord server yet, come join us at discord.gg/mergecrafter
Celebrate the Steam Idler Festival with Incredible In-Game Deals! We're excited to bring you exclusive offers to mark the Steam Idler Festival—available only until February 17, 2025! Exclusive Discounts: Enjoy special price cuts on select items in our in-game shop. Free Gems: Use the coupon code festival in Clicker Guardians to claim 100 free gems. Gem Sale: Stock up on gems at a 30% discount, making it easier than ever to power up your heroes, unlock upgrades, and push further in your adventure. Bundle Sale: All Special and Cosmetics bundles are also reduced by 30%.
{STEAM_CLAN_IMAGE}/36589458/5a5a848887f27ab79f341906976d21b282417a64.png Hi everybody! ːPhhelperː The Golden Fish is now live ːPfishː The Golden Fish is a spawn that will appear at level 5 or higher and has a base value of 100 coins for catching it. It will roughly spawn once every minute (though its spawn rate is also affected by your level, so at higher levels it can spawn much faster). Your garden expansions also determine how many can exist at the same time (like with regular fish). The Golden Fish is much more prone to jumping, so it should give you ample opportunity to catch it, and even if you miss it, it will turn around and come back to continue swimming in the waters until you do. ːPdolphː Let me know if there is any issues or problems with the new update! ːPufoː You can also follow my Steam Developer Page to get automatically notified of any of my releases! ːPcatː {STEAM_CLAN_IMAGE}/36589458/c90cc1bac1863a29bd2218f12a18628b2a2711a1.gif {STEAM_CLAN_IMAGE}/36589458/83bad3c6de8b08b70ab96eb803e297d48c71b729.gif ːPhelperːːPpigːːPhenːːPsheepːːPcowːːPdogːːPmagpieːːPfoxːːPbunnyːːPwolfːːPhhelperːːPcatːːPduckːːPgoatːːPllamaːːPfrogːːPunicornːːPdolphːːPfishːːPufoː https://store.steampowered.com/app/1091920/Plantera_2_Golden_Acorn/
{STEAM_CLAN_IMAGE}/42524872/02cc85ac08986b8ead38a4cde2215f80adbd2120.png Hello everyone!! Hope y'all are doing alright - I'm doing a short stop today to announce the start of the Idler Fest discount. Was hoping to put out a Kiwi Clicker update out today as well, but it didn't quite make it and we didn't want to risk putting it out there and breaking someone's save file on such a joyful date (today is the worldwide day of cheaper Kiwi Clicker). Here's a sneak peek - hover down here to see what is happening behind the curtains: yup thats me, you're probably wondering how i got here {STEAM_CLAN_IMAGE}/42524872/fbb8d45d3bbfbf50ed7a18ed134d2930efd2e3de.png I've worked quite a bit on rewriting the whole code of the original Kiwi Clicker from scratch between December and January, and it has reignited my desire to make this old pal shine! that's right, the ratio balancer is going down Either way, it's supposed to change a lot (pretty much everything you didn't like, and also everything I didn't like), so I'll need to get back to it for now so that it can eventually come out! {STEAM_CLAN_IMAGE}/42524872/f5cfff6d53c474d71eae70a9a5c52d6c22319ea6.png
The free demo of WorldShaper Idle has been updated with the following new features: You can now save up to five builds and switch between them You can now see how to build tiles in the tile journal The smugglers' port has been rebalanced to be less overpowered A "Tile Count" button has been added to the tile journal If you enjoy the demo, please wishlist the game to support it and get a notification when it's released! Thanks!
Hello Clicker Guardians Community! To celebrate the new update, you can use the coupon code update182 to claim 100 free gems! Balance Adjustments We've made some changes to address unintended interactions with the Additional Attacks mechanic. Previously, these attacks could chain endlessly, causing unintended damage spikes and allowing players to achieve extremely high challenge stage completions. This was not intended and led to an imbalance in the game. We apologize for any inconvenience and appreciate your understanding as we work to ensure a fair and balanced experience. Because of this change, there will also be a leaderboard reset for the challenge keys. Patch Notes 0.18.2 General New Bonus Stats! Rings, Amulets, Weapons, and Shields now have a chance to roll an additional bonus stat that increases the rank of a specific skill This bonus can only appear on Epic or higher rarity items Balancing Additional Attacks can no longer trigger extra Additional Attacks to prevent unintended infinite chains Ascension Skills Adjustments: Highlander, Magical Timing, and Restless Hunter now scale linearly to better align with other ascension skills Blood Lust: Increased Click Damage gain Bugfixes Fixed an issue where equipping a ring would not swap properly with the selected slot
Enhance realm cultivation and breakthrough
Minor Update Highlights New Features You will now gain Atoms when you return to the game, based on your ApS If all rows are unlocked, they will auto-claim when available Improvements Improved Research component to be clearer Changed Tutorial Wording to match game better Blobs now have more different eyes (special thanks to Kaliban for his contribution) Translated more parts of the game Bug Fixes General Fixes: Fixed Selling correct levels quantity Fixed Issues with Tutorial failing to save on some occasions
Hello, After a long and hard fight, we finally have TIS2 in a "good enough" state. Very sorry for completely missing the Q2 deadline of last year but we didn't want to say anything as we had no idea how long it would take to make this playable. Even now the game could sill use some polish but when we saw the Idle Festival coming to Steam we knew we had to release the game. What's new in TIS2: Leaderboard is split into weekly, monthly, yearly seasons, and all-time. After each week, month... the respective table gets reset and everybody starts again. Dark mode Easy way to check how your friends are doing Resolution and FPS settings Hardcore mode {STEAM_CLAN_IMAGE}/44930650/2300a23fe99a7308ac977e53ba28318ffcb3c00f.png Here is a quick tutorial: The white entries are players who have launched the game but are not currently active. The blue player is yourself. The yellow players are currently online in the game. Button on the top left toggles between dark mode and light mode. Button on the top right shows how your friends are doing. Clock on the top is your all-time score. Hardcore Mode Hardcore mode is a completely new addition that puts the word Hard in Hardcore to some real work. Basically the clock ticks as it does in normal mode but this time if you take any action (stop being idle) your time will be reset. Actions that reset hardcore: Moving the mouse, Pressing any button (except from SPACE) While in hardcore mode there is an option to pause the mode for a minute. You can use this time to check other leaderboards or do whatever you want. The only thing is that you have to go back to the Hardcore tab or your time will be reset. {STEAM_CLAN_IMAGE}/44930650/de566f687aceb65f375826826836a7bec8737796.png Hardcore view In the Hardcore view, on the top, you can see the green timer (the normal mode time) and the red timer (the hardcore time). The view is split into two columns. The left one shows the best times ever achieved. And the right one current hardcore scores for eac...