Game Updates

Patch notes and dev posts · 8,023 Steam updates
Stone Story RPG
Stone Story RPG
237 days ago · MintyFresh

Stone Story Sequel Kickstarter is Live (And 100% Funded!)

Stone Story Ascension KickstarterWe’re happy to announce that in under 8 hours after launching our Kickstarter campaign earlier today...Stone Story Ascension has been 100% funded!!! \\o/Support us on KickstarterWe can’t thank you all enough for your support and excitement. But we’re just getting started!$10,000 is just the amount we need to get the base game made. There are still plenty of milestones to hit! Here’s what you can expect if we keep this momentum up:- In-game tools for uploading and sharing custom creations- Console ports- Quests, Quests, Quests!Can we Ascend much higher? We think so! Help us break our Milestones and you’ll see what our team can really do.Back the project on Kickstarter today!
Space Rock Breaker
Space Rock Breaker
237 days ago · WAKA WAKA

New Languages, Steamdeck Verification & Controller Support

Howdy After a few requests, I've added some new languages to the game. These languages are: Czech, Hungarian, Italian, Turkish, Romanian, Polish, Thai, Ukrainian, Chinese (Traditional) In addition to that, the game is also now Steamdeck Verified. If you played it on Steamdeck before this week, a few things have changed:Steamdeck now defaults to Controller as standard input, however you can change this back to mouse controls in the settings if you'd prefer.The game now supports the native Steamdeck resolution of 1280 x 800The game will run alot smoother than it did previouslyAfter fixing a few bugs, I've updated controller support from beta to full controller support. Thanks to anyone who had reported any controller bugs in the discussions! I've optimized the game a little more aswell, and will continue looking for any performance bottle necks. Finally, I've fixed some other bugs, most notable of which was an issue where sometimes achievements were not being awarded. Any achievements that for whatever reason are missed during a gameplay session, will be awarded the next time you start the game. Thanks again for playing! Cheers, Waka
Tiny Pasture
Tiny Pasture
238 days ago · GamerskyGames

New Year, New Look! Festive Spring Festival Decorations Are Here!

New Year, New Look! To celebrate the traditional spring festival with you, the little animals are tippy-tapping with excitement! They’ve been busy making the whole ranch look red, festive, and full of joy.From Red Lanterns hanging high and Spring Couplets full of warm wishes, to the Lucky Cat quietly soaking up good luck at the door—everything is glowing with holiday warmth, just waiting for you to light up the atmosphere.We hope these little festive touches bring you a moment of relaxation and joy in your busy life, and bring lots of good luck to your ranch in the new year!A huge thank you to all Ranchers for your amazing support and company throughout 2025. Because of you, Tiny Pasture has been able to grow step by step. We look forward to spending another wonderful year with you! Best wishes to all of you:Have a happy Spring Festival! Good Health! And Happiness Every Day! 💗 ——CaveLiquid studio Great Value Bundle Sale is ON! Now is the perfect time! Update List: Added 8 New Spring Festival Decorations! A brand new animal, the "Horse", is galloping its way here! Fixed an issue where the click area for some decorations was inaccurate. ixed a bug where some backgrounds behaved abnormally when switching states.
Leaf it Alone
Leaf it Alone
238 days ago · Eternity

Leaf it Alone - Development Plans

Hey, fellow leaf rakers! 🍂 We figured it's time to crawl out from behind the bushes and give you a little behind-the-scenes update, because yes... we know we've left you hanging 😅 It's already been over 3 months since Leaf it Alone launched last October, and we just want to say a massive THANK YOU to this amazing community ❤️ Nearly 200,000 of you decided that raking leaves through a screen was a fantastic life choice - and another 100,000 still wishes to do so. That's honestly mind-blowing and way beyond anything we expected! 🤯 All of the feedback that reaches us via different communication channels is taken a look at, even if not answered at all times. Of course, the #1 request, that we see, is to add new content - so we've got some good and bad news for you all. The bad news is that there will not be a new map 😞...But the good news is that there will actually be TWO new maps coming into the game, that we are now working on! ❤️ We don't have a release date to share just yet - quality takes time, and we want these maps to be worth the wait, but you guys should at least know that we are continuing to work on the game to add this content! To share more information about localizing Leaf it Alone even further - we will be open for community-based translations for the upcoming major update - meaning there will not be any new languages coming to the game before that. If anyone feels like wanting to help the game with such, we will be more than happy to provide this opportunity! We will let you guys know, once we are ready to start with it 😄 We're still figuring out the best way to communicate with the community - what to share, and what not to - so the expectations don't become overwhelming for our small team. We guess that time will show us the way forward with that, but one thing is sure… You'll definitely be hearing more from us! ❤️ Thanks again for all the love and patience! Eternity Team
Gaiadon: Eternal Quest
Gaiadon: Eternal Quest
238 days ago · Nadukkons

Patch 0.9.8805

- Fixed Reaping Tide. Let me know if it still has issues. - Fixed unbroken siege not calculating every 5k kills. - Fixed Apotheosis Pioneer not refunding all points (checked multiple affected save files, let me know any issues). - Fixed an issue where the first batch of enemies were not attacking after a map change. - Removed enemy attacks on spawn. Enemies now wait for their attack cooldown before attacking (like before). - Moved Onslaught Boss behind like it was before patch.
Let It Consume
Let It Consume
238 days ago · mirandablascoaidan

Demo Updates for Steam Next Fest! 👾

I’m excited to share that Let It Consume will be a part of Steam Next Fest! 👾 This is a huge moment for the game, and I can’t wait for more players to jump in, try the demo, and share their thoughts.To celebrate, and to make sure the experience feels better than ever, I’ve just released a new update with several improvements: 🌍 New and improved translations 🛠️ UI fixes for a smoother experience 🔤 Updated typography for better readability 🎰 Polished slot machine view 🏙️ New in-game background to give a more refined, polished feelIf you’re curious about Let it consume, NOW is the perfect moment to try out the demo. And don’t forget to wishlist the game if you haven’t already!
Only You
Only You
238 days ago · Force疾风

《仅你一人》2月10日版本更新说明

各位玩家好,本次更新的主要内容如下: 1.新增了成就系统; 2.修改了部分bug。 我们还会持续对游戏进行优化,力求给大家带来更好的游戏体验。 此外,我们预计会从本周日开始以Steam公告的形式发布游戏的文字版后日谈,视频版请关注各平台的 @忘雪社 官号进行查看。
Reincarnated as a Dark Lord Before Taking Over the World with Power 999999999

Demo Update 10 Feb 2026

Thanks to everyone for the continued feedback! Here’s what’s new in this update:New Feature: Shadow Scout – This upgrade allows you to identify if an action will reveal further subsequent actions before you commit.Visual Polish – Tuned up several graphics and VFX elements for more immersive look.Stability Fix – Resolved a persistent "jittering" bug that occurred on certain hardware configurations after completing each action.
Excremental Game
Excremental Game
238 days ago · Nic

Smelly Bits Update

Smelly Bits Update Over 1000 players played the demo since it released less than 2 weeks ago! Thank you so much for checking out our shitty little game - it means the world to us!Thanks to you we were also able to gather a lot of feedback, which helped us improve the game & make a lot of changes, fixes & additions. That's why we just pushed a rather big update to the demo.Here's what's new: CHANGELOG:Added 2 new upgrades: Smelly Bits & Smelly AttractionComplete re-work of level progressionChanges to upgrade progressionBalancing changes to all poop typesBouncy-Poops now change directions when colliding with a Rocket-PoopAdjustments to upgrade descriptionsRe-worked settings menuYou can now zoom in/out & drag around the skill treesVisual changes to upgrade menusUpgrades are now greyed out if you can’t afford themYou can now press ESC to leave the upgrade menu & open the settingsBug fixes & adjustmentsEnjoy playing and much love!Julia & Nicaka. Hooded Traveler GamesJoin us on Discord:https://discord.gg/invite/vpfhKvuCFw
Only You
Only You
238 days ago · Force疾风

病娇X小天使!百合视觉小说《仅你一人》正式发售!

首发售价:26.1元内容:20w字文本,10+张CG(不含差分),角色对话全配音Tag:百合 / 病娇 / AVG / HE发售平台&系统:Steam平台、Linux & Windows《仅你一人》是一部病娇百合视觉小说。阴暗少女云忻瑶,遇见了自己唯一的白月光——纯真善良、宛如天使般的江汐月。爱意不断加深,情感逐渐失控。这份“只属于你”的感情,开始扭曲、膨胀,走向无法回头的深渊。而懵懂无知的江汐月,被一步步卷入情感的黑洞之中。一段病态、疯狂,却又真挚的百合故事,即将上演。
Tiny Pasture
Tiny Pasture
238 days ago · GamerskyGames

Tingus Goose & Tiny Pasture Bundle is NOW AVAILABLE!

Dear Ranchers! We’re thrilled to share some exciting news: The Tiny Pasture x Tingus Goose Bundle is officially live! Grab the bundle now to enjoy a special discount!if you’re looking to experience two animal-themed games with totally different styles and tempos—but equal amounts of charm—there’s never been a better time to jump in! ⏰ One Purchase, Double the Fun! https://store.steampowered.com/bundle/67440/Tingus_Goose_X_Tiny_Pasture/ To thank all our supportive Ranchers, Tiny Pasture will be launching a Lunar New Year Update on Feb 11th! Get ready for brand-new festive decorations and a mysterious new animal joining your desktop ranch. Stay tuned!
扫雷冒险谭2 ~露露姆的冒险~
扫雷冒险谭2 ~露露姆的冒险~
238 days ago · Asuka Factory

OTAKU Plan : February Sale 2026 has started!

{STEAM_CLAN_IMAGE}/38391122/f40729c644e97e44b8bbc05c8df564c26852b646.png OTAKU Plan : February Sale 2026 has started! You can check the full list of games on our Steam Publisher page! Select your favorite game and don't miss this chance! https://store.steampowered.com/bundle/58044/2025/ https://store.steampowered.com/bundle/42662/2024/ https://store.steampowered.com/bundle/42663/2023/ https://store.steampowered.com/bundle/42664/2022/ https://store.steampowered.com/bundle/42665/2021/ https://store.steampowered.com/bundle/42666/2020/ https://store.steampowered.com/bundle/16414/_/ You can also find news in our X Discord
Slay All Bosses: Idle
Slay All Bosses: Idle
238 days ago · Xelzoros

Demo Bug Fixes

Hey everyone, the demo officially went live today and I have pushed an update addressing a few issues.Issues Resolved: Resolution and Screen Mode not setting.Skill upgrades that are supposed to be locked during the demo were able to be purchased.If one of the skill upgrades were purchased, unfortunately a new game must be started as those locked skills do not have full functionality within the demo, and will lead to the loss of the Skill.Thanks for your patience,Xelzoros.
Starvester
Starvester
238 days ago · shaunak0304

Starvester Demo is OUT NOW!

Hey everyone! The Starvester demo is OUT NOW on Steam!You can play it here: (go on the store page and press the green "download" button for the demo!) This demo (v0.5.0) is the playtest demo with all the fixes, optimizations, QOL implementations and balancing changes that were added during the playtest. Other than those changes, I've also added translated text into the following languages: Simplified Chinese, Japanese, German, Italian, French, Spanish and Brazilian Portuguese! (Korean translation also coming soon!). The option to change language is available in the settings menu in-game (press 'English' button to toggle between languages). I'm aware that there are still some bugs related to the translations (the alignment and line-breaks are a bit wonky in the UI), and these will be fixed ASAP! The playtest has now been taken down. Again, thank you to the 23,670 people who played and all the feedback you've given me! Since the load game function has been rewritten for the demo, the save progress from the playtest unfortunately won't carry over to the demo. Alright, please keep providing me with feedback for the demo as well, and expect some more updates to the demo leading up to the February Next Fest! See you all soon, - Shaun (dev)
Calculate It
Calculate It
238 days ago · Чибиси

Version 0.5 was released in the default branch

New features in version 0.5:Added:Visual changesRedesigned interfaceBoss: "After pressing the 'Submit' button, the required number changes"Boss: "The required number increases by 1 each time a charge is spent"Achievement for winning on the binary calculatorAchievement: "Impossible"Passive: "Rare Item"Button: "Mirror"Button: "Credit"Collection of passivesNew difficulty: "The 1st button on the calculator is replaced with a non-functional one"Fixed:Bug where the first reroll in the shop was freeBlack hole no longer appears when using the % buttonThe "Approximation" button now correctly rounds numbersThe sound of adding a button now depends on the settingsBug where there was an even number in the first round after taking the metronomeBoss: "Every number is increased by 1," as well as rounds over 20, can now be completed with the passive "Metronome"Incorrect description of the "Near" button
Execute
Execute
239 days ago · peebly23

Speed Run Achievement Removed

HELLOSorry to everyone who was working on achieving the 2 hr 10 min speed run achievement. It has been removed due to a large number of folks who found it undesirable. If you feel strongly that it should be in the game, let your voice be heard here and I will gladly add it back (I loved it) it was based on my record 2:07:28 that I set a few nights before release.There is still the 20 min speed run that is meant to be obtained with cheats 'Kronos 23' as your pit name... a reference to Mr. Incredible typing Kronos into syndromes computer in The Incredibles movie. I do not plan to delete this as it is more accessible.
Rock Island
Rock Island
239 days ago · 寂静Hill

Steam Next Fest Version Update

Dear players who follow Rock Island, hello! It has been a long time since the last game update. During this period, I have been focusing on polishing the full version of the game and improving every detail, just to bring you a better gaming experience.Coinciding with the upcoming opening of Steam Next Fest (February 23, 2026), this update is carefully prepared specifically for this event. I hope that during the event, you can feel the brand-new changes of the game, and also look forward to meeting more players through the opportunity of Steam Next Fest.Update ContentCompared with the previous version, this update has made comprehensive optimizations and adjustments: the character skills, talent system and tribe upgrade related content have all undergone major iterative optimizations, balancing balance and fun.First, take a look at the new game scenes—aren’t they more beautiful?The interface of the Forge has been completely revised. Currently, each character has four pieces of equipment, and each piece of equipment has two different effects that can be switched.The off-game growth part has also been fully adjusted. At the same time, the unique styles of the island in different seasons have been added, making the game scenes more layered and immersive, and bringing you a brand-new visual experience.P.S.: The Florist class that was not available in the previous Demo version has now been implemented!OutroWe sincerely invite all players to experience this exclusive updated version for Steam Next Fest and feel the growth and changes of the game! At the same time, we would also like to sincerely thank all players for every opinion and suggestion put forward over the long term. I have carefully read and kept in mind every feedback, and these valuable suggestions will be gradually implemented in the subsequent full version of the game. Finally, I wish all players a good time during Steam Next Fest, immersive experience the fun of the game, and look forward to witnessing the ...
Pachincro
Pachincro
239 days ago · the (team) flash

New Update Live! Quality-of-Life, New Settings & Desktop Idler Mode

Hey everyone!A new update is now live, and this one is all about polish, flexibility, and making the game smoother to play (and idle!). Thanks to all the feedback and bug reports — they’ve helped shape a lot of the changes below.🛠️ Bug Fixes & ImprovementsVarious bug fixes across the gameGeneral stability and performance improvementsSmall tweaks to make interactions feel smoother and more consistent✨ Quality of Life UpdatesThis update adds several new options so you can tailor the experience to how you like to play:UI Shake toggleStreamline Mode for a quicker faster play through of the gameUI audio controls (adjust or mute UI sounds independently)Resolution & FPS controls 🖥️ New: Desktop Idler ModeA brand-new Desktop Idler setting lets you quickly dock the game into a small, always-on-top mini viewport. Perfect if you want a more hands-off, idle-focused experience while doing other things on your PC.⚙️ Upgrades & Balance ChangesA few new upgrades have been addedUpgrade prices rebalanced to improve progression and pacingAs always, thank you for playing and for sharing feedback — it genuinely helps guide development. More updates are on the way, so keep an eye out 👀Happy grinding! 💚
Tiny Birdtopia
Tiny Birdtopia
239 days ago · burningstargame

Demo V0.2.1 Update

Demo V0.2.1 UpdateNew ContentsClick "Join Community" in the settings menu to obtain a Mysterious Bird.AdjustmentsReduced the size of birds.Moved the Mallard from Pack 2 to Pack 1.Moved the Common Starling from Pack 1 to Pack 2.The number of bird illustrations required to unlock Bird Expert level 3 has been reduced from 50 to 32.Bug FixingFixed an animation issue with Java Finch.Fixed an animation issue with Eurasian Blackbird.Fixed an issue where the position of decorations was not saved promptly when exiting the game in decoration mode.
Pickle Clicker
Pickle Clicker
239 days ago · Shard

v 1.1.2 Update

Additions:A message when a Poglin raid is active, while in the shopUpgrade pickle, "Rewarding Bounty" (Increases amount of pickles gained from Poglins)Poglin raid timerChanges:You get pickles from Poglins regardlessNormal Poglin steal rate: (5% => 1%)Normal Poglin collection rate: (0.1x => 0.5x)Pink Poglin steal rate: (15% => 10%)Gold Poglin collection rate: (2.5x => 3x)Elemental Poglins steal rate: (7.5% => 2.5%)Elemental Poglins collection rate: (0.2x => 0.75x)"Bounty Hunter" base cost: (500 => 100)"Bounty Hunter" max amount: (50 => 100)"Salvaged Leftovers" base cost: (500 => 250)"Juicer Pickle" base cost: (500 => 100)"Juicer Pickle" max amount: (50 => 100)"Bigger Pickle" max amount: (50 => 100)"Juicier Jar" base cost: (500 => 250)Pickle bombs killing Poglins give 2x rewardsPickle bombs with longer fuses, gives more rewards when confirming Poglin killsReduced experience thresholdReduced cost for gettings bombs with longer fuses"Pickles Got Back" changed to "Pickles Earned" for Poglin wave infoBug Fixes:"Pickles for All" achievement unable to achieveSome Poglins not showing the correct sprite framesWave counter not updating whenever another raid occurs"Pickles Got Back"/"Pickles Earned" not updating properlyPoglins not displaying pickles and experience gained upon collectionPoglins not updating the counter when escaping, causing a soft lock for Poglin raidsUnable to get achievements (Unsure, because fixing this has been the bane of my existence)
Sporbs
Sporbs
239 days ago · Who Nose Studios

Sporbs Demo Patch v1.0.1

QoL Patch and Web SavesThis is mainly a QoL patch... buuut... I'm working towards some slightly bigger things for the Sporbs demo which I'm really excited about and can't wait to share. Anyway, here are some notes:v1.0.1 Patch NotesThanks so much for all the feedback and reports — they’ve been incredibly helpful.ESC flow improved: pauses the game, opens settings, and closes all open windowsScreen effects (camera shake etc) setting now persists when switching scenes (thanks Idle Cub for pointing this out!
Idle Looter
Idle Looter
240 days ago · idlegame.loot

[2.2.2] The Totem of Ascension has Awakened!

Hello Looters!In this update, we are finally bringing Ascension Shards to life! Many of you have been gathering these rare materials, and now you can finally put them to use.Ascension Shards are obtainable as a rare drop from Ascension Bosses and are found even more commonly within Ascension Expeditions.Unlock the Power Once you defeat the first monster in the Ascension realm, you will unlock the Totem of Ascension in the equipment tab. This new Skill Tree allows you to invest your shards to drastically increase your existing stats and unlock entirely new unique effects to boost your hero.We also fixed a couple of small bugs, such as tooltips disappearing unintentionally.Now it's time to spend those shards and reach new heights of power!Thank you for you support!and as always,Happy Grinding!
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