Yes thats tomorrow.No, fuel hoarding is of no concern, Titan fleet dont care about that lame stuff.
Hi everyone! ^^We're excited to introduce a brand-new bundle featuring Lakeside Bar & Neko Station! 🎉If you love cozy management games, this is the perfect opportunity to expand your collection and enjoy 🎁10% OFF🎁 when purchasing both games together.😍🤗 While you're here, don't forget to check out our upcoming cozy adventure, Seaside Wash & Wishlist: 🎯 Follow our developer page to stay updated on the latest news, game updates, and future projects: https://store.steampowered.com/developer/BITCOVER❤️ Thank you so much for your continued support and for being part of the Lakeside Bar journey!Warm wishes, Lakeside Bar Team
The Molotov Cocktail special weapon has been added!Although the Molotov Cocktail has low attack power, it excels at continuously controlling a designated area and eliminating large groups of enemies. Since it can completely lock down an area, it is especially effective for dealing with waves of enemies during boss battles.Thank you for continuing to enjoy the game and for sharing your reviews and sincere feedback with us.We will continue improving Slime Mayhem based on your valuable feedback.
Hello! I'm D-Pad, the developer of Chest Buster.Chest Buster has finally been officially released!Thank you sincerely to everyone who has been waiting for the release.If you encounter any bugs or issues while playing, or if you have any questions or feedback, please feel free to post them in the Steam Community Discussions.I'm monitoring the discussion board in real time, and I'll do my best to address any issues as quickly as possible.I also greatly appreciate your feedback. I'll carefully review it and do my best to incorporate it into future updates.I'll continue to improve the game to make Chest Buster even more enjoyable.Thank you, and I hope you enjoy the game!
🐞 Bug Fixes | v5.0.22 🥚 Egg Interaction Fixes More work has been done to address special cases where certain eggs could become unclickable. This should make egg selection and interaction more reliable. 🌱 Touched Grass Translation Updates All language translations have been updated for the new Touched Grass achievement definition. The achievement now correctly reflects the updated requirement: being AFK for 1 hour without manual clicking. Thanks again for the reports and feedback!
Patch v0.949 is here!!With it comes more uniques to get ready for the 0.960 patch launch of equipment fusing.Fusing will allow players to fuse unique bonuses onto crafted gear!This is being worked on, but at the moment, I am going through a physical move of both my personal and business, so I have been a little slower than I would like with updates. I do apologize!I hope to get back to full speed within a month or so!Anyway, below are the patch notes!New:UI Feature - DPS Meter for Allies: Takes the damage they've done and calculates it with how many turns and how many battlers were in the current battle.Unique - Angel's Tear: Luck increases Healing instead of Mind. Increases Luck by 25%.Unique - Belt of Sacrifice: 5% chance (increased by Trigger) to Self-Destruct killing this character and dealing Primal damage equal to this characters Max HP to all enemies. This damage is effected by all damage modifiers.Unique - Cursed Blessing: Reduces the highest Base Stat by 50%. Increases all other Base Stats by 35% by the amount reduced.Unique - Dragon's Guard: When this character is hit with an Assault skill, remove one Buff from the Attacker. This effect can be resisted through Debase.Unique - Fairy Amulet: Gives a random Buff to an ally when using a skill.Unique - Formation Core: Transfer 25% of all direct damage received by allies to this character. The damage received is reduced by this characters defenses.Unique - Gambler's Box: 50% chance to apply a random Buff when a skill is used. If this effect fails to Trigger, apply a Debuff instead.Unique - Goblin's Tooth: Causes all enemies to drop additional gold equal to normal rate. This effect stacks.Unique - Lucky Liar's Amulet: Equalizes Luck and Deception. Increases Luck by 25%.Unique - Speedster's Band: Whenever this character uses a skill, add AP equal to this characters Speed to the ally with the lowest AP.Unique - Speedster's Glass: Increase Speed by 5% for ever status effect on this character.Unique - Spider's Fang: ...
🌱 Version Display & Bug Fixes | v5.0.21 A small update is releasing now with a title screen quality-of-life change, an adjustment to the Touched Grass achievement, and another hatch progress bug fix. Version Number Display The current game version can now be found in the top-left of the title screen. This should make it easier to confirm which version of the game you are running when checking updates or reporting issues. Touched Grass Achievement Update The Touched Grass achievement trigger has been changed. It now progresses when the player is AFK for 1 hour with no manual clicking. You can still earn progress toward this achievement while: • Clicker Cruise Control is enabled • Your Auto Clicker Fleet is working The main requirement is that you are idle from manual actions for 1 hour. Hatch Progress & Selected Egg Fix Fixed another bug related to hatch progress and selected eggs. In some cases, hatch progress could display or apply as if the wrong egg was selected. This should now behave more reliably and track toward the correct selected egg. Thanks again for the reports and feedback!
🎮增加编制系统中部分说明,优化游戏引导喵 🎮增加招募系统中部分说明,优化游戏引导喵 在后勤中的猫猫,不想要再被误会成偷懒啦! 个人制作游戏如坐井观天, 乐意的话,恳求在STEAM页面打下宝贵评价,无论 恶评 或是 好评, 狮子会回复每一个评价,从中吸取鞭挞、或鼓励,做出 更好玩 的作品
Hey All, The Idle Champions servers will undergo scheduled maintenance starting on Thursday, July 16, 2026, at 10:00 AM. During the maintenance window, the game will be unavailable. We expect the downtime to last approximately 2 hours. We apologize for the inconvenience and appreciate your patience and understanding. ~ The Idle Champions Team
The release of Empire at Risk is just a week ahead. There will be a launch discount and a bundle with both of my games.Save your spot and wishlist 👀
Hi everyone,Thank you all for the overwhelming support during the launch of Goal Idle. I have been closely monitoring community feedback regarding the World Cup rankings and the overall game balance.To ensure a fair and competitive environment, I have released a hotfix with the following change:Disabled Demo Save Imports: Importing save files from the demo version into the full game is now disabled.Why this change? I realized that allowing demo saves created an unintended competitive advantage in the World Cup rankings. To maintain the integrity of the "grind" and ensure everyone starts on equal footing, starting fresh in the full version is now required.I appreciate your understanding as I work to keep the competition fair for all players. Enjoy the game and good luck in the World Cup!
🤖 Auto Clicker Fleet Expansion & Bug Fixes | v5.0.20 🤖5 new Auto Clickers join the fleet, alongside important Auto Pet Equip and pet tier-up fixes.This update expands the late-game Auto Clicker Fleet with 5 new unlocks, while also fixing issues that could interfere with pet tier-ups and Tier 5 pet behavior.New Auto ClickersFive new Auto Clickers have been added:BuzzbeeDrop: 2,500 × 1/400Unlock Cost: 1,000,000Clicks / Minute : 120Blast-OffDrop: 1,500 × 1/5,000Unlock Cost: 7,500,000Clicks / Minute : 135ChillyDrop: 100 × 1/1,000,000Unlock Cost: 100,000,000Clicks / Minute : 150Madame OrbDrop: 100 × 1/2,500,000Unlock Cost: 250,000,000Clicks / Minute : 160The WizardDrop: 50 × 1/10,000,000Unlock Cost: 500,000,000Clicks / Minute : 165Collect their puzzle pieces, unlock them, and expand your Auto Clicker Fleet for even more automatic clicking power.Pet Tier-Up FixesThis update fixes a bug where Auto Pet Equip could prevent pet tier-ups from working correctly.Pet tier-ups should now work again as intended.Tier 5 Auto Pet Equip FixesAuto Pet Equip could also behave incorrectly for players with Tier 5 pets.This should now be fixed, making pet auto-equipping more stable for higher-tier collections. Coming Soon / In Development Dupe Uses & Fleet Puzzle ContentMore uses for duplicate puzzle pieces and duplicate pets are being explored.One idea is to add small puzzle-style activities that players can complete while their Auto Clicker Fleet keeps working in the background.These puzzles could reward rare puzzle pieces and give players another way to work toward harder Auto Clicker unlocks.Community TraderA new trader-style system is being explored.This would give players a way to trade duplicate pets for shards or other rewards.Feed the PandaA “Feed the Panda” feature is also being explored for the Community Pet.Players would be able to interact with the Community Pet by feeding it, helping boost its EXP earning rate.This would give the community another way to influence how quickly ...
Sorry for 2 hours delay... Its OUT NOW!!!Hope u like it
- I started another art competition as the players liked it last time and wanted me to repeat it. You can submit art for it to me via email to support@shugasu.com or dm me in discord at best before July 25th. Please check the rules for it in-game on the event tab. The summer event will be soon after that art competition is over. - Rewrote the help pages quite a bit and also moved everything to the ? tab so it less clustered and easier to find info. Thanks to everyone who helped with the doc for it. It is probably easier to find info and help in-game now, if there are unclear or wrong things, or something missing, please report then I can improve on it. - Added some more statistics to the statistics page. Please be aware that newly added stats do not count values you got before this update even if you got them before. - Fixed some bugs.
- Fixed mod icons sometimes showing incorrectly on the grid after importing a build - Improved mod auto-rotation and path routing accuracy - Fixed a rare save issue during the tutorial level
"Halo" from Heaven Headquarters 🪽 Angel Clicker is being featured in the 💛🤍 Nonbinary Coded Games 💜🖤 Steam Festival!! You can buy it for 25% off until Mon, July 20, 2026 1:00 PM EDT!Click below to peruse over 180 games by devs who are nonbinary, genderqueer, and outside the gender binary, along with games that have nonbinary rep! Including our beloved (?) Archangel Michael themself 💜https://store.steampowered.com/curator/46105077/sale/NonbinaryCodedGames...Additionally...Be sure to check out the Dungeon Gals x Angel Clicker PIXELATED LESBIANS BUNDLE! Dungeon Gals is a 10-hour 2D puzzle platformer where a small crisis control team has been summoned to help a civilization in the sky escape impending doom! Explore dungeons, solve puzzles, and find lots of treasure to help prepare yourself for incredible challenges! (With plenty of yuri!)We continue to keep an eye on the discussions forum, so please don't hesitate to make a bug report or request 🔎 Thank you so much for supporting the two of us in our journey to make more games for everyone!Happy clicking,Tonic & Ikiru
Boost AnchoringAll stacked equipment Magnification effects are permanently sustained and will no longer reset upon returning to base. Preserve your accumulated combat bonuses permanently.
Greetings,In this update, taking into account all the feedback provided since the demo, we focused on balancing in-game mechanics, improving the user interface experience, and fixing identified system bugs. You can find all the changes and fixes below:Gameplay and BalancingThe spawn mechanics and reward system for the Duck target have been rebalanced. The spawn frequency was adjusted according to difficulty, and the amount of earnings it provides was increased.The technical issue with Sneaklin's gold-stealing mechanic has been resolved.The issue where "Lightfoot Boots" and "Trailerblazer" upgrades conflicted and stopped working when acquired consecutively has been fixed.Fixed the issue where the "Treasure Refinement" ability provided an incorrect amount of earnings.User Interface (UI) and Experience (UX)The issue where Quest and Achievement detail panels flipped upside down by moving to incorrect coordinates when opened has been completely resolved.Alignment issues causing resources (gold, etc.) to remain outside the interface boundaries at different screen resolutions have been fixed.The colored frame notifications (active/passive) showing the purchasable status of abilities in the Ascension menu have been fixed. Purchasable and non-purchasable states can now be clearly distinguished.The design of achievement notification windows has been improved, and the related visuals have been adapted to Steam standard sizes.A sound effect was added to the purchase button, and new notification icons were integrated into the Ascension menu.The calculation error causing the spent resources not to be deducted from the balance on the Ascension screen has been fixed.Bug FixesFixed the bug where enemy collision areas (Colliders) remained active after they were neutralized.Slipping and axis distortions in the movement routes of Slime enemies have been resolved.Design errors causing map layers to overlap in the second area have been fixed.Positional gaps in map transitions and 1-pixel...
{STEAM_CLAN_IMAGE}/45803824/1d6c4166f1548c52328f1274ac99ffd27f6887f7.gif It compiles. It ships. Today. You wishlisted an idle game about coding, here's what that actually means: every keystroke writes real code. Type to earn chars, ship files, hire an AI swarm that types for you, prestige for permanent multipliers, and end up running a Machine that codes so you don't have to. What's in the Early Access build today: The full loop: TYPE → PROJECT → REVIEW → MACHINE from your first keystroke to a self-coding factory Debug real bugs, review PRs, manage your tech debt (yes, it has gameplay consequences) 6 AI agents with overclock, a skill tree with infinite nodes, 11 language specializations 100 Steam achievements, English + French, full Steam Deck support -12% launch week. The price might rise with the full release of the game. Early Access means the game is complete and balanced today, and it grows from here: weekly patches, and your feedback decides what ships next. Found a bug? Nope, that's a feature in this game, but report it anyway in the community hub. If you play it and it makes you feel something, a review helps more than you can imagine, that's what tells Steam to show the game to more people. // TODO: enjoy
The big match energy is on, and the rewards are even bigger! ⚽🏆Jump into the action with our new in-game betting offer and keep the excitement going until the final whistle. 🎯50 lucky random winning bets will receive an amazing X5 BONUS, because every football fan deserves a shot at extra glory! 💥🎉Whether you’re backing the underdogs or cheering for the favorites, this is your chance to turn the match into a bonus-worthy moment. 😎⚡So place your bets, follow the action, and let the football drama do the rest. 🙌One match. One bonus. Endless hype. 🔥⚽
Thank you.A lot of you took the time to tell us what was currently ...worthy of improvement in the game. That feedback was blunt, fair and genuinely useful. This hotfix addresses most of the issues raised in your reviews and we plan to further improve the game from here on out!What's fixedPowerupsThe maximum number of simultaneously available powerups has been increased from 4 to 8Display & UIFixed display issues on 4:3 screensImproved the league displayModifier keys (ALT, Ctrl, Shift, …) no longer accidentally focus buttonsPrestigeAdded more prestige upgrades that accelerate matches, and fixed their effect so they now work as intendedRemoved the prestige upgrades that skip leagues, they undercut the progression rather than supporting itGameplayImproved the spread of goal spawningKeep it coming We're still reading everything. If something is still broken or feels wrong, tell us: in the reviews, the discussions or the community hub. We'd rather hear it than not!Frog Hammer
1.3.36 ChangelogNew feature: customize room order.Minor bugfixes.
MISHA
80 days ago
· MOQred
Now you can try trading items with friends, share duplicates, and help each other complete missing outfit pieces.Trading may help players:trade duplicates with friendscomplete missing outfit piecesbuild collections more easilyinteract with each other more activelyThis is a pilot stageDuring this first stage, we’ll closely monitor how trading affects the game and the item economy. If we see technical issues, abuse, bot activity, or other risks, the rules and availability of trading may change. In some cases, the feature may be temporarily limited or paused.Please trade carefullyPlease always check the items before confirming a trade, and do not use third-party services or middlemen.All trades should happen through Steam tools. If an offer looks suspicious, it is better not to accept it. FeedbackIf you notice any issue with trading or suspicious activity, please message us on Discord in the bug-reports channel. Invite your friends, trade spare items, and help each other complete your favorite looks for Misha 💛
Okay... agaaiiiin another quick hotfix + a little bonus :). So, you should now not softlock yourself from purchasing a void chicken and ending with 0 cash. That's one thing. On top of that, I've added a new panel where you can check all the chickens you own. You can spot their egg value + remove them from there. It's a little QoL update, hope you'll like it. Have fun!
HotFix 1.0.127 Hello! This HotFix focuses on improving the usability of Frame Mode, along with several UI fixes and balance adjustments. Major Fixes Fixed an issue where the building guide window could block construction while Frame Mode was minimized. Fixed an issue where the game window could move outside the screen while repositioning it in Frame Mode. UI & Frame Mode Improvements Fixed an issue where the Shrine window could be dragged outside the screen. Fixed several popup windows that could be dragged outside the screen. Added a button to the submenu, allowing the Farm UI to be opened from anywhere. Improved submenu positioning so it automatically appears above or below the window depending on its location in Frame Mode. Improved notification windows so they appear near the Frame Mode window. Replaced the UI size option with a slider for more precise adjustments. Balance Changes Reduced the research costs for automation-related upgrades. Reduced the cost of recalling Slimes. Thank you for all of your bug reports and feedback! We'll continue improving the game.