Game Updates

Patch notes and dev posts · 5,760 Steam updates
MISHA
MISHA
86 days ago · MOQred

🐰 Easter Event with Limited-Time Outfits!

The Easter event is now live!New Easter-themed outfits for Misha are now available. One of them stands out in particular - it comes with a playful little companion 🐰How to get them:Open chests during the event - the new items have been added to the drop pool.Exchange duplicates.Trade on the Steam Community Market to collect the missing pieces faster.Event period:April 3, 2026 - May 4, 2026
Keep on Mining! - Worlds
Keep on Mining! - Worlds
86 days ago · EEGames

Patch #3 - QoL and bug fixes

-Added another toggle button inside the settings. This toggle will make icons appear on the skill tree upgrades. A plus icon will appear if an upgrade is affordable and a checkmark will appear if you have purchased the upgrade to max. This toggle is off by default. Having this toggle on will help those who are colorblind and find it hard to differentiate between the 3 skill tree upgrade colors, red, green and yellow. -Re did the UI for the shop inside The Market. Some players were confused about the difference between purchasing and leveling up items, and since the level up item button was a lot bigger than the purchase button, it was easy to get confused. Now both buttons are the same size and the item level text is placed to the left. -Fixed a bug that appeared after the last update. This bug would cause the highlighted gem frames to appear when you press the upgrade all button inside The Market. -Fixed a bug where if you have AUTO USE selected inside The Market, items from the On The House talent card and the Thunderglass 25% item use equip bonus would not work. You would only use the items from AUTO USE. This bug would only happen if you press the Keep on Mining button after a mining session, not if you press the Keep on Mining button in the main menus.
Hamster’s Sticker Book
Hamster’s Sticker Book
86 days ago · happy12

1.2.2 Patch Notes

1.2.2 Patch NotesHello, this is Dotori Doguldan. 📕 indicates changes that reflect user feedback.UISlightly increased scroll speed for rare, epic, and legendary borders in inventoryBug FixesFixed issue where stickers appeared grayed out in inventory when quantity reached 0 after placementFixed issue where stickers appeared not to be purchased when remaining quantity was 0 after border purchaseFixed issue where autostart option was not working - if it still doesn't work, please uncheck and recheck the autostart optionReporting bugs on Hamster's Sticker Book GOOGLE FORM would be a great help in fixing them.Thank you,— Dotori Doguldan
Starbrew Station
Starbrew Station
86 days ago · HailBytes

Starbrew Station v1.5.30 Patch Notes

Hey Station Managers! Big update incoming! We've been heads-down working through your feedback and this patch has a lot of fixes in it. Minigames Fix garden black screen, pachinko invisible balls, achievement buff timing Quality of Life Refactor code modularity: extract core abstractions and decompose large managers Modularize largest files: extract UIAnimations, UIEffects, and data files Install Rabbit Developer Console addon and register autoloads Bug Fixes Fix new game in slot 2 loading slot 1 data instead of starting fresh Fix construction buoy progress bar using lifetime credits instead of current Fix gameplay manager init failure and PauseMenu animation reference Fix Console API usage: use Array for arguments, fix NumberFormatter call Fix crash, black screen, buff overflow, invisible balls, and type error Performance Reset manager state on menu return and fix FloatingTextPool errors Fix compile errors: FloatingTextPool class_name conflict and PauseMenu animation calls Improve game engagement: pooled floating text, purchase milestones, Rush Hour countdown, credits pulse Thanks for playing Starbrew Station and for all the feedback - it genuinely shapes where this game goes next. If you run into any issues, drop a note in the discussions or leave a review. It really helps! Brew on, Commanders! - David McHale (HeartCoded) & the Lost Rabbit Digital team Discord · Steam
Kraken Cleaning
Kraken Cleaning
86 days ago · LukaWorks

Kraken Cleaning is OUT NOW!

Welcome back to our Abyss! We are proud to announce Kraken Cleaning is officially and finally available on Steam.Let’s get Kraken and start cleaning the ocean with cool new updates.What’s new?More levels (more trash…? 😉)New tools and trash refineries (Giant Clam has new neighbors)Say hello to Ocean Friends (what do they do?)Got rid of some annoying sound effects (looking at you 🧲)More improvements for gameplay convenience (no more painful clicking)EPIC final stage (ohhhhh yessss ⚡️🎸⚡️)Various language options (we plan to expand more in the future)We are celebrating our launch with 30% discount for the first 14 days! Yay😎Hope you enjoy our gameWe cannot thank every one of you enough for showing support by playing our demo and wishlisting the game. We will see you out on the ocean and under the Abyss.Also, a huge thanks to those who played the game in the first couple of hours of the launch. Yes, we had some bugs, but we were able to make quick fixes thanks to your valuable reports. We hope your future Kraken Cleaning experience would be smoother!With Abyssal Love,Luka Works🐙
Marisa!ReturnTheBook!
Marisa!ReturnTheBook!
86 days ago · 十六夜咲夜Izayoi

【Version 1.50】

----------------------------------------------------------------------------------------------------Version 1.50New Gameplay: Combat Stage Mode---------------------------------------------------------------------------------------------------- After her house was destroyed, Marisa took her remaining books and fled into an underground passage. Don’t let her get away! Alice personally ventures deep into the lair, chasing Marisa with special dolls imbued with everyone’s feelings, to defeat her once and for all!★ (After clearing part of the idle gameplay content, a wanted poster will be unlocked in front of Alice’s house. Click on the poster to play the new content.) ★ ----------------------------------------------------------------------------------------------------New Meeting Point Rewards:★ Clear Normal difficulty of the new gameplay to get an extra 5 Meeting Points.★ Clear Hard difficulty to get an extra 10 Meeting Points.★ Clear Lunatic difficulty to get an extra 22 Meeting Points.Meeting Points are used in the idle gameplay section.----------------------------------------------------------------------------------------------------Fixed a bug that could cause the clear time to display as 0.This game uses AI translation, which may contain inaccuracies.
凡人修仙传之韩老魔传奇
凡人修仙传之韩老魔传奇
86 days ago · ZhuoLin

4月3日清明节更新公告

新增:1、鸿蒙灵枢-法则符石&法则上阵开启条件:激活仙界后开启功能介绍:1.满足条件的宝具可以解锁符石镶嵌孔位,越高品质宝具的孔位越多;2.符石效果需要将镶嵌上的宝具上阵以激活,重复激活的符石技能会提升技能效果;3.玩家可以消耗经验道具对符石进行升级,获得属性强化2、鸿蒙灵枢-法则道痕&法则潜能开启条件:大五行幻世诀达到1阶功能介绍:1.宝具达到5级后可以在宝具灵启中解锁,消耗道具提升宝具的灵启阶级,可以获得战力加成2.玩家提升宝具灵启阶级可以获得潜能点,消耗潜能点可以提升各个节点的等级,激活对应的效果调整:1、调整星元商行利率计算规则,第二天的获得的利息将使用第二天的利率计算;2、天道试炼-无尽模式新增每周怪物特新,怪物每周可获得不同属性增益减益效果;3、古界副本增加鸾鸟,龙鱼,飞蛇,玄蜂,鲛人,尸鲲的灵魂掉落优化:1、优化断塔寻踪匹配逻辑;2、仙法一键佩戴逻辑优化;3、仙缘试炼奖励领取优化;4、天道试炼-无尽模式刷怪间隔优化缩短小怪波次与BOSS之间刷新间隔;5、天道试炼-无尽模式跨周结算优化,11:55分后未退出地图的玩家将强制结算退出;6、修仙中的聚灵阵在日常扫荡中可一键领取7、合服活动中的仙界至宝所需提交道具显示优化8、返场庆典中的万象灵泉增加自选up道具,选择的自选up在万象灵泉的抽中概率提升9、天律圣装增加可直接继续洗练操作10、个人信息增加天律圣装的穿戴显示11、个人信息增加属性对比,可查看自身和对方的属性高低12、广寒礼遇礼包增加打包购买,打包购买享受折扣优惠(若购买单个礼包后则无法进行打包购买)13、天律圣装中的tips套装显示优化14、天律圣装增加装备预设操作,可将当前身上穿戴的圣装保存进预设中,方便快捷更换不同的圣装套装修复:1、修复定制传闻上线传闻关闭后通关传闻会一起关闭的问题2、修复自动炼制开启时时空榜模型异常闪烁的问题3、修复天道试炼助战存活玩家死亡时判定关卡失败的问题4、修复天道试炼助战次数用完时点击下一关会留在地图里的问题5、修复兑换-神尊兑换异常刷新的问题6、修复网络波动时天道试炼结算过关时间异常的问题7、修复天律圣装强化后装备属性异常的问题8、修复大千位面副本中技能释放顺序异常的问题9、修复部分护盾效果提供的反弹伤害异常的问题10、修复了部分玩法在邀请玩家时,被邀请的玩家修仙女仆无法正常运行的问题11、修复了在始印之地玩法中,部分情况下无法自动退出战斗场景的问题
Meow Palace: Forbidden City
Meow Palace: Forbidden City
86 days ago · MISCHIEF

Spring Outing with the Palace Cats! V0.4.0 Update Notes

Hello everyone!As Qingming Festival approaches, the spring atmosphere grows warmer. In this perfect season for outdoor outings, we have released the v0.4.0 update for Meow Palace: Forbidden City.Enjoy flower viewing, spring outings, and the Qingming Festival with the palace cats amidst the spring light of the Forbidden City! Update Details: Qingming Limited-Time ContentAdded Qingming Festival-related events, introducing traditional customs such as tomb sweeping, spring outings, kite flying, and swinging. Complete related events to earn the limited collectible item \. Scene OptimizationDetailed optimizations have been made to areas such as the Meridian Gate, the Wing Tower, and the Meridian Gate Tower to enhance scene quality.Added the "Thousand Dragons Spouting Water" effect to the Hall of Supreme Harmony, which triggers on rainy days, adding a unique touch to the scenery. Bug FixesFixed an issue where skill levels were displayed incorrectly after reaching max level.Fixed an issue where save data could become corrupted due to an abnormal PC shutdown. New ScenesAdded two new scenes: Wenhua Gate and Wenyuan Pavilion. These scenes change with the seasons, automatically switching at the beginning of spring, summer, autumn, and winter.The crabapple forest in front of Wenhua Gate comes into bloom in April, with the flowers blossoming as promised. New Events and CatsAdded events related to Wenhua Gate and Wenyuan Pavilion.You will meet Changtui'er at Wenhua Gate, and Tutu at Wenyuan Pavilion.New SkillsIdle Skills: \, \Crafting Skills: \, \Other AdditionsAdded new fishing spots and updated fish species.Added 62 new collectibles for you to discover.
Slime Must Grow
Slime Must Grow
86 days ago · Dandy Jordan

Slime Must Grow - Version 1.1 Update

Version 1.1 is here!Added around 50 perks to the skill treeFleshed out the passive Ooze Mine scalingLowered the price of the gameReset the leaderboardRemoved bugged achievements (Will add more in 1.2)Fixed a trove of bugsEDIT: - hotfixed a save bug that overwrote huge portions of the player's save data 30 minutes after releasing 1.1If you have any feedback, let me know below are even better, come join the discord here - https://discord.gg/ZUKk43Nqbg
Sit-Back Attack
Sit-Back Attack
86 days ago · Stapleton

PATCH v0.934 IS HERE!

This patch does not contain too much new content, but is mainly focusing on QOL changes.With level cap 700 just around the corner, we're trying to tidy everything up and make way for some explosive battles.Patch Notes below:New:Battle Fatigue shown in battle now. It starts after 500 actions have taken place and slowly increases ALL damage dealt with each action afterwards.Actual Thorns damage now shown in the Advanced Stat.Advanced Stat - Debase: The chance a character has for debuff and dispel effects to land.Changes:Hotkey G now closes the GlossaryDispel mechanics now follow the stat Debase and can be resisted just like Debuffs.Separated Limit Break quest from the rest of the activities in the Quest Log to make it clearer.Made some changes to the Conditions menu for Utility skills. Nothing substantial yet, just made it more clear and ready for updates.Added more information in the Glossary.Advanced Stats page for characters has been expanded to 3 pages now. There will be some empty space until it eventually gets filled in with more stats that can show the characters properties easier!Display tooltips for passive skills and equipment have been redone.Fixed:Harmonious was not working correctly with Enhancement bonuses from things like Engineer passive.Undying Boss Power Proc Chance not showing for the playerFixed a couple of Armor Enhancements not functioning properly such as the Earth Armor applying the wrong status effect.Updated Flurry Bands description.Boss Rush menu sometimes closing when difficulty slider was being changed.Fixed no Mystic glow in GlossaryFixed Overgrowth showing the wrong skill when going from Tree Form in GlossaryReactionary Armor skill wasn't functioning properly.Martyr Lifeforce was interacting with Spend TP effects. This has been fixed. As you spend Life and not TP to use skills.What's Next?v0.940 with an Increased Level Cap to 700This will bring - Level cap increased to 7002 New Mystic BossesTower Level cap increased to 899Empowered Base ...
Kraken Cleaning
Kraken Cleaning
86 days ago · LukaWorks

Update notes for Apr 3

Dear players, We just launched earlier today and found some bugs. But thanks to all the players reporting the following bugs, we were able to fix them. Bicycle not picking up Flying fish unable to unlock Magnet unable to unlock Keep Kraken! With Abyssal Love, Luka Works
Hail the Devourer
Hail the Devourer
86 days ago · Anchorhead Games

Update Notes for Version 1.3.0

Attention, fellow cultists. The Devourer has heard your devotions, and your fingers will be spared. After a fun first week and a half since releasing the game, we've had the chance to gather feedback and take in both positive and negative reviews. The fun part about game dev is that you never stop learning, especially when players get a chance to play your game for the first time. We've been patching a few things here and there, but this update marks a bigger change to how the main attacks work in the game. In the previous version, you had to click and hold on a building to get the full attack damage and proc some of the relics and effects in the game. You could also at any time do a partial click to receive a small but upgradeable portion of the click damage amount. The partial click was always meant to be an alternative to the main click-and-hold functionality. We saw that some players were stressing because they thought the partial click mode was the primary mode and the game required a breakneck pace. We also realized that the click-and-hold mode, while more powerful, especially when you max out the speed halfway through, wasn't providing a fun alternative. In fact, it could be more stressful having to click correctly on the building and hold it there. So we've made a big adjustment to that control scheme. By default, you can now just hover over a building to charge up an attack — no click and hold required. If you hover off the building midway, it takes the damage at the level it charged to. You can still click on the building at any time to perform a "Quick Strike," our new name for the partial click. These Quick Strike clicks have their own percentage of total damage and can be upgraded just like before. We did not remove the old click-and-hold mechanic entirely. If you preferred it the old way, you can still enable it in the start screen settings menu. After playtesting this hover-to-attack mode for a few days, we feel the game experience has improved dramat...
Ribbit Ranch
Ribbit Ranch
86 days ago · bangusgames

Ribbit Ranch 1.2.257.0 Update

Added 1 new backgroundAdded 1 new milestoneAdded use max amount of growth potions on frogs in a single tank, located in the tank menuAdded new locale system, the default is now English for all usersImproved breeding visualiser to display more informationFixed locale preferences not being savedThanks everyone :)- Jackhttps://discord.com/invite/xXdbrQJdrk
Valehona Tap!
Valehona Tap!
86 days ago · gamesnottoast

Patch V1.3

>fixed platinum not awarding for some people >balance changes to the weapon autoclickers price increases... it no longer takes hours >added a catch up achievement catcher for prestige levels and upgrades
Streaming Race
Streaming Race
86 days ago · mirandaddiego

Small Update

Bug Fix Game doesn't load correctly when the player doesn't set their popularity All artists with the Easy Money Records label in the editor Bots with incorrect photos on the charts Player age displaying incorrectly (birth date always defaulting to 01/01/2000) Certificates page and StreamOnTrack with different SPS for the same album/song Small Changes Increased lifecycle of big hits on streaming platforms Decreased number of soundtrack invitations Song/album promotions on social media now have a limited impact to prevent flooding Store item prices now make more sense (lower prices will attract more public interest, and prices that are too high may cause sales to drop) Adjusts on TicTac formula Tour Promotion added on Social Media Small adjusts on the game UI
Profit Sea Incremental
Profit Sea Incremental
87 days ago · hellomonkeycube

Hotfix Update v1.0.2

Update: Balancing & Navigation FixesThanks to everyone who has picked up the game, shared feedback, and left a review! We really appreciate your support in helping us grow. Here is what's new in v1.0.2:Early Game Balance: Adjusted the prices of several early-game nodes to better reflect the relaxing nature of the game and reduce unnecessary grinding.Zoom Fix: Fixed a minor issue where certain zoom levels would prevent players from clicking or buying nodes.If you're enjoying your time with the game, please consider leaving a review. It really helps us out and makes it easier for others to find the game!Thanks again for all the support!
Find Matt's Cats
Find Matt's Cats
87 days ago · Kupo Games

Version 1.1.2

Version 1.1.1 broke some achievements for 100% completion. This 1.1.2 update fixes those achievements. If you encountered this issue, you may need to reset one level and complete it again. (level 1 would be best) Sorry for the inconvenience.
Mining Wizards
Mining Wizards
87 days ago · TMA

Patch Notes - Ver. 1.0.1.1

Hello wizards,First of all, thank you for playing Mining Wizards!Balance UpdateIncreased overall game speedReduced max level XP requirement (30,000,000 → 10,000,000)Fixed several minor bugsNoticePlease restart Steam if the update does not apply automatically (v1.0.1.1)You can check your version at the bottom-right of the lobby This update addresses most of the feedback from Wizards. I hope this makes your journey as a Wizard more enjoyable.
Fun Park Simulator
Fun Park Simulator
87 days ago · Fero

Fun Park Simulator: Prologue is coming very soon!

We are excited to share that Fun Park Simulator: Prologue will be launching very soon on Steam.This prologue version will give you the chance to step into the park, explore the atmosphere, and experience the beginning of your journey to rebuild and manage your very own fun park. We have been working hard to make this first version enjoyable, immersive, and a strong introduction to the full game.Your support, feedback, and interest mean a lot and help shape the future of Fun Park Simulator. We cannot wait for you to experience the prologue and see what is waiting for you in the park.Thank you for being here and supporting the project.Short announcement: Fun Park Simulator: Prologue is coming to Steam very soon. Stay tuned!Note: There will be no further updates for the demo version from this point forward, as our focus is now fully on the prologue.
Gaia
Gaia
87 days ago · Cyrogem

v1.10.1 Update

Changed auto purchase to prioritize upgrades over more counters. Changed order of auto purchase to be SuperSexual Upgrades > SuperSexual Counters > Sexual Upgrades > Sexual Counters > Asexual Upgrades > Asexual Counters > Spontaneous Upgrades > Spontaneous Counters
Cell to Singularity - Evolution Never Ends

Mesozoic Valley Dino Egg Hunt

Hi Universe Architects,Spring has arrived in the Mesozoic Valley, but sneaky Raptors have stolen all the dinosaur eggs. Join this exclusive event in the brand new Easter Dino Egg Hunt, running from April 3 - 13 at 12:00 AM ET.Explore through every rock and crevice in the Valley for 50 hidden eggsFind them all to unlock a new achievement and 5 Darwinium cubesAlso, the victorious sea bunny is here! Check it out in the Mollusk tree, alongside its other Nudibranch friend.Other Additions:FIXED: Offline earnings for Observable Universe in the BeyondOther minor fixesThis limited-time event won’t last long, similar to the Cryptids Halloween Explore Event. Complete it before April 13.Stay Cellular,The Cells Team
Mosaic of the Strange
Mosaic of the Strange
87 days ago · Divide The Plunder

Update 1.1.03313

What's NewThis major update implements some of the most-requested fixes for the game: Newly-sourced, professional translations for all cutscenes, for the case board and parts of the UI. Added full gamepad support throughout the game, including the settings menu and map screen. Various gamepad control improvements including the ability to smoothly zoom in and out by holding down the bumpers. Fixed the inverted cryptic 0 symbol in certain puzzles.2025: Mosaic Retrospective In case you missed it, 2025: Mosaic Retrospective is here! This completely free entry in the mosaic series features a pixel art collage of 2025's biggest news stories. The game is FREE, but please consider the Supporter Pack where all proceeds go to @UNICEF. Play Now
Unfair Flips
Unfair Flips
87 days ago · HEATHER FLOWERS

THE FLIPS ARE UNFAIR AGAIN.

TAILS. HEADS. TAILS. TAILS. TAILS. TAILS.Yesterday, due to an error in judgement, we pushed out an update that made the flips fair. A lot of you hated that! Specifically the terms "miserable" and "psychological torture" were used to describe the experience. I am listening, and I am learning, and I have made the flips unfair again.If y'all would like to continue playing the April Fools update, including the saved progress you made in that version of the game, you can use the beta code ultimategamer to retain access to the update forever! For everyone else, your game has been brought back to normal, including whatever normal save file you were playing with before the game was covered in gamer slime.Thank you all for playing the April Fools update! Back to the normal coin flip mines with you!Good luck, Heather FlowersTAILS. HEADS. TAILS. TAILS. TAILS. TAILS.
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