Game Updates

Patch notes and dev posts · 7,892 Steam updates
Bloobs Adventure Idle
Bloobs Adventure Idle
93 days ago · Bloobs_Dev

Version 1.1.0.0 — BeastMastery Milestone Rework & QoL

Updates Equipment Sets Added right-click combat style markers to Equipment Set 1, 2, and 3. Available markers: Melee Range Magic Once selected, the Equipment Set button will show the matching combat style icon instead of the normal text. This makes it easier to see what each set is used for at a glance. A Reset option has also been added, allowing the combat style marker to be cleared and returned to the normal set text. Combat style markers are saved and will remain after closing and reloading the game. Cooking Added burn information to the Cooking skill guide. Updated Cooking statistics to show: Prestige Bonus: Immune to Burning Tooltip Updates Equipment UI tooltips have been repositioned. The Lock, Auto Eat, and Auto Potion tooltips now appear closer to the Equipment UI instead of in the bottom-left corner of the screen. Tooltips that appear in the bottom-left corner now resize based on the amount of text shown. World object tooltips, such as the Well tooltip, have also been improved so the tooltip box resizes more cleanly. Added a tooltip to the Auto BeastMastery upgrade to better explain what it does. BeastMastery Changes Added a new BeastMastery Globe shortcut. You can now right-click the BeastMastery Globe to quickly assign your current BeastMastery target as a kill challenge. This is not locked behind any upgrades and has been added as a quality-of-life feature. Left-clicking the BeastMastery Globe will still teleport you to Beastmaster Darko. If you already have a kill challenge assigned, you will be prompted before replacing it. Confirming will cancel the first kill challenge in your tracker and replace it with your current BeastMastery target. BeastMastery task rewards now scale based on how many times the task was extended. Standard tasks award normal points. First extensions award 2x points. Second extensions award 3x points. Improved BM Globe Task Tooltip to state the weakness off the target just like the enemy tooltips. BeastMastery Milestone Rework B...
Desktop Detective
Desktop Detective
93 days ago · Conradical Games

New Demo Update + Mac Support!

Hi everyone!It's been a week since Steam Next Fest, and I'm so happy to see you all enjoying Desktop Detective! We've been working hard on taking all of your feedback into account and finishing the full game, and I'm happy to announce that we've just released a new update! Below you'll find the main changes and additions:Added Mac support.Added the Compendium in the Expandable submenu. You're now able to check the details of all loot in the demo!The Window Transparency setting now goes all the way down to 0%.Improved collisions with the loot drops so that the detective doesn't get stuck on the edges of the map when near one.Adjusted the game UI for future content in the full game.I hope you've all been enjoying the game, and can't wait to share more information about the full game soon! Your demo save file will carry on to the full game, so you can go ham without anything to worry 😎Also, if you're enjoying the game, I would REALLY appreciate it if you reviewed it. It's the best thing you can do to support the game if you're enjoying it!Thanks again for playing, and I hope you keep on enjoying the game!- Conrad, Lead Developer
Idle Xanxia
Idle Xanxia
93 days ago · Cezae

Hotfix

Reincarnation / Rebirth Stability Fixed root Dao progression and inherited Dao state being lost or mis-repaired after reincarnation/rebirth. Fixed Plane travel unlocks, Void Pavilion, Spatial Ring, Plane 2, and Plane 3 access not staying unlocked correctly after rebirth within a reincarnation cycle. Dao Tree / Dao Combat Fixes Fixed Dao root assignment cleanup so temporary root-granted Daos do not leave stale/free T5 Dao states. Fixed Dao selection scenes when all Daos are already owned. Fixed Storm Dao Roar not working properly when taken as a Dao root. Fixed Eye of the Storm building damage while paused/off-screen. Combat / Channeling Fixed Godspeed/channeled abilities so pause/off-screen freezes the channel timer and wave/floor transitions do not restart the channel. Fixed several defensive Dao edge cases, including shield/prevention interactions with follow-up damage. Poison / DoT Reliability Fixed Rotting Miasma + Venom Fang + Withering Blight damage alignment so tooltip DPS, floating damage, and actual tick damage match. Cosmetics / Purchased Unlocks Fixed Secret Realm cosmetics like Frost Robes and Xuanwu pet being lost across reincarnation. Fixed Void Pavilion cosmetic artefacts such as Floating Sword/Tiger Claws being restorable/preserved from durable purchase data. Fixed Void Pavilion cosmetic purchase state so owned cosmetics remain available after reincarnation. Aspects / Stats Fixed Mountain Ape so armor penetration stat increases visibly and correctly. Fixed Secret Realm stat preview/combat derived stats so floor bonuses like flat armor and attack speed no longer appear to reset, reduce, or behave erratically.
Idle Knight
Idle Knight
93 days ago · Probably

Idle Knight - Update v1.0.8

Fixes Fixed a crash related to controller input.Fixed a memory leak that could cause crashes during long play sessions.ImprovementsToggling controller support in Settings now applies instantly.Dungeon menu now automatically opens on the dungeon matching the player's level on game start.Achievements Mystery Cave Conqueror - Complete the Mystery Cave Catacomb Explorer - Complete the Abandoned Catacombs -Forest Liberator - Complete the Cursed Forest
Catio Simulator
Catio Simulator
93 days ago · lukefischingergames

Pre-Launch Demo Update!

Demo version 1.1.0 is now available!This version of the demo matches up with the full version to be released on July 24, 2026, and all progress will be carried over automatically once the full game releases.Compatibility with the Previous Demo VersionFor those who have played the original demo (v.1.0.5 or earlier - released in November 2025), your save file will automatically be imported into the new version of the demo, and you will be notified of this the first time you open the new demo. If you jump straight into the full version after it releases without opening the updated demo, your save will instead be imported the first time you open the full game.You may notice some changes to which items and upgrades are available due to balancing adjustments.If you would like to continue playing your original save file in the previous version of the demo, you can switch to the branch "original_demo_v1_0_5" to pick up exactly where you left off (note: playing on this branch will not affect your save on the default branch, and vice versa).Hope you enjoy!Luke
Gridwalker
Gridwalker
93 days ago · Crawlcks

[Gridwalker] Patch Note #1

Dear Travelers!Several bugs and issues have now been fixed and optimized.Here are the patch notes:GameSave System — The game now automatically saves when players collect items and complete levels.WorldBlock Collectibles — Fixed an issue where collected blocks would reappear after restarting the game.Yellow Box — Fixed a bug where players could not jump onto the box after pushing it into puzzle areas.Music — Fixed an issue where environmental sound effects did not lower in volume when reducing background music volume.PuzzlesFish Area — Fixed a softlock issue occurring before Fish Area #5.Fish Area — Improved terrain layout for levels #4 and #5, both inside and outside the levels.Coast Area — Fixed an issue in the final Coast Area level where incorrectly placed purple pillars made the level impossible to complete.UITutorial Interface — Tutorial pop-ups will no longer appear again after being completed once.Settings Menu — Changed the exit button background color from transparent to red.P.S. The achievement system and further optimizations are still in progress…
Plink by Pokerist
Plink by Pokerist
93 days ago · ichkg

World Cup Round of 32 brings double betting action

The 𝐖𝐨𝐫𝐥𝐝 𝐂𝐮𝐩 𝐑𝐨𝐮𝐧𝐝 𝐨𝐟 𝟑𝟐 is heating up, and today we’re celebrating it with two exciting betting offers for sports fans.First up is 🇪🇸 Spain vs 🇦🇹 Austria, a clash that promises plenty of intensity and big moments. Then comes 🇺🇸 USA vs 🇧🇦 Bosnia and Herzegovina, another matchup that brings even more excitement to the bracket. For both matches, 50 lucky random winning bets will receive an 𝐗𝟓 𝐁𝐎𝐍𝐔𝐒 on their wins. That means every successful pick could turn into an even bigger reward 🤑It’s the perfect time to follow the action, back your favorites, and enjoy the knockout stage drama.Jump in, make your picks, and see where the round of 32 takes you!
My Fire Is Bigger Than Yours
My Fire Is Bigger Than Yours
93 days ago · PunchPancake

7,000 Wishlists & Launch Date & Languages!

The game just crossed 7,000 wishlists!Thank you to everyone who has played the demo, left feedback in the discussions, written a review, or shared the game with others. I’m genuinely grateful to have so many of you along for the journey! I’m also happy to announce that the game will launch on August 31, 2026 and is planned to support the following languages:EnglishFrenchGermanSpanish - SpainPortuguese - BrazilSimplified ChineseRussianI do plan to add more languages in future updates, but for launch I want to keep the list focused so every supported language can be properly implemented and tested. If you'd like to help with translation or language feedback, you're very welcome to drop by the discord!Thank you again for all the support. It means a lot!
Master Healer Kale with useless party

3 More days to go!

Are you ready?!3 more days until Kale's quest begins!I have uploaded the latest game version, tested it again and again to make sure everything goes well.All I have to do now is press the "Release App" button...See you on 3rd July, 11:00 AM GMT+7ᕙ(⇀‸↼‶)ᕗ===============================================================================In case you missed what's new in v1.5, here's the changelog again.- "Joystick Mode" will now hide the Mouse Pointer. Click anywhere with the mouse to disable "Joystick Mode".- With skill node "Reset Point", you can now reset a single node by right-clicking or pressing Cancel on gamepad. (It will also reset all nodes that are connected to it)- Added "Windowed Mode" to Options with several resolution options- Fixed Achievement that heals Grandpa Bagel at 10% health- Fixed "Overheal" -> now it properly refunds mana when casting Party Heal at full mana.- Fixed spell charging that keeps looping after battle- Nightmare Mode can now be unlocked by either defeating the final boss or unlocking the required nodes- Demon King is more threatening, as it should be!- Nightmare Mode wasn't properly made before. So now, I adjusted it so it's MORE challenging! - Dungeon Effects now properly adjust to difficulty. - Base Difficulty increases as the dungeon progresses (instead of previously being all x30). - All Bosses in Nightmare Mode have different behaviour.- Bow Mastery and Staff Mastery now show the bonus damage- Instant Heal mana cost is now 15- Doubled skill "Coin Drop" numbers- Added 31 new skill nodes to Tavern (was 222) Do we need more skills? No... But it's fun to have more, right?
WindStop Strategy
WindStop Strategy
93 days ago · Feuxon Games

Sandbox Mode is Nearly Complete! You can now join the test!

Greetings, Hero! It has been quite a while since the release of the last free DLC for Windstop Strategy! During this time, we have been fully focused on developing the Sandbox Mode. Due to the addition of significantly more content than originally planned, the release date has been pushed back slightly. We sincerely apologize for the delay!The development of Sandbox Mode is nearly complete, and we have already conducted internal testing for a week. To recive your feedback and ensure stability upon release, we have decided to invite more players to join the testing phase!How to Join the Sandbox Beta?RightClick game in your Library, select Property -> Betas, and Enter the access code : sandboxbeta123 Sandbox Mode Content Overview12 Sects Available:​ Choose from 12 unique sects.Difficulty System Overhaul:​ Brand-new custom difficulty options with adjustable parameters. All values can now be fine-tuned freely.Landmark System:​ Construct landmarks on tiles to unlock special functions and buffs.Random Event System:​ Various random events will trigger periodically throughout the game.Enhanced Sect AI:​ Improved AI behavior patterns.New Difficulty SystemThe difficulty system has been split into modular configurable options, with distinct settings available for Sandbox Mode and Story Mode respectively. A dedicated difficulty settings entry has been added to the system menu, allowing players to adjust all specific custom difficulty parameters freely mid-game.Simple Sect ManagementIn Sandbox Mode, each sect gains unique offensive and defensive buildings exclusive to its faction. Sandbox Mode features a streamlined economic building system; players may construct structures that boost revenue and facilitate character recruitment. Players can build Inns in Sandbox Mode to recruit generic minion characters. Recruited units incur upkeep costs, which can be disabled via difficulty settings. Sandbox Mode removes exclusive story events for story characters, yet players may still upgra...
Slime Tempest
Slime Tempest
93 days ago · mes6231

[Slime Commotion 1.2.0 Patch Notes] New Stage Update

New Stages and 2 New Monsters Added!!A new stage has been unlocked after the Rainbow Slime. As a new dimension opens, a new skill tree has also been added.In addition, 2 new monsters have been added to fit the new dimension, along with new bosses to match the theme.\\Fixed an issue where settings were not applied when the game was force-closed after applying them.\With the opening of the new stages, the overall stats of the existing skill trees have been adjusted.Decreased the values for Critical Hit Rate and Range Increase in the skill tree.Increased the Attack Power value when upgrading Special Weapons.\Added 2 new stagesAdded a new dimension skill treeAdded 2 new monstersAdded 2 new bosses
Pay 2 Win: The World is Mine
Pay 2 Win: The World is Mine
94 days ago · Patriots Division

PAY 2 WIN - Patch 1.1

Hello bosses!Firstly, a round of applause and heartfelt THANKS to all of our lovely reviewers - your positive comments on the game motivates us to do even better for you! Now to business!We're pleased to announce Patch 1.1 is now LIVE! This patch is mostly a QoL, bugfixing, and usability patch that addresses most of the common concerns, a few exploits, and adds new tutorial and onboarding for players to make playing the game easier for newcomers. Critically, we have now enabled streaming saving for the game - with this feature, you no longer need to close your game manually in order to trigger a save routine. Saving takes place automatically as you play the game, and you can safely leave your computer on AFK - you'll be able to keep your progress, even if you close your computer, alt F4 randomly, or Annie summons a meteor to your local power grid. Try it out and let us know!BALANCERemoved bottom links on the fancy couch, as people were hilariously too focused on connecting that and not using its actual influence abilitySummon Skeletons cost reduced to 20 mana from 25Power card roll chance increasedCoin Rains from Loaded Dice are now capped at every 45sVISUALReport Card has various fixes for more clarityUpdated Lucky and Unlucky buff/debuffs from the Coin FlipperMotivational Poster now has a better static iconFixed city not updating to day time on UWS displaysAnnie's comets should no longer bomb the cityPLANETARIUMRemoved Timeturner talentReplaced Great Expansion talent with the removed Timeturner talent. Musical chairs!Early Pack unlocks are now more centrally situated for smoother onboardingFixed planetarium animationsAdd new talent - ClickaclysmCLICKACLYSMYour Computer now Generates an additional 0.4 CPS on tap.Gambler's Blessing talent has been replaced with Vault MasterVAULT MASTERYour Bank Vaults gain an additional 500 Base IncrementAdded new talent - Annie's Secret WisdomANNIE'S SECRET WISDOMIncrease your Max Spellpower by 1.Reduced Aura Mastery (1) to 3 Star ...
Legends of Wasteland
Legends of Wasteland
94 days ago · 清友工作室

v.1.2.6 Update Log

1.Added an advanced loot filter. Drops can now be filtered by item type, quality, tier, and affixes. Improved the loot filter UI and usability. 2.Improved class reset. Resetting class advancement now resets the second advancement first while keeping the first advancement.
Professor Simulator
Professor Simulator
94 days ago · Mai

Update Notice v1.1.16

v1.1.16 Update Notes Added auto recruitment and auto graduation features. Added two new special admission student characters. Adjusted the chance of students entering romantic relationships after using the matchmaking feature. Fixed an issue where traits would disappear after recalling graduated Master's students to pursue a PhD. Thank you for your support and feedback. We will continue improving the game experience.
DungeonSweeper
DungeonSweeper
94 days ago · Nava

v1.91

Challenges Rebalanced Oops All Slimes! to make it easier. Rebalanced Oops All Demons! to make it easier. Bugfixes Fixed rare exception when generating a random board. Fixed some clients from getting the wrong challenge boards.
ARC Aquarium
ARC Aquarium
94 days ago · perverance

UI Overhaul & Smoother Fish Swimming

This update gives the game a cleaner, more modern look and improves how your fish move. User Interface - Redesigned the entire UI with a refreshed color palette and consistent, modern styling. - New compact info panel (level, money, EXP, tank capacity) that takes up less space and is easier to read. - Reworked the fish detail panel: action buttons now stack neatly with no empty gaps. - Cleaned up the Store, Settings, and How to Play menus for a more professional feel. - Bottom menu buttons now use clear text labels instead of icons (fully localized). - Fixed the language dropdown so the options are now clearly readable. Gameplay - Replaced the old jittery fish animation with a smooth, natural swimming motion. Fish now gently glide and tilt as they swim up and down. Thanks for playing!
3D Printer Manager
3D Printer Manager
94 days ago · TMP69

Update #10 Linux!

Hey! it's been a while.. Too long even..Just to let you guys know there's now a Linux native build! Bad news - you're going to have to test it for me :3 I've tested on Debian and Steam Deck and it works (for me); unfortunately that doesn't mean it will work for everyone, so let me know if any issues. Native Linux SupportThe game should now run natively on Linux - Debian, Arch, SteamOS, and more?Coming from the Proton version? Your saves should.. carry over automatically (let me know if this isn't the case and I'll tell you where to find them and how to migrate them)Under the HoodUpdated to the latest engine and dependencies for better stability.Security updates across the board.Improved launch reliability on a wider range of hardware/drivers.Extra improvementsTurned on a native resolution setting for steam decks when docked.. So in theory it'll support your big screens.
Slots & Diapers
Slots & Diapers
94 days ago · PoopChief-mon

🎉💩 25,000+ COPIES SOLD, VOTE WINNER, & A HUGE SURPRISE ANNOUNCEMENT! 💩🎰

Hello Diapers Club Members!!!We are sitting here at our desks completely speechless. Holy crap. (Literally.)Before we get into the election results, we have a monumental, life-changing milestone to share with you all: Slots & Diapers has officially sold over 25,000 copies!!! 🤯For a two-person indie studio launching our very first debut game, seeing twenty-five thousand of you willingly walk onto our sticky casino floor is mind-boggling. We cannot thank you enough for the love, the hilariously detailed Steam reviews, the chaotic live streams, and for spreading the word about our little passion project. You have changed our lives, and we are so incredibly grateful.🗳️ The Community Vote Results!Now, let's talk about the future of the poop-empire. Our official community vote has wrapped up, and a massive number of you cast your ballots. The competition was fierce, but we have a clear winner!Here is how the final numbers shook out:🥇 1st Place (The Winner): Scratch-Off Tickets – 743 votes🥈 2nd Place: Endgame Challenges – 608 votes🥉 3rd Place: Endless RAM Multiplier – 506 votes Thank you to all 1857 of you that voted!!! 🎟️ What Happens Next? (Target: August!)We are tracking well and aiming to release this feature this coming August! We'll keep you posted as we get closer to the final drop.For those of you who voted for Endgame Challenges or the Endless RAM Multiplier, don't despair! Both options put up an incredible fight and clearly have a lot of demand, so we are keeping them safely locked in our back pockets for future updates down the pipeline.📱 Oh, And One More Thing... WE'RE GOING MOBILE!Yep, you read that right. Since getting Steam Deck verified, we realized that Slots & Diapers is the absolute perfect game to play on the go. So, we are incredibly excited to announce that we are officially working on a mobile port! Soon, you'll be able to manage your degenerate gambling empire anytime, anywhere, and let's be honest, clicker games were practically invented to be play...
Microcivilization
Microcivilization
94 days ago · Ondrej Homola

Time for Localizations

Hi,I hope you all are having a nice summer despite the warm weather.In today's update I'd like to focus on plans. I avoided looking past Adventure mode for quite some time but version 1.1 is now relatively stable and so I can turn my gaze to the future.What comes nextBy adding adventure mode I have finished that part of my backlog labelled 'big features'. Now it finally comes to doing all the various tweaks, optimizations and improvements. For that reason, game updates will no longer be focused on one major topic but instead will contain various chunks and bits.Smaller Irregular updatesThis means a little dilemma for me. Whether to release a small update every say two months, doing all the associated testing myself, OR glue one or two such updates together, release every 3-4 months and run a two-week BETA test beforehand as was my approach until now. This is something that I will have to decide but expect that updates may be coming in different sizes and frequency than before (now that the game is moving into it's more mature stage).A little holidayBecause I have been 100% on the game for versions 1.0 AND 1.1 without a break between I decided to take the rest of summer off and spend more it with my family. I will still be doing bugfixes and normal support but won't work on any new features. I'll resume feature building from September.Updates in 4-8 weeksSame as the version updates, I think it will be more practical for me to compress our monthly Monday updates to a longer and more flexible range. I won't always have a presentable piece of the game each 4 weeks so this will give me a little more breathing room. I would still do at least one worthy update each 2 months where I can actually SHOW SOMETHING not just promise it.There is a long list of extensions and descoped ideas and I want to make sure they come in a properly designed and tested bundles instead of throwing them in randomly one by one.LocalizationOne VERY BIG feature I plan to look into next is localizat...
Profit Sea Incremental
Profit Sea Incremental
94 days ago · Jester Rat Games

New Game Mode - Update v1.1

A massive thank you for all the incredible support and feedback! We’ve been reading every review, and your suggestions directly shaped this update. Many of you asked for better options when choosing abilities and planning builds, so we built a brand-new way to play for v1.1!Brand New Game Mode: Take control of your run! This new mode lets you choose your own path and carefully strategize your build with more control over your ability choices.The Shark: A dangerous new fish has been added to this new game mode. Are you ready to reel it in?Reworked Nodes Info UI: We have completely overhauled the popup UI for nodes. It now displays much clearer, granular details about exactly what each upgrade effect does before you select it.Steam Summer Sale: 25% Off!If you haven't dived in yet, or have a friend who's been waiting to, now is the perfect time. The game is officially part of the Steam Summer Sale with a 25% discount!If you're enjoying your time with Profit Sea Incremental, please consider leaving a review. It really helps us out and makes it easier for others to find the game!Thank you all for helping us make the game better with every update. Good luck out there, and let us know what you think of the new mode!Wishlist & Play Our Next Project!On another note, we’re thrilled to give you a glimpse into what we’re working on next! You can now play the free demo for our upcoming game, Monster Hatcher!Thanks again for all the support!
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