Game Updates

Patch notes and dev posts · 12,607 Steam updates
Bills Must Be Paid
Bills Must Be Paid
117 days ago · Rike Games

Release date & Price - Bills Must Be Paid launches July 29

Hey guys,first of all, a huge thanks to everyone, for your support, feedback, wishlists, and just playing our game :))We're happy to officially announce that Bills Must Be Paid launches on July 29, 2026.PriceThe price will be $6.99,(with regional adjustments) and a 30% launch discount making it available for under $5 in the first weeks.What will be different compared to the demo: (little spoiler alert) Most of the features are still under development, the list is not conclusive Prestige system. Failing to pay a bill will cause bankruptcy. You will earn points for each bill you paid based on the bills index. (So eg. first bill gives 1 point, 5th bill gives 5 points). These points can then be spent on rings and bracelets for your hand giving you upgrades and unique perksThe collectors cut will not be fully gone but available in a different context... ;) New shop with gadgets for your desk to help you smash more, get more, and hopefully avoid bankruptcyMore piggy types, more perks, more hammers, and an actual endingMore mechanics to bet your money, risk everything, and either help you to escape or drive you into bankruptcy... The last month have been quite exciting and wild for us, we're grateful for everything and are super excited to release the full game so you can play it! Join our Discord for feature request or if you just want to say hi :)) Best,Roxy & Mike Rike Games
Tiny Terraces
Tiny Terraces
117 days ago · VuVuu Inc.

Patch v0.93.987.10976

Hello there, fellow Tiny Terrace enjoyers! 🌿🌱🌞 Here's some more fixes and adjustments, some new plants and products to make. This update also has the new forest generation for new saves, so yeah you can look at that, I think it looks better than the previous version. generation is now seeded, but currently random seeds are created at the start of a new save, but when i make further adjustments you'll be able to type in whatever seeds you want. (as of v0.93.987.10976) 🔨Here are some things that I have added/fixed/changed.Conceded the right half the flag to The Spiffing Brit. ☕Added New Forest Generation (only active for new farms, remains the legacy gen for already existing saves.) \Added some more plants \Added some new craft able productsAdded a retire button in case a fella is no longer wanted\.Added a thing that allows interruption of some types of "Tasks" when something more important pops up.Changed the way beehives work to ideally make honey output match surrounding plant type percentages correctly.Fixed issue where first load was faster than the next load.Fixed some weird visuals when finishing a progress goalAdjusted cloud spawningFixed an issue with the inventoryAdjusted the way resolution changes happen(possibly fixing some instant crashes)Added launch options to force DirectX 11 or 12(default option should pick whichever one you have)Fixed the Move and Resize cursors not appearing when adjusting the windowed mode(sometimes if flickers when dragging fast)Capped fella costRemoved OS Fullscreen key commands, replaced with F11 or Alt + Enter(which is ideally the keys already used but not the swap is handled by the game for consistency.)Fellas now stop fishing when picked up, instead of freaking out.Made the Nighttime brighter, and a little more blueFixed Beehive upgrades not being auto-unlocked upon load due to my recent changes to loadingFixed some stuff that would cause fellas to give up.Fixed some visual issues with the tile highlighterFixed QE seed select...
挂机神话
挂机神话
117 days ago · 狮子

作品集《挂机猫猫传》新品节版

本周更新(新品节前)总汇🐱🐱🐱——— 20260615.0 ——— 🦁🦁🦁⚙ 调整首领数值,稍微降低首领战难度(等版本稳定过后狮子会增加首领战的奖励的喵)🐱🐱🐱——— 20260614.0 ——— 🦁🦁🦁🎮更新战斗单位查看功能,现在将鼠标悬停在战场上的猫猫上时能查看简要属性了🎮循环任务现在能一键提交了,真正的懒猫福音的喵🔧调整前期招募猫猫时使用的声望数额🐱🐱🐱——— 20260613.0 ——— 🦁🦁🦁🎮微调数值,继续优化前期战斗体验🔧优化出击界面,减缓后期打开界面时可能出现的顿卡现象🔧修正购买市场宝具后可能会导致此宝具或装备角色出现错误的BUG🐱🐱🐱——— 20260613.0 ——— 🦁🦁🦁🎮微调数值,继续优化前期战斗体验🔧优化出击界面,减缓后期打开界面时可能出现的顿卡现象🔧修正购买市场宝具后可能会导致此宝具或装备角色出现错误的BUG🐱🐱🐱——— 20260611.0 ——— 🦁🦁🦁⚙ 巨调数值,让战斗体验与前期体验更具平滑,猫猫拳不能只是互秒!⚙ 由于以上调整,老存档数据也会相应调整,但体验已经完全不同,可尝试开启新档体验🔧 修正出击界面一个可能的错误📚 新增说明战线作用的新手任务⭐ 跪求+愿望单+关注,这对狮子来说非常重要⭐ 新品节已至,(北京时间16号凌晨1点),愿大家都爽玩到各方佳作!⭐ 新品节已至,(北京时间16号凌晨1点),愿大家都爽玩到各方佳作!
It's Fine
It's Fine
117 days ago · HelloDodi

Steam Next Fest Update 🔥

🔥Steam Next Fest Update🔥Hey legends! we're happy to announce that It's Fine will be on this SNF, with a new Demo V2!The new version has been up for the past couple of days, and includes:Reworked stations, challenges, and rebalancingNew content, achievements, secrets, Joe skin, dialogs, and musicPolished UI/UX and SFX overhaulWe're excited for you to check it out, and hope you enjoy putting a couple more runs on it before the release 🎉🎁Steam Next Fest Special Raffle🎁We'll be running a raffle for the duration of the festival, where you can win 1 of 15 free copies of the game! want in? easy:Beat the demo* during the fest, claim your special code, leave contact info, and you're in! gl*Beat the demo = unlock the final available station and see the demo end dialog. If you already beat it, you'll have to come back again and unlock the last station again, but if you already completed the game it should be very quick! 🌍New Publisher & Localization🌍We've teamed up with SpaceJazz (Astro Prospector, Hole is Mine, Chipmatic) to help us get It's Fine to the Asian regions, while at it, we've also localized the game to 10 new languages: Chinese, Portuguese (BR), Spain (ES), German, French, Polish, Russian, Korean, Japanese That's it for today! we can't believe Next Fest time has come for our game 😮 As always, huge shoutout to our amazing community for the feedback and support! come join family: https://discord.gg/h7mBESB2GT We'll be monitoring our Discord and the Steam community discussion for bugs and stuff, so if you encounter anything broken - let us know and we'll fix it asap.Good luck, have fun, and stay tuned - release date announcement is around the corner 👀Cat & Dog, Buma Games
Fun Park Simulator
Fun Park Simulator
117 days ago · Fero

Fun Park Simulator Early Access Release Announcement

Hello everyone,Today, we want to share an honest update about the current state of Fun Park Simulator and our release plans.Over the past period, we have been working hard to build a theme park simulation game with many systems, including rides, guests, staff, shops, repairs, park management, and progression. This project has been very important to us, and we have put a lot of time, effort, and care into it.However, we also want to be transparent with you. During development, we have faced serious financial difficulties. At this point, we had two options: either stop the project completely, or release the game earlier than originally planned and continue improving it together with the community.After a lot of thought, we decided not to give up on the game.Fun Park Simulator will be released in Early Access on June 23, 2026.We want to be very clear: the game is not fully finished yet. Some features may be incomplete, some systems may need balancing, and there may still be bugs or rough parts. But the core of the game is playable, and we believe that with your feedback and support, we can continue improving it step by step.By releasing in Early Access, we are not saying that the game is complete. Instead, we are inviting you to be part of its development. Your suggestions, bug reports, reviews, and feedback will help us decide what to improve first and how to shape the future of the game.Our goal is to keep updating Fun Park Simulator after release with fixes, improvements, new content, better balancing, and more polished gameplay. We know that trust is important, and we will do our best to earn that trust through consistent updates and honest communication.If you decide to support us at this stage, it means a lot. Your support will help us continue working on the game instead of stopping the project.Thank you for understanding, for your patience, and for giving Fun Park Simulator a chance.See you in the park,Flugames
Fun Park Simulator: Prologue
Fun Park Simulator: Prologue
117 days ago · Fero

Fun Park Simulator Early Access Release Announcement

Hello everyone,Today, we want to share an honest update about the current state of Fun Park Simulator and our release plans.Over the past period, we have been working hard to build a theme park simulation game with many systems, including rides, guests, staff, shops, repairs, park management, and progression. This project has been very important to us, and we have put a lot of time, effort, and care into it.However, we also want to be transparent with you. During development, we have faced serious financial difficulties. At this point, we had two options: either stop the project completely, or release the game earlier than originally planned and continue improving it together with the community.After a lot of thought, we decided not to give up on the game.Fun Park Simulator will be released in Early Access on June 23, 2026.We want to be very clear: the game is not fully finished yet. Some features may be incomplete, some systems may need balancing, and there may still be bugs or rough parts. But the core of the game is playable, and we believe that with your feedback and support, we can continue improving it step by step.By releasing in Early Access, we are not saying that the game is complete. Instead, we are inviting you to be part of its development. Your suggestions, bug reports, reviews, and feedback will help us decide what to improve first and how to shape the future of the game.Our goal is to keep updating Fun Park Simulator after release with fixes, improvements, new content, better balancing, and more polished gameplay. We know that trust is important, and we will do our best to earn that trust through consistent updates and honest communication.If you decide to support us at this stage, it means a lot. Your support will help us continue working on the game instead of stopping the project.Thank you for understanding, for your patience, and for giving Fun Park Simulator a chance.See you in the park,Flugames
Idle Kitty
Idle Kitty
117 days ago · 狮子

《挂机猫猫传》新品节版本

《挂机猫猫传》新品节版本更新游戏开发情况与后续更新计划详见本周更新(新品节前)总汇🐱🐱🐱——— 20260615.0 ——— 🦁🦁🦁⚙ 调整首领数值,稍微降低首领战难度(等版本稳定过后狮子会增加首领战的奖励的喵)🐱🐱🐱——— 20260614.0 ——— 🦁🦁🦁🎮更新战斗单位查看功能,现在将鼠标悬停在战场上的猫猫上时能查看简要属性了🎮循环任务现在能一键提交了,真正的懒猫福音的喵🔧调整前期招募猫猫时使用的声望数额🐱🐱🐱——— 20260613.0 ——— 🦁🦁🦁🎮微调数值,继续优化前期战斗体验🔧优化出击界面,减缓后期打开界面时可能出现的顿卡现象🔧修正购买市场宝具后可能会导致此宝具或装备角色出现错误的BUG🐱🐱🐱——— 20260613.0 ——— 🦁🦁🦁🎮微调数值,继续优化前期战斗体验🔧优化出击界面,减缓后期打开界面时可能出现的顿卡现象🔧修正购买市场宝具后可能会导致此宝具或装备角色出现错误的BUG🐱🐱🐱——— 20260611.0 ——— 🦁🦁🦁⚙ 巨调数值,让战斗体验与前期体验更具平滑,猫猫拳不能只是互秒!⚙ 由于以上调整,老存档数据也会相应调整,但体验已经完全不同,可尝试开启新档体验🔧 修正出击界面一个可能的错误📚 新增说明战线作用的新手任务⭐ 跪求+愿望单+关注,这对狮子来说非常重要⭐ 新品节已至,(北京时间16号凌晨1点),愿大家都爽玩到各方佳作!⭐ 新品节已至,(北京时间16号凌晨1点),愿大家都爽玩到各方佳作!
Gathera
Gathera
117 days ago · acatato

Gathera Demo is Now Live!

The Gathera Demo is OUT NOW! Jump in, explore the world, gather resources, and let the joy of gathering take over! What’s Inside the DemoExplore the World With 3 Biomes Roam through the first biomes and uncover what Gathera has to offer.Gather, Craft, Survive Collect materials, craft new tools, and collect unique things!Discover the Unknown The world is full of surprises. Maybe some little cute creatures are not what you think they are?A First Look at What’s Coming This demo is only the beginning. We’re working on more content, new biomes, new enemies, more mechanics, but the most improtant is CO-OP!The Road AheadYour feedback will help us improve Gathera as we continue development. Try the demo, share your thoughts, and help us build the world ahead! 👉 Play the demo now and Wishlist Gathera to stay updated. Demo will be available even after Steam Next Fest.
Berserk B.I.T.S
Berserk B.I.T.S
117 days ago · zu

Berserk B.I.T.S Summer update!

Make sure you don't get a SunBrnBrnBrn Get your swimshorts on! We've got the Beach Biome for you to explore! - Tackle new missions to Receive material for new beach themed goods! - 10 New Tiles - 3 New Chips - 5 New Decorations + a new boss! + Increased level cap! CREATE YOUR OWN AURA: - Once you clear the summer boss, come let us know in our Discord Channel! You can describe an aura, and we'll pick a winner to have it added into the game!
Berserk B.I.T.S
Berserk B.I.T.S
117 days ago · zu

Berserk B.I.T.S Summer Event!

Get your swimshorts on! We've got the Beach Biome for you to explore! - Tackle new missions to Receive material for new beach themed goods! - 10 New Tiles - 3 New Chips - 5 New Decorations + a new boss! + Increased level cap! CREATE YOUR OWN AURA: - Once you clear the summer boss, come let us know in our Discord Channel! You can describe an aura, and we'll pick a winner to have it added into the game! Coming up: We're still trying to get our chips from our winners finalized! so we'll be making an update with our Aura Winners and Chip winners during summer some time!
Riftborne
Riftborne
117 days ago · Reckoner

10.87 Patch Notes

Added option to choose which colony/outpost slot you are using when there are multiple slots open Fixed a bug with arm the relief convoy downgrading stat upgrade Fixed broken raid route screen Fixed the login flow for players who went afk/kicked/destroyed so they can create a new account Hid the 'campaigns' of other factions in multiplayer
EraClicker
EraClicker
117 days ago · EDU

Update 0.7 — New Ages and Artifact System

Update 0.7 arrives with new content and important improvements to progression and the game’s interface.Highlights3 new ages to exploreNew artifact systemExcavation systemImproved statistics menu and playtime trackingOfficial soundtrack available on SteamNew ContentNew Ages Three new progression eras, each introducing unique challenges, buildings, and rewards.Artifacts Each age contains 5 artifacts. They grant various bonuses, including click power, CPS, offline time, and system synergies.Excavation A new exploration system featuring a 3x3 grid. You have 3 attempts to uncover hidden artifacts.New Buildings Each age now introduces new buildings to further strengthen progression.Achievements and Upgrades More goals and improvements to unlock as you progress through the ages.UI Improvements & Playtime Tracking The statistics menu has been significantly improved, offering clearer and more useful information. Playtime now continues to track even when the game is closed.Soundtrack The official game soundtrack is now available on Steam and will be included with the game until the release of version 1.0. After that, it will be sold separately.
Desktop Reptiles
Desktop Reptiles
117 days ago · igor

Demo Update : Daytime Feeding and Smoother Movement

Geckos can now track and catch mealworms during the day, so feeding feedback should happen more naturally after you offer food.Sansevieria Cylindrica now behaves more like a purely decorative plant. It no longer takes up main layout capacity or affects the enclosure score.Small decorations now block movement in a more precise way. Raised props or objects with only a small ground contact should no longer make the gecko avoid the entire footprint.Improved pathfinding in more detailed enclosures, especially when there are several decorations placed around the habitat.Fixed a case where the gecko could repeatedly replan during observation pauses, which could make it hesitate, stutter, or change direction too often.
Kingdom Klicker
Kingdom Klicker
117 days ago · OtherPixelGames

Hot Fix 3

Hopefully this will be the last patch before Next Fest which starts in only a couple of hours!GameplayLibrary Upgrade system had not been set up properly so all upgrades were unavailable, they are now available and at the right times.Library upgrades were missing an enhancement (they are supposed to boost each of the buildings, but that part was not set up) it is now working!General Balancing.VisualThere was a sorting issue with the screen edge effect when the player was in treasure boost mode.TechnicalSome foolish guy, definitely not me, left it in development mode when the build was made. its no longer a dev build... I hope.Cheers!James
TBH: Task Bar Hero
TBH: Task Bar Hero
117 days ago · nugemstudio

Server Migration Update (Ver 1.00.12)

Hello,This is the development team. As the first step toward fundamentally resolving the issues caused by server overload, the server migration update has been carried out. \※ After connecting to version 1.00.12, connecting again with an earlier version may result in item loss.Lost items cannot be recovered, so when accessing the game from a different location, please be sure to update (or verify file integrity) in advance before launching. ※ Due to the nature of our server provider, connection issues may occur in certain regions (such as Russia). We are currently investigating the cause and will continue to work on improvements. ※ During the update, items will be checked against Steam's item registration data, and any item found to be abnormally generated or invalid will be deleted. ※ Initial Registration Wait: If a large number of users connect at once, it may cause server issues. Please note that a wait time of up to 1 hour may be assigned. \1. Server- Part of the data processing has been moved to the developer's server.- The minimum acquisition time for Common Chests and Stage Boss Chests has been reduced.- The game will now close if the server fails to respond.- The description text for the invalid item popup has been changed.- The account reset logic has been changed. Going forward, access will be restricted for 1 hour after an account reset due to data processing.- The Mailbox can now be refreshed immediately upon opening. (The Refresh cooldown has also been changed from 10 seconds → 5 seconds.) 2. UI- As the content and method of data collection have changed, existing users will now be shown a "Terms Re-consent" screen.- As the content and method of data collection have changed, the "Consent to Data Collection and Use" shown to new users has been updated. 3. Feature Changes- Cube: Equipment for DLC characters you have not purchased will no longer appear during Synthesis.- The probability of obtaining Accessories from Act Boss Chests now varies by equipment s...
妹控计划
妹控计划
117 days ago · 仙交大附属幼儿园第一Carry

妹控计划Ver0.1.1 更新

在收到了广大玩家朋友的反馈后,我们为诗萌的桌宠模式添加了一定程度的大小调节功能!可以在设置面板中找到相关设置。 目前的功能还是临时版本,更完善体验的方案还在设计与开发中!未来会与大家见面!
Hearth and Hamlet
Hearth and Hamlet
117 days ago · RUNE

Steam Next Fest - Patch Notes [DEMO v1.0.46]

Hey folks! First of all, thank you so much for all of your feedback on the demo. We've got the patch notes for the updated Next Fest demo build here for you.Important Notice: Save Game Compatibility This update includes extensive backend changes to make the game more robust and flexible for full development. As a result, older save files are no longer compatible.We sincerely apologise for the inconvenience. Thank you for your understanding as we build toward the full release.New Features & ContentSlightly extended gameplay with additional progression and contentSeveral new buildings can now be unlockedGold resource access has been unlocked1 additional main story quest is now availableSeveral new research options have been addedNew Advisor research, providing extra quality-of-life improvements (unlocked in the Leader’s Hut / Manor)Balance ChangesWorker quantities have been adjusted for improved pacing and gameplay feelMany research rewards have been rebalancedCombat has been rebalancedBug FixesDozens of small visual bugs have been fixed across the gameAudio system has been overhauled — different sound categories (music, sound effects, UI sounds, etc.) can now be adjusted independentlyUI & Quality of Life ImprovementsUI Scaling – Full UI scaling support has been added. You can now set scaling to Automatic or manually adjust it in the Options menu (ideal for different resolutions and Steam Deck)Added an option to hide helper arrowsUpdated resolution options to be more robust and reliableAdded a new tutorial tip to better explain key game features and buttonsAdjusted zoom and game size specifically for 4K screens for better visibility and readabilityHide UI - You can hide the ui with Shift + F11Technical & StabilityAdded multiple launch options / command-line arguments to help players experiencing crashesLarge number of code improvements to increase stability and flexibility for ongoing full-game developmentLocalizationAdded support for Traditional Chinese and KoreanThi...
Eldara
Eldara
117 days ago · Eldara

Hot-Fix #1

✦ New Exit button — a proper Exit option is now in the top bar. It saves your game and quits to desktop (with a confirmation so you can't misclick it). Windowed mode — press F11 or Alt+Enter any time to toggle between fullscreen and windowed. ⚔ Hardcore Mode Tools are now available in Hardcore — the Skiller's Workshop (pickaxes & axes) is open, shown exactly like in Normal mode. Backpacks added to Ironman Supplies — all three packs can now be bought in Hardcore, same price and look as Normal. Fixed: Hardcore XP was reduced too much — XP was effectively cut by ~75% instead of half. Hardcore XP is now correctly halved, matching the number shown on the cards. The mode-select screen now clearly states the Hardcore market is limited compared to Normal. 🐞 Bug Fixes Reset Save now actually works — it fully wipes your character and returns you to character creation (and uses the game's themed confirmation prompt instead of the plain pop-up). Ancient Surge no longer lingers past 0s — the buff sometimes kept running after its timer ended if you tabbed out and back. It now ends right on time. ⚙ Performance Reduced screen tearing and stutter while scrolling.
Trashy Cashy
Trashy Cashy
117 days ago · Niko Bellic

Steam Next Fest, Release Date, and What’s Coming

Hi everyone!We’re thrilled that so many of you have enjoyed the demo!Trashy Cashy is part of Steam Next FestSteam Next Fest starts today, and Trashy Cashy is taking part!We’ve also updated the demo, mainly to make one of the mechanics that many players found confusing a little clearer: selling items through the smartphone.Just a reminder: you can only sell rare items that have a special marker underneath them on the shelves! :)The full game launches on June 24Here’s what you can expect in the full version:Most importantly: mountains of new trash and packaging!A new robot type, Shelfie, designed to work with shelvesA dedicated Robotics section for fine-tuning your robots’ behaviorRebalancing of just about everything, with around 4-6 hours of engaging gameplay instead of roughly one hour in the demoA much larger skill treeA material system featuring six new resources in addition to moneyA new material processing windowVarious new mechanics, including flies and dirty itemsEven a story and multiple endings! We know that’s not the most important part of an incremental game, but we had a lot of fun making themWe hope you enjoy the demo - or at least remember to add Trashy Cashy to your wishlist!We look forward to seeing you in the full game when it launches on June 24.
Between Adventures IDLE
Between Adventures IDLE
117 days ago · environmentalist

NEW UPDATE LIVE & NEXT FEST IS HERE!

Adventurers, gear up! We are officially entering Steam Next Fest, and we're kicking off the festival with a brand-new update. To make sure you have the absolute best experience during the event, we’ve packed this patch with new content, balancing tweaks, and polish!🆕 NEW CONTENTNew Main Quests: Added new main quests to further expand the storyline.New Threats: Introduced new enemies, slayer areas, and dungeons waiting to be explored.⚖️ BALANCING & DESIGNArcane School Mastery: Balanced mastery points and adjusted the autocast bonus level.Resource Timers: Overhauled resource timers across the board.🛠️ BUG FIXESFixed various minor bugs and issues.✨ Steam Next Fest Starts Now! ✨There is no better time to dive back in, explore the new dungeons, test your builds with the latest balancing changes, and share your feedback with us.Download the update, jump into the game, and let's enjoy Next Fest together! 🎮🔥
Professor Simulator
Professor Simulator
117 days ago · Mai

Update Notice v1.1.13

v1.1.13 Update Notes Updated paper titles in the player co-created public paper pool. Fixed the animation display when selecting the conical flask while minimized on Mac. Fixed an issue where eligible graduates in the to-do list would not refresh after changing graduation/degree requirements in the rule settings. Fixed abnormal three-dimensional value display during paper research. Fixed an abnormal position issue when students wake up. Fixed abnormal condition checks after writing progress requirements were met when applying for titles. Corrected the relationship status description text in the encyclopedia. Corrected the description text shown when confirming Direct PhD Track conversion. Optimized icons and text display during academic outsourcing. Optimized the disabled archive display for the Signal Tower.
Farewells clicker
Farewells clicker
117 days ago · teamsquare.game

Patch 0.6.2 - BUG FIXES & STABILITY

Fixed Bugs :"Click on the building" tutorial could validate on its own without actually clicking on the building.Clicking a demo locked node in the skill tree would play 2 sounds at the same time.Building cost could be wrong after the Storm event.Buildings could be placed even though you didn't have enough money after the Storm event.The end of run recap could be messed up after the Storm event.Fixed a bunch of cases where UI would not display normally when playing on ultra-wide monitors.Minor changes : Added a wishlist button in the escape menu
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