Game Updates

Patch notes and dev posts · 7,283 Steam updates
myFloppy Online!
myFloppy Online!
1896 days ago · fotain

Free myFloppy Plushy (See Details)!

Is your relationship with your Floppy the most meaningful relationship in your life? Yeah it is. You've spent precious time giving Floppy the life your parents wouldn't give you and it shows. We know that no other Floppy's home can compare to yours but we are going to do just that. Play the game throughout the month of May. Create, interact and kill other players throughout the virtual cyberscape of myFloppy online! At the end of the month, we will check each players room. Whichever player has the coolest, sickest, most insanely well designed room will be gifted this limited plushy! Just imagine snuggling this plushy while you sob because your life fell apart while spending too much time with your virtual pet. We actually feel sorry for you. Here is what you need to do to enter: Follow us on Instagram: https://www.instagram.com/strangest.io/ Follow us on Twitter: https://twitter.com/strangestIO Join our community Discord: https://discord.com/invite/GNPFE9msUy Drop us a review in Steam Download myFloppy from Steam
Idle Monster TD
Idle Monster TD
1903 days ago · Tbiz5270

Update v1.44 (New Leaderboard Titles and Bug Fixes)

New Content: - New achievement for consecutive waves passed. - New leaderboard titles for consecutive waves passed and spell upgrade levels. - Added enemies killed and highest gold drop to the current run metrics menu. Changes: - Challenge Map points rewards now scale a bit quicker at higher waves, encouraging you to push further (more info on Discord). - Cargo and Tech HP reduction upgrades in the gem store now cap at level 100. Bug Fixes: - Fixed bug where the Tournament leaderboards sometimes would not load, preventing you from claiming your rewards. - Fixed bug where Cargo Ships would sometimes spawn with 0 HP and be unkillable.
Incremental Adventures
Incremental Adventures
1907 days ago · Gniller

Introducing Transcension Feats

Transcension Feats are somewhat like Ascension Trails, but come without a penalty. You don't need to queue them, and they aren't directly related to transcension layers. They provide a bonus to the transcension points formula after reaching certain ascension layers within 3 or 14 days after transcending Expanded the buy max button with information of how much it would buy for claimed points, available points and the next target Available points to the previous Ascension/Transcension layer is now displayed above the next layer, if the ascension dashboard has been enabled Added a warning when you try to ascend your highest layer and have an uncompleted trial but no trial queued Reduced the diminishing return of offline time from hours^0.95 to hours^0.98. That means there's still a small diminishing return on being offline for longer periods, but your offline time is closer to the actual time away Added an option to launch the game in a paused screen
A Mining Game
A Mining Game
1907 days ago · Trillium Studio Ltd

Development Update: Arcadius

{STEAM_CLAN_IMAGE}/35373709/15d7b1cf9647d3001b696eb0ea772ef6d543a7ad.png Whats going on? Arcadius is the upcoming update for A Mining Game it is a completely new experience. A new game if you will, Arcadius turns the base mechanics of A Mining Game into a fully-fledged 3D Social Mining Simulator. When is the release date? There is no known release date. Discord members however can play the private alpha on steam. Can I play? Join our discord here. From there check the announcements page for details on how to get access. Screenshots {STEAM_CLAN_IMAGE}/35373709/aa87a0854b4e19da172aa63432839ea51f8945be.png {STEAM_CLAN_IMAGE}/35373709/f089f26a51ba000cededbc7bd0b88299f170024a.png {STEAM_CLAN_IMAGE}/35373709/58971ef06b9cf38c18a15711b94d87adf185bab3.png Updates will continue and I do apologize for the lack of updates to A Mining Game. Thank you, Atlas.
NGU INDUSTRIES
NGU INDUSTRIES
1909 days ago · 4G

Build 0.4.10-2

Build 0.4.10-2: April 17 2020 "Random Additions!" New Colours added to gain/loss display, along with a setting. If production is negative stocks will last longer than the specified time, gain/loss will be in yellow, otherwise orange. If you have
SkyPrimal
SkyPrimal
1910 days ago · ArtemX1

Dev blog #5

Hi friends I didn't release an update for a long time because I started a large amount of work. Today I want to show you what I am working on and what content you will receive soon. New game world - I decided to leave the auto-generated world anyway, as it creates obstacles to adding unique objects. That's why I manually create a beautiful and balanced island. New locations: Settlements of a friendly tribe. Settlement of an unfriendly tribe (enemy). Hunter settlement. Shaman's hut. Also added to the game: Shop and currency. You can swim in the lake. You can drink anywhere in the reservoir. Ambient temperature and its impact on the player. Аction and environment sounds. Pets (It is possible to buy a pet from a hunter, on which you can move faster or hunt together). You can buy medicinal herbs and recipes for crafting potions from the shaman. And that is not all (More news coming soon). {STEAM_CLAN_IMAGE}/39388107/08feb9a60c0095daf557f93a1473c0afff2c8988.png {STEAM_CLAN_IMAGE}/39388107/ac4fc989ea7853a68ec9e48aca2fdb0dc5e68592.png {STEAM_CLAN_IMAGE}/39388107/2bfa13b4645eb0a7a45072c54bc34517fe8d8ec4.png {STEAM_CLAN_IMAGE}/39388107/71a2eb60cfa42b731fd093ff408d5ae9764c773e.png If you have any thoughts or feedback, you can let us know. Also join our community on discord https://discord.com/invite/VBBPuv9ssz
Zero IDLE
Zero IDLE
1916 days ago · BREAD PITT

Ridiculousness - 3.75

+3 unique achievements Fixed error 0x781 Fixed the Shop bug Fixed sprite glitches on some machines Fixed the rare crash occurring after activating the back up Improvements of "Clickers", "All the good jokes", "Zero IDLE Stock" and "Math & Cone" formulas Significant "Tenac" and "The Z Word" fix Minor "The E" fix Minor performance improvements Minor visual improvements Faster. Fancier. Fart#3r.
Idle Monster TD
Idle Monster TD
1925 days ago · Tbiz5270

Challenge Map Rewards / Customizable Leaderboard Displays (Update v1.43)

New Content: Challenge Map rewards - earn a new resource by playing this minigame, and spend them on a whole new set of upgrades! Customizable leaderboard icons and titles - show some flair by unlocking new icons and titles via upgrades and challenges. Significantly improved the Farm/Push map perks, and added mini-perks to all the normal maps. Prestiged achievements - continue completing achievements for huge 50 gem rewards, even after completing all 12 stars. New achievements for Challenge Map, Leaderboard Icons, and Helicopter Bonuses. New "Reduce Tech Ship HP gem upgrade". Changes: Reduced the achievement requirements for some that were very unreasonable. Improved the "Reduce Cargo Ship HP" gem upgrade by reducing its cost and increasing its effect. Improved the "Gold Drop" gem upgrade to give +2 per level.
Fish Simulator: Aquarium Manager
Fish Simulator: Aquarium Manager
1925 days ago · duobonza

v1.07 Auto/Idle

v1.07 Auto/Idle Feature: Added auto mode, Fish wont age or require feeding. But will still swim and interact. (The auto button is located near the time controls) Added: I've support for some different aspect ratios (will require feedback as difficult to fully test) Fix: Fish now show actual space used in the shop Optimization: A lot of work has gone in behind the code to increase performance and remove performance spikes. Fix: When deleting tank objects the menu stays open. Rework: Rework tank decorations, looking to simplify adding future additions! The old system was quite convoluted and made adding content more difficult than it needs to be! Rework: Re build the vault panel with new Ui and code. Added: The fishes sex to the vault items. Fix: Fixed a bug with using the vault that would break the game. Fix: Power usage wasn't translated. Fix: Tooltip would go off screen in the unlock tree. Added: the ability to click unlock instead of holding. Rework: Rework the unlock tooltips increase scaling to help with some translations issues. Fix: Wrong text on object deletion! Fix: some translation issues on list headings! Fix: Saving and loading eggs added! Fix: Dead plants wasn't saving, causing confusion for players when plants where disappearing!
Incremental Epic Breakers
Incremental Epic Breakers
1929 days ago · hapiwakuproject

New premium items in Epic Store!!

New premium items in Epic Store!! Added : Fast Attendance in QoL4 of Epic Store, which enables allocated monsters in challenge-base improvement to be stayed through Ascension Added : Formation Save in QoL5 of Epic Store, which adds a button to save/load Ascension Spirit allocation in Ascension Formation Hi, thank you for the wonderful feedback!! In this update, you can buy new QoL items in Epic Store. Please try it. We, the IEB development team, will continue to work on improving this game!!
SkyPrimal
SkyPrimal
1936 days ago · ArtemX1

Patch Notes for 0.11

New: Full night. Female character. Added sounds. Improved enemy wariors navigation. Added quests. Improved animal navigation. Regular attack by an enemy tribe on your shelter. Changes and Fixes: Main menu redesigned. General optimization. Replaced interface icons. Fixed being able to dig up grass roots. Reworked save system. What we are working on: Shaman content. New world map. Pets. We do our best to make it interesting for you to play. If the game has already made a good impression on you, leave your review in the store, this is very important! We are also waiting for your feedback and suggestion in our community https://steamcommunity.com/app/1218480/discussions/
SkyPrimal
SkyPrimal
1959 days ago · ArtemX1

Dev blog #4

Hello For a long time there was no news from me, so I decided to share what we are working on. We do not have time provide to you an update this at week, as we are doing a very large amount of work in all directions. I expect that by the end of the month we will complete the revision and testing and you will receive a great update. In progress: The main menu has been improved. Expanded information on saving the game. Added loading screen. Introductory scene. Modular building has been improved. Added new buildings and crafting recipes. Full night. Periodic attacks of warriors on your shelter. {STEAM_CLAN_IMAGE}/39388107/b435e0166e1521ce262843c05f2866c8628790da.png If you have any thoughts or feedback, you can let us know.
SkyPrimal
SkyPrimal
1965 days ago · ArtemX1

Patch Notes for 0.0.10

Hi friends, As I promised, we switched to modular construction of the hut. You can now build multiple fixed-size huts for housing and production. A lot of work has been done to fix minor bugs and optimize. New: Added Foundation (Base for the hut). Added Wooden walls. Hut roof. Sleeping place (Restores health, speeds up time. Adds a navigation). Wooden fence. Changes and Fixes: Improved navigation of animals and warriors. MAC OS support optimization. Replaced interface icons. Increase arrow flight speed. Fixed being able to dig up grass roots. Fixed issue with sending updates to Steam client. Known Issues: Bird navigation. jug of water. What we are working on: The starting events and background of your tribe. Shaman content. Female character. There will be a new event: a regular attack by an enemy tribe on your shelter. We do our best to make it interesting for you to play. If the game has already made a good impression on you, leave your review in the store, this is very important! We are also waiting for your feedback and suggestion in our community https://steamcommunity.com/app/1218480/discussions/
Assembly Planter
Assembly Planter
1968 days ago · Thomas The Tank Engine

General Update

It's been half a year since Assembly Planter has been released. A good time for some polishing. Here's a complete list of all the changes: Splitters are now actually useful. You can right-click them to change their shape. This way they are an actual alternative to multisplitters and crafting tons of glass early on is no longer a necessity. Early game changes: The hoe now gives more dirt. Blade upgrades are available earlier. Automation is now unlocked gradually over several levels. The first 7 levels are now unlocked automatically and the orb of wisdom is unlocked at level 8. The manual pages are now unlocked based on level so you can only see the things that are already unlocked. The tutorial can now be skipped. Added the trading station that allows you to trade requested shrinker machines for time machines. Machines drop their resources when they are hammered and the cost of shrinker machines contains the base resources rather than the components. There's an option to revert this change. Pressing shift while using the hammer now gives back the machine itself instead of the resources. The stack size limit is now 1 Quintillion. Added short number notation for item numbers. Added shiny crates which allow you to use the entire stack of crates with a single click. Various small improvements: Craft time of machines set to 0.2s from 1s. Limited the maximum number of crafts that can be queued per table to 50. Transmutations are now stronger and there are a few more of them. Clicking a machine with a resource or seed in your hand now puts it into the machine. Added search function for crafting tables. If the first item of the output of a shrinker machine is biomass or dirt it now shows the second item instead in the custom crafting table. Added direct input for the input number in the shrinker. The input numbers are now saved. Changed the hotbar scrolling direction. Added slight camera lag. Item displays in crafting tooltips and the shrinker display are now smaller and sca...
SkyPrimal
SkyPrimal
1974 days ago · ArtemX1

Patch Notes for 0.0.9

Added small enemy settlements. Several warriors of the enemy tribe appear near each settlement. It is better not to attack them without preparation. They sometimes drop useful loot. New: Added enemy warriors (90 HP, 15 attack). Added small enemy settlements. Changes and Fixes: Fewer tigers spawning. Reduced tiger damage. Temporarily removed an experimental event of magic animals. Steam still sometimes can't get updates. If after the announcement it did not receive an update, just reinstall the game and make sure that you have version 0.0.9 What we are working on: Female character. Also laid the foundations for modular construction of structures. We will ditch standard huts and move to modular ones. You can design your own shelter and furnish the interior. There will be a new event: a regular attack by an enemy tribe on your shelter. We do our best to make it interesting for you to play. If the game has already made a good impression on you, leave your review in the store, this is very important! We are also waiting for your feedback and suggestion in our community https://steamcommunity.com/app/1218480/discussions/
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