Patch 1.0.2 SavingGame now automatically savesGame continues automatically from the last saveYou can now start a new game from the menuAchievementsBugged achievement "played for 2 hours" fixedHidden planned feature achievements removed (prestige), as the system is not yet in-game)Hidden achievements of playing the game for a long time removed based on player feedback.
Dear commanders, together with Miya, let’s join the event!Collect Microphones to try the S+ Recruitment! >>>> Fantasy Tour | S+ Hero Recruitment >>> Arcane Key Season Combat Support Exchange >>> Arcane Key Bonus | Reward Increase >>> 6.18 SALE | Exclusive Package >>> Echo Phantom | Serial Package
- global count will always display on one line only now
Hello,This is the development team.Due to the current server overload, many of you have been unable to play the game properly.We sincerely apologize once again for the inconvenience this has caused.To fundamentally resolve this issue, we are currently making changes so that key game data can be processed on our own server.The scheduled date and time for this update has now been confirmed, and we would like to share it with you in advance.\■ June 15, 2026 (Mon)· 00:00 PDT (San Francisco)· 16:00 KST (Seoul)· 08:00 BST (London)\■ After the June 15 update, we will announce the reopening schedule again as soon as the server has stabilized.■ Upcoming changes to the Steam Market· In the past, unlimited item listings on the Steam Market led to various side effects.· Accordingly, the number of items that can be listed will be limited as follows: (4 slots provided; new item listing interval changed to 8 hours per slot)\■ Discrepancy between the number of Chests you own and the number actually displayed· This bug is presumed to stem from temporary measures taken due to server overload, and it will be fixed together with the June 15 update.■ Abnormally generated items· During the update, items will be cross-checked against the registration information of Steam items, and any item identified as abnormally generated will be deleted.\■ As the game's structure changes to a server-based model, the amount of information we collect will increase.■ Accordingly, the Terms of Service will be updated to include the relevant details. Please refer to the Terms for more information. \\■ As the game's structure changes to a server-based model, additional data will be introduced to help identify users of unauthorized programs.\■ As the number of concurrent users continues to grow, server response delays have been occurring, resulting in reports of delayed Chest generation and items or currency disappearing.■ To reduce these server response delays, the "minimum Chest acquisition request interva...
Dear commanders, the new server S158 will be launched on Jun 12, 2026. New Server Opening Time Jun 12, 2026(Friday) at 18:00 PM(UTC/GMT+8) New Server Event Blessing of Valkyrie Commanders can use Star Dollar to purchase the God of War serial package, which contains S Equipment-Master Sets, special fashion Dragonborn and White Secretary, rare S angel related to the unique scythe (AOE) - Valkyrie Gene*200. TIPS: When purchase the God of War serial package, you need to purchase the previous level to unlock the next level. New Server S Hero Recruit Rate UP Rate Up Hero: Valkyrie Valkyrie, one of the Three Goddesses of War, is known as the most powerful Angel Hunter of the Star Alliance. Attack all enemies with a chance to carry out an additional round. When she appears on the battlefield, it often means that this battle is going to be a massacre. So it’s best not to provoke her! Commanders, if there is a Goddess of War to fight for us, our adventure will be easy and fun! New Server Time-limited Recruit Mission Commanders in new server come and get massive rewards by completing specified number of Adv. Recruit!
Fixed several bugs.Optimized monster animations.Reduced the quantity requirements for crafting certain items.Added new background textures for items of various rarities.Added multiple new \.Enabled drop of \.Enabled drop of \ event items.Added multiple new \.
Update Time: June 11, 21:00 CST Expected Duration: 1 Hour Brief disconnections may occur during maintenance. We apologize for any inconvenience.【New Content】Multiple launch events added with improved rewardsLimited-time events "Starlight Sale" and "Moonlight Sale" now available; Hero "Shadow Song" added to Elite Summon100-Day Login Rewards event added — log in daily to claim丰厚 rewardsNew ranking system launched, including Power Ranking, Collection Ranking, and moreNew referral code feature — share the fun with friendsMulti-language support expanded: French, Spanish, German, Korean, and Russian now available【Optimizations】Memory system fully optimized — power growth display is now clearer, unlock conditions are more reasonableAmy's skill balance adjusted; UR hero pity system and event rewards fully optimizedDaily/Weekly pack content upgraded — Resource and Fragrance pack rewards increasedHero evolution and backpack interface interaction optimized【Bug Fixes】Fixed issue where battles in the Lost Temple would freeze and ally hero positions were incorrectFixed issue where backpack data would be cleared abnormally after re-loginFixed issue where collection list refresh animation triggered repeatedlyFixed issue where character portraits occasionally disappeared on the main interfaceFixed issue where friend support units did not deploy correctly in Astral TrialFixed issue where the Battle Pass interface did not close automatically after claiming all rewardsFixed guild war and alliance war related experience issues
Fixesfixed an issue where the ascension popup could appear below some other UI elementsfixed an issue where inventory items would sometimes be saved when ascending and prestiging fixed an issue where ancestor stats would sometimes be saved when ascending and prestiging fixed an issue where some resources earnt from the mines would carry over when ascending and prestiging
Update 0.314.6 Weapon Skins Weapon cosmetics are here! Equip a weapon skin separately from your character body and wings All in-game weapons & tools now have separate visuals Localization Added Japanese, Korean, and Traditional Chinese
Hello, this is the Hamster Talk Team.A new update reflecting your valuable feedback has been applied.Please check the main changes in this patch below.Improvements & ChangesAdded a \ option when right-clicking a friend's ID in the chat window, allowing you to visit their town directly.The decoration limit has been changed to 450 items for all players, regardless of level.Bug FixesFixed an issue where the game slowed down when multiple Popo Farms overlapped.If you have any bug reports or feedback, please let us know on our Discord.We carefully review every message.https://discord.gg/jF7vpBjzNmThank you.Team Hamster Talk
Hello, this is the Hamster Talk team.Maintenance PeriodJune 11, 2026, 18:00 (KST) ~ Until work is completedDetailsBug fixes and new feature updates (Service temporarily suspended)Thank you.Team Hamster Talk
斗笠江湖
15 days ago
· SHZCgame
《斗笠江湖》以乱世明朝为世界观基底,融合江湖恩怨与家国情怀,打造有血有肉的武侠大世界。游戏采用 PBR 渲染与高精度建模,场景光影、人物动作、武学特效全面升级,PC 端将带来更细腻的画质、更流畅的操作与更沉浸的江湖体验。无论是晨雾中的江南水乡,还是黄沙漫卷的塞北边城,亦或是刀光剑影的门派对决,都将在大屏上完整呈现,让你身临其境感受江湖的壮阔与凛冽。作为硬核武侠代表作,《斗笠江湖》坚持真武侠、强战斗、高自由的核心体验。三职业双派系武学体系,搭配自由连招与策略组合,拳拳到肉、招招见真章;跨服阵营战、势力争夺、野外 BOSS、多人秘境等多元玩法,兼顾 PVE 探索与 PVP 对抗;装备、侠客、秘籍、战宠、宝器、众生谱六大养成系统,拒绝模板化养成,让每一位侠客都能走出独属于自己的江湖路。PC 端优化适配键鼠操作,技能释放更精准、视角操控更灵活,团战与单挑皆能尽显身手。斗笠为冠,江湖为路;刀剑为伴,侠义为魂。从掌中江湖到 PC 大屏,《斗笠江湖》以更完整的姿态,等待每一位心怀武侠梦的你。无论你是偏爱独行江湖的侠客,还是热衷组队鏖战的豪杰,都能在这里找到属于自己的快意恩仇。
Hi, Brave Hero! Arya here. Artifacts can now evolve through infusion — time to power up!New Feature: Artifact Advanced Infusion: When conditions are met, artifacts can be further evolved through infusion, greatly enhancing their bonus effects. Give it a try, Brave Hero!New Feature: Cipher Exchange Rewards: Added new cipher exchange rewards, making your cipher collection even more valuable.Fix: Startup Screen Position Offset: Fixed an issue where the game screen position could be offset when launching the game in some cases.Adjustment: Hide Character Dialogue Setting: The Hide Character Dialogue setting is now an independent toggle — you can completely hide character dialogues in any situation.Improvement: Divine Power Bar Layout: Optimized the divine power bar layout in the artifact interface to prevent overflow and improve clarity.Miscellaneous Bug Fixes: Fixed some minor in-game issues for a smoother adventure.New power for your artifacts, full control over your dialogue — charge forth, Brave Hero!Contact: yunthelia@zohomail.cn / QQ: 37530735 / QQ Group: 1047804252 / Discord:https://discord.gg/hSdJ7gDjDQ
Greetings, warriors! We're bringing you a brand new update — Patch 1.4.4. This update includes quite a bit of content, covering items, characters, and gameplay mechanics. Please read on below.Season GameplayElemental Mechanics AdjustmentsSeason 1 theme: "Elemental Surge" — Fire, Ice, and Lightning elemental status mechanics have been adjusted.Skills with elemental effects now deal elemental damage immediately on hit and build up the same amount of the matching elemental status on the enemyElemental status values no longer decay automatically and have a 500-point buildup capWhen any elemental status reaches specific values (50 / 150 / 300 / 500), it directly triggers an Elemental Burst, dealing 40 HP damage to the characterNew Character-Specific ItemsKnight Frost Dagger, Thunder-Forged Warhammer, Burning Longsword, Lava Whetstone, Thunder Couple Rings, Dragonfire Iron Armor, ElegyRonin Searing Wakizashi, Murakumo, Humming Tsuba, Stormcloud Saya, Flame Pipe, Yuki-onna's Protection, Sheath SnatchPlague Doctor Shock Cane, Frost Sleeve Blade, Arc Spike, Incendiary Bomb, White Phosphorus Powder, Black Market Doctor's Gloves, NeedleworkWuJiang Cold-Iron Whip, Thunder God's Wedge, Flame Dragon Axe, Ice Dragon Pearl, Vermilion Bird Tassel, Flame Dragon Pauldrons, Severing CurrentPirate Searing Iron Hook, Siren's Dagger, Blazing Scimitar, Strong Rum, Lightning Rod Bracelet, Tidal Sword Belt, OverheatGladiator Shield of the North, Sword of Jupiter, Shield of Jupiter, Fire Oil Pot, Jupiter's Blessing, Ring of Mars, UnrulyExecutioner Zeus's Wrath, Judgment Writ, Frost Curse Bracelet, Frost Lock, Soulbinding Chain, Branded Heavy Armor, Silent MountainUpgrade Event AdjustmentsLevel 3 reward changed from a Skill Rune to an EmblemThe Level 5 Skill Rune event and Level 7 Emblem event have been swappedItem rewards from Shadow Warrior Challenges have been unified into Gold rewardsSeason ModePoints Mode has been renamed Season ModeLocal points have been removedSeason Points have been ad...
Hello bosses!Firstly, a HUGE thanks to all of those leaving reviews on the game - we're getting an amazing feedback from players, and we truly appreciate all of your thoughts and compliments, it motivates us to do even better for you. Productivity HOO!And now time for our patch notes. We're doing a small push again this week to fix some of the bigger issues with onboarding, clarity, and a few mission critical bugs:Fixed issue with timed missions respawningFixed issue with audio slowdownsSignificantly reduced scaling on link locking costsAdded a new 'Generate' tag to better define outputs that go through the multiplier formula vs outputs that do notAdded a new 'Gain' tag for similar reasons.Improved wording and clarity on various tooltipsImproved visuals in the Forge and card reward screensFixed bug with Roulette Wheel allowing for infinite creditsReduced starcoin cost of magical spellsBuffed various Facilities:Roulette WheelPoker SetUnpaid InternComputer clicking now scales with levelLinks activation now comes with a neat sound effect. Clink!We're currently working on an upcoming patch that will address a few of the bigger issues, namely improving clarity in various areas, supporting streaming saves for folks who accidentally close their game while running, and a TON more bugfixes.Once again we thank you for your support as we continue to improve the game.Have a fan art!
v4.0.01 — Formatting, Alignment & Navigation Fixes This update focuses on small formatting fixes, improved windowed mode alignment, and quicker navigation between pets, eggs, and related panels. Update Notes * Fixed egg hatch progress label formatting. * Fixed Community Pet timer formatting. * Made further improvements to windowed mode alignment. * Changed the leaderboard data message from “Error” to “Loading” while leaderboard data is loading. * Clicking your pet now takes you to the Clickdex. * Clicking an egg now takes you to your egg inventory.
Hotfix 1.1.3Raids, Endless Depth and the Resist stat now show proper icons instead of emojiBuildings now tell you exactly why they're locked; wider Buildings windowMarket special offers now show what you actually getNew Auto-cast toggle in combat (on by default)Health potions now heal a % of your max HP, so they stay useful at any levelClearer reward text on The Path, plus small fixes
🌴🎉 Aloha, adventurers! 🏝️ We're thrilled to announce that the sun-soaked Tropicana event is right around the corner! 🎉🌴🏖️ Get ready to dive into some tropical fun! 🌊🍍 Unlock unique rewards and avatars 🎁, and soak up the sun in our special Tropicana-themed event. 🏖️ 🔥 Don't forget your sunscreen, because this event is going to be HOT! 🔥 🌺🥳 We can't wait to see you all there. Let's make this Tropicana event the best one yet! 🥳🌺 🍹🏖️ See you on the beach, heroes! 🏖️🍹
Hello, swordsmen and wanderers. Thanks for idling, testing, sword-swinging, Dao-seeking, and pointing out the parts of Jianghu that sounded a little too much like backstage machinery. This update smooths out long-term growth, cleans up some odd text, and makes adventures a bit better at taking care of themselves. What’s New Strange Text Has Been Cleaned Up The Clues panel should no longer show mysterious internal-looking English codes. Hints now behave like hints, not like someone dropped a developer key on the roadside. Dao Journey Progress Feels Better The Dao road is still long, but online time, offline returns, and some idle events now help move it forward. The 500-hour journey has not vanished, but it should feel less like carrying a mountain in your inventory. Changing Manuals Keeps Your Progress Inner cultivation progress now follows the character, not the manual. Switching to a new manual no longer feels like transferring schools and starting from Lesson One again. Idle Adventures Auto-Settle Adventures discovered while idling online will now wrap themselves up and grant rewards when their timer ends, even if you do not enter them manually. You can idle in peace; Jianghu now finishes its own cup of tea. Thanks again for helping us make this Jianghu smoother, stranger, and more fun to wander through. May your idle gains be steady, your adventures timely, and your Dao Journey slightly less existential.
The game is released today
Stability, Sync & UI Cleanup Update | v4.0.00 This update focuses on daily challenge sync, cleaning up older systems, improving performance, and making progression syncing more reliable while preparing Community Button for future growth. Highlights * Fixed achievement progress sliders and progress display * Improved daily challenge loading and progression sync * Expanded the Active Clickers list from 5 players to 10 * Added new icons to the achievements panel * Added a 24-hour Community Pet boost timer to celebrate the update Backend & Performance * Cleaned up older backend structure connected to the Community Button * Simplified code paths to make future updates easier to build on * Reduced unnecessary client-side calculations * Improved window resizing logic for smoother UI behavior * Players should notice improved performance during normal gameplay UI Improvements * Simplified the Home UI so it focuses more on important fields * Reduced visual clutter on the main screen * Moved the Active Clickers list into a popup panel * The popup is controlled by the flame icon in the top-right corner * The flame icon also shows current active clicker activity * Active Clickers list now shows up to 10 players, increased from 5 Achievements * Achievement progress sliders are now properly linked * The top achievement progress display now shows progress using the achievement’s actual unit instead of only showing a percentage * Added new icons to the achievements panel * Steam achievement icons will be updated soon to match the new theme Daily Challenges * Daily challenges should now populate correctly on first game load * Daily challenge progression should stay synced more reliably * Progress now updates every 60 seconds alongside click submissions * This setup is designed to be more reliable while reducing strain during gameplay * Live updates for this screen may be explored later based on player feedback Celebration Bonus * The Community Pet has received an additional 24-hour b...
■ Bug Fixes• Fixed an issue in Roguelite Mode where the game could become stuck if a boss was defeated at the same moment a Parry triggered a level-up.• Fixed an issue where the REBOOT text was partially cut off in the English version.• Fixed issues where some UU Upgrades were not functioning as intended.■ Balance Changes• Adjusted the balance of Roguelite Mode.Thank you for playing ENDLESS SIGNAL.We will continue polishing and improving the game as we approach launch.
1.进一步降低九州秘境副本爬塔700层后血量。2.去掉九州秘境中敌人免疫破甲的状态。
优化调整:1.战斗逻辑做了2处防御性优化2.现在一键拓灵时也会检测仙缘数量(不会再出现负数的情况了)3.现在在战斗中被移除的单位所占用的位置也会被彻底释放出来了Bug修复:1.修复了【索命】buff的攻击目标选择错误的Bug2.修复了套装【暴徒/智者/匠人】由于角色职业数据丢失而导致无法生效的Bug
1. Added transmogrification function.2.The Demon Abyss now drops two new materials: Mirror Crack Stone and Legendary Blending Stone. Mirror Crack Stones can be used to duplicate equipment; Legendary Blending Stones can be used to reset the stats of legendary equipment.3. Cloaks now have bleed damage attribute, and Focus now have chaos damage attribute.