Game Updates

Patch notes and dev posts · 12,892 Steam updates
Incremental Infinity
Incremental Infinity
251 days ago · rablogames

Demo Update: Super Sectors, Synergy Upgrades, Ascensions, and more

Hi everyone,We just updated the demo of Incremental Infinity. Let’s take a look at the changes!Super SectorsWe recently updated the way super-upgrades are offered in the game. Epic chests and Ascension upgrades now only appear in dedicated sectors, called super-sectors. Super-upgrades also have a distinct icon to make them stand out. Synergy upgradesWe started implementing various upgrades that create synergies between the upgrades you previously selected. At the moment, we have three of them, but more are planned to be added soon. They can be very powerful and only cost 10 diamonds to acquire, so be sure not to miss them if they pop up in your skill tree.Mines Critical HitsAllows your mines to inherit from Critical Chances and Critical Damage Upgrades. Missile Critical HitsAllows your Missiles to inherit from Critical Chances and Critical Damage Upgrades. Turret MissilesGives every turret a 2% chance to launch a missile every second for every Missile upgrade unlocked. Ascension Types3 types of Ascension now exist:Ascension XP - raises XP gain permanentlyAscension Damage - raises damage permanentlyAscension Start Bonus - gives an amount of diamonds after every AscensionThey are not available in the demo, but you will be able to try them as soon as the full game releases. Smaller changesThe stat list on the left menu now shhows how many upgrades of each type you've picked. This makes it easier to get an overview of your current build at a glance.Mine damage is now displayed correctly.We added tooltips when hovering over the XP gauge and the player to provide more information.We added a shooting animation for turrets.Fixed minor graphical issues in the skill tree.We updated the game capsule on the Steam storeWe hope you'll enjoy the new version of the demo! If you do, please consider leaving a review for it, it would help us a lot!Take care,The Rablo Games team
Shop Legends
Shop Legends
251 days ago · lan.xiaolong

Version 2.8.0 Release Notes

Valentines Rendezvous Celebrates the Valentines season with an exclusive adventure island, quests, login bonus and exchange full of rewards waiting to be exchanged! Guild Optimizations Guild notices, rankings, investments, selections, and player profiles have been updated for enhanced guild management. Various UI/UX optimizations & balancing
Feed the Reactor
Feed the Reactor
252 days ago · Adam Travers

1.05 Patch and Trading Cards are here!!

WHAT'S NEW??1.05 PatchFixed a bug that prevented the resolution selector from working. Adjusted the options UI so it is not cut off on certain resolutions, such as on steam deck.Fixed the info display for the fuel PUMP button to correctly read 20%, also fixed the calculation for the display of total and pumped fuel to read correctly (the effect is unchanged). Feed the Reactor Trading CardsTrading cards are here!!5 cards to Collect: Flubara, Dice, Thermidor, Glooble and Vulcan.There are also 3 profile backgrounds and 5 emoticons!! Thanks for playing! And of course, huge thanks to those who sent in bugs and feedback!! AND Thank you for 35,000 players!!! I am truly humbled by the response to the game and all the kind words. -Adam
The Dream Globe
The Dream Globe
252 days ago · roamingolh

Community Items is on

Hello everyone, the community items for the game are now available, including six collectible cards, six exclusive Globe emotes, three backgrounds, and various level badges. After being online for a period of time, trading cards can be dropped. Once all six cards are collected, they can be crafted into a badge, while exclusive emotes and backgrounds will also drop simultaneously. Here are the minor updates to the game content:Quests will now be sorted by region.Chickens in the coop will be sorted first by gender (male/female), then by value. An extra warning message will no longer appear every time when manually selling chickens.
Miners Settlement
Miners Settlement
252 days ago · dfurman

Build 6.19.1 - Last major update before Marshlands opening

Hi everyone,This one is mainly about stability and preparation. We are polishing core systems, improving Steam-specific behavior, and getting the game ready for the upcoming Marshlands update.Introducing:Fix for Steam paymentsSteam loading optimizationPreparation for the Marshland UpdateNew blacksmith screen with quantity selectionBug fixesAs always, thank you for playing and for the reports. If you notice anything off after updating, drop a note in the discussions with your OS, GPU, and a short repro.
Pachillinko
Pachillinko
252 days ago · Lv.1 Crook

New game released

Hey everyone! Small announcement here.I just released a new game. If you are interested, feel free to try it out and drop a review :) Idle Breakanoid is an idle/incremental game that combines the satisfying block-breaking action of classic Breakout/Arkanoid with the addictive progression. No paddle, no control, no-loss. Just chill and enjoy! :)Thank you!
JAMs
JAMs
252 days ago · maplesyrupghost

JAMs on Apple macOS!

Got the macOS build done and it's working good! Spent a couple days trying out macOS and getting my system to run decently, very annoying to work with but I have it at a point now where I can easily patch the game so we should be good. This covers all of the currently possible operating systems on Steam now, hopefully soon we get Android support and I can put a build for that online as well. There's currently one game that has an Android APK up but that system may take years to mature, too early to consider now. But the first moment we should, I will!Let me know if anyone has issues with the macOS build let me know, it should work for everyone though (Intel or Apple silicon) but it has yet to be tested on anything other than my macOS Sonoma here. I'll try get more test-systems of different OSX versions going in the coming months to experiment farther in case there is any difference. For me here it was as easy as clicking install and then running it, you can even pin it to the dock and click directly on it and it launches no problem.Next step for JAMs is probably a new minigame of some kind!
Eldor'idle
Eldor'idle
252 days ago · Julien Swann

Welcome to Eldor’Idle! (Demo out now!)

Hello there!I’m solo dev Nautlander and this is Eldor’Idle, an incremental RPG about becoming a billionaire!! Everyone has fond memories of smashing pots in video games to earn a coin, gem, rupee, etc… My goal was to take this to numbers-go-up extremes. Here’s the first trailer :D You are an ordinary hero looking to make your fortune. Fate brings you to the quaint town of Eldor’Idle, where you must follow these three simple steps:Step one: Click on a pot to break itStep two: ???Step three: Become a billionaireThere may also be some extra steps involving investment banking, or mining for ore, or bartering with ghosts, or training lazy gnomes… but at the end of the day there’s only one thing that’s important, and that’s GETTING RICH. I really hope you enjoy the demo, feel free to share your thoughts with me here and if you have a lovely time in Eldor’Idle then please wishlist it and tell all your friends as well!That’s all for now, I’ll see you again soon for more exciting updates!YoursNautlander
Battle On! Hero Academy
Battle On! Hero Academy
252 days ago · Famsuc

Version Update 1.1.110

New Hidden Easter Egg BOSS: Reach the maximum title in Endless Mode (Eternal Legend) to unlock this challenge.Added a new hidden class to the Guardian Branch (chance to unlock upon promotion after using "Feast of Fate").Added DOT (Damage Over Time) tracking to the Combat Statistics Panel.Added toggle switches to Level 3 Cafeteria & Library. Once disabled, heroes will no longer use these facilities.Added some game assist settings in the Settings panel, including transparent display of damage effects, automatic pickup of dropped items, etc.Improved UI logic. Finally, wishing everyone a Happy Chinese New Year in advance!
Guildamation
Guildamation
253 days ago · hammerbackgames

Patch 0.1.6 Character Color Customization

Hello Guildies! Just added a patch that allows for more character customization! Now when creating a new character you have the option to pick hair, eye and skin color. A standard list of skin color is included but if you want to make your guys purple then go wild. If you load the game with characters already created before this patch they will have their colors randomly generated. Other fixes/changesMade it so you can't equip a shield when wearing a bowAdded a boss 'countdown' icon. The boss countdown progresses through 10 waves until you encounter a boss then it resets.Added double clicking to use an armor patch on selected character.Buffed mug a bit.Added attack sounds for all the enemies.Fixed scroll wheel not working when the inventory was open and the mouse was over an item button.Upgraded to Godot 4.6 which should Fix an issue with OBS showing the game as upside-down.Fix issue with equipment comparison popups going off the screen.Added tutorial explaining Pets and Manual mode.Fix issue where a Group would go to the Grasslands zones after they finished crafting in Manual mode.Fixed issue when looking at crafting items and if an equipment item was selected then a non-equipment item it would still show the Craft target item as being uncommon.Fixed issue where the skills ui wouldn't update when a character job leveled upBuffs should now come back if the game is closed and reopenI'm planning on working on expanded mining and woodcutting next. Those lead into the Guild Housing / Expansion afterwards. I hoping to get all that before Steam Next Fest.Stay tuned! Follow if you want!
Buttons Up!
Buttons Up!
253 days ago · Jestercraft

Incremental Strategy RPG - Dune Rancher is OUT!

Did you enjoy Buttons Up? Because if you did, you may be interested in my latest creation: Dune Rancher.Dune Rancher is an incremental strategy RPG where you collect resources, build your Dune Ranch and fight against the intruders. Just like in Buttons Up! - It's stress free. The least that can happen, is when the intruders steal your resources.Other than that, it's a calm and relaxing small game about automating your ranch with machines, factories and even by growing plants.CHECK OUT THE STEAM PAGE BELOWHere is the trailer for you to check out:
World of Eggs: Idle Adventures
World of Eggs: Idle Adventures
253 days ago · SQRT Games

First World of Eggs: Idle Adventures Playtest Complete!

First World of Eggs: Idle Adventures Playtest Complete! Dear players! We want to express our huge gratitude to everyone who participated in the first closed beta test of our game. With your help, World of Eggs has become much better: thanks to your feedback, we discovered and fixed a huge number of bugs. To celebrate the end of the test, we've prepared some interesting statistics from the world of eggs. 🏆 Results in Numbers Total test participants: 400 Richest player: Thunder (congratulations!) Quests completed: 4,390 Buildings constructed: 3,054 🥚 Population and Production Statistics: Children: Total spawned: 341,835 Unemployed: 27,725 Remaining in service: 60,577 Tier 1 (T1): Made: 1,524,755 Remaining: 238,346 Tier 2 (T2): Made: 459,147 Remaining: 92,966 Tier 3 (T3): Made: 84,303 Remaining: 36,639 📅 What's Next? We aren't stopping here! The next testing phase is tentatively scheduled for February 24th. To make sure you don't miss the exact launch date, follow the announcements here and be sure to join our community on Discord. 👉 Join Discord Thank you for being with us! World of Eggs: Idle Adventures Development Team
Schedule Store Simulator
Schedule Store Simulator
253 days ago · Eiseno

🚗 Drive Bros Open Playtest – Jump In Now!

The Drive Bros Open Playtest is live! Team up with a friend, hit the road, and experience the thrill of co‑op driving. 🎮 Play today, share your feedback, and help us shape the future of Drive Bros! 👉 Don’t wait—join the playtest now and be part of the ride! Join our Discord Now to share your feedback, and while you’re there, check out our other games. Follow US!— Alkame Games
Keep on Mining!
Keep on Mining!
253 days ago · EEGames

Keep on Mining! - Worlds, the sequel to Keep on Mining!, now has a store page!

For the last few months, I've been working hard on the sequel to Keep on Mining! I did mention a while ago that I was considering making a sequel, and after a lot of planning and brainstorming on whether to keep expanding KOM! with updates/DLC's or go all in on a sequel, I landed on a sequel. The sequel keeps the core gameplay loop from KOM!, but adds a LOT more content. The biggest addition (as you can probably tell from the name) is more worlds (levels). The skill tree is larger, meaning more upgrades. There are more pickaxes, and now you can both craft and upgrade them. There are also more artifacts, featuring four rarity tiers, plus even more cool stuff!The price and release date aren’t decided yet, but keep an eye out for a future announcement! 🙂Check out the store page and give it a wishlist!Remember to Keep on Mining!
Cultivation Magic World
Cultivation Magic World
253 days ago · DMG Studio

Version #0.1616 In the Year of the Fire Horse and Fire Goat

1. Unlocked Dao Realm and subsequent maps. 2. Increased damage of Fire-type skills. 3. Increased damage of Fire-type Buff . 4. gains Luck. 5. Optimized skin. In the Year of the Fire Horse and Fire Goat, may you draw upon the fire energy of heaven and earth, ride on momentum like a rainbow, be accompanied by good fortune, have no lingering worries, and attain clarity in your Dao heart.
Idle Monkey Theorem
Idle Monkey Theorem
254 days ago · ozymandiasgamestudio

📢 Patch Update: Ergonomic Upgrades & Hard-Working Monkeys!

Hello Supervisors!I've just deployed a small but meaningful Quality of Life update to make your word-harvesting experience smoother. Our monkeys have been attending focus training, and I've upgraded your office supplies.Here’s what’s new:🖱️ Improved Feather Pen Controls Say goodbye to hand cramps! You no longer need to hold down the mouse button to use the Feather Pen.Click to Pick Up: Simply click the pen once to grab it.Auto-Release: When you're done collecting words, just return the pen to its holder, and it will automatically snap back into place.🙈 Background Productivity (Alt-Tab Fix) The monkeys now understand that just because you aren't looking at them, it doesn't mean they can stop typing!Always Running: The game will now continue to run, generate resources, and type works of Shakespeare even when you Alt-Tab or minimize the window. Perfect for true idle gameplay while you work on other things.🎮 Demo Extended & Settings UpgradeMore Words: I've increased the Demo word limit from 200 to 500 words, giving you more time to test your monkey workforce!Quit Button: Added a proper "Quit Game" button to the Settings menu for easier exiting.Happy harvesting! 🍌
Microcivilization
Microcivilization
254 days ago · Ondrej Homola

Patch 1.0.12

Hello,i've released a small patch. Main reason was the button hotkey regression fix caused by previous update. But I've added a bunch of other bugfixes next to that.1.0.12Hotkeys on units and workshops now working againFixed a bug in controls menu which prevented saving of changes when a key conflict dialog was confirmed.Social crisis now spawns with either Massive or Furious perk instead of always Furious.Leonidas and Saladin unit icons now represent currently researched units.Cost efficiency traits now correctly get mutated towards other units when other civilizations are taken. (e.g. -20% Fort cost becomes -20% Archer cost for Crescent civilization)Smallpox heavy attack now dealing correct damage instead of 1Oracle magnification cost now same as for other wondersCollecting Beastly recipe via merge should no longer crash the game.Fixed wording of the Devotion pledgeReduced Scenario 2 time trigger delays in the second halfFixed music start after loading gameHave a nice day,Ondrej
Farmer Against Potatoes Idle
Farmer Against Potatoes Idle
254 days ago · Oninou

Hotfix V1.05-2

• Some gems now use a new formula that scales linearly, providing better bonuses early on. For these gems, milestones have been disabled for the first time. • Outpost drop chance has been slightly increased for T1+. We are closely monitoring both changes and will apply further adjustments if needed. • Mining Pow gem gain has been slightly increased. • Fixed an issue where, under certain conditions, Ascension > A20 could cause perk resets. • Offline gem drop rates have been reworked and should now better reflect online gains. • Residue gems now drop in earlier areas and floors. • Fixed an issue where incorrect gems could drop in portals. • Fixed an issue where MP bonus calculations were lower than intended. • Printer functionality has been expanded and now boosts MP bonuses more effectively. • Fixed an issue where gem bonuses could remain active longer than intended.
Idling Gears
Idling Gears
254 days ago · guilemus

22nd Minor Update

Here is the patch that was teased on the latest patch notes, here is what's new:Added Steam Rich presenceAdded smooth transitions in game menusFixed some issues with certain characters when creating and uploading Blueprints to the workshopThat's it for now, let me know if you find any issues or if you have any suggestions for the game!
Gothic Clicker
Gothic Clicker
254 days ago · Yashzur

0.9.1 Druidic Pentagram

Added a druidic pentagram that allows you to upgrade rings of power for plants, mushrooms, and minerals, as well as rename them. Druids perform their rituals during thunderstorms. The answers can be found in the stormpass.Added the ability to destroy spheres in weapons one at a time or all at once.Added , which allows you to remove all spheres from weapons.When using ambrosia, the hero no longer freezes due to zero stamina.When leveling up a skill by multiple points at once, if fewer points are required to reach the next level of mastery, only the points needed to reach the next level of mastery are distributed.Fixed a problem where a sphere with the number 0 could remain after inserting spheres.<Strong-willed> no longer drains stamina. The strength increase per perk level has been adjusted.The slowdown from heavy armor has been slightly reduced.Translations of inscriptions in the pentagram of power have been added for some languages.The perk now correlates with the island where the hero is located.The base damage of attacking runes has been increased by 5 times.</strong>
EraClicker
EraClicker
254 days ago · EDU

EraClicker 0.3.6

Hello, explorers!Visual ImprovementsUpdated UI with new backgrounds and redesigned buttonsParticle system completely rebuilt for better performanceRandom Events ReworkedNow spawn at random screen positionsPulse for 10 seconds to catch your attentionSpecial particles rain down inside the eventOptimized system for improved performanceBug FixesFixed various minor bugs---Even with these smaller updates, we're working hard to improve the game while developing the next major content update. Your feedback during this process means a lot to us!
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