Hello, Happy Sheepies Community! ːhappysheepyːTens of thousands of players have been successfully relaxed by playing Happy Sheepies. We're so grateful for your overwhelming support and interest in Happy Sheepies. ːbabysheepyːYour amazing feedback encourages us to make Happy Sheepies the best game about sheepies in the world! As a heartfelt thank you for your reviews, we are pleased to announce a 50% discount during the Steam Animal Fest Event! ːsheepies_heartː We're also excited to share that a big update is just around the corner. (In a few days) We continue working on making Happy Sheepies even better—more fun, even more sheepy! ːsheepies_poopːDon't miss this opportunity to start relaxing with the bip bop of Sheepies while exploring new crafting combinations and managing your farming business at a 50% discount! ːsheepies_cheeseburgerːYou can also gift Happy Sheepies to a friend who needs a couple of cozy, relaxing hours! ːdeadsheepyːThanks, Berker Games.
updated mill visuals mills now have an animation while working on recipe reworked mill logic to increase batch sizes by 100 and yield by 50 per mill recipe numbers now get directly updated on mill deletion / placement added in world yield feedback to mill that is clicked to collect hold to harvest now ignores huts and mills to avoid accidental use fixed bug that caused working duration of mills to be halved on deletion / placement fixed wrongly displayed reroll cost on restart fixed bug that caused yield of mills to always be 50 on restart It has already been 1 year since release and I'm still able to work on updates! So, huge thanks from otterhands! 🦦🦦🦦
Tame-a-goat-chi is on Animal Fest!We’re thrilled to announce that Tame-a-goat-chi will be featured in Animal Fest, from November 10 to November 17! Come check out our new free demo and take care your adorable goats: feed them, play with them, and make your pasture thrive!We're really excited for your feedbacks. Please feel free to contact with us!
The day has finally arrived, and we sincerely thank all players for your support and companionship along the way!Our independently developed "PonPonTown" will officially launch on November 14th at 6:00 PM, priced at 28 RMB, with a 10% discount for the first two weeks after release, bringing the price down to 25.2 RMB.After the intense development following the new product festival, we've added 10 new features and 40+ optimizations and fixes! For details, please visit:"PonPonTown" is an idle game that can accompany you on the side of your screen while you work or study. You can collect and recruit over a dozen adorable animal-shaped pinball villagers, continuously gather resources, and build and expand your village! It will accompany you through an interesting and relaxing time without disturbing your normal work or entertainment!The game DEMO is still available online. Search for it now on the Steam store to try and experience the game for free before the official release! (However, the DEMO only covers part of the content; the full version will have much more~)
Hello everyone! Here are the optimizations, fixes, and new features we've completed. This update focuses on fixes and optimizations based on feedback from the new product festival, while also adding some new content. Thank you for your support and feedback!✨ New Content✅ More villagers added!More adorable animals have been added, and the full version will allow you to collect 20 different animals to join PonPonTown. The shopkeepers of PonPonTown will also transform into pinballs to participate in gathering!✅ New island map addedNew map: Island is now open! The island features a unique tidal mechanism and various easter eggs waiting to be discovered! In the new island area, you can collect brand new and different resources.✅ Achievement system added and garden panel updatedA new achievement system has been added. In the garden panel, players can view their achievement progress.✅ Collection catalog system addedYou can now view the collection status of pinballs in the catalog. Collect all animal pinball species and appearances to make your catalog colorful!✅ Skin change system addedYou can now purchase and unlock multiple styles of pinball skins at the shop, and change them at the skin change button in the village. After activating different skins, the pinballs wandering around the village and those in the gathering team may appear with different looks!✅ Steam achievement support added30 Steam achievements have been added. Unlock them by meeting specific conditions. Come and take on the challenge!✅ Challenge unlock feature "PonPon Recruitment Plan"A new challenge unlock feature has been added. Collect enough resources within a fixed one-minute time to unlock new pinballs and skins! Come give it a try!✅ DEMO save file inheritancePlayers who participated in our game DEMO testing will receive special rewards in the full version. Come claim them!✅ Observatory expansionThe observatory locations have been greatly expanded, more effects for the same price! Keep exploring to d...
It’s been a long journey, but we’ve finally reached the full release of Inn Tycoon! As a two-person team, getting here has been incredibly difficult. But thanks to your immense support, Inn Tycoon might be your favorite cozy management game packed with new features, quality-of-life improvements, and fresh building options.This truly exhausting period is now over. But it has saw us bag an award at Kristal Piksel Video Game Awards 2025 with a game that’s not fully released yet. Although that has been a massive boost in our morale, bringing Inn Tycoon to its full version and deserved glory was an immensely difficult process for a two-people team. But we did it. And we did it with your help, support, and amazing feedback. Thank you!What’s New?It’s been a wonderful (and truly exhausting) early access period, and we’re finally emerging from it with a huge number of new additions.60 Customizable Floors and 60 Customizable Walls Inn Tycoon has always been about decoration and personalization. Now you have even more materials to work with.2 New Events and 5 New Event Decorations We may be in chill medieval times, but there’s always something interesting happening in the world of Inn Tycoon. With two brand-new seasonal events and themed decorations, your inn will get a new look.New Room, Character, and Cultivation System: Garden and Gardener One of the biggest additions we’re most excited about is the new Gardening system. You can now create a garden right next to your inn. This feature also introduces Gardeners who will care for your plants day and night and harvest crops. Your weary guests can relax in the garden too and enjoy some fresh air to boost your inn’s happiness level.14+ New Buildable Objects and Decorations It wouldn’t be a full release without new objects and decorations to make your cozy wee inn even more charming.New Self-Made Pathfinding Algorithm The most reported and dreaded bug has finally been solved. Thanks to your solid feedback, we’ve developed a brand...
🖥️ Fully horizontal UI and refreshed visuals for widescreen and controllers❤️ Relationships 2.0 and a new Skills system — more meaningful choices, deeper and more grounded gameplay🎓 Reworked tutorial and balance📦 Lots of new content: quests, jobs, cars, girls, houses, real-life situations✨ UX improvements, stability, and tons of bug fixes☁️ Steam Cloud saves🏅 Achievements — in-game for now🌍 Languages: Indonesian, Russian, English, Spanish (EU), Spanish (LatAm), German, French, Portuguese (Brazil), Portuguese (Portugal), Hindi, Filipino, Italian, Dutch, Japanese, Korean, Polish, Turkish, Ukrainian, Chinese (Simplified), Chinese (Traditional)📅 Launch: 11.11.2025💬 Missing something or want a specific improvement? Post in the pinned thread — we read everything.
ICYMI: Vending Dokan! is now available in English, French, German and now in Japanese. And with each of them, we're releasing a special Gnome as a reward and several stickers to customize your machines. Ah oui, c’est pas mal! Endlich, das ist großartig. え、本当に!やっと遊べる! You can now start and expand your vending machine empire in multiple languages. We'll keep adding more languages in the future as we progress through our Early Access development. Keep an eye out for more content, new locations and features in November and December and check our roadmap if you'd like to see what's on the horizon in more detail! As always, thank you all so much for your support, love and feedback to make Vending Dokan the best it can be. See you all in the next update!
The Incremental Megabundle has released, featuring 9 short-and-sweet incremental games!
Hello everyone! If you've been playing a lot of incremental games lately, you may want to check out this bundle with 9 games at a 15% discount!The games included are: Astro ProspectorTrainaticClick and ConquerPiñata Go BoomMinutescapeLycaRock CrusherSnakecrementalScratchers ----------------------------------------- follow my developer page on steam to be notified when any of my new games release!
Hey everyone,The Incremental Megabundle is here! Enjoy a big collection of cool active incremental games, including:- Astro Prospector- Trainatic- Click and Conquer- Piñata Go Boom- Minutescape- Lyca- Rock Crusher- Snakecremental- ScratchersIf you would like to discover new games like Piñata Go Boom, check it out!tissue inu
Great news! Scratchers is featured in a special Mega Incremental Bundle alongside some awesome incremental and idle games!If you enjoy watching numbers go up, upgrading, and progressing endlessly, this is the perfect chance to grab a bunch of great games at a big discount!👉 Check it out here:
If you love that cute spooky vibe, you can now enjoy it in Burgie’s! The entire decor, music, and effects have been updated to fit a Halloween theme while keeping the same cozy atmosphere as always. This DLC includes: 🌃 New decorations in the street, kitchen, and alley. 🎻 Themed background music. 🎃 Two new Halloween characters: Skeleton and Scarecrow. 🫓 Some other small surprises. {STEAM_CLAN_IMAGE}/45293601/cddd368c47a053be881aff69a082fa03e28aa0de.png As many of you know, this is a Halloween-themed DLC was available to play for free for everyone in October, the perfect month for enjoying it. But now, if you'd like to keep the Halloween decorations for the whole year (or just support the game), you can get it as a DLC. Please note that this pack is purely cosmetic. https://store.steampowered.com/app/4127290/Burgies_cozy_kitchen__Halloween_pack Thank you so much for continuing to play Burgie’s Cozy Kitchen! I’ll be reading your comments! ⭐ Nau
【New Content】 Added "Equipment Filter" feature, available in character info, forging, storage and other interfaces. 【Bug Fixes】 Fixed incorrect effectiveness multiplier for the divine skill "Precision". Fixed issue where 8 inheritance-type talents in character talents were not actually taking effect. Fixed localization issues with currency units, skill descriptions, and some interface titles. Fixed display errors and overflow issues on some interfaces. Fixed incorrect ultimate skill visual effects for the character "Stone Clan Maiden". The issue preventing dispatch in the Sect Hall is still under investigation. If anyone has reproducible steps, please leave comments to help us resolve it completely. If you find any untranslated localized content, please also comment below. Thank you for your supervision and support. This update is a routine bug fix and does not affect previously announced content updates. Thank you for your continued support and love for Endless Journey. See you in the next update! (´▽`ʃ♡ƪ)
This update fixes the broken UI that appeared when switching to Japanese or Chinese.The problem was caused by the font atlas exceeding 16,384 pixels, a size not supported by many GPUs. The atlas is now capped at 16,384 pixels, meaning you’ll still need a GPU capable of handling textures of that size. Fortunately, any GPU powerful enough to run the game smoothly already meets this requirement.Thanks for your quick reports, and sorry for the inconvenience!
Things are getting mysterious in My Free Zoo! This year’s Halloween event comes with a “Yokai” theme, bringing eerie creatures from Japanese mythology to your zoo.Collect pumpkins with spooky-beautiful decorations like the Bakeneko, Akaname, or Kodama and earn fantastic rewards – including Gold Boosters, the Larva Roller, the Gray Fox, and the grand prize: the North African Uromastyx! 🦎In the friends shop, you’ll also find the One-Legged Elf and Yokai Tree gifts, which bring you even more pumpkins.🕐 The event runs until November 5th, 11 a.m. (CET) – transform your zoo into a mystical Yokai world and celebrate Halloween with frightfully good fun! 👻
You asked for it, here it is. The game is now available in the following languages:Simplified ChineseJapaneseGermanBrazilian PortugeseFrenchI've also fixed a couple bugs:Fixed bug where lumberjacks would cut sapling that is not the lowest base tier.Introduced a save file backup to reduce chances of save file corruption.Having a savefile corruption now enables a special tool to give progression back.Finally, I had to remove the demo because it was complicated to keep two versions of the game up to date. Sorry about that.
Fixed BugsFixed an issue where offline progress mixed up Solo and Season modes.Temporary fix for some workers that appeared with only their heads visible.Fixed a bug where some workers did not train properly from level 9 to 10 during offline progress.
More Sushi! is now available on Steam!I'm happy to announce that More Sushi! is out NOW!Here’s what to expect from the game:Satisfying incremental gameplayPrestige to replay and progress quickerLots of sushi and upgrades to unlockShort and relaxing experience (~2 hr playtime)Chill lo-fi soundtrack by Takeo SuzukiThere is also a 10% launch discount that will last for 7 days!Thank you to everyone who supported me throughout development.follow my developer page to be notified whenever I release a new game!
More Sushi! launches on Friday 24th October at 09:00PT / 12:00 ET / 18:00 CEST!It will cost $2.99 / £2.49 / €2.99 and there will be a 10% launch discount that will run for 7 days.follow my developer page to be notified whenever I release a new game!
🛠️ ImprovementsSeason mode added: a new gameplay mode that resets every 30 days. The idea is to allow more experiments and content updates beyond the endless save, along with competitive rankings.Ranking system added (still in testing): You can now view the Top 10 Global players (based on a formula with weighted values for item types and rarities), and the Top 10 Gold per Hour players — exclusive to Season mode.Windows wallpaper updated.Some planned upgrades were removed or postponed for now.⚖️ BalancingWarranty base price increased: from 30 to 135 (⬆ 350%)Video base price increased: from 90 to 360 (⬆ 300%)"Sloth" debuff percentage reduced by 50%
· Significant optimization to address memory usage growth during prolonged AFK sessions. Based on tests, the game can now run continuously for 100 hours without memory explosion issues! Our programmer sacrificed half of his hair for this achievement! · Major optimization to reduce lag/stuttering at high game speeds. Tests show that at 30x speed, the game can maintain roughly 55-60 FPS on a system with a 3060 GPU and a 10th Gen i7 CPU. Our programmer sacrificed his remaining hair for this result. · These two items required considerable effort, but they significantly improve the long-term AFK experience, making it worthwhile. · Most other changes in this update are bug fixes, including issues like being unable to craft high-tier pills after using high-tier recipes. · October's focus will primarily remain on routine fixes and optimizations. We plan to start adding new content in November, and we hope it will meet your expectations then. Haha! · Comprehensively fixed the issue of continuously increasing memory usage. · Thoroughly addressed lag/stuttering issues at high game speeds. · Skill: "Rupturing Edge Sword Art" · Skill activation settings; conditions can now be enabled or disabled. · Weapon skills not being auto-enabled by default after equipping a weapon. · Mouse cursor requiring a tab-back into the game to appear. · Abnormal display of resource gain rates in the top resource bar. · Slightly optimized performance in the Merchant view. · The Rare Treasure Pavilion can now refresh all weapon types. · Abnormal issue with concocting Breakthrough Pills. · Issue where the unlocked state of queue slots in views like Manufacturing, Alchemy, Nurturing, and Deconstruction was not being saved. · Added automatic cleanup for erroneously decomposed queue items. · Improved the layout of the Work Speed list in the Land Sidebar. · Upgrading "Spiritual Expansion"; it can now upgrade Swamp tiles. · The "Flesh & Blood" effect of Swamp tiles; Swamps can now correctly gain Flesh & Blo...
A patch has been released to fix the vulnerability described here https://unity.com/security/sept-2025-01/remediation
Hello everyone!We made some fixes in our demo as v1.2. Our ultimate goal is to bring you the Tame-a-goat-chi as fun and smooth as possible. Here are the fixes listed down below;Fixed UI issues on 16:10 monitorsFixed problems during the tutorial phaseFixed delays and issues with goat mood statesYour feedback will be incredibly valuable in shaping the game as we move forward. So jump in, try out the demo, and let us know what you think!Let’s raise the happiest herd of goats together! 🐐
\Your requests have been heard.\ Most of the feedback relating to the game have been the inclusion of candlestick charts. Now, players can select candlestick charts in the stock detail screen, or remain with the current line charts for those players with less trading experience.\\Added candlestick charts\Updated settings to include multiple colour themes.\Minor bug fixes\Unity vulnerability fix.\