Geckos can now track and catch mealworms during the day, so feeding feedback should happen more naturally after you offer food.Sansevieria Cylindrica now behaves more like a purely decorative plant. It no longer takes up main layout capacity or affects the enclosure score.Small decorations now block movement in a more precise way. Raised props or objects with only a small ground contact should no longer make the gecko avoid the entire footprint.Improved pathfinding in more detailed enclosures, especially when there are several decorations placed around the habitat.Fixed a case where the gecko could repeatedly replan during observation pauses, which could make it hesitate, stutter, or change direction too often.
Hello,This is the development team. As the first step toward fundamentally resolving the issues caused by server overload, the server migration update has been carried out. \※ After connecting to version 1.00.12, connecting again with an earlier version may result in item loss.Lost items cannot be recovered, so when accessing the game from a different location, please be sure to update (or verify file integrity) in advance before launching. ※ Due to the nature of our server provider, connection issues may occur in certain regions (such as Russia). We are currently investigating the cause and will continue to work on improvements. ※ During the update, items will be checked against Steam's item registration data, and any item found to be abnormally generated or invalid will be deleted. ※ Initial Registration Wait: If a large number of users connect at once, it may cause server issues. Please note that a wait time of up to 1 hour may be assigned. \1. Server- Part of the data processing has been moved to the developer's server.- The minimum acquisition time for Common Chests and Stage Boss Chests has been reduced.- The game will now close if the server fails to respond.- The description text for the invalid item popup has been changed.- The account reset logic has been changed. Going forward, access will be restricted for 1 hour after an account reset due to data processing.- The Mailbox can now be refreshed immediately upon opening. (The Refresh cooldown has also been changed from 10 seconds → 5 seconds.) 2. UI- As the content and method of data collection have changed, existing users will now be shown a "Terms Re-consent" screen.- As the content and method of data collection have changed, the "Consent to Data Collection and Use" shown to new users has been updated. 3. Feature Changes- Cube: Equipment for DLC characters you have not purchased will no longer appear during Synthesis.- The probability of obtaining Accessories from Act Boss Chests now varies by equipment s...
在收到了广大玩家朋友的反馈后,我们为诗萌的桌宠模式添加了一定程度的大小调节功能!可以在设置面板中找到相关设置。 目前的功能还是临时版本,更完善体验的方案还在设计与开发中!未来会与大家见面!
Hey folks! First of all, thank you so much for all of your feedback on the demo. We've got the patch notes for the updated Next Fest demo build here for you.Important Notice: Save Game Compatibility This update includes extensive backend changes to make the game more robust and flexible for full development. As a result, older save files are no longer compatible.We sincerely apologise for the inconvenience. Thank you for your understanding as we build toward the full release.New Features & ContentSlightly extended gameplay with additional progression and contentSeveral new buildings can now be unlockedGold resource access has been unlocked1 additional main story quest is now availableSeveral new research options have been addedNew Advisor research, providing extra quality-of-life improvements (unlocked in the Leader’s Hut / Manor)Balance ChangesWorker quantities have been adjusted for improved pacing and gameplay feelMany research rewards have been rebalancedCombat has been rebalancedBug FixesDozens of small visual bugs have been fixed across the gameAudio system has been overhauled — different sound categories (music, sound effects, UI sounds, etc.) can now be adjusted independentlyUI & Quality of Life ImprovementsUI Scaling – Full UI scaling support has been added. You can now set scaling to Automatic or manually adjust it in the Options menu (ideal for different resolutions and Steam Deck)Added an option to hide helper arrowsUpdated resolution options to be more robust and reliableAdded a new tutorial tip to better explain key game features and buttonsAdjusted zoom and game size specifically for 4K screens for better visibility and readabilityHide UI - You can hide the ui with Shift + F11Technical & StabilityAdded multiple launch options / command-line arguments to help players experiencing crashesLarge number of code improvements to increase stability and flexibility for ongoing full-game developmentLocalizationAdded support for Traditional Chinese and KoreanThi...
✦ New Exit button — a proper Exit option is now in the top bar. It saves your game and quits to desktop (with a confirmation so you can't misclick it). Windowed mode — press F11 or Alt+Enter any time to toggle between fullscreen and windowed. ⚔ Hardcore Mode Tools are now available in Hardcore — the Skiller's Workshop (pickaxes & axes) is open, shown exactly like in Normal mode. Backpacks added to Ironman Supplies — all three packs can now be bought in Hardcore, same price and look as Normal. Fixed: Hardcore XP was reduced too much — XP was effectively cut by ~75% instead of half. Hardcore XP is now correctly halved, matching the number shown on the cards. The mode-select screen now clearly states the Hardcore market is limited compared to Normal. 🐞 Bug Fixes Reset Save now actually works — it fully wipes your character and returns you to character creation (and uses the game's themed confirmation prompt instead of the plain pop-up). Ancient Surge no longer lingers past 0s — the buff sometimes kept running after its timer ended if you tabbed out and back. It now ends right on time. ⚙ Performance Reduced screen tearing and stutter while scrolling.
Hi everyone!We’re thrilled that so many of you have enjoyed the demo!Trashy Cashy is part of Steam Next FestSteam Next Fest starts today, and Trashy Cashy is taking part!We’ve also updated the demo, mainly to make one of the mechanics that many players found confusing a little clearer: selling items through the smartphone.Just a reminder: you can only sell rare items that have a special marker underneath them on the shelves! :)The full game launches on June 24Here’s what you can expect in the full version:Most importantly: mountains of new trash and packaging!A new robot type, Shelfie, designed to work with shelvesA dedicated Robotics section for fine-tuning your robots’ behaviorRebalancing of just about everything, with around 4-6 hours of engaging gameplay instead of roughly one hour in the demoA much larger skill treeA material system featuring six new resources in addition to moneyA new material processing windowVarious new mechanics, including flies and dirty itemsEven a story and multiple endings! We know that’s not the most important part of an incremental game, but we had a lot of fun making themWe hope you enjoy the demo - or at least remember to add Trashy Cashy to your wishlist!We look forward to seeing you in the full game when it launches on June 24.
Let's watch IdleCub discover Farewells Clicker Demo ! Find out more about IdleCub :https://www.twitch.tv/idle_cub
Adventurers, gear up! We are officially entering Steam Next Fest, and we're kicking off the festival with a brand-new update. To make sure you have the absolute best experience during the event, we’ve packed this patch with new content, balancing tweaks, and polish!🆕 NEW CONTENTNew Main Quests: Added new main quests to further expand the storyline.New Threats: Introduced new enemies, slayer areas, and dungeons waiting to be explored.⚖️ BALANCING & DESIGNArcane School Mastery: Balanced mastery points and adjusted the autocast bonus level.Resource Timers: Overhauled resource timers across the board.🛠️ BUG FIXESFixed various minor bugs and issues.✨ Steam Next Fest Starts Now! ✨There is no better time to dive back in, explore the new dungeons, test your builds with the latest balancing changes, and share your feedback with us.Download the update, jump into the game, and let's enjoy Next Fest together! 🎮🔥
v1.1.13 Update Notes Updated paper titles in the player co-created public paper pool. Fixed the animation display when selecting the conical flask while minimized on Mac. Fixed an issue where eligible graduates in the to-do list would not refresh after changing graduation/degree requirements in the rule settings. Fixed abnormal three-dimensional value display during paper research. Fixed an abnormal position issue when students wake up. Fixed abnormal condition checks after writing progress requirements were met when applying for titles. Corrected the relationship status description text in the encyclopedia. Corrected the description text shown when confirming Direct PhD Track conversion. Optimized icons and text display during academic outsourcing. Optimized the disabled archive display for the Signal Tower.
Fixed Bugs :"Click on the building" tutorial could validate on its own without actually clicking on the building.Clicking a demo locked node in the skill tree would play 2 sounds at the same time.Building cost could be wrong after the Storm event.Buildings could be placed even though you didn't have enough money after the Storm event.The end of run recap could be messed up after the Storm event.Fixed a bunch of cases where UI would not display normally when playing on ultra-wide monitors.Minor changes : Added a wishlist button in the escape menu
Welcome to the Chest Buster Demo Broadcast!Get ready for the ultimate box-popping experience! Chest Buster is a highly addictive incremental game where you smash endless chests and fight against enemies.In this Demo, you can experience:Satisfying and fast-paced chest-bursting action.Deep upgrade systems and instant power spikes.A sneak peek at the core loop of our upcoming game!The developer is currently streaming a continuous gameplay loop of the demo version to show you the core mechanics and progression.If you enjoy the satisfying rush of looting and leveling up, please Download the Demo and Add Chest Buster to your Wishlist right now! It helps the development team tremendously.Thank you for watching and happy bursting!
Hi there, Ohs! 👋We released the first demo of our new game, Hole Is Mine, a couple months ago. And since then, we have been reading your feedback and listening to what you think. So, based on that...A new revamped version of Hole Is Mine Prologue is now available! We've changed lots of things, so here you have a list of the most important ones:Reworked the way you manage and assign the equipments to the Mini'Ohs. Now it's much more comfortable and easy to swap equipments and create nice builds. Added 2 new equipments, Friendship Wool and Heaxy Axe.Added the "Holy Blook", a way to get blood to level up and upgrade the equipments.The dangers, number of depths and end of the Hole is changed.Now you can find the Mini'Ohs while exploring the Hole.Lots of new upgrades, reworking the ones we didn't like and adding some new ones.A new item that allows you to clone Mini'Ohs during incursions.Twitch integration for streamers. The chat can help (or not!) the streamer, hitting blocks, waking or stunning minions, and more!Much more little things and details.Remember, you can play this new demo here! 👇Besides that, we are working hard on the full game. We will try to have a playtest in a few weeks for those of you who want to help us improve the final version of Hole Is Mine.The Hole has spoken, Ohs! 🕳️
Hi there, Ohs! 👋We released the first Hole Is Mine demo a couple months ago. And since then, we have been reading your feedback and listening to what you think. So, based on that...A revamped version of Hole Is Mine Prologue is now available! We've changed lots of things, so here you have a list of the most important ones:Reworked the way you manage and assign the equipments to the Mini'Ohs. Now it's much more comfortable and easy to swap equipments and create nice builds. Added 2 new equipments, Friendship Wool and Heaxy Axe.Added the "Holy Blook", a way to get blood to level up and upgrade the equipments.The dangers, number of depths and end of the Hole is changed.Now you can find the Mini'Ohs while exploring the Hole.Lots of new upgrades, reworking the ones we didn't like and adding some new ones.A new item that allows you to clone Mini'Ohs during incursions.Twitch integration for streamers. The chat can help (or not!) the streamer, hitting blocks, waking or stunning minions, and more!Much more little things and details.Remember, you can play this new demo here! 👇Besides that, we are working hard on the full game. We will try to have a playtest in a few weeks for those of you who want to help us improve the final version of Hole Is Mine.The Hole has spoken, Ohs! 🕳️
Brand-new upgrade packs are now available in the Bottle Cap Store! Customize your future gear drops and strengthen your Celestial Wrath equipment bonuses.Celestial Wrath Control Chip Upgrade PackSpend Bottle Caps to purchase this upgrade. All newly dropped Celestial Wrath Control Chips will receive boosted critical damage multiplier.Stat Label: New Celestial Wrath Control Chip Crit Damage Multiplier Bonus|Unit: %Celestial Wrath Turbo Upgrade PackSpend Bottle Caps to purchase this upgrade. All newly dropped Celestial Wrath Turbos will receive an increased attack bonus multiplier.Stat Label: New Celestial Wrath Turbo Attack Multiplier Bonus|Unit: %
Hello,This is the development team.A critical issue was discovered right before the update was set to go live, so we've had no choice but to delay the update by an additional 3 hours (now +9 hours from the original schedule).We don't know how to apologize to everyone who's been waiting. Please accept our sincere apologies once again.If the issue is resolved sooner than expected, the update may go live earlier than the time listed below.■ Scheduled Build Update Time · 2026.06.15 (Mon) 08:00 AM PDT (San Francisco)· 2026.06.15 (Mon) 04:00 PM BST (London)· 2026.06.16 (Tue) 00:00 KST (Seoul)We apologize for the inconvenience.— The TBH: Task Bar Hero Team
Hi, Brave Hero! Arya here. We fixed a little 777 hiccup and made your work plots harvest even smoother!Fix: 777 Jackpot Compensation: Fixed a bug where the 777 jackpot could not be obtained in some cases. If you were affected, just reopen the 777 screen and your reward will be sent automatically!New Feature: Work Plot Auto-Harvest Hint: Added a hint for the work plot auto-harvest mode so you can see the current state at a glance.Improvement: Work Plot Auto-Harvest Logic: Improved the work plot auto-harvest logic — it now collects on a timer instead of waiting for the temporary warehouse to fill up.If your 777 jackpot is still missing, just reopen the screen to claim it. Happy idling, Brave Hero!Contact: yunthelia@zohomail.cn / QQ: 37530735 / QQ Group: 1047804252 / Discord:https://discord.gg/hSdJ7gDjDQ
Alongside “Idle Fishing,” where fish are caught over time, you can now enjoy a new way to fish by stopping the float at the right moment.In “Skill Fishing,” you use one fish to begin. Stop the float within the blue bar to catch a fish. Stopping it within the orange bar that occasionally appears increases your chance of catching a rarer fish. The deeper you fish, the more likely you are to find rare fish and treasures from a sunken civilization. However, the blue bar becomes shorter, and you must succeed more times to reel in your catch.Choose “Idle Fishing” when you want to focus on work, or “Skill Fishing” when you feel like playing. Enjoy your own slow life in CELESTAY, however you choose to spend your day.
Hey everyone!I soft-launched the demo for Desk Space two weeks ago to gather initial feedback, and the response has been largely positive! However, the main piece of feedback was that it was too short, so I've updated the demo to be almost double the length.The demo now takes you near the end of the first "run". It hints at the prestige gimmick, but the mechanic itself and certain endgame upgrades remain locked for the full game. Hopefully, this is enough to give you a fun taste of what's there and what's coming. The average playtime for the demo on Steam currently says 38 minutes, so you can expect a similar amount of playtime.There are still some limits on how many ships you can buy to prevent things from snowballing out of control (mostly because I haven't decided if save files will carry over to the full release yet).Enjoy the demo and have a great Next Fest! :) Feel free to send me your feedback on the Steam forums or on Twitter/Bluesky.
Hi everyone!It has been about a month since our last demo playtest, and during this time, we finally finished developing something we have been really excited about: Decoration Mode!Now, besides planting flowers, harvesting them, and watching your little garden grow on your desktop, you can also decorate your space more freely than ever. We cannot wait for you to try it out!New Decoration ModeThe biggest addition in this update is the brand-new Decoration Mode.In Decoration Mode, you can place desktop decorations anywhere on the screen, including floors, flower stands, and more. You can also take the flowers you worked hard to grow and place them back into pots as decorations, so they can stay with you on your desktop.To give everyone more freedom while keeping things from getting too messy, we added zoom controls for the overall decoration canvas, as well as several size options for individual decorations. Unlike plants in the regular gardening area, flowers in Decoration Mode are not limited by planting grids, so you can arrange them more freely and place them much closer together.In other words: it is time to seriously decorate your garden!Flower DJ ModeSome players told us they wanted to see the flowers dance, so we added a small extra feature for flowers placed in Decoration Mode: DJ Mode!When enabled, your flowers will sway along with the music playing on your system. They can keep you company while you work, study, or just listen to music. Of course, you can turn this feature on or off at any time with one click.From now on, your desktop garden can groove a little too.Storage ImprovementsWe also made a few improvements to flower storage.Harvested flowers can now be marked as favorites, and we added a one-click sell-all option to make it easier to keep the flowers you like and quickly sell the extras.We will continue to evaluate player feedback and decide whether more detailed options, such as choosing specific quantities, should be added in future updates.New...
Hello,This is the development team.The scheduled time for the server migration update has been delayed by an additional +1 hours (+5 hours from the original plan).We sincerely apologize once again for the inconvenience caused to so many of you by these repeated delays.We would also like to share some important notices before the update.■ Important Notices in Advance※ After connecting to version 1.00.12, connecting again with an earlier version may result in item loss. Lost items cannot be recovered, so when accessing the game from a different location, please be sure to update (or verify file integrity) in advance before launching.※ Due to the nature of our server provider, connection issues may occur in certain regions (such as Russia). We are currently investigating the cause and will continue to work on improvements.※ During the update, items will be checked against Steam's item registration data, and any item found to be abnormally generated or invalid will be deleted.※ Initial Registration Wait: If a large number of users connect at once, it may cause server issues. Please note that a wait time of up to 1 hour may be assigned.■ Scheduled Build Update Timea. 2026.06.15 (Mon)· 05:00 AM PDT (San Francisco)· 01:00 PM BST (London)· 09:00 PM KST (Seoul)We will do our utmost to prepare as quickly as possible.Thank you.The Development Team
UPDATE:Bug FixesFixed an issue where the Legendary Tree's displayed probability and its actual application intermittently mismatched.Fixed an issue where the options of 8-star or higher Soulbound Weapons were not applied correctly.Fixed an issue where Sentinel's Soulbound Weapon passive triggered while roaming the town.Fixed an issue where Chai healed all allies instead of only her own party.Fixed an issue where Lucy's Soulbound Weapon buff was applied to all allies.Fixed an issue where Goddesses and town-roaming heroes spawned in unintended locations.ImprovementsAdjusted the target grade set at the Debut Stage to be retained after reconnecting.Improved convenience features related to the Debut Stage.Changed bread consumption at the Debut Stage to use up higher-tier bread first.Changed the currency required to craft Soulbound Weapons: Honor → Gems (★7-star: 10 /★8-star: 25 /★9-star: 50).Removed the currency required to enter Soltar.Added Honor to Soltar's rewards.Changed Soltar's challenge time limit: 600s → 900s.Adjusted monster stats and dropped currency levels in order from Normal → Hard.Please restart the game after updating to continue playing.Thank you.CQ LABS
Here are the main updates in version v0.6.10: New Features: Added Nascent Soul stage secret realm Added Nascent Soul stage ancient secret treasures Added Treasure Pavilion Added manor hub upgrades Added cultivation attribute stage cap System Adjustments: Dao Rhythm Fragments can now be decomposed into lower‑quality fragments (not included in one‑click decomposition) Stage requirements for using pills are now determined separately for Body Cultivators and Spell Cultivators, instead of using the highest stage as the standard Optimized the alchemy and artifact crafting queue interface Adjusted the minimum value range of manor hub affixes Optimized Treasure Pavilion text and added currency information display Optimized visual effects for secret treasures Enhanced secret treasure comprehension attributes Reduced spirit stone consumption for secret treasure comprehension Adjusted secret treasure breakthrough attributes Added shortcut keys for secret treasures Updated strategy guides related to secret treasures Adjusted attack range of certain monsters Optimized some text Bug Fixes: Fixed a bug where exiting the secret realm returned the player to the Qi Condensation map Fixed a bug where clicking the "All" button in the storage interface had no response Fixed a bug with secret treasure quests Save File Notes: If the computer crashes or the game process is closed during saving, save file corruption may occur. A new save backup feature (saves_backup) has been added to prevent cloud saves from being wiped. If you encounter save corruption and cannot start a new game, you can first enable Steam offline mode, then manually delete the save files in the saves folder, and copy the save files from the saves_backup folder into the saves folder to attempt a repair. Save file location: Press Win+R on your keyboard, enter the following path, and press Enter: %USERPROFILE%\AppData\LocalLow\skyblack games\IAmTheDao\userData\saves Reporting Bugs or Questions: You can provide feedback by ...
Memory of Memorie : A Chill Story is now participating in Steam Next Fest: June 2026. We hope you take this opportunity to try the demo, now available on Steam! Event Period: June 15, 2026, 10:00 AM - June 22, 2026, 10:00 AM (PDT) We have also released a new trailer for Steam Next Fest. We hope you will check it out and get a feel for the time you will spend with Memorie, as well as the atmosphere of the game. During the event, we also plan to share character settings and other development information across several posts. The development team will be checking the Steam Community discussions, as well as our official Discord. If you have any thoughts or requests after playing the demo, please feel free to send us your feedback. We hope to use your feedback to further improve the quality of the full release. Official Discord: https://discord.gg/8v6pTArdar If you enjoy the game, we would be very happy if you could add it to your wishlist and support Memorie and Memory of Memorie : A Chill Story!
Thank you for the reports and suggestions! This update focuses on economy balance and quality-of-life.BalanceCurbed runaway idle gold Leaving auto-loop dispatch running could pile up gold endlessly, so we (1) flattened the reward-gold curve for tougher late-game enemies and (2) added a daily cap on gold earned from dispatch. Early/mid-game payouts are unchanged — this only reins in the late-game "leave it running" snowball.Quality of LifeSmoother repeat crafting You can now click the "Craft" button again even while the result window is open (it just swaps to the new result). Take as long as you like to look at the result, or close it with "Continue." Your material selection (recipe) is kept, so you can keep crafting the same item back to back.Discard materials by quantity No more discarding one at a time. When discarding a material you can now choose 1 / 10 / Half / All and discard them in one go.Please keep the feedback coming — thank you for playing!
Dear Players,To create a more vibrant gaming atmosphere and enhance your overall social and competitive experience, we will be conducting a Server Merge for select servers in the Asia-Pacific and NA/EU Regions.Maintenance Schedule:Asia-Pacific (UTC+8): June 16, 10:30 AM – 11:30 AMUS Eastern Time (EDT): June 15, 10:30 PM – 11:30 PMUS Pacific Time (PDT):June 15, 7:30 PM – 8:30 PMAffected Regions: Asia-Pacific & NA/EUMerge ScopeAsia-Pacific Region:1、Cultivation Server 108 Cultivation Server 1092、Cultivation Server 110 Cultivation Server 1113、Cultivation Server 112 Cultivation Server 113NA/EU Region:1、Server S37 Server S39 2、Server S38 Server S40 Important Notes:Access Restricted: During the merge period, players from the affected servers listed above will be unable to log in to the game. Please plan your gameplay accordingly.Unaffected Servers: Players on all unlisted servers can continue to play as usual.Maintenance Completion: The actual completion time may vary slightly. Please stay tuned to our official channels or in-game notices for the latest updates.We sincerely apologize for any inconvenience this may cause and thank you for your continued support and understanding!Best regards,Crazy Oddballs: Idle RPG Support Team