Hello!These patch notes are a bit wordy as there's a lot to unpack with this update!Patch Notes for 1.0.7ab:New Content & FeaturesAdded a new Favorites gallery (20 photos), which is a place to keep some of your favorite photos while your main gallery can be more of a revolving door for newly taken ones.Photos in your Favorites gallery can be used for custom puzzles and the Lodge's photo frame, but can't be used for jobs.Once you transfer a photo to your Favorites gallery, it can't go back to your main gallery. This is a one-way transfer.Added an Expanded Photo Storage option in the Options menu, which increases your photo storage to 100, with some limitations.This additional storage can be used for normal gameplay (Jobs, etc), but no stored photos beyond the default 48 will be included in your save file, and will be cleared upon closing the game. Stored photos beyond the save limit are represented in-game with UI elements.This setting is ON by default.Added a Realtime mode, where Seclusa's in-game time is synced with your system time.This becomes available once you've unlocked the 'Change Time' feature (Level 5), and purchased every available time slot.New rare variant animals:Leucistic Lion(ess)Leucistic WildebeestLeucistic HippoLeucistic Egyptian GooseRevamped one of the 'Labyrinth' minigames with an entirely new design and new audio.Smaller TweaksAdded 'sleep until dawn' as an option when taking a nap (it's the final value in the slider).Your camera processing settings now persist between different levels.A few settings are exempt from this and will still reset when you load a new level: the Spotlight and Angle sliders, and Studio Lighting settings.Added settings in the Options menu for inverting the camera's axes for areas of the game that utilize a first person view (sitting in chairs, the telescope, and possibly other stuff in future updates)Added a bit more variety to spawned elephants (tusk variation, etc)Improved the wildebeest's beard hair and fixed a smal...
Added filtering by alphabetical order (with full language support) for frog selectorsAdded slight colour change for sleeping frogs in frog selectorsAdded particle effect for cloningUpdated filters in frog selectors so that they are automatically set to the last used upon opening the menuUpdated save file formattingFixed frog sounds not following moving frogs (it was especially noticeable in the pond)Keep on ribbiting :)- Jackhttps://discord.com/invite/xXdbrQJdrk
Hello fellow Rock Enjoyers, hope all is well! Thanks again for your continued support for Rock. Anyway, this new update contains the following: - Added Maps Prototype, Cabin, and Court.- Added Double Rock and Low Poly Rock.- Updated Credits and Title UI.- Additional tweaks and fixes.If you'd like, feel free to join our Discord server! https://discord.gg/NXFVyEP9h2Thank you everyone, and as always, Rock on!
A big thank you to everyone who has wishlisted, followed, played, reviewed, provided feedback, shared, streamed and made video content for the demo of Sludgineers! Really appreciate all of you
Hey everyone,Today we’re releasing a new major update for the Incremental Infinity demo.The main addition is the new quest system. It lets you earn extra Skill Points and Diamonds by completing objectives. Starting from wave 3, you’ll always have 3 active objectives. When you complete one, the other two are discarded and replaced with a new set of 3 objectives.This lets you make meaningful choices as you explore the endless skill tree of Incremental Infinity and will fasten your progression.Change list:Added the Quest systemPut colors on resources everywhere, so that it's easier to differentiate Skill Points from DiamondsFix a bug with the Compact ModeWe hope you'll like the new version!As always, feel free to share your feedback with us, either on the Steam forums or on our Discord server.Take care,-The Rablo Games team
The Cells team is heading back to PAX East — and we’re excited to be joining the 2026 PAX East Steam Games lineup.As highlighted in our Beyond E30 update, players can get an exclusive first look at the upcoming Industrial Revolution update and the latest on Reality Reboot. Find us at Booth #17105, where we'll be offering exclusive pins and other prizes for players who come by.We’re also giving away 25 free Darwinium cubes. Use the code PAXEAST2026 to claim yours. How to redeem Darwinium: Open the game and navigate to Settings in the top right corner of the screen. Select the Help tab. Click on Redeem Code. Enter the code into the text box (all caps, no spaces) and click Confirm. *Note: Redeem the code while in the Primary Simulation. This special code is active till Apr 6, 2026, 11am ET.Make sure to also check out the other featured games at the PAX East Steam Games list here.We hope to see you in Boston, MA from March 26th-29th. Stay cellular,~ The Cells Team
Improvements· Enhanced UI and UX across multiple views: smoother navigation and cleaner visuals.· Added missing button sounds across UI elements: interactions now feel more responsive and polished.· Various small UI fixes and polish across different screens. Fixes· Fixed more price inconsistencies: identical products now have correct and matching prices everywhere.· Fixed different issues with price calculations during multi-buy actions.· Additional minor improvements to overall game stability and consistency. Thank you for your continued support and feedback. Our small team is working hard to polish every corner of the game and improve your experience.Please share your requests, bugs, or ideas on how we can make the game even better - your feedback helps us make Countryballs even better!
As the development continue, I'm excited to share upcoming features:Towers!Depend on difficulty, new towers should spawn on the bridge, carrying random enemies, now you have to prepare your line in better formation to onward and destroy the towers before reaching their castle.After destroying the towers, you can capture them! By ordering units standing under the collapsed tower, the more allies, the faster capturing progresses. Once the tower is captured, you will have random units spawn on it to gather defense.Conquest Map!The game doesn't simply separate into difficulty anymore, there will be a conquest map to explore and progress so players don't feel overwhelm with first few levels!And there are more to come!New Flying Enemies: Air to Air combat!Castles have health: You don't just defend anymore, destroy them!Enemy can cast skill: Increase difficulty at high levelsSmart allies! Walk and attack nearby targets, don't lazy standing there!These features will be available in the incoming demo version in the next month!
一键丹药bug
Fixed bug where breeding could result in overriding a parents data like gold/rainbow
Steam Achievements API eliminating the need for manual right-click / no manual right-click required
You heard me, Idle Gumball Machine, my gumball-bouncing incremental game, is out now. It's 30% off, so get it while it's fresh!Thank you to everyone who:Played the demoWishlisted the gamePlayed the game on their YouTube/Twitch channels or otherwise promoted it, especially Game*Spark (196.8k X followers),IdleCub ( 147k subs), ImCade (1.08M subs), Vicio ONE MORE TIME!!!!(1.8M subs), DangerouslyFunny (2.75M subs),Real Civil Engineer (2.77M subs), MaxPalaro (2.79M subs), ViteC (4.02M subs) and Blitz (4.35M subs)!Localized the game (y'all were very patient with me!)Let me add Nubby from Nubby's Number Factory to the game (thank you MogDogBlog Productions!!!)I'll be reading all the reviews that you give, so please leave your feedback in one and I'll do my best to improve the game even further!Now, go shoot some gumballs and break the game!
Fixed a bug with breeding that wouldn't correctly update the "current birds" menu
This version contains 2 new features: - Refund point - Leaderboard Now you can compete with other players for fastest player who complete 8 days. Also a refund system is added so that you can try more skill in a single run. About the endless level, we are still developing and this feature will be available soon. We also wanted to share that we're bundling with the newly released Idle Gumball Machine, check it out here: Thank you all for your support!
1.Remaining buff quantities can now be viewed from the outside! The latest version is now 34; you can check the version number in the bottom left corner of the game. Previously, some cuties mentioned feeling anxious about buff quantities because they had to click in every time to see how many were left. Now, the quantities for all buff items are displayed on the outside.Another updated feature is that items can now be equipped at night too! Before, they could only be equipped before opening during the day. Many friends forgot to equip them and ended up having to grind through a whole day of business without buffs. This issue is now resolved!2.You can now switch through multiple pages by clicking here! Previously, clicking here would only jump to the intermediate level of the first corresponding sticker. Now, clicking multiple times allows you to jump directly from Intermediate - Advanced - Rare - to the next sticker of the same attribute's Intermediate - Advanced - Rare. You can continuously view various stickers with corresponding attributes! Isn't that great!?3.There are also some miscellaneous small updates Fixed a bug where the achievement \ could not be completed after the random missions were updated. Fixed a bug where the Little Fox character illustration could not be fully collected because the Blobfish was not unlocked. Added dialogues related to the Little Hedgehog and the Little Teddy. Fixed a bug where the Little Teddy's personality was too annoying. Added dialogues where the Little Pig and the Schnauzer persuade the Little Teddy not to be so annoying. Added meeting dialogues for the three CAT kittens. Fixed an issue where a cleaning item at the very bottom of Snowy Town could not be reached. Fixed a bug where pressing the spacebar while opening the Little Calico interface in the crafting screen would cause a food item to be crafted. Fixed a bug where the BGM might disappear while playing. Fixed a bug in the Blue Sky Town main quest where, if a little an...
Hello there, fellow Tiny Terrace enjoyers! 🌿🌱🌞 Just a quick little patch to fix a few more things.(as of v0.92.899.9968) 🔨Here are some things that I have added/fixed/changed.Fixed some ErrorsFixed "Enable Fishing" buttons not functioning correctlyFixed visual for pickup animation.Removed a foot step sound effect for animals that stood out too much.Fixed "Crawdad" being displayed as "Perch" in the inventory.Fixed some more issues with the buildings upon swapping recipe to make leaving leftover item requestsFixed produces left not displaying properly upon hover of a plant that produces more than onceFixed middle Seed/Building display being above the fishing minigame.Fixed Sunflower Seeds translationFixed missing translations of stuff related to Taro plant.Adjusted some text stuffLowered size of build, I realized there was lots of unnecessary stuff being included in the build from a long time ago.Fixed Task List button being covered by visibility button in Full-Screen or Bottom/Top of screen layouts.(?) = possible fix 📃Known Issues:Loading back in sometimes malfunctions, causing a clearing of some amount of your farm. (possibly fixed)Strange visuals with the fellas after a while of playing.(?) Performance degrades over time \Crashes sometimes \Various visual issuesClick through UI sometimes(mainly on Mobile, might be on PC as well)Ghost Carrying - Fellas walk around with nothing in their hands.Thanks for checking out the game! :D Outside of other patches to fix stuff, I am working on the next patch that'll have some more goals to complete, so yeah look forward to that sometime soon. Try out the game if you haven't :) There is also a mobile version. 📱If you want to check it out, here's the link: iOS: Tiny Terraces on iOS Android: Tiny Terraces on Android *Note that these updates are delayed for mobile by a day or two, because they must get approval from Apple & Google before going live.
新增玩法:心悦翻卡,在主界面 - 幸运商店右边,具体玩法在玩法说明里灵币兑换仙币增加确认选项修为处于第一梯队,每日购买精力次数为0调整为15增加盲盒每次开启的间隔为0.7秒门派增加掌门操作同步所有人名字功能幸运商店增加领取后自动刷新选项
Hello, lovely Miino friends! V1.0.40 is now live. In addition to a brand-new Meow Code, this update also brings controller mapping support, lots of new facial expressions, and a variety of quality-of-life improvements.Also, our Steam Spring Sale is currently at its historic low price, and there’s less than 1 day left, so don’t miss it 💛🆕 NewNew Meow Code: Raccoon Unlock: Raccoon breedAdded 3 gamepad device options Yes… controller support is finally here!! Surprise? ːmiino_lolːAdded a subtle head movement toggle in SettingsAdded 24 new eyesAdded 10 new mouthsAdded Pomodoro preset settingsAdded a search box for Headgear to make finding items fasterAdded a random outfit preset checkbox in Settings⚙️ ImprovementsImproved the description text for the “On the Edge” achievementImproved the Mac accessibility setup guideIncreased the cat outfit preset limit to 100Improved highlighting for matching numbers in SudokuAdded a setting to control whether other players can add you as a friend in-gameStudy Room and Fishing Room mini mode now remember whether you were in the Cat Bus state when entering a new roomAdded fireflies at night in Companion ModeImported music in the music player now supports searchTablet strokes are now displayed dynamicallyLimited-edition Headgear will now be preserved when deleting Headgear save dataImproved the reconnection logic for Study Room and Fishing Room: if rejoining the original room fails, the game will now try to place you into another available room🐞 Bug FixesFixed a Fishing Lottery UI issueFixed an issue where minigame 3-star rewards were incorrectFixed the black visual effect issue on the Clover PotFixed an issue on Mac where cat outfit, desk outfit, and house outfit thumbnails could not be generatedFixed an issue where immediately shrinking into the Cat Bus while selling fish could cause the coin sound effect to continue for too longFixed an issue in windowed mode where the cat’s hand-drawn movement could suddenly teleport when the cursor m...
Hello everyone,As promised, the compensation event “Crimson Star Day” is now officially live!Event Period: March 26 – April 3Event Details:Significantly increased trigger rate for 【Crimson Star】Rate Boost Rules:If you have already unlocked the 【Crimson Star】 achievement: fixed +10% increaseIf you have not yet unlocked it: increase = Player Level × 1% (e.g., a level 30 player gets a 30% boost)Additionally, the 【Meteor: Extreme】 affix will grant an extra 20% success chance during judgment, helping more players achieve the 【Mars Flowing Pill】 achievement.Event Visual Effect:During the event, a red force field effect will appear at the shrine. Encountering a Crimson Star is said to bring good fortune!March 26 is now designated as “Crimson Star Day”—a day for compensation, for remembrance, and for me as a reminder to always double-check my work.Thank you all for your patience and support. May the Crimson Star grace your journey!—— 刚正面的红领巾
Dear Commander:We plan to start update maintenance on 15:00, March 26 (UTC+8). The maintenance is expected to take 120 - 240 minutes.*Please pay attention to the community and in-game rolling announcements for specific times.After the maintenance, please update the client to the latest version before start the game.During the maintenance, the players will be forcibly disconnected and unable to login. Please logout before the maintenance to avoid any data loss.The following is the introduction of update contents: New Blackguard Crimson Warshadow, GrinfinaLight & Dark Rerun Summon Pool (Preview)The Light & Dark Rerun Summon Pool will open after the upcoming mid-month update.Duration: April 9, 2026 ~ April 30, 2026SP Character: Sasaya Covenant of the Stars- New CharacterGreen Whisper Undine Otherrealm Season IVDuration: 2026.03.26 – 2026.04.30Travel to the new Otherrealm region, The Land of Doom, and challenge the ultimate stage \ to obtain the Eternal Rune — Omni EmbersClear Eagle Kingdom、Throne of Thorns and Bear Kingdom – Ancestral Frostbarrow to unlock the path to The Land of DoomCollect three types of \, then offer the amulet to the Monolith to unlock the ultimate stage. Defeat powerful enemies for greater rewardsOtherrealm Achievement SystemComplete specific objectives or tasks in the Otherrealm to claim rewards, including Archaic Stone and Sanguine StonesNew BuffLightning Blackguards: ATK & DEF +100%Light & Dark Blackguards: ATK & DEF +50%Reduced entry requirements for the new seasonOtherrealm ShopWorn Fate GearGold ExchangeAdded bulk gold purchase feature Limited-time PassDuration: 2026-04-01 ~ 2026-06-01During the event, Commanders can earn Pass Points by consuming Fatigue or Action Power to level up and get rewards. Purchase the Advanced Pass to unlock extra rewards, including Freyja's swimsuit set skin \, a Sanguine Optional Box, a large amount of Sanguine Stones, and more. Limited-Time Bundles AvailableLT Otherrealm Adventure Pack,Otherrealm Relic PackDurat...
Hello.This is the development team.In the upcoming April update, a new class, act, and legendary equipment items will be added.Today, we would like to introduce some of the content in advance.▶ New Class and Act 11A new class joins the Middle-earth Racial Alliance.The new class supports allies through summons and uses powerful curses and magic.And we begin heading beyond the Panoptyca Gate toward the homeland of the fallen Orcs.Starting from Act 11, 2 characters can fight together in Battlefield.Additionally, the character creation limit will increase from 8 to 12. However, combat will still be limited to a maximum of 8 characters as before.▶ Legendary Equipment ItemsVarious legendary items with unique effects will be added.Unlike existing items, legendary items have unique effects. The effects of these items will allow for diverse and new build settings.In addition to the above, we will continue to work on adding various content and QoL improvements, so please look forward to it.Furthermore, if you have any opinions to add about the update content or other ideas, please feel free to let us know.You can send an email to help@tesse.co.kr, or join our Discord for faster and more direct communication. We appreciate your participation.Thank you.
1.修复了dlc使用多个进行打造时增加的属性会少21亿的bug
1. Fixed the issue where batch deletion of audio materials caused the program to exit abnormally. 2. Fixed errors that occurred during continuous audio playback. 3. Optimized the display order of audio materials after being moved. 4. Fixed the issue of incorrectly generating multiple roulette wheels.
- Implemented Auto Unstable Rift Campaigns. When sufficient antimatter is available and eligible star systems remain, Auto Unstable Rift Campaigns can automatically rotate between star system battles.- Auto Rift Campaigns support a configurable maximum challenge level. The campaign in the current star system will end early once that level is completed.- Fixed an issue where Deadly Rift progress was lost after restarting the game.
This is the very first announcement for Idle AI Factory.I’ve been working on this node‑based automation game for months, and now there’s a free prototype you can try. The game runs as a transparent overlay on your desktop, so you can manage your AI factory while using your PC.If you’re into idle games, incremental mechanics, or automation, I’d love to hear your feedback.🔹 Try the free prototype on itch: Idle Ai Factory Prototype 🔹 Add to Wishlist if you like itMore updates will follow as the game develops toward the full Demo release on steam.Thanks for stopping by!