Game Updates

Patch notes and dev posts · 5,827 Steam updates
Idle Campaign
Idle Campaign
1410 days ago · Smash

Patch #3 | v1.0.4

-When crafting with right click, the crafting will now pause for 2.5s upon crafting a perfect. -The trainer now has "Max" covers to help distinguish between active and finished ones. -The skills window now shows what skill you will get with a locked icon. The skills coloring and such have been adjusted to see easier. -Max covers have been added to the skills window. -The collection window has been reorganized so that you can see all collections on one page. They also now have their names and their collections descriptions of what you're collecting this random stuff for people! -Daily goals are now called tasks. Every hour 1 completed task will be replaced with a new one. Daily reset time will still reset all completed at that time. -Trainer now shows locked items differently, allowing you to see the bonuses. They are also dark enough to where you can ignore the bonuses if you like to be surprised. -Reliquary window now shows the new lock method where you can choose to read what you'll unlock if you want. -Clarified descriptions in the Reliquary. -Added Discord button to landing page. -Adjusted tasks trophy amounts down significantly. -The Well spin wheel now has a pop up with the rewards you received as well as a description for what they are. -An in-game FAQ with a ton of information has been added to the game. -Offline gains can now be earned for up to 1 week. -You can now right click consumables to quickly stack them (Shift right click will super speed stack them) -You can now right click the top buffs to quickly stack them (Shift right click will super speed stack them) -You can now right click Reliquary items (candle and magic pouches) to quickly spend them. -Various bug fixes and display adjustments -Even more anti-cheat methods have been added to help with the leaderboards. -Increased gold gain from 3k-5k a bit. -The Trainer item for reducing boss health correctly shows a "-" on it.
Seek Girl Ⅶ
Seek Girl Ⅶ
1411 days ago · 皮皮

Upcoming Good News!

Hello gentlemen! This time, I bring you our partner Fantasy Games's new game - "Valhalla:Awakening of Valkyrie", which is a Nordic-themed match-3 game. In the game, you can play as Odin, riding your daughter. Valkyries, test their bodies and minds, and face the Ragnarok with them.
Idle Campaign
Idle Campaign
1413 days ago · Smash

Patch# 2b | v1.0.3b

This is just a minor patch to address a few issues pointed out tonight. -Fixed lvl 72 new armor stat from not showing the full stat amount. -Double checked all shop artifacts to find any that were functioning improperly. -More various bug fixes and display fixes.
Timberman
Timberman
1417 days ago · BluNectarine

Timberman VR Relase

Ready to chop trees and beat the records? 🪓We bet you are! Use many types of axes, machetes, or hammers. From the Stone Age or modern axes to candy 🍭 machete or Thor hammer ⚡🤯 Try to beat other players' high scores on each map type! Try to combine the best lumberjack setup for you. 👉 play the game now 👉 join our official Discord server 👉 share your opinion with us https://store.steampowered.com/app/1887260/Timberman_VR__grab_an_axe_chop_trees_beat_records/ {STEAM_CLAN_IMAGE}/10140164/156946fac187494a164b8ce82badde67172ac1fd.jpg
Touch Some Grass
Touch Some Grass
1419 days ago · jpm_games

Steam Deck Verified

Long time, no see my glorious grass-family! Yo, dawg. I heard you liked Touch Some Grass. So I got Touch Some Grass officially verified for the Steam Deck, so you can Touch Some Grass while you touch some grass. This is just a brief update to let you Steam Deck owning, collar-popping, country-clubbing bajillionaires know that Touch Some Grass is officially "Verified" on your beloved mobile gaming device! THE FUTURE IS NOW! With the Steam Deck, you can now Touch Some Grass - At a park At the mall In a dugout canoe In a mile-long line at the DMV While lying awake in bed, contemplating the meaning of life at 3:25AM The possibilities are ENDLESS! Again, I want to give a huge thank you to all of you who played Touch Some Grass, along with everyone that left such amazing reviews and community content this past month. You are all amazing, and I look forward to having the opportunity to sit down and properly read through and respond to your comments in the next week or so! I hope you all enjoy the rest of the summer (winter for you southern-hemisphere legends) - and as always, happy grass-touching, my friends! ːsteamhappyː
Oraxum Trials
Oraxum Trials
1425 days ago · Prajna Concepts

Winding Down Development on Oraxum Trials

Hey players, I’m coming up on three years in my journey of making Oraxum Trials. I’ve been doing gamedev as a hobby for around a decade now but this was my first “real” game that I actually released and followed though all the way. In developing this game I’ve learned so much and grown as a game designer and programmer, but have also made every mistake possible regarding scope creep, marketing, balance, outsourcing, releasing game-breaking production bugs, etc, and at this point the code is kind of a mess of technical debt and bad architecture decisions I made 2 years ago. Since starting Oraxum Trials I’ve had a baby, bought a house, changed jobs, survived a global pandemic (so far), and have come to a place where it’s time for me to refocus my priorities. The mental load of working in software engineering during the day and maintaining a game in the evenings takes its toll and I end up taking weeks off of the game to avoid burnout. I’m not quitting completely and will continue to release bug/balance updates as necessary, but am going to take a long break before starting on my next project. I’ve been toying with getting back into music production or writing but I’m not totally sure what’s next. Thanks to everyone who has spent their time playing Oraxum Trials, and I hope to see you again in the future. Prajna
Bird
Bird
1425 days ago · Meng 仿生梦

UPDATE 3 (PHOTO MODE)

Photo mode has now been added, now just press the T key to switch to photo mode. I guess this changes everything, so all I can say is...bird! The photos I took in 3 minutes: {STEAM_CLAN_IMAGE}/39748691/2d6c9596af45dc0b2a681458364df83ce7c87a68.png {STEAM_CLAN_IMAGE}/39748691/88cd5612cefbcada5f22817ef4b305f4a9fc0978.png {STEAM_CLAN_IMAGE}/39748691/a1cf4d349be01c1fd51def288a985686ee7bb5b1.png
魔能纪元
魔能纪元
1429 days ago · 熙熙小公主

Updated on August 5

New vulnerability feature, lightning damage skills can increase 100% critical hit rate of targets with lightning vulnerability New vulnerable feature, frost damage skills can increase 100% additional hit rate for targets vulnerable to frost damage Add a monthly card function, purchase a one-time star stone, receive diamond and wash stone rewards and experience bonus privileges every day Adjust the Starstone purchase reward, and adjust the first additional Starstone reward to diamond reward Adjusted the forging unlocking level (level 20 is adjusted to level 15) Adjusted the experience input of level 15-30 tasks to increase tasks and experience Adjusted the rune attribute placement. Except for the level and critical hit runes, all other runes have enhanced the upgrade effect Optimize the performance of buff skills and add special effects Optimize the performance of fire, frost and poison skills Optimize the display of skill icons, which is more appropriate to the effect of skills Optimized the description of the main line phagocytosis task Optimized the interface guidance of daily mission attack mine dungeon copy Optimized the display of the remaining time of the season interface Fixed an error that some runes did not display attribute values correctly Fixed the error that the difficulty display is lower than the actual one Fixed the error that the last attribute could not be selected when the dark gold equipment was recast Fixed an error where the additional attributes of the hidden gold wristband were not correctly cast Fixed a bug where the physical and magic damage bonus of legendary jewelry was too low Fixed the error that some skills of special training classics cannot be selected Fixed the bug that equipment star upgrade also takes effect on non basic attributes of legendary equipment Fixed the error that the equipment icon is not displayed in the last field when the equipment is automatically added by continuous decomposition Fixed the error that the interval ...
Ever Seen A Cat? 2
Ever Seen A Cat? 2
1430 days ago · dev

Paper Edition DLC is here!

Ever Seen a Cat? 2 Paper Edition has arrived! https://store.steampowered.com/app/2100180/Ever_Seen_a_Cat_2__Paper_Edition__Wallpapers/ With this edition you can print out all nine pages of the game to play offline. There are color, and black & white versions of the pages! With the black and white versions, you can grab your coloring pencils and have fantastic coloring sessions! The pages in the PDF files are formatted to fit A4 and US-letter standard layouts. There are also full-scale, high definition PNG versions of each page to print out, if you want larger images, or just a specific page. Included are also wallpapers of all the pages with all the cats shown, plus the title and cover art. What you get in the Paper Edition: {STEAM_CLAN_IMAGE}/42316210/f603cb00dd36b0b1d0ce960829d7ced683952855.png PDF paper edition of Ever Seen a Cat? Including in-color, and black and white versions. Both versions have A4 and US-letter sizes. Print them out and play offline! {STEAM_CLAN_IMAGE}/42316210/dcabd9fe95c0c004d06eeff7fc2a7c39cb46bad1.png Separate pages as they appear in the game. High resolution, and uncropped! {STEAM_CLAN_IMAGE}/42316210/24bd68cc3d1ffd9f28c9aa085cf3b5e9f62b22fa.png Separate black and white pages. Coloring these detailed pages will surely be relaxing and fun! {STEAM_CLAN_IMAGE}/42316210/950eaafc3119b4ee65476ac3c79d6224908b1fbb.png Wallpapers. These are the colored pages, with the cats shown! They double as a guide for cat locations too. Also includes the menu and cover art. {STEAM_CLAN_IMAGE}/42316210/09fcb8bb39c9d55eeb856c8051da4aad853c35d4.png We also have new titles in development! A whole new Ever Seen a Cat, as well as an entirely different cat seeking game. https://store.steampowered.com/app/2084930/Ever_Seen_A_Cat_3/ https://store.steampowered.com/app/2086640/Cat_Seeker/ Follow along for updates, and beta announcements! {STEAM_CLAN_IMAGE}/42316210/b7b3f20426fc724825668d7a12f70d5dabebc404.png
Seek Girl Ⅶ
Seek Girl Ⅶ
1438 days ago · RickBan

Upcoming new game news

After a long wait, all the good things in the world will finally meet you. And the next move is ready. Our first dating simulation game "Snow Melting" is about to open, waiting for your arrival! This is a warm love game, where you can enjoy a real Japanese bar love experience; The game characters are made using the live2d system and have rich performances; The main storyline is fully dubbed in Japanese, making the experience more real.
Ravenous Devils
Ravenous Devils
1448 days ago · gamberana

Endless mode update

Hey everyone, Ravenous Devils endless mode is now available with this new patch, we suggest you to try this mode once finished the main game. We also introduce Thai language with this update. The goal of the "Endless Mode" is to survive the policeman inspections and recurring taxes. If you get caught murdering someone or if you don't pay taxes when they occur you will be arrested. {STEAM_CLAN_IMAGE}/40478836/bea477c9c3b3029766614e7d6254b3543f126c94.gif Here you can find out about the new content and challenges. You can now customize the shops look buying the walls and floors in the "skins" tab, these are available also in the story mode: {STEAM_CLAN_IMAGE}/40478836/a49f7adb725483f292d1f976e07697f49ef245e9.gif When you kill a client the "Wanted level" will increase {STEAM_CLAN_IMAGE}/40478836/67277300f37402fb641daa437ca372a3920e0128.gif The more the "Wanted level" increases the more will be the chances that a policeman will come inspect Percival's tailor room. {STEAM_CLAN_IMAGE}/40478836/3495b7a17295630ffe46c5ab613d5b1914d4b765.gif You can lower the "Wanted level" by not killing customers. Percival's customers in the tailor room will now generate an order. You can sell them a cloth to get some money and decrease the "Wanted level". If you don't sell them a cloth, when they leave, your "Wanted level" will decrease anyway, but you won't get any money. {STEAM_CLAN_IMAGE}/40478836/c2b2f8190581077c67c3eaa2ec31741be1642de1.gif If you don't have meat, because you are not killing customers, you can prepare new recipes that don't involve any kind of meat in the cooking process. Keep in mind that these new recipes are less worth than the meat-based recipes. {STEAM_CLAN_IMAGE}/40478836/27b604197c2a92b9d8741a34113d2a5dab5f4b8f.png There's a new machine that produces flour in the greenhouse, check it out, it's pretty funny :) {STEAM_CLAN_IMAGE}/40478836/b309fea1ed895688c2fd3dd8881441c3f761b970.gif Have fun with this new mode!
魔能纪元
魔能纪元
1449 days ago · 熙熙小公主

Updated instructions on July 16

New rune decomposition and upgrade: decompose to obtain 50% of the upgraded materials Add 110-200 level activity rewards Add 8-63 days of cumulative login activity rewards New 110-200 level restricted gift bag Add level 100, 150 and 200 fantasy Optimize the magic land reward. The drop of the boss of the magic land should be calculated at least from the green dress Optimize the user experience of the synthesis interface, and you can quickly choose gem synthesis and rune upgrade of the same series Optimize the display of some prop icons Optimize the judgment of the remaining backpack lattice for activity reward collection and gift bag purchase, and there needs to be enough space to receive and purchase Optimized the attribute expression of skill elements Adjust the formula of beating monsters by leaps to increase the difficulty of beating monsters by leaps Adjust the daily task, and change the fantasy task to a copy task Adjust the auto map push switch to the upper right corner of the screen Fixed the error that dreamland achievements cannot be completed to receive rewards Fixed the error that the washing confirmation interface is not displayed after washing Fixed the error that sometimes the remaining quantity was not refreshed after the store purchased goods Fixed the error that the gem was not automatically merged into the existing gem after being synthesized or removed Fixed the error that the offline information display above level 100 does not match the actual difficulty record Fixed the error that the monster's strength did not increase after the difficulty of the main line increased Fixed the error that the plate armor washing and refining would wash and refine the critical hit attribute that was not put Fixed the error that the description of the rising star interface was not correctly displayed Fixed an error where throwing poison did not show the damage percentage Fixed the bug that buff and debuff skills did not display the percentage of the final impact v...
Oraxum Trials
Oraxum Trials
1454 days ago · Prajna Concepts

Version 0.11

Hello, this update represents the most significant changes in Oraxum Trials since going onto Steam. I have been dissatisfied with the amount of active play required to manage selling energy and buffing auto-sell mechanics several times didn’t solve the problem. Instead, I decided to go in a different direction and have crystals generate money directly, and also reworked energy to be used for an entirely new game mechanic of casting spells. You no longer have to worry about “wasting” energy because all crystal capacity is converted directly into money, and the addition of spells gives new options for active players. For idle players there is a new talent which boosts your board production based on how long your energy bar has been full. Due to the extensive changes in mechanics and balance I would highly recommend doing a hard reset to start a new game (check the Steam forum for instructions). The next minor updates will be focused on more balance and progression adjustments, and I have plans to add more Spell stuff. Added Crystals now generate Almedite (money) directly Spell casting (3 spells currently, more coming) "Idle Boost" talent "Infinity" talents "Disable menu animation" setting "Disable Autobuys on prestige" setting (on by default) "?" button on most panels which opens the relevant help entry Changed Energy is now used to cast spells instead of being sold Energy bar shows gain amount while full Increased Energy Reservoir base stats Pneuma is now based on money+corruption instead of energy+corruption Acclimation base bonus is now 1% Sell all tiles is now Control + Right Click Redid/added some tutorials Cost/formula balancing SFX/Music options are now sliders Misc UI tweaks Removed Energy selling/auto-selling and related upgrades & talents "Crystal Instability" talent "Auto Refreshment" talents (replaced by "Infinity" talents) Fixed Disable particles option wasn't disabling all particles Super Boost display amount Crystal triggers/tooltips being out of positi...
魔能纪元
魔能纪元
1457 days ago · 熙熙小公主

Updated instructions on July 9

Add bonuses and rewards above level 10 of the Explorer Association The launch of new unlimited equipment, and the equipment without upper limit needs to be upgraded through phagocytosis The rules of recasting function are adjusted. Only purple and above quality can be recast. The number of recasting is no longer limited, and the random percentage will be recast during recasting Adjusted the strength of the boss of the Kingdom's arsenal, weakened his attack power and reduced the difficulty Fixed the error that the main task reward icon was displayed as a question mark when the newly created character entered the game for the first time Fixed the error that the red flare background will be displayed in the battle switching scene when opening the offline interface Fixed the error that when the equipment has dodge content, Dodge is not displayed and calculated, and will be abnormal during recasting Fixed the error of low magic attack in the basic content of the staff Fixed the error that the maximum attack of the basic content of the sword is low Fixed the error in the calculation of Plate Armor Helmet defense launch Fixed the error that magic Leather Armor wristband put physical content Fixed the error that the m fast key did not open the map interface correctly
Fireworks Simulator: Realistic
Fireworks Simulator: Realistic
1459 days ago · SnowBaby

v1.4: New map and optimization

New map: Ancient Chinese style buildings and mountains. {STEAM_CLAN_IMAGE}/39864179/0fb6d960d25442c8f284c5754ad5ef0a0304935f.png Add the function to control the weather, press N to change the day and night and also change the weather randomly. Weather system improvements and optimizations Model texture material optimization, reducing game size and improving game loading speed Landscape optimization, scene detail improvement, plant LOD optimization, improved frame rate The music has been improved, softer and calmer, poetic
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