Hey, adventurers!For the last days of summer, Unlucky Mummy is 25% off until August 31!Behind the VoiceOne of the things we really enjoy about making games at Karaclan is getting the chance to work with talented voice actors. In both VED and Unlucky Mummy, voice-over plays an important role in bringing the world and characters to life.We’d like to share one of those experiences with voice actor Phillip Freeman. At first, we invited him to voice a small role as the serpent Apophis. But after hearing the incredible result, we decided to record the entire voice of the Author, Schrödinger’s Cat, with him as well.Take a look, you really need to hear it for yourself!😮New Bundle!For fans of addictive incremental progression, we’re also happy to announce a new bundle: Planet Harvester x Unlucky Mummy.Planet Harvester is a relaxing low-poly incremental game where you harvest resources, upgrade your crawler, hire drones, and grow your numbers bigger and bigger. It’s also currently available with a launch discount until August 31!Thank you!We recently reached 250 reviews! That’s amazing, and we want to say a huge thank you to everyone who has played Unlucky Mummy! 🤩Please keep sharing your feedback and leaving reviews. It really helps the game’s visibility and helps us make Unlucky Mummy even better in the upcoming Oasis of the Gods update, which we’re working hard on right now.Follow us on Youtube, X and Discord to keep up with development and see what’s coming next!
Casting Off After a lot of work (and an unreasonable amount of time thinking about fish), Just Keep Fishing has officially launched! Thank you to everyone who wishlisted the game, played the demo, shared feedback, watched our development videos, or told a friend about it. Your support helped us shape the game and made it possible for us to reach launch day. We’re incredibly grateful that you’re here. This is only the beginning. Now that the game is in your hands, we want to hear what you think. If you encounter a problem or have an idea that could make the game better, please let us know: Report a bug or share feedback 🐛 Just Keep Fishing Discord Server We’ll be keeping a close eye on your reports and working to address any launch issues as quickly as we can. If you enjoy the game, leaving a Steam review is one of the most helpful ways you can support us. It helps more players discover the game, and it means a lot to our small team. Thank you for joining us on this journey. Now get out there and just keep fishing! 🎣 -Thomas, Andy, and Cory
What's new The game now uses your Steam account name instead of your computer name. Steam Cloud is enabled: your progress syncs across your PCs. New slider in the menu to adjust the cursor size. Fixes Achievements were not connecting to Steam properly and some of them failed to unlock. Chests stopped grouping properly after a while. They now group at the right time. The game crashed when buying the last upgrade. The final notification sometimes appeared off screen. The game opened on a black screen. Manual saving was not saving everything correctly. The item achievement description was wrong and has been fixed. Thanks to everyone who reported the bugs. Keep the feedback coming.
Hey, I've just released a small supporter pack for a dollar that allows you to change the color and trail of your spaceship. Thanks so much for all of the support over the past months! I'd like to do a little bit more content for Space Rock Breaker, so if you've got any ideas or anything you've wanted added to the game, let me know. You can check out the supporter pack here: Thanks for playing!
Hello Spaceshooters!Controller support is now available in Around The Core!You can now play the game using a controller, including navigating menus, choosing upgrades, and playing through runs without needing to switch back to keyboard and mouse.This was something I wanted to add earlier, but a few unexpected issues around launch pushed it back. Thanks to everyone who asked about it and waited patiently.Here’s what changed:Controller support addedNot Today AchievementAdjusted the requirements for the "Not Today" achievement to make it easier and more realistically achievable. The previous requirement ended up being more difficult than intended, so it has been rebalanced based on player feedback.Bug fixesMinor bug fixes.That’s all for this update. As always, if you run into any problems with anything, feel free to report them in the Steam Discussions. Until that day, may your runs be full of stars...
Fixed auto stall behavior on prestige farmer
Hey everyone!The HEART ABYSS team here! While development is in full swing, we invite you to join Leon for a stop in the center of the Capital and take a closer look at the Imperial Palace. Launch the new Demo and venture into the very heart of the Human Empire.But before you dive into the maze of ancient halls, be sure to check out our brand-new trailer:The Empire’s Most Forbidden RealmUnlike the suffocating tunnels of the "Mines" or the grim sanctuaries of the "Temple," Leon can finally catch a breath of fresh air as he walks through the bustling squares and lively streets of the Capital.His journey leads him into the Empire's most forbidden realm — the grand halls and winding corridors of the Imperial Palace. These vibrant interiors are steeped in both the spirit of bygone grandeur and demonic decay. And for good reason…Secrets of a Dark PastGenerations ago, the Human Empire faced an invasion of bloodthirsty yokai demons. Victory in that war came at a heavy price, paid in countless human and demonic lives alike.But that wasn't the end of the story. Over time, the Empire didn’t shy away from turning demonic power to its own advantage. That is precisely why so many of Leon’s foes bear yokai traits. Now, he must clash with everyone who carries the scars of this dark past.Furious and DeadlyThe Palace is crawling with enemies infused with demonic power, including several you'll be encountering for the very first time. But the true reason Leon has come here is Kuma.Kuma is one of the Empire’s elite fighters and the reigning Champion of the Arena. Why Leon is seeking an audience with such a brutal and deadly adversary remains a mystery. But one thing is certain: Kuma is deeply entangled in the Empire's darkest secrets, and defeating him will be anything but easy. And trust us, when Kuma swings his massive club, it feels like the Palace itself is about to collapse.Parkour and Crowd-Clearing CombatWe couldn't send Leon to face an enemy like Kuma without giving him a few n...
Added:Forestry OverhaulAll trees now have a chance to drop stashes on the ground while harvesting them. These stashes instantly regenerate 30 stamina and provide a forestry buff. Additionally, the stashes can chain into other stashes which provide wood, resin and have a chance to drop a new charm.Trees have a chance to drop a fertile seed on the ground. Once looted, the fertile seed can be planted and will grow into a tree in 20 minutes. The tree gives more wood yield and higher experience. The tree can also be left for 8 hours which will make it grow into a mature tree with more health. The mature trees are not time efficient for the materials provided compared to the younger trees but are more passiveAdded Hexite Infused Trees. Hexite infused trees provide more experience and loot than regular trees. Additionally, once chopped, they leave behind a stump which can be harvested for very high experience and wood yield. This stump ignores damage and decays after 30 seconds, allowing you to harvest it as a group. The stump periodically debuffs you but the debuff can be cleared with a new forestry ability called “Break the Roots”. Break the Roots has no cooldown but costs staminaAdded 2 new forestry abilities - Break the Roots and Hewing Strikes. Break the Roots is used in the Hexite Stump minigame to clear the debuff and Hewing Strikes provide forestry speed.Added several new forestry charms and instrumentsSailing Mini OverhaulSailing flotsam resources now convert into an open version of themselves when interacted with. The open resource can be looted by an unlimited number of players for a short period of time. This means that players can easily gather sailing resources as a group, similar to the uncharted shipments.Also added some rare drops to the sailing resources.Added a Mining Quest to introduce the player to quarries and rich vein prospectingAdded a new drop to the sentinel - Energy Crystal FragmentsCollect enough Energy Crystal Fragments and you can craft new t...
Hello all!We are still waiting on Steam to verify Mining and Dwarves on the Steam Deck. In the mean time we wanted to clarify what you can expect if you try to play it on a Steam Deck.We built the game from the ground up to be fully Steam Deck compatible, and it the device was used as our primary benchmark for performance. Meaning you should have zero issues playing on a Steam Deck.As always, we can use your help to catch any issues we may have missed, or suggestions to improve the experience on the device.Looking forward to seeing you play on Steam Deck, and hearing your feedback!Sockhouse
A lot of small visual improvements -Upgrade tree particles -Added drone to Hub -Improved drones formation on locations -Improved UI flexibility -Better low fuel indication -Other minor changes
This will be a long post, but those who read it all the way to the end will be hooked—there's a bonus comic!Cards can be exchanged for BETTER ONES. A huge number of players have complained that duplicate copies of wrinkled, dirty, and other cards can only be sold, while finding a rare, high-quality card is very hard. Oh, if only there were some way to upgrade them… This is a great idea, and so from now on you can exchange three duplicate cards of the same quality for one more whole card - even a foil one! In fact, this has been possible since the game's release, but because we didn't have time to create a tutorial, 99.9% of players weren't even aware of this feature. We've not only added a tutorial to explain it to new and returning players, but we've also added an indicator for cards in your collection that are ready to be traded—they're now highlighted with a yellow border and an arrow icon! Cards available for exchange have a green level-up button next to them. Click it to exchange three cards for a higher-quality one! Bugs, bugs, bugs... In addition, we fixed a hundred minor issues: Fixed a bug with the best card display on the board in the garage Increased the resolution of illustrations for some cards Fixed glitches in the tooltip above the table The cosplay window no longer freezes when exiting the menu Multiple localization fixes Cereal boxes no longer disappears when purchasing, exiting, or entering the storeRestored the missing bubble in the scene where you find your first cosplayMota's icon color fixes The counter for achievements for collected bags of trash and drunk cans of beer is now calculated from save to save.Fixed (again!) the chance of a cosplay suitcase dropping Kotalion farming fix Players have found an interesting way to legally, without cheating or rigging saves, get infinite money at the end of a game once they've collected all their cards. The algorithm was simple: 1. Find Kotalion. 2. Sell it for a ton of money. 3. Kotalion drops again. 4....
Gameplay Changes • One-Way and Stable Portals are now cheaper to purchase. Bug Fixes • One-Way Portals are now activated at the Wizard Academy Shop instead of the Town Square. • Fixed numerous small graphical glitches. Additional Changes • VRAM optimisation: Heavy changes have been made to hundreds of assets throughout the game to make them leaner. This is only the first wave of VRAM optimisation, but I wanted to push this out now to help players experiencing VRAM-related crashes or glitches (white squares / textures not loading). • Steam launch options have been refined and improved.
Scheduled Maintenance Delayed Till - Thursday August 27th, 2026 Hello Everyone. Please note that BitCraft Online will be inaccessible during the upcoming scheduled maintenance, for the times below.We apologise for any inconvenience this may cause and appreciate your patience and understanding. Maintenance is expected to last for 1 Hour.*Time & DateJST: Thursday, August 27th, 2026 10:00 PMCEST: Thursday, August 27th, 2026 3:00 PMBST: Thursday, August 27th, 2026 2:00 PMPDT: Thursday, August 27th, 2026 6:00 AMMaintenance Details: Bi-weekly update,Please note that the maintenance start time & completion time is subject to change. *
London is calling! Step into the spotlight and take on our newest limited-time event, where bigger bets can lead to bigger rewards.Put your luck and skills to the test as you compete with players from around the world and climb the event leaderboards. Every wager brings you closer to the top!Do you have what it takes to become a London legend?𝐔𝐧𝐥𝐨𝐜𝐤 𝐭𝐡𝐞 𝐄𝐯𝐞𝐧𝐭 𝐏𝐚𝐬𝐬:Activate the 𝐄𝐯𝐞𝐧𝐭 𝐏𝐚𝐬𝐬 to boost your journey with up to 𝟐𝟎𝐌 chips and exclusive event-only perks. Play big, rise through the ranks, and make your mark on London!
Fixed missing localization strings and corrected several mistranslated terms for Russian, Japanese, and Korean.
Patch NotesJust a little patch to fix some things and add a bit of QOL. Changes:- Updated the colours of connecting lines on the upgrade tree to represent their purchasable state. Hopefully this will make knowing which upgrades you can and can't afford as well as which ones you've already bought more clear! - Fixed some translations issues - kron & drunkengoat :)
改进更新修改了一些对话让故事更便于理解、逻辑更通顺优化了沉浸感体验增加了文件夹线索收集完毕的提示图标血腥提示不再反复弹出注:如果有玩家在第七章最后部分无法推进剧情,请尝试更新到最新版本后重新看一遍文件夹里的所有图片
Hey folks,Firstly, just wanted to give a massive shout out and thank you to everyone playing Sludgineers - we really appreciate your support, reviews and feedback on the game. ❤️🛠️ We have been recording all reported issues, bugs and suggestions and prioritizing them for our future patch plans. Starting with Patch #1, which focuses on the late game grind, the lack of Draxine specifically, and the Refinery Processing waiting time.Patch #1 (v1.00.01)Added an additional Refinery Processing upgrade at the very bottom of each of the refinery trees - further reducing the time you need to wait. With the previous minimum 120 seconds being upgradeable down to 90 seconds then 60 seconds at level 2. Reduced the Draxine cost of higher tier / late game upgrades across the board by roughly 10%.Reduced the Draxine and Money cost of Drone Capacity and Speed upgrades by roughly -30%.Increased the Refined Resources earned from Safes by 250%.Updating Your GameHow to force the game update: Try restarting the steam client, then validate the game files by either right clicking the game in your Library, or click the gear icon from the game's Library page on the far right > From the drop down menu, select Properties > Select the Installed Files tab and click the Verify integrity of game files button.What's NextOur focus for Patch #2 will be Performance. Specifically the late game and gas vents. We've had several reports of performance issues, and thanks to several players, have received additional information on system specs to help us narrow down the issue. We are actively working on resolving this now.In regard to other reported issues and bugs, such as steamdeck cursor / control issues, sludge detector range issue, and some other minor bugs - we will review and resolve these for Patch #3.--Thank you again,Andy & Aaronp.s. If you enjoy our game, we would really super appreciate a review, it helps a lot!
功能改进部分证据图进行了优化,更符合设定现在窗口可以拖动到屏幕之外了,需要复位可以重新点击任务栏图标BUG修复修复了一个会导致第七章流程错误的严重BUG,有现在进行到第七章的玩家更新后需要重开第七章才能正常。非常抱歉给大家带来不便!
🐱🐱🐱 个人开发、坐井观天,欢迎各位宝贝在 STEAM留下珍贵的评价🐱🐱🐱 恶评、好评 都可以,因为真的很重要🐱🐱🐱 狮子会 听取建议,不断进步开发情况🐱《挂机猫猫传》EA版已于8月26日开发完成所有系统将于2周内推出第3个免费DLC,并转为正式版祝各位轻松挂机、撸猫愉快~📕更新汇总——— 20260821,第20次更新 ———🐱《挂机猫猫传》系统开发大圆满,即将转为正式版🎮实装最后一个系统,多元宇宙争霸🎮开放999级关卡后的最后3个挑战——— 20260821,第19次更新 ———🔧修复全屏模式时数个界面可能存在的UI错误📕《挂机猫猫传》最后一个系统将在9月前完成喵——— 20260811,第18次更新 ———💿配送趣味DLC,家有萌宠——— 20260807,第17次更新 ———🔧修正猫猫升品后,有时没有在UI上更变品质颜色的BUG🎮预载第二个免费DLC的内容(等STEAM审批过了马上发)——— 20260802,第16次更新 ———💻补加全屏模式功能(暂不支持带鱼屏、竖屏等特型屏幕喵)——— 20260730,第15次更新 ———🎮摸鱼循环任务上限从30000提升到100000,让游戏摸到了极限🚗尽力优化图鉴界面的顿卡问题——— 20260728,第14次更新 ———🎮更新好玩的STEAM好友状态显示,大肆公开撸猫吧🔧修复制造界面一个UI上的小错误——— 20260724,第13次更新 ———🔧修正防御、速度、血量三项训练未能给与正确加成的BUG——— 20260723,第12次更新 ———🔧修正读档后战线不在正确关卡战斗的BUG,抓虫子了喵——— 20260722,第11次更新 ———🏆STEAM 成就系统补全,简单粗暴无脑、摸鱼偷懒轻松 全成就喵——— 20260721,第10次更新 ———🚗优化训练界面,降低高级猫猫进行低级训练进行疯狂读条时的顿卡,做一只轻盈优雅的猫猫——— 20260720,第9次更新 ———🔧全类型出售、排序操作对宝具类装备不再生效,防止意外售出珍贵宝具🚗添加部分界面的指引说明,优化游戏引导喵✊开整STEAM成就系统,本周内更新——— 20260719,第8次更新 ———🍵设置页面添加lofi模式,开启后战斗场景将保持缓慢舒适的BGM 🍵设置页面添加自动切屏开关,决定是否在闲置一段时间后自动切换到战斗场景 ——— 20260717,第7次更新 ———💿配送趣味DLC,多元宇宙——— 20260716,第6次更新 ———🚗修正指引任务中部分文案,优化游戏引导喵🐟摸一天,明天给大家整个免费搞怪的小DLC——— 20260715,第5次更新 ———🔧现在满潜力值的小馋猫会主动推搪不吃罐罐了🔧现在提升猫猫品质后,能马上给后勤力量带来加成🐟摸鱼循环任务上限从10000提升到30000,让这游戏更摸了喵——— 20260714,第4次更新 ———🔧修正快捷喂养功能某个可能发生的BUG,抓虫子了喵 🎮在招募界面中添加关于后勤力量的说明,优化游戏引导喵 在后勤中的猫猫,不想要再被误会成偷懒啦! ——— 20260713,第3次更新 ———🎮增加编制系统中部分说明,优化游戏引导喵🎮增加招募系统中部分说明,优化游戏引导喵在后勤中的猫猫,不想要再被误会成偷懒啦!——— 20260712,第2次更新 ———🚗增加采集素材界面部分功能说明,优化新手引导🚗增加装备制造系统说明按钮,优化新手引导🎮新档开档时仓库内添加三套绿装,优化新招募角色时的体验🔧调整基础菜单栏部分系统的顺序,使之较符合条理、还是优化引导喵——— 20260711,首次更新 ———🐱更新部分界面弹窗说明内容,优化游戏引导🔧修复bgm有时会不断循环的bug,虫子,抓到你了喵
🐱《挂机猫猫传》系统开发大圆满,即将转为正式版 🎮实装最后一个系统,多元宇宙争霸 🎮开放999级关卡后的最后3个挑战 个人制作游戏如坐井观天, 恳求在STEAM页面打下宝贵评价,无论 恶评 或是 好评, 狮子会回复每一个评价,从中吸取鞭挞、或鼓励,做出 更好玩 的作品
Features * A new Menagerie timeline has been added, allowing for some new Pet buffs. * Storage/Alchemy search text will now persist between operations. * Updates to the Solar equipment set. * Added a new Kitchen recipe. Fixes * Added 5 missing collection entries. * Fixed a freeze due to the "Acuminating" prefix. * Added various fixes for checking for and registering Steam achievements. * Added fixes for potentially missing challenge heroes.
Hello everyone.First and foremost sorry for disappointing you and thank you for all your feedback.We are a small team of 2 and this is our first game, so we are learning with the process.But we don't want to use this as an excuse to not giving you guys a great experience. We really want you to have as much fun playing our game as much as we've had developing it over the last 10 months.We've just released the new version 1.1.0, which improves the pacing and scaling of the game.You should now feel more dopamine and much more powerful.We are working hard on further improvements, and we really appreciate any feedback you might have.We want you to help shape the game to make it the best possible experience for you.Hope you enjoy this new update and if you have more feedback you would like to share with us, you can leave a comment on this announcement or join our Discord.Thank you so much for your patience and once again we apologise for letting you down.Below there's a more detailed list of the changes we made:Significantly decrease the pots and enemies health (including elites and bosses).Enemies now have a longer windup before attacking, giving you more time to react to their attacks.All player abilities and sword damage were increase significantly.Player now don't take damage on contact with enemies (except for bosses).Now when the collect all loot upgrade is not yet unlocked, the player will still collect all nearby loot after defeating the elite/boss on the first biome.Maps now have more pots.We adjusted the traps present in all maps to make it less punishing.We also increased health upgrades so now the player will have a max total of 10 health instead of 8.On the final bosses (last biome) the player now has more overall power and the fights are considerably shorter and less punishing.
Fixes various bugs: - Insight timer not resetting correctly - Environmental blocks drop rates for rare blocks improved - Added ability to rewatch end sequence - Other misc fixes
Hey everyone,I want to announce that my next incremental game: Mining and Dwarves, is releasing tomorrow (August 27th). If you have enjoyed Click and Conquer, and want more incremental fun, please add Mining and Dwarves to your wishlist, and purchase it tomorrow.I appreciate your support, without it I wouldn't have had the ability to work full time on games