Game Updates

Patch notes and dev posts · 7,863 Steam updates
Knock on Fate:The Guardian Pusher
Knock on Fate:The Guardian Pusher
87 days ago · yy295691073

Experience Optimization & Bug Fixes

Greetings, esteemed masters of the Treasure Pavilion! This update brings a wave of quality-of-life improvements. Details are as follows:🏯 Base Game ChangesCompletely overhauled the physics algorithm for coins and treasures, greatly reducing lag when a large number of coins are on the screen – coin pushing is now smoother than ever.Fixed an occasional issue where coins would remain airborne for an abnormally long time.Added a toggle option in Settings to simplify the display of large numbers – you can now choose whether to show abbreviated figures based on your preference.Fixed a display issue where the background of the offline rewards screen did not fill the entire screen.🌊 DLC "Dragon Palace" ChangesImportant adjustment: Pearls dropped from any Pearl Rain events no longer retain Spirit. Please adjust your strategy accordingly.Fixed an issue where the item \ would incorrectly swap the lit states of the lanterns; it now only swaps the patterns, returning to its intended design.Thank you for your continued support and affection – I wish you a joyful gaming experience!
IDLE_DIRECTIVE
IDLE_DIRECTIVE
88 days ago · Kevinfu510

Thank you for 10,000 Wishlists!

Hello everyone! I would like to thank you all who have wishlisted the game, I am certainly happy and delighted to see how well received the Demo is as well!We're 23 days away from launch-day, and development progress for 1.0 (full release of the game) is going smoothly, and right on schedule!Here are some sneak peeks on new content that is coming to the full game:A short GIF showcasing some new items, not found in the DemoThe state of the Augment Tree as of me posting this announcement, It definitely isn't the most expansive tree; but each branch offers unique unlocks for new gameplay mechanics, so it's not all just plain number increases/multipliers!I wanted to spoiler the images and animations in the sneak peek, but I couldn't figure it out how to do it via Steam announcement posts; so apologies for the minor spoilers! rest assured that there is more new content not shown here!Again Thank you all, and thanks for reading!
Click the Button
Click the Button
88 days ago · LoopCAP

Release Date + News + Community!

Hi everyone!We at LoopCap want to thank you all for the huge help you've given us simply by playing our little incremental game! Reading your reviews and seeing your comments in the discussion tab helps a lot with the development of the final project. Thank you for everything!Now... we're happy to announce that Click the Button will launch on August 21st! We've got lots of cool things prepared for all of you!For those who want to follow the development more closely, join our Discord here! And for everyone who wants to help us even more, please leave a review on our demo here! It's very important!And once again, thank you all for your support, see you soon! :)JOIN OUR DISCORD! LEAVE YOUR REVIEW!
Silly Linguine Cat Simulator Deluxe Online

THE BIGGEST UPDATE YET - UPDATE #2 - BATTLE MODE, STORY MODE, AND MORE SKINS!

UPDATE #2 - The BIGGEST update EVER!NEW SKINS!This update brings the new skin total to 650+!EVENT SKINS!Linguine (Glitched) - Login Reward July 5th - July 12thLinguine (Hacked) - Story Mode Episode 21 Reward July 5th - July 12th BATTLE MODE!Using your Linguines, you can now build a battle team of 7 Linguines to battle with against the Story Mode battles or other player's decks on PvP mode!The skill comes from the deck building, then you can watch your team fight on by itself!3 will be chosen as leaders, these will be the main core of your team!Leaders use the Linguine's Health, Speed, Damage, Defense, Attack Style, and Leader Abilities.4 will be chosen as supporters, your leaders can summon your supporters to buff or nerf you or the opponent's leaders!Supporters only use the Linguine's supporter ability.Each now Linguine has stats and abilities! (These don't impact non-battle gameplay)Health If a leader's health reaches 0, they are knocked out. When all 3 of your leaders are knocked out, you lose.Speed The higher the speed of a leader, the higher priority they have when attacking, activating abilities, ect.DamageThis is how much damage the leader will do to the enemy leader.DefenseThe higher defense a leader has, the more likely they are to dodge or block attacks.2 Leader AbilitiesThese are very important as they can dictate a battle, the leader abilities can be passive, once per turn, once per game, at the start of the turn, ect, they are extremely versatile, and they are what makes the battle mode interesting, as there are over 1000 leader abilities.Attack Style This decides who the leader attacks, the strongest enemy, the slowest enemy, the enemy with the most defense, a random enemy, ect.1 Supporter Ability These are simple abilities that can give small buffs or nerfs to leaders, for example, a supporter ability could lower the defense of the slowest leader by 5.Battle Levels!Linguine's can now be leveled up from level 1 to 10! These levels only impact battle mo...
Firestone – Idle Clicker Online RPG
Firestone – Idle Clicker Online RPG
88 days ago · deleonora_hs

Event - Mechanical Superiority

🤖🔥 Get ready to dominate in "Mechanical Superiority"! Join now! 🎮🏆 🔧📜 Unleash the power of innovation as you collect "Blueprints" and "Emblems of Valor" in this thrilling event! 🚀 Forge your path to success, collaborate with allies, and accelerate your collection of valuable resources. ⚙️💎🛠️ 🎁🌟 Epic rewards await! Don't miss out – join Mechanical Superiority today! 🤝😄🎉 {STEAM_CLAN_IMAGE}/35813526/7e175c9dbe48baef127e88571235d381546b7eb6.png
Candy Clicker
Candy Clicker
88 days ago · Iruka

Rebirth & Skill Tree redesign

Update • New world map — explore the candy world and visit key buildings (shop, workshop, research tower). • Redesigned Rebirth menu with a clearer layout. • Redesigned Skill Tree — easier navigation and upgrades. • Collectible skins now stack in Steam and in the game inventory. Community Don't miss Steam Discussions — news, promos, and feedback.
Widget Inc.
Widget Inc.
88 days ago · Imsety

Bugfix patch v1.5.2

Just a small bug fix that was bothering some people. Sorry about that, folks! Completely missed this during development (and bug reports afterwards).Fixed:The spawning and despawning of Vaults and Glyph Sparks no longer cancel a currently active Absent Minded buff.
Idle Deepcore
Idle Deepcore
88 days ago · swissm4n

Update 1.5: Relics, Uranium & the Dyson Sphere

Update 1.5Relics, uranium and fission, the Dyson Sphere endgame, multiple launch pads and 10 new achievements.RelicsRare relic blocks now spawn deep underground (1,500m+), in asteroids and on comets. Break them to collect relic fragments.8 collections to complete, 5 pieces each: Fossils, Gems, Anomalies, Mining Tools, Void Crystals, Tech Cores, Energy Cells and Extinct Species. Every piece grants a permanent bonus: faster smelting, better ore drops, cheaper launches, longer events and more. Complete a full set to bank a stacking permanent bonus that survives prestige, then the set resets so you can hunt it again. Uranium & FissionUranium asteroids appear on the orbit map. Mine them for Uranium-235 and Uranium-238. New machine: the Zentrifuge, the only drill able to mine uranium asteroids. New research: Uranium Mining unlocks the Uranium Rod recipe at the Plasma Forge. New research: the Fission Furnace, the most powerful smelter in the game, burning 1 Uranium Rod every 5 minutes as fuel. Dyson SphereThe new endgame goal. Many players asked for a clear objective, and this is it.New research branch, then manufacture four components: Solar Panels and Energy Relays at the Nanofabricator, Structural Frames and Thermal Shielding at the Fission Furnace. Load components into your rocket and launch them toward the sun. The sphere is built ring by ring across 1,080 segments, tracked live on the orbit map. Dyson Sphere progress survives prestige. A victory screen appears once the sphere is complete. Multiple Launch PadsNew research: Launch Nexus. Buy up to 10 launch pads and run that many rockets in parallel, each with its own cargo and target.New Achievements10 new Steam achievements covering the new content, from your first relic fragment to a full fleet of 10 rockets in flight at once.BalanceMastery: one more upgrade per prestige cycle for every prestige you have done. Machine Blast now applies to every non-fullwidth machine instead of only the Jackhammer. Bug FixesFixed the...
Gridwalker
Gridwalker
88 days ago · Crawlcks

[Gridwalker] Patch Note #2

Dear Travelers!More bugs and issues have now been fixed and optimized.Here are the patch notes:GameCamera – The camera position is now also saved.WorldPillar Stone– Fixed an issue where monoliths would reset after saving and restarting. Activated monoliths will now remain active after reload. (However, the small summoned monoliths will quietly run away after activation.)Castle – A small section of the western coastal wall of the castle has collapsed due to erosion from waves.Yellow Box– Reduced performance cost when box fall. (Previously could cause severe frame drops in some cases.)Moving Platforms – Moving platforms now load at their correct positions after loading the game.PuzzlesCastle – Fixed an issue where enemies #8 and #9 would sometimes fail to reset to their initial positions after a reset.TipsEmergency assistance:“Travelers, if you are soft-locked or unable to leave an area due to bugs, remember this incantation: ↑ ↑ ↓ ↓ ← → ← →After entering the sequence above, press the P key to instantly teleport to the mouse grid.”UIOverall UI – UI now adapts to most screen resolutions.Settings UI – Clicking the settings UI will no longer cause accidental player movement due to ground misclicks.Save UI – Added an icon indicating successful saving.Tutorial UI – Improved behavior where tutorial UI automatically hides on non-first-time launches.P.S. The achievement system and further optimizations are still in progress…
Kittens Game
Kittens Game
89 days ago · cheshire.panther

July 2026 - Dev Status Update

Hi folk! It's been a busy few month mostly focused on mobile updates. Mobile been a bit neglected over the years and was in a dire need of QOL updates. Some of those updates will trickle down to desktop version: Reset panel will have expanded info on paragon/karma effect breakdown Trade pins will display small icons for buy/sell resources Logout link ( finally ) Probably a bunch of small other things I forgot, plus a backlog of small new content on beta Valve been very kind to verify KG on steam deck and it is now officially in the "Playable" status. They pointed out some improvements that will be added in the next update: Automatic on-screen keyboard for login window Proper gamepad support (move selection with sticks, A to build, B to cancel menus or move one level up, etc) Default theme will now support light and dark variations depending on your color preference (deck will use dark for oled screen reasons) You can test it on the beta branch of KG client and it will go prod in a few days or so. {STEAM_CLAN_IMAGE}/45955058/bf22865d23cfb229e0955631ea75f6ae90ef4c2f.png
ARC Aquarium
ARC Aquarium
89 days ago · perverance

Smarter Feeding, Decor Income & UI Customization

Patch Notes Gameplay Feeding behavior improved: Only hungry fish near the food swim toward it, instead of the entire tank rushing at once. Right-click to feed: Hold the right mouse button to drop food (documented in How to Play). Decor Decor passive gold: Placed decor earns gold every 10 minutes while the game is running. Visual feedback: Floating gold text and a status panel when selecting decor. Progress tracking: Decor gold timers are saved and restored. UI & Settings UI theme customization: Adjust accent color and panel transparency from Settings. Runtime theme support: UI updates apply immediately across panels, buttons, and store items. Layout and styling polish for store, panels, and bottom bar. How to Play All 23 languages updated with full How to Play text. Added details for: right-click feeding, nearby-fish behavior, passive income, offline progress, disease, breeding, controls, and more. Fixed duplicate translation keys in the English language file. Save System Improved save/load for decor gold timers and related game state. Bug Fixes & Polish Fish prefab food detection range tuned (10 → 3.5 units). Various fixes in fish detail panel, store, and passive income logic.
Pupple Pop
Pupple Pop
89 days ago · LuciMark0

Broken Build Fix

Hey guys,Small update and a quick apology from me.While trying to fix the Clownfish bug, I accidentally uploaded a broken Steam build that only included the .exe file instead of the full game files.Because of that, for a while the game was missing the files it needed to run properly.So yeah... this was just me having a very professional clownfish moment.The proper build has now been uploaded, so the game should work normally again.If Steam does not update the game automatically, please try one of these:Restart SteamVerify the game filesReinstall the game if neededSorry for the inconvenience, and thank you to everyone who reported it quickly.
Cats and Seek: Tokyo
Cats and Seek: Tokyo
89 days ago · UB

June Updates!

Hi everyone, July is here and that means it's time for another update from us :DWhile working on level 4 for Cats and Seek: Zoo, we also pushed an update to the Zoo demo. Thanks to your reports and help, the photo size bug that we could never manage to reproduce on our end has finally been fixed! For those of you who experienced the same bug, go ahead and update your demo.This demo update also brings back the box and key feature that was in Cats and Seek: Kyoto, hope you guys enjoy it ^^And as requested by some of you, we're bringing back the community translation project for Cats and Seek: Zoo! If you're interested in joining, head over to the discussion forum here: https://steamcommunity.com/app/3992310/discussions/0/567039101767792191/Last but not least, some of you may have already noticed that a release date for Cats and Seek: Zoo has appeared, which is July 31, 2026. However, I recently found an issue in the latest full build that I'm currently trying to fix. Hopefully it'll be resolved before July 14, but if it's not quite there yet, the release might get pushed back a little XDSorry for any inconvenience!That's all from us this month, thanks for reading :D Hope you all have wonderful days ahead ^^Love, UB & Estu PS : Dont forget to wishlist our upcoming games :D
Junkyard Builder
Junkyard Builder
89 days ago · Reazell

1.2.1 - Hotfix

👷‍♂️ 1.2.2 - Workers' improvement 🛠 Bug Fixes & Improvements:Added the ability to display a worker's current state when hovering over them. This allows you to check their current goal.Added a default starting position. Workers stand by the gate when they are not working.Added helmets for workers, simply to increase their safety in the junkyard.Workers now work only until 10:00 PM (22:00). After that, they finish work and go to rest.Added Workers Prohibited signs on the garage and in the area behind the garage. Workers do not pick up items from these two locations.
Desktop Raid
Desktop Raid
90 days ago · yingkui

Desktop Raid — v1.221 Update Notes

Dear Adventurers,Thank you for your continued support and passion for Desktop Raid! This update brings fresh visual content, deep system optimizations, and multiple quality-of-life improvements. Read on for the full patch notes.🆕 New Content🎨 5 New Skins Added (Hot Gacha Pool)Five brand-new skins are now available, each with a unique visual style and special effects. All can be obtained from the Hot Limited Gacha Pool:表格Skin NameApplicable ClassesNight KnightKnight, Death KnightDark LordKnight, Death KnightMecha AngelAll ClassesOctopus QueenMage, Ice MageEvil SorcererNecromancer, Grave Keeper💡 Each skin features unique visual design and special effects. Try your luck in the Hot Pool!💎 15 New Attribute GemsThe gem system has been massively expanded with 15 new gems, adding more strategic depth to your character builds:表格TypeGem NamesElementalShadow Gem, Frost Gem, Flame GemNatureThunder Gem, Poison Gem, Beast King GemBasicLife Gem, Mana Gem, Defense GemSpecialLife Steal Gem, Thorns Gem, Swiftness GemAdvancedLethality Gem, Evasion Gem, Cooldown Gem🏠 Home System ImprovementsNew "Quick Deploy" FeatureA "Deploy" button has been added to the Home building. Tap it, and all 4 characters currently stationed in your Home will auto-form a squad and enter battle immediately — no more manual roster adjustments. Battle preparation is now faster than ever!Attribute Buff Mechanic AdjustedAttribute bonuses provided by Home buildings have been changed from fixed flat values to percentage-based scaling. This means as your characters' base stats grow, the value of Home buffs scales proportionally, making late-game investment significantly more rewarding.⚙️ System Optimizations & QoL Improvements🛠️ Quick Forge ShortcutYou can now hold Ctrl and click an equipment slot to instantly forge the currently equipped item without unequipping it first. The forging workflow is dramatically streamlined for much smoother operation.⭐ Attribute Affix VisualizationAttribute affixes on equipment and cha...
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