Hey everyone!This is another big update! I've overhauled a huge amount of the game across bugs, balance, features, and UI. Here's everything that changed:🐛 Bug Fixes• Daily quests now refresh while the game is running — no more restarting to get new quests• Ascension now correctly awards points based on levels gained, not a flat 1 point• Players will be automatically compensated for any missing ascension points on next load• Music and sound settings no longer reset on prestige or ascension• Research tier locking now works correctly across all categories• Prestige message no longer incorrectly references ascension points⚖️ Balance Changes• Prestige cost scaling reduced from 1.8× to 1.4× per level — prestige should feel rewarding again• Gem economy overhauled: daily reward tripled to 15 gems, shop prices roughly halved• Research point purchases now scale with your current costs, keeping them useful throughout the game✨ New Features• Special Collection leveling — upgrade owned items from level 1 to 5 for increasing income multipliers, with a unique bonus at max level• Statistics page — a new tab tracking lifetime stats including clicks, quests, gems, achievements, and more• Floating click numbers — numbers now pop up at your cursor when clicking• Achievement notifications now display as a distinct gold banner• Time warp and reset confirmation dialogs have been redesigned as proper in-game modals🎨 UI & Quality of Life• Consistent button styling across the entire game• Settings is now a proper sidebar page instead of a floating popup• Quests, Research, and Collections are now visible from the start• Research buttons show which tier is required when locked• Quest timer now displays time until next refresh• Gem shop RP buttons now show exactly how many points you'll receiveThanks so much for playing and for your feedback that helped shape this update!— DaZeSTRAY
Classes (NEW) Explosives Engineer added to the game. Starts with Defusal Kit. Items (NEW) Defusal Kit: Use from Inventory. All revealed Mines are defused. (NEW) Spell: Blast Shield: Use from inventory. Take no damage from Mines until your next conquer. (NEW) Metal Detector: Use from Inventory. Reveal 2 random Mines.Bounty Board changed, it now reads: Killing the Bounty heals you for the damage taken. Tiles/Enemies Snake Charmer now spawns 3 snakes instead of 4. Calm Snakes now grant 4 experience, up from 2. Challenges Oops! All Beasts now bans the Dryad. Achievements (NEW) Adds 5 in-game class achievements for Explosives Engineer. (NEW) Adds 3 steam achievements for Explosives Engineer. (NEW) Adds a new achievement for revealing a mine. Bugfixes/General Fixed an issue causing the defeated Balrogs from being uncollectable. Fixed Stone Coins generating a toast message when acquired. Fixed Challenge Impossible from being granted on normal runs (requires DungeonSweeper+++). Updated art for Gourmet Meal.
Hotfix 1.2.5a is deploying now to stabilize the economy, fix a few rogue time-travel bugs, and add some requested UI tracking.UI & Feature UpdatesActive Run Timer Added: We’ve added a dedicated RUN TIME tracker to the left-hand stats panel. You can now track exactly how long your current loop has been running in real-time to help optimize your Ascension Token math.Critical Bug Fixes & Economy BalancingThe Time-Travel Anomaly (Fixed): Fixed a critical issue where going offline would either accidentally reward players with hours of unearned run-time for their Ascension Tokens, or completely break legacy saves by thrusting the clock into negative numbers. The engine now uses Time Dilation to perfectly pause your active run clock the second you close the game.The "Instant God-Tier" Glitch (Fixed): Fixed a load-sequence bug where the game was accidentally adding the Power Level of all equipped gear together instead of averaging it. Offline Loot Quality (Fixed): Fixed an issue where missions completed while the game was closed were ignoring your agent's Luck and Overclock stats. The game now properly equips your gear and calculates your massive stat boosts before rolling your offline rewards, meaning your offline loot will finally match your endgame power.Under-the-Hood Polish: Added a series of startup failsafes to ensure new saves don't encounter UI rendering errors when clicking the Market or interacting with early-game menus.Grind on!mor911
Welcome to the grand opening of Mewseum: Film Festival! 🎬😻We’re very happy to announce that the newest game in the Mewseum series is now available on Steam.Discover posters inspired by acclaimed films while solving elegant shikaku-style puzzles. All of this is accompanied by a smooth jazz soundtrack that sets the perfect mood for a true feline film festival.🎨 Complete the CollectionIf you’ve already visited our previous exhibition, or want to enjoy two tickets at once, check out the Mewseum Collection.In this bundle, you can get Mewseum: Masterpieces and Mewseum: Film Festival together with an additional discount, completing your Mewseum collection.*Already own Mewseum: Masterpieces? Use the bundle to complete your collection with a discount!*🐱 More Art and CatsWe’re also part of the Art & Cats bundle, together with the game Cozy Paintings.In Cozy Paintings, you drag colors across the canvas to restore famous artworks, optimize your moves to achieve the best score, and discover new paintings accompanied by many cute cats.Thank you all for your support, whether by playing the demo, sharing feedback or writing reviews.All of this motivates us to keep creating unique and relaxing experiences for you.Thank you very much, and have fun!Rodrigo Albuquerque
This version is a hot fix for a rare bug that prevent players to complete a day (when killed by boss or normal enemies). One tower is defeated but nothing happened, you can still teleport to other towers but can not attack, the boss still attack but can deal no more damage. We sincerely apologize for your experience, that some players have reported about this issue soon before but it took us days to handle the bug. And thank you for your purchase and support. I hope you will give us time to make amends.
Milestones are fun. They remind us of how far we got and how many obstacles we've overcome (and you can believe us, there ARE obstacles to overcome when you're an indie game publisher). Finally, it's hella satisfying to see how much we've grown. Today, it's 2000 days since we started doing what we do. To honor this and to thank you for all the support we've received, we created a time-limited bundle with almost entire catalogue. {STEAM_CLAN_IMAGE}/36023606/ce9c0c5bf4d632b3dc1ce9b202e568d0cde91cbe.png For the next 72 hours, you can grab it at a discount we haven't applied before. We're basically putting our entire history in your hands, Tools Up! Ultimate Edition included. Thank you for being with us for all that time. About this Bundle https://store.steampowered.com/bundle/70846/50_Games_for_2000_Days_Untold_Tales_Mega_Collection/ To celebrate 2000 days of Untold Tales, for a limited time, you can grab 50 games. Almost entirety of our portfolio, spanning different genres and themes, threaded by our tastes and passion. Now, more accessible than ever. Take this piece of indie gaming history in your hands and enjoy countless hours of adventures! Follow us! Twitter/Facebook/Instagram/TikTok
Update 0.3 is live, and the game is 20% off for the Spring Sale.This patch brings a few much-needed improvements:Lore Book added so you can go back and reread unlocked story contentNew Game confirmation to help prevent accidental save lossAuto save improvements for a more stable experience overallWe’ve also updated the credits to include some of our early supporters from Discord and Reddit as a small thank you for being with us from the beginning. (If we somehow missed you and you’d like to be included in the credits, feel free to message us on Discord and we’ll add your name in the next update.)Thanks to everyone playing, reporting issues, and supporting the game. If you run into bugs or want to share feedback, you can join us on Discord. Hearing what players think helps us shape the game as we keep working on it.And if you’ve been enjoying the game, leaving a review really helps. It makes a big difference for visibility and helps more people discover it.- Metaphor Games & NewMind Interactive
Hello, Identifilers! We're currently at Tokyo Indie Games Summit 2026! If you're nearby, feel free to drop by and say hi! Here's some pictures of the event: Now, for the beta branch, first of all, thank you all for waiting, the beta branch for Identifile is now live! This branch of Identifile will contain upcoming updates that we are working on and will be primarily used for gathering feedback before we update the base game. How do I access the beta branch? 1. Go to your steam library 2. Right click on Identifile and select the 'properties' option 3. Choose 'Game Versions & Betas' from the left side of the menu 4. Select the 'beta' branch 5. There should be a prompt for you to update the game, do that and viola, you're in beta! Disclaimer: Beta branch might be unstable and there might be inconsistencies! I have suggestions, where do I post? Our Discord channel is the best place to write down your feedback and suggestions, you can find it here: Join the Discord here! While we're at it, we also put up a discount for Identifile :D See you all in the file system! - Gearbyte Games
Season 4 has started!Participate in the Season 4 event of Tap Ninja and start a new Ninja run in the overblooming spring heights!Complete various seasonal tasks to unlock The Warrior of Sakura - Hiro skin and The Cherry Cliffs background!(The cosmetics are temporarily exclusive!)In this season each enemy has a chance to spawn as a regular Firefly, while each defeated regular Firefly will spawn two small FirefliesTo aid with the overflow of fireflies the row 4 upgrades in the Medal tree are available from the beginning for this season!Season 4 is active from March 20th to May 3rd!
🌸Steam Spring Sale 2026 🌸 {STEAM_CLAN_IMAGE}/43223334/a02e98cc647049520fa04349abed4f1d4ef0eea9.png 🌟 There’s never been a better time to dive in—grab your copy while the discount lasts! 🌟 https://store.steampowered.com/app/2865580/_/ Whether you’ve had us on your wishlist for a while or you’re just discovering us now, jump in and enjoy the adventure. We can't wait to see you in the game!
🌸Steam Spring Sale 2026 🌸 {STEAM_CLAN_IMAGE}/43223334/a02e98cc647049520fa04349abed4f1d4ef0eea9.png 🌟 There’s never been a better time to dive in—grab your copy while the discount lasts! 🌟 https://store.steampowered.com/app/3183350/ Whether you’ve had us on your wishlist for a while or you’re just discovering us now, jump in and enjoy the adventure. We can't wait to see you in the game!
Greetings, Demon Lords! The Spring Sale has arrived! Idle Devil & Endless Path are now at their new historical low prices for a limited time. Thank you all for your continuous support! While you enjoy these deals, come and check out the latest development progress on our new project~ Our team’s hairline has receded quite a bit lately, but the good news is we’ve finally cracked some tough nuts! Core System Overhaul: A Freer, Deeper Skill Experience Upgrading the skill system has been our primary focus recently. Through previous tests and internal reviews, we realized the original system lacked enough depth for diverse character builds. To stay true to our goal of "Slay fast, play deep," we have completely revamped and upgraded the skill system to offer more customization and strategic variety. Continuous Polishing: A Smoother Early-Game Experience Beyond core systems, we are currently pouring our energy into perfecting the early-game experience. We know all too well the "steep learning curve" pain point in Diablo-like ARPGs. Therefore, we are optimizing the early story guidance, quest flow, and loot drop pacing. We want your first two hours in StarAbyss Heroes to be spent enjoying the thrill of the hack-and-slash, naturally mastering the core mechanics without having to constantly check external guides. April Small-Scale Test Preview The news you’ve all been waiting for is here! To verify the balance of the new skill system and ensure server stability, we plan to launch a small-scale technical test in April (exact dates will depend on final polishing). Since this test will have limited slots, we will prioritize distributing access within our official community. If you want to jump in and be among the first to experience the new changes, please join our official QQ group for more details! Official QQ Test Group: 297937881 Your feedback is the fuel that drives us to make StarAbyss Heroes better. Thank you for your patience and support. See you in April! (´▽`ʃ♡ƪ) Want t...
* Inventory items can be locked with the middle mouse button * Dice + Harbor inventory items can be locked now * ULC crash fixed * Seeds buy max fixed * Game Options are now saved before loading a cloud save * Slots play cost fixed
Desktop Fishing Cat has officially launched!Play now and try it out today! 🎣🐾
Fixed an issue where rooms could not be created.
🎉 Spring Sale is here!Hello everyone,Beat Paws Odyssey is now part of the Steam Spring Sale with a 30% discount!If you’ve been looking for something that can quietly stay with you while you work, study, or just browse — this might be a good time to take a look.🐾 No pressure 🐾 No constant attention needed 🐾 Just a small presence on your desktopSome kinds of company don’t need to be loud.⏳ The discount is available for a limited time. If you decide to bring it onto your desktop, we’d love to hear — when did it start keeping you company?— Beat Paws Odyssey Team
Hey everyone!I've released a small update today focused on polish and player experience.What's changed:• Removed a handful of achievements that required an unreasonable amount of time to unlock — I want achievements to feel rewarding, not like a chore• Updated themes throughout to better align with the library themeNo gameplay changes are included in this update.If you had already unlocked any of the removed achievements, you'll keep them on your profile.Thanks for your continued support!—DaZeSTRAY
Hey fishers, the Steam Spring Sale is here!During the Steam Spring Sale, we're offering 25% off — the perfect time to set sail with Captain Whiskers!Three reasons you need to play Captain Whiskers: Incremental Seas:🐟 A fresh take on incremental gamesTired of yet another mining-themed incremental? Dive into something new — a fishing adventure! Join the Cat Captains to catch exotic sea creatures and watch your gold pile up. A refreshing twist you won't want to miss!🎬 Your binge-watching buddy“Perfect to play while watching shows — absolute bliss!”One-handed, no keyboard, no clicking. Just hover and fish. Keep your eyes on the show, your hand on the mouse — double the fun, zero the effort.🧠 The ultimate brain massageLong day at work? Just want to switch off?No stress, no complicated math — just pure dopamine. Watch the numbers go up, unlock new skills, and feel that “one more round” urge. Deep relaxation has never been this simple.Happy fishing!
The Windows, Mac, and Linux clients now present a 'Close Game' button in the bottom right when you activate Windowed Fullscreen mode. Additionally hitting 'Escape' will bring up a menu with a close option. I didn't mean to hold you hostage, browser games just don't normally need a "Close Game" button! This also adds Ctrl +, Ctrl -, and Ctrl 0 (or CMD on Mac) hotkeys to allow zooming the entire interface in/out or resetting it with Ctrl 0.
Happy spring, creators of tiny worlds! As everything outside begins to bloom again, maybe it’s time for your terrarium to get lively too.In Bugtopia, you’re not just an observer—you’re the creator. Watch as little critters wander through the soil and plants stretch their roots under gentle light. Your screen can become the coziest, most healing corner of your day.This spring, our Guide has brought a special discount for everyone! From now until March 27, the game is at its historical low with 30% off, now only 4.19 USDWhether you’re an ecology enthusiast or simply looking for a moment of calm in a busy life, the bugs are waiting to be fed. Come build your own tiny, breathing piece of nature right on your desktop.
Added 1 new perk - Harder Races, which makes racing much harder but also grants double the reward of gold or frogsAdded 1 new decorationAdded 1 new milestoneRemoved requirement for tank space when racing frogs, you can now race regardless of tank space (it just means you won't be able to claim a race pack reward)Removed hard limit of 4 clones and replaced with maximum available capacity in the tankRemoved pack openings for cloning (who would have guessed opening packs that only contain the same frog is not fun hehe), cloned frogs now immediately appear in the tank after cloningI hope you enjoy these minor improvements :)- Jackhttps://discord.com/invite/xXdbrQJdrk
Buffing Shh's Chip duration, when activated!
👷♂️ 1.9.0 - New Update is Live: Scrap Trading Post Hello there ;) Today, we've got something big for you - completely new mechanic for you to enjoy!🎮 Gameplay 🔹Added scrap trading post 🔹Snow has been removed and the terrain has been restored to its default appearance What is this new scrap trading post you might ask?So to summarize, from now on, traders can arrive at your scrapyard with various items for sale. Each delivery is different, so make sure to check what they have brought before making a decision. You can also check the total value of the items on the display screen next to the scale.Nothing comes for free, you will need to negotiate carefully and push for better deals to secure the best opportunities. Be mindful, though, that offering a price that is too low may irritate the trader and make them less willing to lower their expectations further. At the same time, your goal is to buy items as cheaply as possible and maximize your profit. The outcome depends entirely on how well you handle each negotiation, so balance assertiveness with strategy, read the situation, and make every deal work in your favor. After all, it is just good business! ⬇️❗️ Remember - Junkyard is still in Early Access. Gameplay errors/bugs can happen - please report them via links below: ❗️Do it via discord 📢https://discord.gg/76N77uHWkcOr via the Steam discussion📢https://steamcommunity.com/app/3339330/discussions/How can you support Junkyard Builder?The easiest way is to share your opinion about our game with others on Steam or among your friends. Thank you very much!Have fun 🚚Junkyard Team
We're participating in the Steam Spring Sale, and Outhold will be 25% off for its entire duration. This is the perfect time to jump into the game if you've been waiting, and we recently expanded the game with more content!Two incrementals at a discountWe have a great bundle together with the talented people who made A Game About Feeding A Black Hole, check it out if you want to enjoy two different flavors of incrementals during this sale:
Hello There RaigeBaiters,In this update and absolute ton, of changes is present, the most visible change is the re-organisation of the upgrade tree as well as major balancing of the 1st level. The Upgrade tree now has colours! And the first level now takes 15 minutes (instead of an hour).Outside of that I think the most prominent changes areImproved Boss Bar.Mob attack cool down bar.A system stopping mobs from entering the clouds.Player Damage Visual CueFinished Saving SystemIF you'd like to get more details about the game's changes, balancing, bug fixes you can read go ahead and read all of the below, cheers!Upgrade Tree ChangesChanged stat text colour to blue from Crimson InkChanged Upgrade Node Colour scheme to colours from Crimson InkDeleted the "Stats" title text (Its unnecessary everyone knows what it is)Deleted Zoom speed setting from Upgrade TreeMade the nodes and particles be affected by the pixelisation camera texturelowered distance between upgrade nodes to match new pixel ratioschanged pixel ratios on upgrade descriptionschanged pixel ratios on backgroundMade the background colour to very dark redMade the "Can Buy" outline smallerMade the upgrade particles half-size so that they have proper pixel ratioChanged Upgrade tree generation from up down to spreading from centre in all directions.Made Lines Change Colour Depending On typeDivided all upgrades into 4 types one for each sideGave each upgrade type a different BG icon with a distinct colourNew Upgrade Tree StatsHealth StatArmour StatFlat Regeneration SteatRegeneration Stat based on max health percentageFlat Life Steal Per KillPercentage of Damage Life StealFlat Life Steal Per AttackCritical Hit DamageCritical Hit ChanceGENERATE all stats automatically between flat and multiply/divide versions. And display the non-flat and flat versions as children of the overall stat. If you drag on the upgrade, it will show a mathematical equation with the upgrade's effect.GENERATE all stats as Permanent per kill aut...