Eldara
60 days ago
· Bo Jangles
Eldara Hotfix A new hotfix is now available, focused on improving reward reliability and addressing several community-reported issues. Fixes Improved the reliability of rewards earned during offline progression. Resolved several cases where skill rewards were not placed into the expected storage location. Fixed certain temporary encounter bonuses ending earlier than intended. Corrected inconsistencies involving some item stacks. Please restart Eldara to ensure the latest update has been applied. Thank you to everyone who continues to report issues and help improve the game.
Dear commanders, together with Miya, let’s join the event!Collect L Star Coin to try the S+ Recruitment! >>>> Moonlit Arrival | S+ Hero Recruitment >>> Arcane Key Season Combat Support Exchange >>> Arcane Key Bonus | Reward Increase >>> Star Coin Collection Day | Exclusive Package >>> Shadow Night Hunt | Serial Package
🎉 1.1.0 Summer Update & East Asia Indie Games Celebration 2026 🎉Hello, this is Dotori Doguldan.Hamster’s Sticker Book is participating in East Asia Indie Games Celebration 2026, a celebration featuring a wide variety of indie games from East Asia!🎮 Event PeriodAugust 5, 2026 (Wed) – August 20, 2026 (Thu)Alongside the event, the 1.1.0 update, featuring new stickers and a variety of improvements, is also being released.📕 indicates changes made based on player feedback.StickersThree new sticker packs have been added, containing 40 stickers in total.Rainbow After Rain (Rare), Alphabet Doodle (Rare), Tiny Dino Land (Common)UI/UXCollection progress for each border (N/M) is now displayed at the top of the inventory. Collecting every sticker on a sheet will highlight it with a rainbow border.Hovering over Interactive Stickers (Epic) or Responsive Stickers (Legendary) in the inventory now displays a preview of their interaction or response.A sparkle effect has also been added to Interactive Stickers (Epic) in the inventory.\The gacha animation has been enhanced.A confetti animation now plays when obtaining a sticker of any rarity.Opening and closing animations have been added to all windows, including the inventory, shop, settings, and supporter list.Movement animations have been added when picking up, placing, and deleting stickers.Celebration animations have been added for successful shop purchases and border unlocks.Transition animations have been added when switching between the shop and inventory tabs.Animations have been added to the admin panel icons.📕 Holding down a button in the supporter list now scrolls through the list quickly.General📕 Four new achievements related to unlocking borders have been added.An admin menu has been added, allowing you to view Steam achievements in-game.A font size adjustment option has been added to the memo sticker menu.The Boss Key (Ctrl+E) now completely hides the window instead of sending it to the back. While hidden, mouse response ...
Dear commanders, the new server S166 will be launched on Aug 7, 2026. New Server Opening Time Aug 7, 2026(Friday) at 18:00 PM(UTC/GMT+8) New Server Event Blessing of Valkyrie Commanders can use Star Dollar to purchase the God of War serial package, which contains S Equipment-Master Sets, special fashion Dragonborn and White Secretary, rare S angel related to the unique scythe (AOE) - Valkyrie Gene*200. TIPS: When purchase the God of War serial package, you need to purchase the previous level to unlock the next level. New Server S Hero Recruit Rate UP Rate Up Hero: Valkyrie Valkyrie, one of the Three Goddesses of War, is known as the most powerful Angel Hunter of the Star Alliance. Attack all enemies with a chance to carry out an additional round. When she appears on the battlefield, it often means that this battle is going to be a massacre. So it’s best not to provoke her! Commanders, if there is a Goddess of War to fight for us, our adventure will be easy and fun! New Server Time-limited Recruit Mission Commanders in new server come and get massive rewards by completing specified number of Adv. Recruit!
Good afternoon, Knights!Today, we continue bringing you more details about the upcoming S18 Season!For gameplay improvements, we have made major upgrades to the Build Recommendation System to help new players understand and experience different Builds more quickly and easily.At the same time, we have also addressed a long-standing concern from veteran players: the limited number of Equipment Pages, Talent Pages, and Ghost Pages.■ Build Recommendation System ImprovementsBuilding a complete Build can require a lot of knowledge and experience.Many new players often encounter problems early in the game, such as:"Why did my damage suddenly become 0?""Why am I stuck on the same stage repeatedly?"However, without clear guidance, it can be difficult to find the reason or know how to improve.With the new Build Recommendation System, clearer tags, and one-click application features, we hope new players can enjoy the fun of Build customization much faster.In the new Build Recommendation interface, all information about a Build will now be displayed on a single page, making it much clearer and easier to understand.Build descriptions will also become more straightforward, including:The core features of each BuildHow talents enhance the BuildThe intended playstyle and strengthsWe have also added a new Build Details button in:✅ Arena Player Profiles ✅ Leaderboard Player ProfilesBesides viewing another player's Build setup, you can now directly apply the Build with one click and quickly learn from other players' configurations.Many veteran Knights may have noticed:Besides the Build Plaza, there is also an avatar button on the right side.Each Build also has a system name and filtering options.So what are these features for?Here's the answer:These features are designed for veteran players!In the future, players will be able to upload their own Builds through the Build Plaza and generate unique Build Codes.Uploaded Builds will display the creator's character name.We will also launch B...
The early-game tutorial is not yet fully implemented (the developers have already heard about it 9,999 times). If you need help, please join one of the following communities: QQ Group: 1098841891 Telegram: https://t.me/+KkKgOeeWXbM0NmM1 Discord: https://discord.gg/2g6mZfAPq Test reward items are available to claim. Update Details: 1. Added Battlefield Gift Boxes, Pangu Stones, and other content to the Battlefield system. Pangu Stones can be used to imbue T3- and T4-series equipment. 2. Fixed an issue that prevented battles from starting. 3. Added T4 Manufacturing Technology. 4. Fixed an issue that allowed bound items to be exported to Steam Inventory. Friendly Reminders: 1. Please conduct trades through the Market. The Market does not charge any transaction fees. Issues arising from private trades will not be handled. 2. If you encounter a bug with the Steam Community Market, please contact the developers through the QQ Group, Telegram, or Discord. Coming Soon: 1. The New Player Tutorial is coming soon. Existing players will still be able to play through it. 2. The Alchemy - Crop Growth Acceleration feature is coming soon.
Hi everyone,Recently on a marketing campaign (just me sending emails to 2 youtube channels). One of the big youtube trailer channel hosted the game's trailer.HOWEVER, the game was using free background musics with a CC4.0 licenses, meaning "free to use, but must put author's name in the game credits". I took that for granted and was not aware of this situation where the audio were copyrighted with content ID registered on Youtube. Therefore the trailer was taken down as it can affect their channel's earning. After this, I had to quickly remove all of the original selected background musics (it was nice and fitting) with the new one before it affects other streamers' channels. The update is live now and hopefully to get a smooth release in the next week! Bests, Abubu Dance
1.再次提高敌人经验随波数递增的系数 2.降低BOSS血量 3.加强元核
Hi everyone!I’m very excited to announce the new game I'm currently working on: Polyzonia. It's a new ecosystem simulation game set in the Amazon rainforest!Polyzonia takes the ideas behind PolyPine into a much larger and more varied world. It will feature more species, deeper ecological relationships, larger ecosystems, a longer campaign, and around twice as much content as PolyPine.Why isn’t it a DLC for PolyPine?Polyzonia became too large to make sense as an expansion. Its planned scope is around twice that of PolyPine, and creating it required me to build an entirely new game engine under the hood.This new engine is designed for more complex ecosystem simulations and gives me much more freedom to expand the number of species, environments, and interactions. Although Polyzonia builds on the ideas behind PolyPine, it is a full new game rather than an additional biome.What’s new?Polyzonia takes you across five distinct Amazon environments:Towering terra firma forestsSeasonally flooded whitewater forestsDark blackwater channelsCoastal mangrovesAndean cloud forestsEach environment introduces its own species, conditions, and ecological relationships. Fish gather beneath fruiting trees in flooded forests. Electric eels hunt in blackwater. Mangrove roots shelter young animals. Cloud-forest birds perform courtship dances.The relationships between species will also be more intricate, creating richer food webs and mutual dependencies throughout the rainforest. There is also full lifecycle simulation of all species! Baby capybaras follow their mothers, sloth and monkey babies cling to their mother's back, and a lot more cute interactions.You can watch the announcement trailer and wishlist Polyzonia on Steam here:I can’t wait to share more content in the upcoming months!Cheers,Anton
The early-game tutorial is not yet fully implemented (the developers have already heard about it 9,999 times). If you need help, please join one of the following communities: QQ Group: 1098841891 Telegram: https://t.me/+KkKgOeeWXbM0NmM1 Discord: https://discord.gg/2g6mZfAPq Test reward items are available to claim. Update Details: 1. Fixed an issue that could occasionally occur during Auto Battle. 2. Added Battlefield Gift Boxes, Pangu Stones, and other content to the Battlefield system. Pangu Stones can be used to imbue T3-series equipment. 3. Fixed an issue that prevented battles from starting. Friendly Reminders: 1. Please conduct trades through the Market. The Market does not charge any transaction fees. Issues arising from private trades will not be handled. 2. If you encounter a bug with the Steam Community Market, please contact the developers through the QQ Group, Telegram, or Discord. Coming Soon: 1. The New Player Tutorial is coming soon. Existing players will still be able to play through it. 2. The Alchemy - Crop Growth Acceleration feature is coming soon.
Fixed being trapped in the Settings screen when save protection was active.Fixed every spiral disappearing and never coming back after moving between screens.Fixed the Milestone button on Battle, Spiral Equation and Design.VIEW DLC no longer adds the DLC to your Steam cart.Hanoi chain upgrades no longer carry their timing across boss switches, so starting aharder boss no longer collapses the tower on the first Layer 1 clear. Your upgradelevels, Fragments and Cores are unchanged, and unlock requirements still use your lifetime clears. You can now export a recovery copy of your save while save protection is active.Design upgrades now show the effect they actually give instead of a flat +1%.Added your Spiral Point total to the Design screen.Hanoi upgrade levels past their soft cap are now marked.Fixed uneven row heights in the Hanoi upgrade list.
New ContentsAdded one-click feather collection functionAdjustmentsChanged the eye color of the Sundown ParrotBug FixingFixed a localization initialization issueFixed the issue of the Cockatiel not making any calls
https://store.steampowered.com/app/4267800/_/ Hello, dear gamers! Long time no see! After the last round of playtesting for Bandit Simulator TD, we received a ton of feedback and suggestions from our players! Now, the game has entered the full-content development phase. To prove we're still alive and kicking (and not slacking off), and to share our recent progress with you, today we're giving you a sneak peek at the character content we're currently designing. Five Thousand Years of Chinese History, A Galaxy of Heroes The game currently plans to feature over a hundred iconic historical and cultural figures from China's five-thousand-year history, covering all major dynasties and historical periods. {STEAM_CLAN_IMAGE}/45936264/322fb0ac19b9a668ffd85d3f937e339a7aba02e1.png Following our principle of "heaping portions to keep you full," we're striving to design as many characters as possible, each with diverse styles and traits. This is just a glimpse of the Special Character Pool. In the future, we'll also be adding more characters to the Random Character Pool and the Rare Character Pool! We sincerely beg all our brothers and sisters who enjoy Xiao Mang's games to Follow + Wishlist (click, click!) ↑↑↑↑↑↑! Game Introduction TL;DR Keywords: Tower Defense TD + Base Building + Idle Clicker = Addictive & Satisfying This is a simple game that combines "Tower Defense Combat + Base Building + Idle/Clicker" mechanics. The game simulates the development of an ancient bandit stronghold. Combat is based on Tower Defense mechanics, paying homage to (and blending with) several classic genre masterpieces (like the Warcraft RPGs Bandit TD, Element TD, Immortal Simulator, etc.). We've refined and simplified these concepts, combining them with idle/clicker gameplay to deliver an experience that is both "satisfyingly addictive" and "simple and relaxing." Every character acts as a fixed tower. They don't move on their own. Whether it's combat, gathering, or crafting, everything is carried...
【S18 Season Preview】The "All-New" Weapon Trial Arrives! New Challenges Beyond Floor 500!Good afternoon, Knights!The S18 Season - Weapon Trial is coming soon!As always, Xiao Pa Cai is here to bring you the latest battlefield report!In the new season, Knights will experience an entirely new tower-climbing challenge, expanding the endgame content and providing more goals to pursue!■ Design BackgroundFor a long time, many new players have found themselves unsure of what to do after clearing Floor 500.Meanwhile, veteran players who have already developed multiple Builds and explored various playstyles have gradually entered a more relaxed phase of progression.To address this, we created the brand-new Weapon Trial system.Our goal is to provide fresh challenges while giving more equipment a chance to shine. We hope this new mode will encourage Knights to explore different builds and discover new possibilities.■ Gameplay Overview【Unlock Requirement】The Weapon Trial unlocks after defeating Octopus.Before meeting the requirement, the feature button will appear locked. Clicking it will display:"Defeat the boss Octopus to unlock."【Main Interface Features】◆ Environmental BuffsDisplays the current day's environmental buffs, which rotate according to the available buff pool.◆ Floor ProgressThe Weapon Trial contains 100 floors.Every 10 floors serves as a checkpoint, saving your latest progress.◆ Weapon CodexThe Weapon Codex displays:All equipment that can grant Trial PointsCompletion status for each piece of equipmentTotal accumulated Trial PointsAvailable rewardsTo make it easier for Knights to find eligible equipment, we have added:✅ Equipment category filters ✅ Equipment search functionCompleted equipment will receive a completion mark.If an equipment item has an Legacy version, the Legacy version will not appear separately in the Codex. However, completing the challenge with the Legacy version will still count toward the original equipment's completion progress.■ Gameplay Rules...
The early-game tutorial is not yet fully implemented (the developers have already heard about it 9,999 times). If you need help, please join one of the following communities: QQ Group: 1098841891 Telegram: https://t.me/+KkKgOeeWXbM0NmM1 Discord: https://discord.gg/2g6mZfAPq Test reward items are available to claim. Update Details: 1. Fixed an issue where Enhancement Stones were not selected for use by default, and corrected an incorrect Enhancement success-rate bonus granted by Enhancement tools. 2. Improved the Enhancement logic to prioritize bound Enhancement equipment or Enhancement Gems. 3. Improved the Chat system display. 4. Fixed an issue where the remaining attempt count for the Land Scroll Boss was reduced to 0 after a failed challenge. Note: Please use control skills with an interrupt effect against the Land Boss. 5. Improved the detailed error messages shown when actions cannot be performed in the Farm system. 6. Changed the Navigation panel to remain visible by default. Automatic hiding can be enabled in Settings. 7. Adjusted the Gathering Gift Box chance per plot from 1% to 0.5%. 8. Adjusted the Agricultural Gift Box chance per plot from 0.5% to 1%. Friendly Reminders: 1. Please conduct trades through the Market. The Market does not charge any transaction fees. Issues arising from private trades will not be handled. 2. If you encounter a bug with the Steam Community Market, please contact the developers through the QQ Group, Telegram, or Discord. Coming Soon: 1. The New Player Tutorial is coming soon. Existing players will still be able to play through it. 2. The Alchemy - Crop Growth Acceleration feature is coming soon.
Thank you for playing Memory of Memorie : A Chill Story. Update 1.0.4 is now available.Update DetailsThe rendering process used for Retina display support has been reworked to reduce system load on macOS.Additionally, some rendering processes have been adjusted across all platforms to reduce GPU load. Additionally, the game has now been rated “Playable” on Steam Deck! We hope you’ll enjoy playing it on Steam Deck as well.We will continue working to make your time with Memorie even more comfortable. Thank you for your continued support of our apprentice witch Memorie and Memory of Memorie : A Chill Story.
Fixed bug where shop items weren't showing prices
Desktop fix Fixed a Windows issue that could make the entire game window translucent after connecting a monitor, moving the window, or changing its size.
1.提高敌人经验随波数递增的系数
Languages and interface Desktop Hellfarmer is now available in 14 languages: English, Russian, Simplified and Traditional Chinese, Japanese, Korean, Spanish, Latin American Spanish, Brazilian Portuguese, German, French, Polish, Turkish, and Thai. Added an adaptive language selector at the top of Settings, making it easier to switch languages at any time. Improved localized fonts, button fitting, label alignment, and text wrapping throughout the interface. Steam Cloud and save safety Added Steam Auto-Cloud support for gameplay saves across Windows PCs and Steam Deck. Device-specific preferences now stay local, so window and display settings do not overwrite each other between devices. Expanded automatic backup recovery to better protect progress if the main save becomes unavailable. Interface fixes Reworked the loot review card so long item stats and comparisons remain readable without overlapping. Improved toolbar spacing, difficulty text contrast, rank alignment, and dropdown stability at the compact 640×480 window size. Fixed localization loading in Windows builds and added a safe fallback if a language cannot initialize.
Hey everyone,Here's the patch notes on the issues we've resolved so far! FIXESFixed bug where expeditions were giving more power level exp than intended in some instances. Fixed an instance where you can get common items from expeditions. Optimized getting item names. Optimize setting up the inventory menu for display. The above have caused expeditions to be much faster to display results for. May still stutter due to the amount of calculationPlease keep the bug reports coming! Please be sure to review the game on Steam as that helps us immensely!Until Next Time
Guilds of Mountgate – Update v0.3.0.3Greetings Adventurers,after several hotfixes and improvements over the past few days, we're happy to release v0.3.0.3, bringing the next step in Guilds of Mountgate's progression. Level Cap IncreasedThe maximum skill level has now been increased from to 35 for Founder Edition players, opening up a significant amount of new content to explore.As development continues, this level cap will keep increasing step by step alongside new features and locations. Welcome to Fishers ReachThe lakeside settlement Fishers Reach is now fully available.Alongside the new location, we've added all required item icons and progression content up to Level 35, allowing players to continue their journey through the next stage of Vellgar. Balance & ImprovementsThis update also includes another balancing pass across several gameplay systems.Arrow and fishing bait recipes have been adjusted, local goods production has been rebalanced, and NPC traders now offer inventories that better match the current stage of progression.Cooking at inns and other cooking stations is now more efficient, consuming 20% less firewood.We've also continued improving the user experience with clearer floating texts, better Journal organization, an online player counter, and several additional quality-of-life improvements. Bug FixesAs always, we've addressed a number of issues reported by the community, including quest dialogue progression, localization problems, offline efficiency calculations, UI improvements, and various backend optimizations.The complete patch notes are available on our website.Thank you once again for all your feedback and bug reports. Your support continues to shape Guilds of Mountgate every single day.See you in Vellgar!
v0.9.7 — Plane 4: The Sovereign Realm The gates of the Sovereign Realm are now open. Plane 4 is available for beta testing, introducing a new endgame progression layer built around rival Warfronts, Renown, Dao-wielding enemies, and Soul Armaments. Conquer Four Warfronts Choose your campaign and advance through five combat stages across four distinct fronts: Dragon Warfront Phoenix Warfront Xuanwu Warfront White Tiger Warfront Each Warfront features unique enemies, battlefield mechanics, stage challenges, formations, artwork, animations, and visual effects. Earn Renown Battle your way from an unknown challenger to a recognized rival. Renown unlocks new stages, tougher enemy archetypes, special challenge encounters, and greater rewards. Each Warfront also features its own progression mechanic, including Dragon Decrees, Phoenix Rekindling, Xuanwu Breaches, and White Tiger Hunts. Face Dao-Wielding Enemies Plane 4 enemies possess developed Dao Roots, stances, lineages, and capstones. Their available Dao configurations are determined by their archetype and difficulty rank, allowing the same enemy to appear with different combat capabilities from one encounter to another. Forge Soul Armaments Establish your Human Foothold and gain access to the Soul Forge. Collect Blueprint Shards and Warfront crafting materials. Forge Crown, Heart, Raiment, and Weapon Armaments. Upgrade and rank Armaments through multiple tiers. Choose permanent Masterwork bonuses. Combine matching Armaments to activate family set bonuses. Equip special weapons with additional combat effects. Dragon, Phoenix, Xuanwu, and White Tiger Armaments each support different combat styles and progression strategies. Continue Progressing Offline Your selected Warfront continues generating progress while the game is closed, allowing you to gather resources and strengthen your foothold between active sessions. Beta Notice Plane 4 remains in active balancing and polish. Enemy difficulty, encounter formations, visual pr...
I've had reports of some instances of the game crashing. I tried to reproduce these crashes but couldn't, but I've added in some safeguards against them so hopefully for anyone who is affected, it's fixed.- Fixed: Missing translations.- Fixed: Gamepad input should no longer be detected when the game is minimized or not in focus.- Fixed: Enemy hit SFX were still playing when "Mute SFX When Unfocused" was ticked.- Fixed: Coin/Essence count would visually desync in the Equipment Shop when using the Exchange NPC.- Fixed: Some tooltips would go off screen when viewing stats in the Pause menu.- Fixed: Potential, rare crash when swapping Blessings at the Blessing NPC.- Fixed: Rare crash when interacting with a chest while moving on to a new floor.
Hello, EClone Station 1.0.6f1 is now available. Replaced the Smile, Cry, Embarrassed, Angry, and Silly expression sprites with their reviewed corrections. Fixed the room browser list occupying only a narrow area on the left and leaving a large empty space on the right. Fixed the character action menu moving too far down when the character was near the top of the room view. Added a default lying pose that faces the opposite direction from the existing pose. If you encounter an issue, please let me know in the Steam Community Discussions. Thank you.