Hi everyone!I'm happy to announce that the mobile version of PolyPine is now available. Plus, there's currently a steep discount on Steam!The mobile version is available on both iOS and Android. iOS Android PolyPine has always had mobile in mind during development. In fact, the first prototype of PolyPine was developed for my iPad. A tablet is probably the best form factor to enjoy PolyPine. The pinch to zoom and swipe to pan simply feels great, and the crisp 2D graphics makes it easy to get an overview of everything even on small screens.The first three levels of the campaign are available for free in the mobile version, and you can unlock the full game with a single in-app purchase. There are no ads in the game or other shenanigans.I hope you'll enjoy it!Best,Anton
- Fix the collector job so that it actually provides an upgrade to creature storage (sadly only will affect new saves) - Add spirit to the screen after you breed a creature to make it easier to see if you got the spirit you wanted - Add a codex section for creatures and spirits so players can get more detailed information about these systems
This is a quick fix for world map cost issue: The world map prices would not display in some cases. Tweaked spell rune shapes more to make last two runes easier to cast Now when you hold right click and draw, other interactions won't interfere. A lot of new improvement coming in Patch#5 which will launch tomorrow.
Hello, Tower Lords!A new patch is live.Research Perks The research runes that hang from the Research Academy are interactive and if you hover over them, they show what perk you unlocked. We added a camera zoom tutorial for this in the patch. But we are looking for feedback whether you think this is enough or should we have text tutorial?Save Issues Because the buildings were changed, now you'll be able to summon over 20 Orcs, Dwarves, Elves. It is recommended to stick to 20 for each armies. Some of the new balance will not be applied to older save games, because you would already have bought the upgrades. Its possible to overpower dragon if you already bought some updates for the dragon and now you get additional levels to upgrade. There were 8 levels, and now there are 16 levels at half the upgrade power per level. Game Changes We moved all army production into one buildingYou can now click on enemy for basic attack that you can later upgradeOrc building has been converted into click power advancement shop. You can buy upgrades to your click damage and click resource yield amount.We changed last two spells symbols and they should be easier to cast. Still a lot to tweak and improve here though. The last symbol is easier to cast if you make vertical lines wider. We'll continue improving this feature. PolishShop Menus should no longer cover up resource bar at the top.Moved Damage notifications behind menusResearch Perk Tutorial Added, first time you get rune camera will zoom hinting that you can learn about what you crafted in there. If needed we'll add explicit text.World map costs are color coded to let you know when you don't have enough gem heartsArenaArena added level texts to combo status and little army icons Arena centered fighting units around building a bit betterLuminarch Luminarch will flash when firedFurther reduced rotation speedNew sound effects added to LuminarchDragon Attack When you attack with the dragon the icon will immediately turn gray to let yo...
The day has finally arrived, and we sincerely thank all players for your support and companionship along the way!Our independently developed "PonPonTown" will officially launch on November 14th at 6:00 PM, priced at 28 RMB, with a 10% discount for the first two weeks after release, bringing the price down to 25.2 RMB.After the intense development following the new product festival, we've added 10 new features and 40+ optimizations and fixes! For details, please visit:"PonPonTown" is an idle game that can accompany you on the side of your screen while you work or study. You can collect and recruit over a dozen adorable animal-shaped pinball villagers, continuously gather resources, and build and expand your village! It will accompany you through an interesting and relaxing time without disturbing your normal work or entertainment!The game DEMO is still available online. Search for it now on the Steam store to try and experience the game for free before the official release! (However, the DEMO only covers part of the content; the full version will have much more~)
Thank you all for your valuable feedback! Based on your suggestions, we’ve made the following improvements: * Consolidated all cave reward popups into a single popup to minimize waiting time during repeated actions. * Now, when you Prestige, the last two caves will be locked again. We appreciate your continued support and hope these updates improve your gameplay experience!
Fixed an intermittent crash bug occurring when using auto-clickers. Please update to version 0.6.2 and check if this resolves your issue.
Hello everyone! Here are the optimizations, fixes, and new features we've completed. This update focuses on fixes and optimizations based on feedback from the new product festival, while also adding some new content. Thank you for your support and feedback!✨ New Content✅ More villagers added!More adorable animals have been added, and the full version will allow you to collect 20 different animals to join PonPonTown. The shopkeepers of PonPonTown will also transform into pinballs to participate in gathering!✅ New island map addedNew map: Island is now open! The island features a unique tidal mechanism and various easter eggs waiting to be discovered! In the new island area, you can collect brand new and different resources.✅ Achievement system added and garden panel updatedA new achievement system has been added. In the garden panel, players can view their achievement progress.✅ Collection catalog system addedYou can now view the collection status of pinballs in the catalog. Collect all animal pinball species and appearances to make your catalog colorful!✅ Skin change system addedYou can now purchase and unlock multiple styles of pinball skins at the shop, and change them at the skin change button in the village. After activating different skins, the pinballs wandering around the village and those in the gathering team may appear with different looks!✅ Steam achievement support added30 Steam achievements have been added. Unlock them by meeting specific conditions. Come and take on the challenge!✅ Challenge unlock feature "PonPon Recruitment Plan"A new challenge unlock feature has been added. Collect enough resources within a fixed one-minute time to unlock new pinballs and skins! Come give it a try!✅ DEMO save file inheritancePlayers who participated in our game DEMO testing will receive special rewards in the full version. Come claim them!✅ Observatory expansionThe observatory locations have been greatly expanded, more effects for the same price! Keep exploring to d...
I. Updates for the Second Half of Version 3.0 1. Added Chapter 3 of Gu's Personal Storyline — Unlock Condition: After completing Chapter 9 and reaching Gu's Affinity ≥799; 2. Added Chapter 1 of Jingling's Personal Storyline — Unlock Condition: Jingling's Affinity ≥199; 3. Added Meng Qinglan's personal side quest — Unlock condition: Randomly triggered while working in the office after completing Chapter 9's main storyline, 20% chance; 4. Added Mo Shi'er companion feature — Unlock condition: Clear Chapter 10's main storyline; (Some interactions will be added tomorrow) 5. Added Si Fangjue's bedroom — Unlock condition: Read the third chapter of Si Fangjue's personal storyline. ========================== II. Bug Fixes 1. Fixed repeated teleportation triggers during the first year's Youth Xiongjie Competition; 2. Fixed lingering speech bubble animations on the map after Xin Yi retrieves slaves from Qingyun Market; 3. Fixed erroneous notifications about monthly garrison events not triggering early, which only occurred after completing Chapters 4 and 5 main quests.
Hello Tower Lords! Patch #3 is live. This should take care of almost all game breaking or large issues that were discovered until now. So far the only reported important issues we have left on bug list are:Adding border to windowed mode so you can move the game window around.Few players reported High ram usage. This is likely due to memory leak and we are trying to find what could cause this.Some players experience issues with un-used gamepad reporting axis drift and interfering with mouse position. We are investigating this and should be solved in patch #4 or #5. Meanwhile, if you unplug extra controllers and disconnect from Bluetooth this should be a temporary fix. Parts of localization texts are missing, because we just added them to fit new purposes and it will take a few days to arrange translations. If you have a broken save we made a topic with console commands that should hopefully fix it for you. Otherwise please send your saves to info.finalarcade@gmail.com and we'll try to fix them. Saves are located here: Documents\\FinalArcade\\TowerLords\\SyncedData\\DefaultProfile\\SavesForum Topic Link: https://steamcommunity.com/app/3905630/discussions/1/671726025354544512/ Next We'll be working on improving Quality of Life features and Improving Feedback and Tutorials. Patch #3 Notes: Dark Lord fight now has more protection safeguards then Nasa uses for space launches. If the fight still breaks for someone, we'll have to ask for proof that no demonic deals were made to accomplish this feat. Luminarch - Tower laser - now has few improvements. Luminarch main gun and amplifying lenses now have different visual so it should be less confusing. Luminarch now shows other lenses when aiming similar to how it showed enemies. Luminarch lenses now have tooltip messages informing player about exactly what they do. Luminarch should no longer point to dead enemies. Luminarch rotation speed was reduced for easier control. Luminarch bugs were it would not fire were fixed. Tooltips...
Added better description for some mechanical fish.Fixed Change All Cosmetics Achievement.Updated fish thumbnail scaling for lower res displays.Improved Notification and Tooltip text readability.Fixed issue with icons flickering and disappearing when opening shop for the first time.
Hello everyone! We just released My Little Spider, an idle game where spider lives on your screen catching rare insects while you work, study, or play other games. You can even play it while you play My Little Life.https://store.steampowered.com/app/3854330/My_Little_Spider/ Players of My Little Life get an extra 20% discount for My Little Spider! Along with this, there is a unique spider that unlocks automatically for those who own My Little Life. Along with this, we also pushed an update to My Little Life! Keep an eye out for a clickable gift box that will spawn at 9am (in-game) in December. This will unlock the following holiday related items: 19 new items. 3 Christmas tree variations A Snowman A Snowwoman3 snow variations you can place on the floor 4 Christmas presentsA Gingerbread house A Christmas cracker A Chrstmas garland 3 icicle variations to hang from the ceiling A Christmas Wreath Thanks for all your support, love you all.-Stevie
It’s been a long journey, but we’ve finally reached the full release of Inn Tycoon! As a two-person team, getting here has been incredibly difficult. But thanks to your immense support, Inn Tycoon might be your favorite cozy management game packed with new features, quality-of-life improvements, and fresh building options.This truly exhausting period is now over. But it has saw us bag an award at Kristal Piksel Video Game Awards 2025 with a game that’s not fully released yet. Although that has been a massive boost in our morale, bringing Inn Tycoon to its full version and deserved glory was an immensely difficult process for a two-people team. But we did it. And we did it with your help, support, and amazing feedback. Thank you!What’s New?It’s been a wonderful (and truly exhausting) early access period, and we’re finally emerging from it with a huge number of new additions.60 Customizable Floors and 60 Customizable Walls Inn Tycoon has always been about decoration and personalization. Now you have even more materials to work with.2 New Events and 5 New Event Decorations We may be in chill medieval times, but there’s always something interesting happening in the world of Inn Tycoon. With two brand-new seasonal events and themed decorations, your inn will get a new look.New Room, Character, and Cultivation System: Garden and Gardener One of the biggest additions we’re most excited about is the new Gardening system. You can now create a garden right next to your inn. This feature also introduces Gardeners who will care for your plants day and night and harvest crops. Your weary guests can relax in the garden too and enjoy some fresh air to boost your inn’s happiness level.14+ New Buildable Objects and Decorations It wouldn’t be a full release without new objects and decorations to make your cozy wee inn even more charming.New Self-Made Pathfinding Algorithm The most reported and dreaded bug has finally been solved. Thanks to your solid feedback, we’ve developed a brand...
New Features:The counter board has been replaced with a battery that displays a percentage.Hovering the mouse over it now shows how many more poops are needed to unlock the next chest.Fixes:Fixed an issue where all player names in a room were displayed as the host’s nickname.Fixed an issue where the Sheep Cat’s UI appeared empty.Fixed a layering issue where decorations appeared above the poop incorrectly.Optimizations:Increased the scrolling speed in UI menus.
✨ New Content: Singing Camp AddedJungle Camp, Forest Camp, Snow Mountain Camp, and Savanna Camp have been newly added.Animals at each camp now perform different styles of chorus!Place your animals in the camp and enjoy their adorable harmonies. 🎶⚙️ System ImprovementsField transitions are now smoother.Character movement speed has been slightly increased.Improved responsiveness and timing for certain UI transitions.🛠️ Bug FixesFixed an issue that caused sound playback delays in certain cases.Made several minor stability improvements and optimizations.
Minor fixes
Hello Everyone, This is a quick fix for issues introduced in Patch #2. Specifically Luminarch the Tower Laser should now work if you load your old save. There was a particular upgrade that if you had it in old save format this would break. Too many enemies appearing. The wave code had bugs and this has been repaired. We also added console, which opens with ~ key. On regular keyboards it's under Escape key. For now there are few functions that will let you repair Nation Specific buildings. GiveMillionLight - for bugged achievement. RepairDruidBuilding RepairDarkElfBuilding RepairOrcBuilding RepairMageBuilding RepairElfBuilding RepairMagicalArtefacts Patch #3 will come later today with more fixes.
Hello everyoneAt present, we have received feedback that some players who have already entered the database need to purchase, which is an abnormal situation.We will not suddenly charge, and we are currently urgently contacting the official Steam team to handle the issue. We will fix the relevant abnormalities as soon as possible. The follow-up progress will be synchronized as soon as possible. Thank you for your understanding and patience!
Hello from FANTATALE!Welcome, adventurer, we’re thrilled to have you take your first step into a fairytale world with us!We’re excited to finally announce that FANTATALE’s pre-registration is now open!All adventurers who join the pre-registration will receive awesome rewards, so don’t miss out!Check out the details below and be sure to Pre-Register! ─────────────────────────────────────────────────────── 📢 Pre-Registration InfoGet ready for the dazzling grand launch of FANTATALE! 1. Schedule🗓️ November 7 (Fri) – November 11 (Tue) 2. How to Pre-RegisterStep 1. Visit the Pre-Registration page below: - Pre-Registration Page: GoStep 2. Once you're on the pre-registration page, make sure to tap Pre-Register to join! 3. Pre-Registration Rewards ListEveryone who participates will receive a special summon as a reward! ⚠️ Important Notes - Pre-registration rewards from the app store will be automatically sent via in-game mail after the official launch. - Event schedules and rewards may change depending on internal circumstances. ───────────────────────────────────────────────────────You can find all the latest announcements and exciting events for FANTATALE in the official Discord, so be sure to drop by!Also, don’t miss out on the official Discord, where you can connect with players from around the world and share all kinds of tips and info! We’ll see you again at the grand launch, adventurer.Thanks for being with us!
Hello everyoneAt present, we have received feedback that some players who have already entered the database have encountered abnormal situations where they need to purchase.We are urgently investigating the cause of the problem and have contacted Steam official for collaborative processing. We will fix the relevant abnormalities as soon as possible. The follow-up progress will be synchronized as soon as possible. Thank you for your understanding and patience!
Patch 1.1.31 broke older save files, this hotfix is fixing that. Sorry for inconvenience.
Updated all fish pixel art to not have random pixel in the corners.Updated Mechanical and Celestial set unlock conditions.Adjusted some cosmetics for the night time.
Big Social Update + Steam Animal Fest (Nov 10–17 at 10AM PT) Hello, Keepers of the Reef! We’re celebrating Steam Animal Fest with our most community‑focused patch yet: the Social Update. Build the aquarium of your dreams—and now share, trade, and react with the whole Easy Bubbles community. What’s new Fish Exchange (Marketplace): List fish you don’t need, browse offers, and trade with in‑game currency. Find missing species or turn extras into value. Public Collections: View other players’ collections and showcase your own. Track rarities and fill out your personal encyclopedia. Aquarium Reactions: Visit any aquarium and leave quick emoji reactions—show love for cute builds, clever layouts, and rare finds. Quality & Polish: Improved UI hints, smoother navigation between aquariums, and general performance/bug fixes. How to try it Update the game and open the new Social section on the main screens to visit aquariums, react, open the Fish Exchange, and browse player collections. Join us during Steam Animal Fest From Nov 10–17 (10AM PT) we’ll be part of Steam Animal Fest. Dive in, try the new systems, and tell us what you’d like next!
Hi! First of all, thank you so much for playing Goblin Buster! We’ve reached 5,000 copies sold in the first week, which is more than I could have asked for. This is my solo project, and it took a lot of work, I’m very happy that so many people played my little game. Today, I’m releasing Update v1.1.31, which includes multiple bug fixes, balance changes, and a new Endless Mode! Let’s take a look at everything one by one. New Features - Endless Mode: After defeating the Dragon in Mines of Tharon 3, you will unlock Endless Mode. It allows you to replay all levels with scaling difficulty. Each map tracks your record wave, so you can see how far you can go on each one. If you’ve already beaten the game, you’ll need to defeat the Dragon one more time to unlock Endless Mode. - WASD and Arrow Key Controls in Skill Tree: Some players on Linux and Steam Deck reported issues moving the skill tree. To address this, I’ve added support for WASD and arrow key movement, which should now work on all systems and devices. Bug Fixes - Fixed an issue where save file corruption could make the game unplayable. The save system has been completely reworked. Save files should no longer get corrupted, but even if they do, a backup save will automatically load to ensure progress is not lost. - Fixed various UI issues where localization wouldn’t load properly or text would overflow outside the UI borders. - Fixed a bug in the Bestiary where some enemy stats wouldn’t unlock after encountering those enemies. - Fixed the Dragon’s HP bar display. - Fixed an issue where Shadowspire wasn’t affected by effects that modify attack speed. - Fixed a bug with Wolf Totem causing persistent range circles. Balance Changes The launch version of the game ended up being easier than intended. I’ve adjusted the balance so that the difficulty now matches the level I originally planned. - Town Hall now has 70 levels (previously 50), upgrade costs have been adjusted. - Production Buildings now have 20 levels (previou...
Woolly will be launching very soon on 10th November!As part of Steam's upcoming Animal Fest, there will also be a 10% launch discount.📝 Don't forget to wishlist so that you'll get notified when Woolly launches!