- Added a new pet village building. Divine Hut. In this building you can sacrifice divinity for stat and rebirth bonuses for your god. - The next at settings for div gen and sdg have now their own value and are not shared anymore. - Added a chp purchase to get bonus points for overflow challenges if you spend there overtime. - It is now possible to restart the eggs or ultimate quests with one click. Also changed the logic a bit as using the ultimate quests in tavern lv 10 or lower is not intended. - Changed in the damage calculation for adventure that you stop hitting an enemy which got killed the hit before in multi hit skills. This reduces overkill in most cases. - Also fixed a crash issue, typos and some other issues.
v1.1.12 Update Notes Attempted to fix an issue where the game window could open at the minimized size on launch. Since this issue is difficult to reproduce, if you encounter it again, please send us a bug report with your save file attached. Thank you very much! Fixed an issue where the unlocked dish “Dean’s Goose Leg” was not displayed correctly after obtaining the title “Gourmet”. Added the new position “Confidant”. Once appointed, this student will always be listed as an author on every paper, with higher authorship priority than the Nepotism trait. While in office, other students’ favorability toward them is reduced by 15. Added the ability to dismiss positions. Click an appointed manual position to revoke the appointment. Fixed an issue where subsidy levels could not be adjusted when Impact Factors were insufficient. Added student info hover panels in the Student Management Office and during conference preparation. Added a sound effect when a lonely PhD visits. Added a sound effect for new to-do items while minimized. This feature requires the “mute while minimized” option to remain disabled. Optimized the logic for students being interrupted by other tasks while slacking off. Optimized the mentor’s logic for catching slacking students. Optimized the graduation ceremony logic. After the graduate and mentor arrive and a certain amount of time passes, the ceremony will start automatically without waiting for observing students. Improved the display of info hover panels in some interfaces. Improved the display of hover indicators for projects and facilities in the scene, and fixed an issue where upgrade indicators could shift upward abnormally.
Dear adventurers,Version 1.21 is now live! This update focuses on expanding high-level content, deepening gameplay systems, and improving the overall experience, bringing new challenges and progression paths. Details are as follows:I. Class & Progression System ImprovementsAdded the Retain Class button. Players can now increases quality without class advancement ※ Once selected, Class Advancement is disabled. So choose carefully.Added the Rebirth System. Rebirth Unlocks after Lv. 5000:Grants Quality +1Resets Level and attributes to 1Allows Class re-selectionIncreases Max Skill Level by 100Max 2 RebirthsThe second Rebirth requires reaching Lv. 7000※ Rebirth is optional for extreme min-maxing and not required to clear new content.II. Added new region: OutlandAdded a new high-level exploration area: Outland. The Outland contains three major dungeons:Genesis TowerTemple of LawsOld God TombEntry Requirements:Adventure Level ≥ 3500Owns four Lv. 2000+ MercenariesOutland Rewards:Equipment up to Lv. 5000 can be obtainedIII. Dungeon UpdatesGenesis Tower Difficulty increases rapidly with each floor, pushing your growth and limits to the test.Temple of Laws Each floor features random debuffs, challenging your strategy and team composition.Old God Tomb (Legendary Boss Dungeon) Challenge three Ancient God-tier enemies:Yog·SothothShub·NiggurathNyarlathoteprIV. New Cosmetic ContentAdded 9 new MOD class skins:Ninja: "Thunder Ninja"Sword Saint: "Blind Sword Immortal"Shadow Hunter:「Son of Night」Shadow Hunter:「Night Princess」Ice Mage:「Ice Spirit」Necromancer、Blessed One:「Dark Spirit」Flame Mage:「Fire Spirit」All Classes:「Poison Spirit」Thunder Mage:「Thunder Spirit」V. Features & Quality-of-Life ImprovementsAdded Battle Speed ControlSupports 2x and 3x speed modesUnlocked after completing the tutorial tasksThank you for your continued support and feedback! We will keep improving the game experience and bringing more exciting content and challenges.We wish you the best of luck on your adventur...
https://store.steampowered.com/app/3559840
https://store.steampowered.com/app/3559840
Hi, Brave Hero! Arya here. This update gives you more control over your adventure — toggle guidance your way and let the forge temple auto-challenge do the work for you!New Feature: Game Guidance Master Toggle: A new master toggle has been added to the Settings screen. Turn it off to disable all in-game guidance and tips — perfect for Brave Heroes who prefer to explore on their own!Improvement: Forge Temple Auto-Challenge Defaults to ON: Optimized the "Auto-Challenge Next Difficulty" option in the Forge Temple — it now defaults to checked (enabled) once unlocked. No more manually toggling it every time you switch difficulties!Whether you're exploring at your own pace or blazing through auto-challenges — you're in charge, Brave Hero! Arya's always here for you.Contact: yunthelia@zohomail.cn / QQ: 37530735 / QQ Group: 1047804252 / Discord:
◇许愿时间◇6月17日 维护后 - 7月8日 12:00活动期间,新回响&虚数体UP许愿池限时开放,全新水属性灵宿蚀痕系列回响「凝冰·骤遇之影」、全新水属性始源贤龙系列虚数体「一天四海」娜穆缇丝、全新光属性蓬莱机偶系列虚数体旱魃的机关·宿加入许愿池,且在本许愿池内的凝聚概率大幅提升!在本许愿池内累计许愿次数达到80次时,可领取UP回响「凝冰·骤遇之影」×1!活动结束后,该许愿池的UP回响「凝冰·骤遇之影」不会加入常驻回响许愿池「特莱威的回响」。※更多许愿池详情请参见游戏内相关公告。
The Shattered Light, Reborn as ArmsHello, Captain. This is CQ LABS.After a long wait, all the news we have shared through our Dev Notes now arrives together as the v2.0.0 Update.Soulbound WeaponsThe light shattered a hundred years ago is reborn in the hands of your heroes as Soulbound Weapons.A hero equipped with a Soulbound Weapon can unleash unique skills far stronger than before.At the Portal, you can summon monsters whose souls have been corrupted by Soltar.Hunt these corrupted monsters and sell weapons you no longer use to gather Iron and other new materials, then craft your very own Soulbound Weapons.Fortress of SoulsThe newly erected Sanctuary of Souls opens the gate that leads to the Fortress of Souls.From the Twilight Wraith to the Lord of Souls — Soltar in three forms will stand in your path, one after another.Test the strength of a party tempered by Soulbound Weapons, and claim greater rewards deep within the Fortress.Memory of the North WindNew Normal / Hard Stages are added.Defeat Dionemesis, who waits beyond the north wind, and rescue the captive Dione.Costume SystemThe many costumes of CQ make their way to Hero Town.When you promote a hero, there is a chance to meet heroes wearing costumes from the original CQ, as well as costumes unique to Hero Town.Debut StageThe Debut Stage, where Hus — the man in the scarecrow mask — awaits, opens its doors.Entrust your newly joined rookie heroes to the Debut Stage to grow them quickly and send them to the front lines.Preset FeatureA Preset feature that can be applied per Tent has been added, letting you switch your battle formation quickly to suit any situation.No need to rearrange your heroes every time — switch instantly with a saved formation.Background ChangeA Background Change feature that lets you bring the many landscapes of CQ to your town has been added.From the basic town to the Fortress of Souls, more backgrounds become available as you progress through the stages.Goddess SkillsThe special powers of th...
Hello, Pavilion Masters!Since the Avatar System launched, seeing you all having so much fun and pulling off all kinds of flashy combos — knowing my work brings you joy makes me genuinely happy.To keep your coin-pushing journey running smoothly, this update brings multiple improvements and fixes. There's quite a lot this time, so here's the full breakdown:🆕 New ContentAdded an exclusive portrait animation for the Ziwei Avatar, which appears when the corresponding awakened skill is triggeredThe Giant Clam in \ now has a small chance to undergo a change, and its bubble visual effects have been adjustedUpdated the model appearance of the Treasure KeyAdded quick bar configuration options for the three Dao Fruit items, and increased the quick bar slot limit to 8🔧 Gameplay AdjustmentsAsura Power item cooldown reduced from 60 minutes to 40 minutes\ now randomly shows three different colored lights each time; colors that didn't appear will have an increased chance next time\ trigger zone adjusted — now requires hitting a more edge position, reducing accidental triggers for players who prefer rapid firingReduced the display duration of certain prompt texts (such as the \ failure prompt) to minimize screen obstructionIncreased the \ keyword trigger probability to 20%/30%Adjusted the physics parameters of the Mini Black Tortoise Stone to match its small form — it no longer sticks to the pusher like bubble gumImproved the experience when multiple Dragon Pearls participate in the Dragon Gate Trial🎨 Visual AdjustmentsUpdated the panel backgrounds for offline rewards, keyword appraisal confirmation, and the prompts for entering the Dragon Palace and returning to the Treasure PavilionUnified the display effects of the Luminary Wheel (light orb) in \ across different graphics quality settings and reduced its brightness for a softer visual feel🐛 Bug FixesFixed the issue where holding to rapid-fire would be interrupted when the mouse cursor moved over UI elementsFixed the issue where p...
Thank you for always playing Chill with You: Lo-Fi Story.We have released the Ver 1.9.0 update today.<Update Details>- Added "Cat Cookie" to Satone's snack selection.- Tempted by the new snack, Satone's appetite has grown, and she now eats snacks more frequently.- Fixed an issue where the scroll position would shift when switching dates in the Notebook.- Other minor bug fixes.Thank you for your continued support of Chill with You: Lo-Fi Story.Postscript: We have released the Ver. 1.9.1 update to fix minor visual bugs.
Fixed bugs, Several Qol improvements, Notifications now in middle, Sour Surge effect time reduced and several other improvements for Quality of Life (game play) More to come soon ... Thank you for playing LaVonne's Lemons Idle!
Hello, this is the Hamster Talk Team.Bug FixesFixed an issue where players could not progress through the Plaza tutorial.Fixed a bug where players were unable to directly feed the hamsters at the Popo Farm.If you have any bug reports or feedback, please let us know on our Discord.We carefully review every message.https://discord.gg/jF7vpBjzNmThank you.Team Hamster Talk
Thank you for playing the demo version of Memory of Memorie : A Chill Story. Demo update Ver.1.0.5 is now available.Main UpdatesAdded the ability to toggle mute on/off during story scenesImproved UI visibilityReduced the application file sizeFixed other minor issuesMemory of Memorie : A Chill Story is scheduled to participate in Steam Next Fest starting June 15. We also plan to share development updates and information about what’s coming next during the event, so please check them out.We will continue making adjustments toward a better full release, while taking into account everyone’s feedback and play experience.Thank you for your continued support of Memorie, the apprentice witch, and Memory of Memorie : A Chill Story.
AdditionsIce Queen This weapon has a 15% chance to summon falling ice spires when hitting enemies. The ice spires deal damage equal to Ice Queen's base power and freeze targets.Each elite enemy frozen grants a 1.04 power multiplier to Ice Queen. This effect can stack up to 2048 times, and all stacks will reset when the vehicle returns to base.AdjustmentsMARV Cosmos Machine GunFire rate increased by 100%.MARV Stellaron LaserFire rate increased by 100%.
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Hey everyone! We've been following along your discussions and feedback from the past month, and have just released a new version (v2026.06.12.1) with our Service Pack 2 update. This features both new gameplay features as well as some tweaks of existing ones based on your feedback. Chat ModerationWhilst you liked the IRC, it sometimes felt like a missed opportunity. We've now added the ability to find scammers, spammers and cheaters, and ban them should the need arise. Correctly banning will have a positive impact on your game's overall hype. This mechanic only unlocks after you've gained a large enough following, although you can still find more player details earlier in the game. Ending Rework A major piece of feedback we got was annoyance about the need to do 2 separate playthroughs to 100% the game's achievements. We've now updated the ending triggers, where you can achieve both states by simply continuing to play in your existing save.In previous versions, you got contacted by GlobalConnect at 150,000 players and 3,500,000 lifetime revenue. Now, regardless of your initial choice, you will have a 2nd run-in with GlobalConnect at a higher milestone (not spoiling the exact value, but it shouldn't take too much time). This will allow you to reach both ending achievements. If you already have a save where you reached the ending, you can simply continue playing on this to get the alternate ending option, this old save transfers without issue to Service Pack 2. SolitaireWe understand Bombduster may not be for everyone, so we've diversified a bit by also adding Solitaire. And don't worry, we didn't add any achievement requirements to Solitaire, so it's a completely optional side-mechanic.BugfixesApart from this, we've also solved some other bugs, such as incorrect visual indicators in the upgrade tree, localization bugs, not updating the amount of data you'll get from a sequel until you reload the page and more.Should you still run into any further bugs or feedback, as ...
《挂机猫猫传》试玩版已经开启,将于参与下周的新品节,并于 7月 夏促之后正式出品。游戏开发情况与后续更新计划详见本日试玩版更新🐱🐱🐱——— 20260611.0 ——— 🦁🦁🦁⚙ 巨调数值,让战斗体验与前期体验更具平滑,猫猫拳不能只是互秒!⚙ 由于以上调整,老存档数据也会相应调整,但体验已经完全不同,可尝试开启新档体验🔧 修正出击界面一个可能的错误📚 新增说明战线作用的新手任务⭐ 跪求+愿望单+关注,这对狮子来说非常重要⭐ 跪求+愿望单+关注,这对狮子来说非常重要⭐ 跪求+愿望单+关注,这对狮子来说非常重要
Ladies and gentlemen, friendly: The main update this time is the Wanjie main mode, which mainly optimizes the purchasing experience of the Treasure Pavilion (black market), adds equipment sublimation function, enhances element genres, optimizes UI, and fixes bugs in exotic treasures. The following is the content of this update. 1、 Optimization of Treasure Pavilion 1. Optimize the display of product cards -Fixed the issue where the purchase button exceeded the product box when some product descriptions were too long. -Unified the position of buttons within the product card, resulting in a more organized overall display. 2. Add automatic refresh after one click purchase -The Treasure Pavilion has added an "automatic refresh" switch. -After activation, when using "one click purchase" to buy out the current product, it will automatically consume 1 Treasure Pavilion refresh coupon and refresh new products. -When the refresh coupon is insufficient, it will not affect the purchase, but automatic refresh will not be executed. 3. Optimize purchase success prompt -After a successful one click purchase, there will be no longer a large item list popping up. -Change to a concise prompt in the bottom left corner that says' purchase successful 'to reduce obstruction and interruption. 2、 Explanation on Adjusting the Upper Limit of Divine Skill Levels The upper limit of divine level has been removed, but some divine powers have a numerical upper limit, such as skills like the Killing Immortal Sword Formation that deduct a certain percentage of health. Please pay attention to this type of skill. This time, the upper limit of DOT type skills has been removed and enhanced 1. Directly Beneficial DOT Skills -Burning Soul Fire: Continuous Flame Damage is no longer limited by a 5-fold total damage increase limit, and high DOT damage increase configurations will continue to increase damage per jump. -Poisonous miasma: The damage per second of the Poison Cloud is no longer suppressed by the ...
MP CHANGES • Reworked to now being coop for all players • Boss rewards are now only affected by your damage • Introduced Community Rewards, based on the total damage of all players • Bosslevel now scales based on playerbase performance • Charges are replaced with an energy system • Leveling up restores 20% of max energy • Added traits to bosses • Added permanent buffs • Added energy potions • Removed consecutive hit upgrade • Changed crit chance upgrade to be random • Added crit-damage upgrade • Added piercing upgrades for boss traits • Exp is now awarded on hit instead with boss rewards • Added upgrade to increase energy restore on levelup • Tutorial updated and reset for everyone • Infotext updated • Enabled golden soul upgrades Change • Older phones/PC with 16GB RAM or less should have fewer issues caused by limited performance • Contagion can now perform up to 3 LevelUps per Tick if the dmg is high enough • Reduced the diminishing returns from PD/Fry Gem • Class Change in T1+ now results in Eternal instead of Easy Fixes • Fixed an issue where a World 2 Easy enemy went missing. The unit has been recovered and returned to active duty. • Fixed an issue where loading a subclass talent loadout did not auto-fill until fully completed • Fixed Protein Gem Milestone • Fixed an issue that caused Potato/Skull Take Away in T1+ to not be granted for free • Fixed an issue where the material conversion confirmation popup could fail to open in Korean. Misc • Subclass Auto Talent assignment is now also triggered when reaching A50 instead of only on the next level up • Fixed inconsistencies in various translations and other small typos • Space Candy/Potato Skin displays are now always rounded down to avoid confusion • RAM usage reduced by around ~20-25% • Reduced and better distributed resource usage during startup. • Fixed memory leaks 🎉 PS: if you have an issue with the multiplayer or the tutorial, try to update the game, we deployed a fix and now almost everything should work ...
Your Stepmom Steam trading cards are now out along with various new community items!
📢 We're pleased to announce Sludgineers is taking part in Steam Next Fest! 🚂Kicking off Monday 15th June @ 10am PT! - check out the latest Sludgineers steam demo, wishlist, leave a review, post feedback and share the game with your friends! We would really appreciate it! ❤️👷 If you played the original demo, here's a small sample of what's included in the update;A whole range of gamepad controller improvements to tool use, map and upgrade tree navigation.Multiple bug fixes for cursor, control, music and sfx issues.Multiple improvements to interface, presentation and gameplay tweaks.Balance improvements to overall progression, difficulty, upgrades and economy.Cool new stuff like the Magnet power up and Multi-barrel load upgrades with new Quests!See you during Next Fest!Andy & Aaron
Patch Notes:Our Season of Critters is here for one more week!Bring Wildlife Photos to Sardinex to exchange for cool rewards!!New PvP and Trials events have begun!After the Trials event ends, get ready for a Gauntlet event until June 25thThe Turkey Invasion event is here until June 18th!After the Turkey Invasion ends, get ready for an Idol Expedition event until June 25thChange Logs:Four new Mythic Pets - Minignis, Altumbis, Cinyx, and GorbonbonFour new Mythic Accessories - Abyss Tablet, EMW Shield, Volstar Wings, ExtorcusFour new Mythic Mounts - Mewshi, Yorm, Comically Misplaced Vehicle, Nousic
Greetings, fellow rulers!We hope you're enjoying the expanded demo so far! Today we have a small update to address a few small issues.Added additional idle animations for monsters without idle animationAdjusted units' visual effect when getting hit or being healedAdjusted longbowman visuals to show some armor as reflected in their costFixed an issue where pressing "refund all" in the prestige distribution menu wouldn't remove the frames from the buttons (thanks a lot for letting us know!)Removed update calls on hidden menu resource cost labels to improve performanceIf you find any issues or have any feedback for us, please let us know!See you in your Next Reign!- Tiny Tulip Games
We've just rolled out a major localization update for Void Pachinko's Demo!The demo is now available in:FrenchGermanBrazilian PortugueseRussianSimplified ChineseThese join the existing English, Spanish, and Japanese language options, bringing the total number of supported languages in the demo to eight.Steam Next Fest Begins June 15We're also excited to announce that Void Pachinko will be participating in Steam Next Fest next week!Over the past few months we've been hard at work improving the demo. We've made balance adjustments, fixed bugs, refined progression, and continued polishing the overall experience. If you haven't tried the demo in a while, now is the perfect time to jump back in!
Version 1.4 is now LIVEHey y'all! Been a bit since the last update so I thought I'd let you guys in on what we've been working on. I've been pushing back this update for a bit now since it's pretty small all things considered, and I really wanted to include the new Godot 4.7 feature where I could ignore controller inputs when tabbed out. And while 4.7 is getting here soon, we've also got interesting Steam Sale events coming up and so I wanted to patch some stuff for newcomers to get the best experience coming the game. Worry not though, controller inputs being ignored is coming as soon as Godot 4.7 releases.We're working on something VERY neat for the community, update 1.5 which will have some very very cool things! That's probably going to be the last content addition to the game as it's pretty content complete. But definitely look out for it.We've also been working on console and mobile ports, keep an eye out for those. Join our discord and social channels to stay in touch.Merch is getting worked on as well, we'll announce it here and in our different social channels soonTM.✨ What’s new?The base supporter pack now features the Knight from Sol Cesto! Thanks to Géraud & Chariospirale for taking the time to work on this collab!We’ve also bundled up! Grab it here: ⚙️ ChangesRebirthEagle EyesBase cost: 10H → 2HControllerWhen using a gamepad, text that talks about “clicking” now use “pressing” instead.“Give Up” button in combat is now disabled if out of focus to prevent accidental deaths while using a controller while tabbed out.GeneralThe merchant in a precarious situation now shows the minimum amount of hemaliths required to be traded.The game now warns players who haven’t saved in more than 10 minutes.Updated project to Godot 4.6.3🐛 Bug FixesFixed being able to get infinite boons by looping floors.Fixed the boons auto-selection not correctly focusing non-healing boons as was intended in last update.Changed how scientific notation is formatted to correctly scientifica...