Game Updates

Patch notes and dev posts · 7,289 Steam updates
Dragon Cliff
Dragon Cliff
2865 days ago · metainteraction

September Update

New Equipment Type: Device Devices are dropped from high level dungeons in Normal Mode, and all dungeon levels in Hard Mode; Devices can automatically collect and release energies, provide significant battle advantages; Devices can be re-forged and enchanted. Furnace Enhanced: Gems Combine Every 3 gems of the same type and level can be combined, to create a higher-level version gem of the same type. Gem level cap is now 25. Other Changes All consumables are no longer counted as ‘item’: they will not occupy inventory space and cannot be sold; Players can now sort items by effects in inventory filter; Auto-tactic policy now unlocks at town title level 5; Effect Immunity bug fix: effects that cannot be immuned are now properly honored; Fixed a bug that caused auto-tactic does not process ‘free cast’ tactics while in Cooling Down state; Added team number display in adventurer panel; Optimized game save and backup process; Other minor bug fixes. Finally, we are currently working in full swing on a Dragon Cliff project and will be able to make more detailed announcements in coming months. Being the first game for two of us, Dragon Cliff has received tremendous supports from community. We cherish this opportunity and will make our best efforts to push this title further. Happy gaming everyone!
AdVenture Capitalist
AdVenture Capitalist
2880 days ago · clubmagicdrive

6.3 Update is Live!

Good Day, Capitalists! Here’s what’s new in 6.3.0: -Game-wide loading and menu speed improvements! Travel to planets and events quicker than a lemon squeeze. It’s Capitalism at its smoothest yet! -Updates to in-game fonts, making text easier to read on a variety of devices -Fix for Earth progress resetting -Additional minor bug fixes Is that not a humdinger of an update?!! Love it or leave it, we want to hear it! Send your feedback to adventurecapitalist@hyperhippo.ca or stop on in and visit your pals on the Kongregate forums! The AdVenture Capitalist Team
Realm Revolutions
Realm Revolutions
2885 days ago · e^cha

Trade Posts (something like challenge)

Game has been updated! Added trade posts (something like challenges). They can be found on the Trade tab. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31460815/40fd8b17b2443a951b633f74546699ca9f6fa389.png To acess trade posts you need to assimilate Nomads. Elf Trade Post challenge has different buildings set. Also, fairies happiness increases trees food output! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31460815/8f75f10baec610ba63614df40a412be5de8bb835.png
Zombidle : REMONSTERED
Zombidle : REMONSTERED
2892 days ago · BerzerkStudio

V1.03.059 - It was that or turning tricks

OH HAI THAR It appears the Kings have fallen on hard time and are looking for some "freelance" jobs, you can now hire them to plunder their own country for 100% conquest; oh the delicious irony. Sorry for the delay, turns out someone broke everything while trying to fix everything, woops! *cue canned sitcom laugh track* See below for the full change log: Multi-World Farming Kings are now purchasable Pleasure Pack has replaced the Nipply Pack! Divine Protein Powder now has an effect! -- "Multiply Total DPS per White Orb by 10,000% Stacks Multiplicatively." In-game it shows the incorrect tool-tip, this will be updated next patch! Beads of Power now benefit from Muon Ghost Amplifier bonus Fixed enormous draw call bug with monster items in small view Reduced decimal accuracy from thousandth to hundredth (2 decimal places) Black area on world map now consumes the click instead of pushing it to the world behind it Timer underneath 'To Hell' button now displays shortest craft timer Offline Progression calculations have been updated to hopefully be more accurate and faster. Thanks gallons for all the support if for any reason you feel the need to contact us, you can follow @lachhh & @Kojak on twitter or join our Discord, and our subreddit. As always, all bug reports or lost things should be directed at feedback@zombidle.com because Larklen is a lot better at our jobs than we are.
Holyday City: Reloaded
Holyday City: Reloaded
2919 days ago · Holyday Studios

Version 4.1.0 (27 June 2018)

https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31326688/3e458ebe4170769e4f46b62bf6e68d68a7aeee8b.png What's new: Added more languages to the game. Now you can play Holyday City Reloaded in the following languages. English, German, Chinese (Simplified), Chinese (Traditional), Portuguese (Brazil), Greek, Russian, Spanish, French (France), Italian, Polish, Turkish I would like to remind you that the game was originally made in English, so some translations may not be 100% accurate. Let us know if you find something that is wrong in the translations. I want to thank everyone for reporting issues you encounter! Support: http://holydaygames.com/support/ FB page: https://www.facebook.com/holydaycity Twitter: https://twitter.com/HolydayCity
Dragon Cliff
Dragon Cliff
2947 days ago · metainteraction

Update 15/06

New Equipment: Amulet Mystic Dimension bosses have a chance of dropping Amulets when defeated; Amulets can grant set bonus for adventure team. Team bonus is activated when party members equip required set of pieces. Amulets can be upgraded up to 100 levels: each level-up increases main attribute and has 50% chance of rolling an additional attribute. In addition, every 10 level-ups creates an additional special effect. Adventure Energy Points Adventure Energy Points replaces Adventure Time Restriction in previous version; 1 Energy Point is consumed for every adventurer turn action, and 2 Energy Points are consumed for every tactic cast; Healers can increase 15% total Energy Points per unit, and support units can increase 10% total Energy Points per unit; When Energy Points reach 0, adventure fails. High Level Mystic Dimension Mystic Dimension levels are now endless; Monsters in higher levels have higher battle stats. Additional Changes Completing Mystic Dimension levels can now refresh the Inn. It is possible to define minimum Growth Potential for adventurers auto-hire. Fixed description for Warrior’s Sunder: reduces target’s All Resistances by 25% UI optimization and bug fixes.
Realm Revolutions
Realm Revolutions
2948 days ago · e^cha

Added a new location (mountains) and a new race (Cyclops)

New location, new race, new racial buildings and racial perks have been added to the game. Mountains To reach mountains you will need to assimilate nomads and warlocks. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31460815/a6f81ecbe881ac64f070bbd10c0acb5cedefb762.png Cyclops Сyclops live in the mountains. Like other races, cyclops have 2 new buildings, as well as a set of skills. Cyclops camp https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31460815/d3860aeb74ecdabb1ea2d6f0de5e92639d6a6dfa.png 1.5x gold/food to monster rewards. Cyclops forge https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31460815/9288dbfe5d5a603488fb0f252e6000e364a4c1a4.png +200% gold from the sale of goods for gold.
Zombidle : REMONSTERED
Zombidle : REMONSTERED
2965 days ago · BerzerkStudio

V1.03.057 - Just Shapes & Beats HYPE

MY DUDES It's happening, it's finally happening, the game we've been working on for what seem like ages is coming out this week, everything is fine, nothing is on fire. To celebrate that, we've made a small event in Zombidle that will last a couple weeks, on top of doing an AMA on /r/NintendoSwitch on the 31st, come at us! Just Shapes & Beats Event! 'Just Shapes & Beats' event to celebrate the upcoming release of the game *YOU* helped us make! The event has an internal start date of May 21st, so you have a weeks worth of currency to gather! - - See how Event Currency works here! Just Shapes & Beats will be available on Nintendo Switch and PC on May 31st 2018! Watch the trailer here! Lachhh scroll has been updated! (It may have an increased reward as well ;) ) Several bug fixes - - Including the bug where purchasing items in shop resulted in item not being added to inventory. Social media stuff: follow @lachhh & @Kojak, on twitter. Join our Discord, and our reddit. As always, all bug reports or lost things should be directed at feedback@zombidle.com Now more than ever go check out Just Shapes & Beats and wishlist it HERE and follow it on twitter if you want to check out the cool things we're doing and the dank meme posting. There's also some music thing happening on Spotify
AdVenture Capitalist
AdVenture Capitalist
2978 days ago · clubmagicdrive

The 6.2 Update has Arrived..In Style!

Hey there Capitalists! Welcome to one our most stylish update yet! We've got thrills! We've got frills! Capitalism has never looked so good. Here’s what’s new in 6.2: - Mix and match your Suits! Put your wardrobe to work for you by matching different pieces for special bonuses. Whether you're trendy or tacky, you're always fabulous! - Upgrade Event Badges! That's right; now every Badge will have a bonus and every bonus an upgrade! Talk about a Badge of Honor! - Collect duplicate Suits and Badges for bigger bonuses! An overflowing closet means an overflowing wallet! - New and Improved Shop! We've got a fancy new look with fancy new bundles. Even the fanciness got fancier! Now you can shop 'til you drop! - Fresh new look as we work on making Capitalism faster and fresher than ever! Is that not a humdinger of an update?!! Love it or leave it, we want to hear it! Send your feedback to adventurecapitalist@hyperhippo.ca or stop on in and share your thoughts on the Steam Community forums! - The Adventure Capitalist Team
Idle Adventure
Idle Adventure
3000 days ago · 辣条聚聚

We just implement new version of equipment stats system via hot fix today

We just implement new version of equipment stats system via hot fix today. The new version of equipment system makes the stats of the equipment more reasonable in each level range. We are confident that will enriches the player's choice on combination of equipment prefix. Also, we have adjusted some of the previously unused prefix to make them more practical. New system only works on equpiments obtained after the update. Previously generated equpiments will become Chinese with unchanged properties, which probably makes them collectable. New generated equipments will be in the same langurage with your clinet.
Holyday City: Reloaded
Holyday City: Reloaded
3006 days ago · Holyday Studios

Version 4.0.4 (17 April 2018)

https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31326688/c858b17110e65fa83176c92816a0bfc53d0a7369.png What's New: * The Airport will now unlock at level 14 along with Marina instead of level 22. * When you trade event collectibles for event tickets in the Store, you will now receive 5 tickets per trade instead of 3. * QoL fix. On the Island when you achieve a milestone, if you click on the screen you can skip the animation. I want to thank everyone for reporting issues you encounter! Support: http://holydaygames.com/support/ FB page: https://www.facebook.com/holydaycity Twitter: https://twitter.com/HolydayCity
Midas Gold Plus - Idle Clicker
Midas Gold Plus - Idle Clicker
3006 days ago · Holyday Studios

Patch 17/4/2018 - Version 7.0.5

https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27608903/758ce9d75c2733fc119029a2f2637560f3178306.png What's New: * Bug fix. Solved the bug that the notification of Crafting potions wouldn't turn off when you had max potions. * Bug fix. The pet in the arena that had more strength than intended has been fixed. I want to thank everyone for reporting issues you encounter! Support: www.holydaygames.com/support/ FB page: https://www.facebook.com/midasgoldplus/
Zombidle : REMONSTERED
Zombidle : REMONSTERED
3008 days ago · BerzerkStudio

V1.03.051 to V1.03.056 aka I'm about to get fired if I don't post something soon.

Yooooooo everybody, been a while! Sorry for the lack of patch notes around here in the past few months, long story short I am terrible at everything and locked myself out of the Steam page and got confused by technology like a dehydrated grandma trying to change the clock on her microwave, so I missed the Nightmare mode and event notes. Again, SORRY, MY B. For those just joining us and wondering what got added since the year started, here's the tl;dr: Passive event system Nightmare mode Pleasure Island event About 4 googledoc pages worth of random bug fixes In more recent news, we pushed a small update on Friday, we have all hands on deck for the last few miles for Just Shapes & Beats, so Shayne knocked off a few bugs on the side while Etienne whipped together some brush magic and made new levels for Hell buildings. Here's the deets of what's been fixed: New levels of the Armory, Bank, and Resort Discounts to the Easter and Juicy Beast items from last year's events Fixed an issue with leaving/running out of time on a wizard fight Fixed a few issues with the diamond shop Fixed the annoying off by one error with level displays And a bunch of other smaller bug fixes that I can't remember right now We'll have a pretty big update in the works as soon as Just Shapes & Beats is out, which is soon... oh so very soon... dear god what have we done... So yea, sit tight, it's gonna be raaaad. Wouldn't be a proper patch note if I did not end by thanking you all for playing and supporting us, especially during these stressful times, you dudes are the best and make all of this worth it in the end. You can reach us on all the social medias if you wish to, and by us I mean @lachhh & @Kojak, you don't really want to reach me, trust me. You can also join our Discord, and our reddit. As always, all bug reports or lost things should be directed at feedback@zombidle.com Extra note, please don't forget to wishlist wishlist Just Shapes & Beats and follow it on twitter if you want to check ...
Holyday City: Reloaded
Holyday City: Reloaded
3024 days ago · Holyday Studios

Version 4.0.2 (30 March 2018)

What's New: * Animations. The animations of 6 businesses in the main game have changed. * Bug Fix. The workshop and souvenirs tourist effect upgrades didn't increase the star gains. It is now fixed. * Bug Fix. On the Holyday Island upgrades, we fixed the bug that every time you were purchasing the final multiplier a popup would appear. * Typo Fix. The description in the confirmation when purchasing Instant Claim fee had a type mistake. I want to thank everyone for reporting issues you encounter! Support: http://holydaygames.com/support/ FB page: https://www.facebook.com/holydaycity Twitter: https://twitter.com/HolydayCity
Holyday City: Reloaded
Holyday City: Reloaded
3024 days ago · Holyday Studios

Version 4.0.2 (30 March 2018)

What's New: * Animations. The animations of 6 businesses in the main game have changed. * Bug Fix. The workshop and souvenirs tourist effect upgrades didn't increase the star gains. It is now fixed. * Bug Fix. On the Holyday Island upgrades, we fixed the bug that every time you were purchasing the final multiplier a popup would appear. * Typo Fix. The description in the confirmation when purchasing Instant Claim fee had a type mistake. I want to thank everyone for reporting issues you encounter! Support: http://holydaygames.com/support/ FB page: https://www.facebook.com/holydaycity Twitter: https://twitter.com/HolydayCity
Clicker Heroes
Clicker Heroes
3045 days ago · Playsaurus

Patch 1.0e11!

Hey Heroes, Patch 1.0e11 has arrived along with new heroes to recruit! We also got some major balance changes and improvements for you to enjoy! 1.0e11 Patch Notes - February 28th 2018 Heroes: * New Heroes! Zone Scaling: * Monsters per zone now increases by 0.1 every 500 zones (down from 1). * Partial monsters per zone are counted as a chance of an additional monster. Outsiders: * Borb now grows at a rate of 12.5% per level (up from 10%). Ancients: * Kumawakamaru now approaches -8 monsters per zone (down from -100 monsters per zone). Rubies: * There is no longer a limit on the number of ruby clickables per ascension. * Quick Ascension's hero soul reward will no longer grow past zone 1000000. * Adds a 168 hour duration Timelapse purchasable for 50 rubies. * Timelapse now has a minimum gold reward of an average monster farmed at highest zone this ascension. Achievements: * Adds achievements for acquiring 1000, 10000, and 100000 Ancient Souls. * Adds achievements for beating zones 100000, 250000, and 1000000. Mercenaries: * Base rewards for gold quests now have a minimum reward of an average monster farmed at highest zone this ascension. Skills: * Clickstorm now provides a temporary +1 Auto Clicker (+2 when Energized) for its duration (changed from a flat +10 CPS). * Activating a skill while idle will no longer break idle. * Clicks from Clickstorm will still break idle. * Golden Clicks will not benefit from idle gold since it requires clicks which break idle. * Energized skills now have a pink glow on the action bar. * Activating a skill while it is still active will now extend the energized state in addition to resetting the duration. * Skill durations longer than 60 seconds are now described in terms of minutes, hours, and days in the tooltip. * Skill tooltips now list the time remaining on an active skill. Miscellaneous: * Modifier toggles now set the default modifier for a tab: * Holding a modifier key supersedes the toggle but doesn't change it. * The xMAX hero le...
Clicker Heroes
Clicker Heroes
3045 days ago · Playsaurus

Patch 1.0e11!

Hey Heroes, Patch 1.0e11 has arrived along with new heroes to recruit! We also got some major balance changes and improvements for you to enjoy! 1.0e11 Patch Notes - February 28th 2018 Heroes: * New Heroes! Zone Scaling: * Monsters per zone now increases by 0.1 every 500 zones (down from 1). * Partial monsters per zone are counted as a chance of an additional monster. Outsiders: * Borb now grows at a rate of 12.5% per level (up from 10%). Ancients: * Kumawakamaru now approaches -8 monsters per zone (down from -100 monsters per zone). Rubies: * There is no longer a limit on the number of ruby clickables per ascension. * Quick Ascension's hero soul reward will no longer grow past zone 1000000. * Adds a 168 hour duration Timelapse purchasable for 50 rubies. * Timelapse now has a minimum gold reward of an average monster farmed at highest zone this ascension. Achievements: * Adds achievements for acquiring 1000, 10000, and 100000 Ancient Souls. * Adds achievements for beating zones 100000, 250000, and 1000000. Mercenaries: * Base rewards for gold quests now have a minimum reward of an average monster farmed at highest zone this ascension. Skills: * Clickstorm now provides a temporary +1 Auto Clicker (+2 when Energized) for its duration (changed from a flat +10 CPS). * Activating a skill while idle will no longer break idle. * Clicks from Clickstorm will still break idle. * Golden Clicks will not benefit from idle gold since it requires clicks which break idle. * Energized skills now have a pink glow on the action bar. * Activating a skill while it is still active will now extend the energized state in addition to resetting the duration. * Skill durations longer than 60 seconds are now described in terms of minutes, hours, and days in the tooltip. * Skill tooltips now list the time remaining on an active skill. Miscellaneous: * Modifier toggles now set the default modifier for a tab: * Holding a modifier key supersedes the toggle but doesn't change it. * The xMAX hero le...
Transport Defender
Transport Defender
3056 days ago · IDNoise

Feature prestige

New system is added: Feature Prestige. Get 1 prestige point for every 1M cleared sectors. Prestige features (limited amount, mostly high level) to increase max level, price per level is increased too. P.S. I'm still alive but have some health issues lately (not serious). Working on new game, got a bit stuck and tired, so decided to add prestige system i was talking about some time ago to TD. For those who interested i'll definitely post in discord about test version for new game when it's ready, no ETA now :) Have fun!
Transport Defender
Transport Defender
3056 days ago · IDNoise

Feature prestige

New system is added: Feature Prestige. Get 1 prestige point for every 1M cleared sectors. Prestige features (limited amount, mostly high level) to increase max level, price per level is increased too. P.S. I'm still alive but have some health issues lately (not serious). Working on new game, got a bit stuck and tired, so decided to add prestige system i was talking about some time ago to TD. For those who interested i'll definitely post in discord about test version for new game when it's ready, no ETA now :) Have fun!
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