Game Updates

Patch notes and dev posts · 14,961 Steam updates
Kaetram
Kaetram
76 days ago · Keros

Kaetram v3.2.1a

- Fixed spikes being offset- Fixed certain doors not working.- Fixed issues with map loading.- Fixed dash phasing through walls.- Fixed level up sounds not working.- Fixed hold to attack not working on mobs.- Fixed some issues with clue scroll digging.- Fixed loot bag UI not closing while moving.- Fixed world map, bug report, and wishing well UI.- Fixed hotbar cooldowns when dragging and dropping.- Fixed shooting through certain walls (more to come).- Fixed equipment effects not working in free-movement.- Fixed Soul Dragon seekers and trees spawning in the walls.- Fixed other stuff but I'm tired and can't remember, just trust me. - Improved spatial audio attenuation.- Improved client stability, hopefully addresses most multiboxing-related crashes.
Idyll Isle
Idyll Isle
76 days ago · Future Soil Media

Idyll Isle 1.0.5.5 Patch Notes

Buildings gain Store to inventory—most structures can be packed into your bag and placed again later, and relocation is now free with no cooldown. Auto expedition loops now push notifications on abort, stop when power falls below the zone requirement, and auto-replenish gear exhausted on the previous run from the Armory. Also unifies close-window behavior (taskbar close no longer minimizes instead of quitting), and fixes tramcar position lost on load, batch auto-equip only affecting the first character, and bait being silently swapped across types. New Content Buildings · Store to Inventory: The building right-click menu adds Store, packing the whole building into your inventory for later placement—replacing demolish for most buildings. Farm plots are still the exception—they can only be removed from the Agriculture tab (delete still refunds materials per existing rules). Before storing, resources already deducted from inventory and held inside the building (e.g. ore at the Blacksmith, goods at the Trading Post, ingredients in the Kitchen) are returned to global stock; if the Kitchen still has active cooking chains, they are cancelled and ingredients refunded first. Gameplay Improvements Buildings · Relocation: Relocation costs no materials and has no cooldown. You can't relocate a Kitchen while it's in use or the Expedition Tavern while a voyage is underway—the menu explains why. Expedition · Auto Loop · Abort Notifications: When an auto loop stops or pauses (insufficient supplies, power too low, etc.), you get a push notification with the reason; if runs remain unused, it also states how many runs' worth of supplies were refunded—no guessing after AFK. Expedition · Auto Loop · Power Stop-Loss: Unattended chain continuation auto-aborts when power is below the zone requirement, refunding unused runs so a multi-run setup doesn't waste supplies on doomed legs. Manual single launches can still be attempted on a whim—only auto continuation enforces this. Setting multipl...
Pickochet
Pickochet
76 days ago · krondev

PICKOCHET IS OUT NOW!

PICKOCHET IS OUT TODAY!WITH A 30% LAUNCH SALE DISCOUNT After 8 months of development Pickochet is finally out! Hope you all have fun playing! We'll be around all day looking for bugs to patch! If you encounter any bugs or have any feedback or ideas please let us know on our discord or steam forums! Discord: https://discord.com/invite/Q9G2ebdNf7 Steam Fourms: https://steamcommunity.com/app/4275920/discussions Thank you so much for the support
Community Button
Community Button
76 days ago · RecursionSplash

🛠️ Major Fixes | v5.0.57

🛠️ Major Fixes | v5.0.57 This update further strengthens the systems responsible for Pet Tier Ups, Egg Catalysts, and Boost redemptions. 🔧 System Reliability Improvements • Further improved the Pet Tier-Up code • Strengthened Egg Catalyst trigger handling • Improved Boost claim and redemption processing • Added multiple preventative measures to reduce the chance of these issues occurring again ♻️ Backlogged Account Recovery All identified backlogged errors have now been fully recovered. Players who previously redeemed a Boost but were not properly credited should now notice either: • The Boost has been correctly redeemed and applied • The Boost has been refunded to their account Other affected account values have also been corrected where necessary. These corrections should appear automatically.
Vespera
Vespera
76 days ago · Thade

Updated Patch 0.11.0 — Production Improvements

⚙️ Gathering & Crafting Improvements Gathering and Crafting queues can now be paused and resumed without losing orders or progress Paused production queues remain fully editable Entering a Dungeon automatically pauses production and resumes it after the final run ends Crafting ingredient shortcuts now clear conflicting searches and filters, ensuring ingredients such as Umbral Gemstone open the intended recipe Clicking Missing Materials now lists exactly what is unavailable Improved Crafting performance when switching categories, recipes, searches, and filters 🏹 Combat & Class Fixes Fixed Farwatch Lens, Moonleaf Brand, Pale Quarry Sign, Gravebloom Mark, and Verdant Reckoning to grant their intended Dexterity bonuses Updated the Dexterity tooltip to explain Warden auto-attack and ability scaling Mercy Seal now displays green healing numbers and has its own healing recap Mercy Seal now triggers correctly when HP crosses below 50% 🛒 Shop & Progression Reduced the Bank Crafting Seal requirement from Combat Level 75 to Level 50 Wayfarer’s Pack Deed is now a one-time 40,000 Gold purchase that grants exactly 10 Inventory slots The deed disappears after purchase and no longer increases individual Inventory-slot prices 🖥️ Interface & Character Improvements Character creation controls now remain accessible on small or highly scaled displays Added Fit to Screen, Windowed, and Reset Zoom recovery options to character creation First Steps now remains visible while AUTO and its setup panels are open Restored Skip First Steps to its compact style with red text Offline progress is now tracked independently for every character, so switching characters no longer overwrites another character’s time away
Wretch: Divine Ascent
Wretch: Divine Ascent
76 days ago · JaYan

Wretch: 2.0 Content Reveal #4

Hello, Warriors,Last week we shared that a new female character would be joining 2.0. Now her concept art is finalized — she will be the second female character in Wretch: Divine Ascent.Slender frame, steady stance, wielding something in her right hand...This time, we've hidden her weapon. Keeping it a surprise for now.We're still refining her combat animations. When the time is right, we'll reveal more about her gameplay mechanics. Don't forget to follow us.Just like the Pirate's "Evasion," the Executioner's "Charge," and the Gladiator's "Legion Stance," this brand-new female character in 2.0 will have her own unique mechanic.So here are two questions for you:What weapon does she wield? What kind of special mechanic will she have?Take a guess — maybe we'll end up thinking the same thing!
The Dream Of A Cockspur
The Dream Of A Cockspur
76 days ago · Eliza.C

The Dream Of A Cockspur has been released!

The wait is finally over. The Dream Of A Cockspur is now available from today! The game will be on sale for 10% off for two weeks, so don’t miss this chance! ════════════════════════ About the Game As one of the few humans remaining on Earth, the protagonist, along with a team of investigators — is sent to examine a mysterious object that crash-landed on a remote island. But with their return imminent, their only means of transport malfunctions. You are left stranded on an island with no way out. Is someone deliberately sabotaging the mission — or does a hidden horror lurk upon the island, drawing ever closer? Scour every corner, check every location, and survive this maddeningly surreal world. {STEAM_CLAN_IMAGE}/44749640/a0b9fa599e29bc3878d50b446aa2d4932f4d45a9.png {STEAM_CLAN_IMAGE}/44749640/a22abe4c2a9ac04dcdf141dbf856fd44b5689643.png ════════════════════════ About the Developer Independent developer roccay originally majored in molecular cell biology and pathology, but now works full-time on game development. They've created several mini-games in the past, but The Dream Of A Cockspur marks their debut full-length title. ════════════════════════ We hope you enjoy the Observation. ════════════════════════ PLAYISM Visit the PLAYISM Website PLAYISM Publisher Page Follow us on Twitter Follow us on Bluesky Follow us on Facebook Join our Discord
Desktop Reptiles
Desktop Reptiles
76 days ago · igor

Update 1.0.3

This update adds a few useful settings and interface controls, while also fixing an issue that could make the game difficult to operate after selecting an oversized window resolution.Additions and AdjustmentsYou can now rename your gecko at any time from the Age card in the Status panel.Added an option to switch between Celsius and Fahrenheit. The temperature view updates immediately and remembers your selection.The Bestiary button has been moved to the top-left shortcut row alongside the Status, DNA, and Pomodoro buttons, making it easier to find.
TBH: Task Bar Hero
TBH: Task Bar Hero
76 days ago · nugemstudio

Higher-Grade Item Trading Resumed & Balance Update [Ver 1.01.00]

Hello,This is the development team. Today's update has been applied. With this update, higher-grade items can now be traded on the Steam Market, and in-game balance has been adjusted. Immediately after the update, server traffic may spike all at once, which can result in a queue of up to 30 minutes. Please also note that the time at which Market trading becomes available may vary by up to 1 hour depending on the individual account. We appreciate your understanding. \- Celestial / Divine / Cosmic grade materials and equipment items can now be traded on the Market.\ - 40-point passive value adjusted : HP Regen Per Sec +1 -> +2- 60-point passive value adjusted : Elemental Resistance 30% -> 5%(Due to a bug, the previous value was being incorrectly applied as 30%. We apologize for the inconvenience.)- 70-point passive changed - Attack Damage +1 -> Max HP +30 - 50-point passive value adjusted : Elemental Resistance 20% -> 4%(Due to a bug, the previous value was being incorrectly applied as 20%. We apologize for the inconvenience.)- Base Movement Speed : 700 -> 770 - 50-point passive value adjusted : Attack Damage +3 -> +5- 70-point passive value adjusted : Attack Speed 4% -> 6%- Explosive Bolt basic attack requirement changed : 6 -> 5- Shock Bolt basic attack requirement changed : 11 -> 8- Shock Bolt damage adjusted : Level 1 damage 270% -> 380%, gain per level 20% -> 55%- Base Movement Speed : 750 -> 850 - Lv.30 passive value adjusted : Max HP +15 -> +20- Lv.60 passive value adjusted : Max HP +20 -> +30- Lv.60 passive value adjusted : 2% Increased Movement Speed -> 3% Increased Movement Speed- Crushing Blow basic attack requirement changed : 5 -> 4- Ground Slam basic attack requirement changed : 9 -> 7- Base Movement Speed : 850 -> 900 - Resistance option values granted through Decoration / Engraving / Inscription adjusted : increased by approximately 1.3x to 1.8x depending on the tier- Some options on Engraving Materials have been changed (see the table below) - The Max...
Book of Fei
Book of Fei
76 days ago · Yunthelia

A Note from Arya | Mythic Gear, Your Way (v3.05.001)

Hi, Brave Hero! Arya here. This update brings a whole new set of tools for your Mythic Gear~New Feature: Mythic Gear Attribute Reroll: Reroll the value of a chosen random attribute on your Mythic Gear, bringing every piece closer to your ideal.New Feature: Mythic Gear Essence: Keep dismantling perfect Rainbow Quality Mythic Gear to earn Mythic Gear Essences.New Feature: Advanced Crafting Catalysts: Slot different Mythic Gear Essences as catalysts during advanced crafting to influence the results.May you forge the Mythic Gear of your dreams soon—see you next time!Contact: yunthelia@zohomail.cn / QQ: 37530735 / QQ Group: 1047804252 / Discord:https://discord.gg/hSdJ7gDjDQ
Typing Farmer
Typing Farmer
76 days ago · synda

Typing Farmer Now Supports Mac!

Hello farmers!Typing Farmer now officially supports Mac. If you already own Typing Farmer on Steam, you can now install and play this desktop idle game on your Mac device.In the Mac version, you can still keep your little farm on your desktop while typing, working, studying, or creating. Grow crops, take care of animals, complete orders, and decorate your own desktop farm as part of your everyday computer time. Features such as multiplayer and cloud saves have also been adapted for Mac, so you can continue farming with friends and sync your progress across devices.To celebrate the launch of Mac support, we will also be running a 10% discount at the same time. If you haven’t joined the farm yet, this is a good chance to bring Typing Farmer to your desktop.Thank you for all your support and feedback! We hope the Mac version lets more players enjoy a cozy little farm that grows alongside their daily routine.
Void Salvage
Void Salvage
76 days ago · myradann

Void Salvage - Space Hazards Update

Version 1.0.0.0The void just became far more dangerous.This update delivers a major pass across exploration, combat, progression, story, the Flagship encounter, and interface performance. Space Hazards now reshape travel and encounters, Points of Interest offer more varied risks and rewards, weapon timing has been reworked, the endgame has been expanded with new story outcomes and permanent boons, and 60 Steam achievements are now fully integrated with the Milestones system.Space Hazards and explorationYour surroundings can now change the rhythm of a journey, complicate an encounter, and force you to adapt before committing to your next move. Each hazard has its own visual identity and dedicated sound effects.Some locations contain rich salvage fields, others offer leaner rewards, and not every Point of Interest is guarded. Derelicts now fade into view as they enter scanner range, making exploration feel more connected to the ship’s detection systems.Introduced Space Hazards as a major exploration and combat feature.Added dedicated visual and sound effects for hazards.Points of Interest now vary in the amount of available salvage.Some Points of Interest may contain no enemies.Derelicts fade into view when entering scanner range.Added opportunities to repair systems at Points of Interest.Black Holes can move the ship backward by five sectors, stopping at Sector 1.Black Holes can move the ship forward by five sectors, up to the highest previously reached sector.Story logs now advance through Main Quests instead of triggering at specific sector levels.Standardized “Point of Interest” and “POI” terminology across languages.Weapons and combatAll weapons fire 25% faster.All weapon reloads take 75% longer.Weapon reloads now take time instead of completing instantly.Weapons fully reload after leaving combat.Reload Speed and magazine size now have a more noticeable effect on combat.Player and enemy ships display a circular reload indicator.The HUD ammo bar refills in fuchsia...
Pet the Cat
Pet the Cat
76 days ago · turbocat_software

Version 1.5d Hotfix

We've released a small emergency hotfix with the following balance adjustments:Slightly increased the drop rate of HP Bottles.Slightly increased the drop rate of Crystals and Dice.Slightly reduced the drop rate of HP Bottles after Wave 40.Slightly buffed Movement-Triggered Weapons by increasing their trigger chance, damage, and projectile range.Have fun, and thanks for playing!
Birdwatching Notebook
Birdwatching Notebook
76 days ago · 想养一只小鸡啊啊啊啊

Typing Farmer & Birdwatching Notebook Bundle is out now!

Two little desktop games, now sold together.🐔 About Typing FarmerWelcome to Typing Farmer! This desktop idle healing game will make a corner of your screen a cozy farm. Your daily actions—typing and clicking—automatically foster crop growth, attract cute animals play with you. Let the healing charm of adorable creatures infuse your intense workdays~🐦 About Birdwatching NotebookTurn your desktop into your very own birdwatching spot, and await the arrival of new avian friends! Enjoy a cozy idle game — place a tiny postcard on the corner of your screen, keeping you company with pleasant scenes and visiting birds. Oh, and don't forget your camera!
Vespera
Vespera
76 days ago · Thade

⚔️ Patch 0.11.0 — Gathering, Crafting & Automation

### ⛏️ Gathering & Crafting 🔸 Gathering now remembers your selected **Resource View**, including **All Resource Areas** 🔸 You can add, remove, reorder, and clear Gathering orders while Crafting is active 🔸 Gathering begins automatically after the full Crafting queue finishes 🔸 Crafting checks materials before each individual item begins 🔸 Orders without enough materials are skipped so the next craftable order can begin 🔸 Completed crafted items remain pending when your Inventory is full ### 📖 Tutorial Improvements 🔸 **First Steps** waits for Welcome Back and other dialogs to close before continuing 🔸 The **Skip First Steps** button is now larger and easier to find ### 🍖 Offline Combat 🔸 Offline **Auto Food** now respects your configured HP threshold 🔸 Auto Food’s enabled or disabled setting is now respected offline 🔸 Food is not consumed during **No Food** encounters ### 📝 Patch Notes 🔸 Every patch-note day now has its own visible patch number 🔸 The current update is **Patch 0.11.0**
Riftborne
Riftborne
76 days ago · Reckoner

11.73 Patch Notes

- Tile bonus multiplier display is now hidden for any non faction members @nyanism - Independents are all now treated fully independent, so no more shared combat logs or intel, or astra visibility on the map. (They still keep their independent chat, and will still spawn from same stronghold) @nyanism - The build construction queue ETA is now properly cumulative and takes into account all your production and resource transfers correctly, so you can more accurately judge when the queue will exactly be finished - On the manage construction queue page, there is an additional ETA countdown that will show the raw cumulative build time of your queue (not taking into account resource production) - Credit rating is no longer punished when escrowing contracts or market offers - Ships reinforcing the stronghold will now consume astra from their source colony - Added ability to 'spy' on faction strongholds, revealing their bonus pools available for looting - Spy intel now shows battery/bastion levels alongside spire and shield levels - Added ability to create a 'Group chat' in the player chat section with an added easter egg to find. @Luna, thanks for the idea (not sure who you are in discord) - Added Direct to IP option for local server hosting and fixed some causes of timeout errors when connecting via unique code @tgs1
Backrooms Lost Runners
Backrooms Lost Runners
76 days ago · El Glommy

Upcoming Update: Expanded Levels, New Entity & Major Fixes

Hello, Runners!Our team is actively working on bug fixes, gameplay improvements, and new content for the game.Many of you have shared feedback about bugs, technical issues, and other rough edges. We truly appreciate every report and are working hard to fix these problems and improve the overall experience. Unfortunately, this process takes time, but your feedback directly helps us make the game better.At the same time, we are expanding existing levels with additional areas to explore, more varied routes, and new gameplay sequences. What's Coming in the UpdateEpisode 0Level 0 expansion. Selected areas of the level will now feature procedural generation with unique seeds and layout patterns. Each new game will generate a different version of these areas.A new puzzle and several short gameplay sequences have been added to the level.Episode 1The Dark Zone has been reworked. The routes leading to the first and second levers have been redesigned.New areas and more interesting routes have been added.The visuals have been updated to create a stronger liminal atmosphere.More parkour sections and dynamic traversal elements have been introduced.Level 1 has received smaller changes to several routes and puzzles.Spray paint has been added in two variants: standard black paint and multicolored glow-in-the-dark paint.A new entity has been added: Regular Bacteria, featuring new AI designed for procedurally generated areas.Many new Easter eggs inspired by the original Backrooms have been added.Fixes Included in the UpdateFixed an issue that caused keys to disappear from car trunks.Fixed Alpha Bacteria falling through the environment or becoming stuck.Fixed FPS drops caused by Alpha Bacteria on Level 1.Reworked and simplified the Smiler's AI to make its behavior more stable and reliable.Still in DevelopmentGameplay balance adjustments. Crafting will play a larger role, and resources will become scarcer throughout the game.Level-design fixes for areas where players could become stuck....
Community Button
Community Button
76 days ago · RecursionSplash

🛠️ Bug Fixes | v5.0.55

🛠️ Bug Fixes | v5.0.55 This update includes fixes for Pet Tier Ups and Boost Potion redemption. ⬆️ Pet Tier-Up Fixes • Fixed additional issues affecting Pet Tier Ups 🧪 Boost Potion Redemption Fixes • Fixed issues affecting Boost Potion redemption • Boost Potions should now redeem and apply their effects correctly
Vespera
Vespera
76 days ago · Thade

Patch Notes 1

## Vault Transfers, Smoother Travel & Clearer Gear ### Account Vault & Storage - Deposit All and repeated withdrawals now automatically consolidate matching items into stacks. - Matching stackable items can now be combined by dragging them between Inventory, Bank, and Account Vault. - The Account Vault now lets you transfer items directly from either Inventory or Bank. - Eligible Inventory and Bank items now have a Send to Vault option in their right-click menus. ### Gathering & Travel - The active-Gathering travel notice now appears only once per character instead of interrupting every area change. ### Gear & Inventory - Iron Swords and Iron Shields are now clearly marked as Barbarian gear, preventing other classes from crafting equipment they cannot use. - Gem quantity badges now stay fully inside their Inventory tiles. ### Presentation - Interface text now displays consistently on Steam and while playing offline.
← Prev
Page 195 of 599
Next →