Stability, Sync & UI Cleanup Update | v4.0.00 This update focuses on daily challenge sync, cleaning up older systems, improving performance, and making progression syncing more reliable while preparing Community Button for future growth. Highlights * Fixed achievement progress sliders and progress display * Improved daily challenge loading and progression sync * Expanded the Active Clickers list from 5 players to 10 * Added new icons to the achievements panel * Added a 24-hour Community Pet boost timer to celebrate the update Backend & Performance * Cleaned up older backend structure connected to the Community Button * Simplified code paths to make future updates easier to build on * Reduced unnecessary client-side calculations * Improved window resizing logic for smoother UI behavior * Players should notice improved performance during normal gameplay UI Improvements * Simplified the Home UI so it focuses more on important fields * Reduced visual clutter on the main screen * Moved the Active Clickers list into a popup panel * The popup is controlled by the flame icon in the top-right corner * The flame icon also shows current active clicker activity * Active Clickers list now shows up to 10 players, increased from 5 Achievements * Achievement progress sliders are now properly linked * The top achievement progress display now shows progress using the achievement’s actual unit instead of only showing a percentage * Added new icons to the achievements panel * Steam achievement icons will be updated soon to match the new theme Daily Challenges * Daily challenges should now populate correctly on first game load * Daily challenge progression should stay synced more reliably * Progress now updates every 60 seconds alongside click submissions * This setup is designed to be more reliable while reducing strain during gameplay * Live updates for this screen may be explored later based on player feedback Celebration Bonus * The Community Pet has received an additional 24-hour b...
1.进一步降低九州秘境副本爬塔700层后血量。2.去掉九州秘境中敌人免疫破甲的状态。
优化调整:1.战斗逻辑做了2处防御性优化2.现在一键拓灵时也会检测仙缘数量(不会再出现负数的情况了)3.现在在战斗中被移除的单位所占用的位置也会被彻底释放出来了Bug修复:1.修复了【索命】buff的攻击目标选择错误的Bug2.修复了套装【暴徒/智者/匠人】由于角色职业数据丢失而导致无法生效的Bug
Fishing friends, we've launched a 14-day custom 25% discount. Right after it ends, the Steam Summer Sale discount will begin! That's a full month of discounts!It's the perfect time to grab Captain Whiskers!We've also reached out to several great incremental game developers and put together 6 bundles. Stay tuned for more!Happy Fishing!
1. Added transmogrification function.2.The Demon Abyss now drops two new materials: Mirror Crack Stone and Legendary Blending Stone. Mirror Crack Stones can be used to duplicate equipment; Legendary Blending Stones can be used to reset the stats of legendary equipment.3. Cloaks now have bleed damage attribute, and Focus now have chaos damage attribute.
Dear Players,To create a more vibrant gaming atmosphere and enhance your overall social and competitive experience, we will be conducting a Server Merge for select servers in the Asia-Pacific and NA/EU Regions.Maintenance Schedule:Asia-Pacific (UTC+8): June 11, 10:30 AM – 11:30 AMUS Eastern Time (EDT): June 10, 10:30 PM – 11:30 PMUS Pacific Time (PDT):June 10, 7:30 PM – 8:30 PMAffected Regions: Asia-Pacific & NA/EUMerge ScopeAsia-Pacific Region:1、Cultivation Server 104 Cultivation Server 1052、Cultivation Server 106 Cultivation Server 107Single merge server: upgrade 2 merge to 3 merge:Cultivation Server 4Cultivation Server 8Cultivation Server 12Cultivation Server 16Cultivation Server 18Cultivation Server 24Cultivation Server 28Cultivation Server 30Cultivation Server 34NA/EU Region:1、Server S37 Server S38 Important Notes:Access Restricted: During the merge period, players from the affected servers listed above will be unable to log in to the game. Please plan your gameplay accordingly.Unaffected Servers: Players on all unlisted servers can continue to play as usual.Maintenance Completion: The actual completion time may vary slightly. Please stay tuned to our official channels or in-game notices for the latest updates.We sincerely apologize for any inconvenience this may cause and thank you for your continued support and understanding!Best regards,Crazy Oddballs: Idle RPG Support Team
“Epic Rage” Bug Fix Event – Phase 20:As a small indie team, we sincerely ask for your support and positive reviews! Your enjoyment and encouragement are the greatest motivation that keeps us moving forward! You’re also welcome to join our group to share some good luck: 149577079Updates in This Phase:Fixed: Abnormal behavior of the skill “Yuan Manman”Fixed: Misalignment issues when clicking formations and itemsFixed: Incorrect description of the Stun debuffFixed: Unexpected appearances of Goblins in certain stagesFixed: Issues with the Celestial Sovereign skill, where starting cards would immediately enter rest state and prevent one-click battle entryWhat’s Next:Our next focus will be a major rework of the system upgrade (Rebirth points) mechanics, along with addressing many of the optimization suggestions raised by players. We know that several features and user experiences still need improvement!We appreciate your continued support—let’s keep the Epic Rage going and make the game even better together! 🎮🔥
親愛的玩家您好:為了活躍遊戲氣氛,提升大家遊戲體驗,遊戲將於6月11日10:30-11:30對以下區服進行合服,具體時間請留意遊戲,合服期間合服範圍內玩家不能登入遊戲,其他區服不受影響,不便之處敬請諒解!合服范围:1、江湖93 江湖952、江湖94 江湖96
We will soon be releasing the free DLC "Basic Toy Pack."https://store.steampowered.com/app/4824710/Sill_Cats__Basic_Toy_Pack/To start, this DLC will add a soccer ball for your cats to play with.More cat toys will be added over time, so please look forward to it!
Updates Buffed Corrupted Boss Soul drop rate from 1 in 75,000 to 1 in 50,000. Updated Superior Killer Upgrade tooltips to clarify they only work with the Beastiary. Auto Close Notifications now correctly work with the game speed multiplier. Adjusted Herbology Challenge order. Adjusted Smithing Challenge order. Added a new notification option: Auto Close Only Repeatable Notifications. Automatically closes notifications generated by Repeatable Challenges while leaving all other challenge notifications visible. Added a new notification option: Auto Close Auto-Progressed Notifications. Automatically closes challenge notifications when Auto Progress successfully continues to the next tier or repeat, while keeping notifications that require manual input visible. Shops now display an item's value after selecting it to sell. Candy Cane Tools can now be obtained from the Christmas Chest. Enemy tooltips now display their weakness. Crafting Value Changes Significantly increased the value of: Cut Gems Crafted Jewellery Crafted Capes Crafted Magic Armour Crafted Ranged Armour Many items now sell for well over double their previous value. Bowcrafting Value Changes Significantly increased the value of: All Unstrung Bows All Finished Bows All Finished Arrows Many Bowcrafting products now sell for well over double their previous value. Smithing Changes Reduced the value of all Smithing items by 25%. This is a long-overdue adjustment. While Smithing may have been your preferred money-making method, it remains a strong source of income. To help offset this change, the Nightly Exchange cost for bars has been reduced from 350 Gold to 200 Gold per bar. In addition, Smithing production times have been significantly reduced: Bars: 2s → 1s (50% faster) Tools: 4s → 2s (50% faster) Armour: 4s → 2s (50% faster) Arrow Tips: 4s → 2s (50% faster) Other category items: 2.5s → 2s (20% faster) While individual item values are lower, Smithing is now considerably faster and more efficient, making it e...
⚽🏆 Football Fever Has Hit Humphreydale! 🔥Heroes all across Humphreydale are catching football fever during out soccer special! 📅 June 11 – July 19, 2026 ⚽ Take on football-themed missions 🐾 Unlock 2 adorable sidekicks with special level 20 skills 🧥 Collect 10 football-themed items 🎁 Grab Surprise Boxes and fan gear in the Shop 📅 June 11 – June 18, 2026 – “Off to the Stadium!” Collection Event 🎁 Rewards: Sidekick Francis 📣 Gadget Reward: Whistle with Digital Decibel Display Get ready for the biggest football celebration of the summer! ⚽💥 #HeroZero #FootballFever #CollectionEvent #Francis #SummerSports
Minor update to addressBalancing that had gotten a little too grindyPerformance
New Mythic AccessoriesAbyss Tablet50% Health10% EnrageEMW Shield30% Block20% BarrierVolstar Wings31% Speed,7.5% Dual Strike7.5% EmpowerExtorcus96% DamageLose 5% Damage when you hit an enemy, up to 75%New Mythic PetsMinignis17% chance to Attack Furthest for (137%)Altumbis35% chance to Shield Weakest for (27%) and Spread Heal for (25%)Cinyx15% chance to Attack Fastest for (155%)Gorbonbon23% chance to Attack Strongest for (66%) and Heal Self for (25%)New Mythic MountsMewshi10% Speed-5% DamageSkill: Transform the next damage received to heal (team)Yorm2.5% AbsorbSkill: Damage Furthest for (1103%) & Recoil for (110%)Comically Misplaced Vehicle4% Team EnrageSkill: Damage closest 3 for (385%)Nousic3% DeflectSkill: Damage last attacker for (698%)
We honestly don't know what to say.Glimvale: My Mini Overworld has reached 5,000 wishlists on SteamFor many developers this might be a normal milestone, but for us... this is absolutely crazy :D We're just a tiny team of 2 people working from France, and we've never had one of our games reach this number before. Seeing so many people interested in Glimvale is something we never imagined when we started working on the projectOver the past months, we've spent countless hours creating decorations, creatures, mounts, adventurers, fixing bugs, improving systems, and trying to make Glimvale the coziest little MMORPG village builder we could.Reaching 5,000 wishlists feels like a huge achievement for our little studio, and honestly, it warms our hearts.So from the bottom of our hearts:5,000 thank yous.Thank you for wishlisting the game Thank you for sharing it Thank you for talking about it Thank you for believing in our projectWe're now in the final stretch before launch, and we'll do our best to make Glimvale a game you'll enjoy.Thank you for being part of this adventureWe're now in the final stretch before launch, and we'll do our best to make Glimvale a game you'll enjoy.Thank you for being part of this adventure
Patch 1.1.9 Hotfixed one issue causing corruption of Homeworld data file while loading an in-progress Chaos World for a small set of players (several conditions to be fulfilled to cause this bug). Note: If this happened to you and you seem to have lost your homeworld (or rather it being apparently 'replaced' by a chaos world) Follow these steps: 1) try checking your .zip backups and try restoring one which still has your Homeworld data intact 2) if a working backup of your homeworld data is too old and you want to combine with your present save, you can fix this by manually coppying your Homeworld files between saves. Those are the files with 'shelf' in their name. Just make sure you are in a Chaos world while doing this (shelf files are loaded on leaving chaos worlds) 3) If something is still wrong feel free to contact me on microcivilization@gmail.com and please attach your save files (preferrably also any backups you have) Cheers, Ondrej
⚙️🛠️ Enjoy the technical brilliance of "Mass Production"! Join now! 🗜️🏆 🔧📜 Unleash the power of innovation as you collect more Tools from your Engineer in this hissing and clanking event! 🚀🌟 Boost your War Machines and increase their Rarity! Then unleash the new and improved War Machines on the Campaign Warfront or at Arena of Kings! ⚔️🎖️ 🎁 Epic rewards await! Don't miss out – implement Mass Production today! 🤝😄🎉
Hello everyone!Today is a big day for Rocky Idle. I am very excited to announce that the game is now fully playable in Spanish, Simplified Chinese, Russian, Brazilian Portuguese, German and French !With the big help of the community, people can now play in their native language, and hopefully, this opens up the game to many new players around the world. If you want to see more languages, please let me know! Patch v1.1.0: QoL & BalanceNew Features & ContentLoot Management: Monster drops on the ground can now be dragged and dropped to rearrange them.Pet Gambling: Reached Diamond Tier for a boss or skilling activity? You can now gamble your corresponding tokens (1, 10, or all at once) for a 1/250 chance at the pet.Low Performance Mode option in Settings(For mobile or low end devices)Quality of Life & Balancing Slayer Categorization: All area bosses now count toward their specific area's Slayer category (Forest, Field, Mine, Sea, Market, Temple) in addition to the BOSS category.UI Improvements: Blocked tasks in the Slayer Tasks tab now feature a red "Blocked" badge and a strikethrough line to match the Extended indicator.Mass Opening: XP lamps can now be opened 1, 10, or all at once directly from the lamp modal.Temple Nerd Achievement Buffs:Reduced bones altar requirement from 40,000 to 35,000.Reduced level completion requirement from 122 to 120.
4 new DLCs added!Green Novice - The famous Awakened set for those who want to grasp the essence of things more quickly.Mining Company Shares - Support mining companies by buying their shares!Alchemists' Guild - Join the Alchemists' Guild!Brotherhood of the Awakened - Become one of the Awakened and get closer to perfection.Changes and additions: has been renamed to .Minerals, plants, and altars are no longer collected while using Ambrosia.The Astral Pickaxe now collects minerals in the Astral while using Ambrosia.The perk has been reworked into .The blessing is no longer amplified.On Great Dead and Fiends, disease and curse effects are 3 times weaker.Chaos bones cost more health.Stamina consumption now also depends on attack and running speed.The sigil has been added.The number of plants in the Herbalist's Bag increases with the island.The number of minerals in the Miner's Bag increases with the island.Now, by holding Ctrl while shopping, you can purchase all items at once. Using the right mouse button allows you to buy 5 items.An additional mode, , has been added for melee weapons.The resource cost for upgrading equipment has been reduced.The resource cost for upgrading rings of power has been reduced.The number of minerals dropped from Chaos chests increases as you progress through the islands.The mode has been added to the advanced options.Bow and staff attacks now default to a standing stance.Fixed a bug where the staff's magic arrow took damage from all weapons in the quick slots.The cashback formula in the Alchemists' Shop has been changed.
Fixed an issue where installed DLC was not recognized
Main ModeStage 3 became significantly harder to complete after the Roguelike Mode changes. This issue has now been addressed.Stage 3 basic parasite movement speed has been reduced back to its intended value.Fixed a bug where a Swarm sound would be triggered when starting a run or upon entering the Upgrades menu.Roguelike ModeFixed the missing Fragile Veins upgrade. You can now complete the Full Genome achievement.Added a minimum spawn delay to Cherry Blossom to prevent it from being instantly destroyed by Lightning Strike when respawning.Rebalanced several minor upgrades.The Full Genome achievement now unlocks as soon as you obtain the last upgrade; you no longer need to win a run.Settings MenuIncreased the size of the language dropdown menu to make it easier to use.Don't forget to restart your Steam client to update the game.
Hi everyone! A quick apology from me (Dan). In yesterday's 1.0.15 update, I accidentally broke watering. For some players, Woodlings would shake instead of properly watering crops. 😅 This should now be fixed in Update 1.0.16. Thank you to everyone who reported the issue so quickly. The bug only affected some players, and I'm hoping those Woodlings at least had water left in their watering cans so they could keep your carrots growing while they worked. Sorry for the trouble, and thank you for your patience and support! Maybe it's time for me to slow down with the updates for a day or two before I break something else. 😅
v1.1.9 Update Notes After closing conference and group meeting UIs, the game will no longer revert to 1x speed. Slightly adjusted equipment costs. Academic outsourcing is now limited to four times per day. During academic outsourcing, titles can now be applied for. Thank you for your support and feedback. We will continue improving the game experience.
🛠 Bug FixesFixed an issue where the Vein Holy Sword would not activate properly when activated again while already inserted.Fixed several text strings that were not localized.Fixed an issue where the Gardener could stop working under certain circumstances.Fixed an issue where the character upgrade button would not display the "MAX" badge after all skills had reached MAX level.Fixed an issue where the Boxer's Countershock Strike would not be displayed after loading a save.Fixed an issue where collecting an Energy Sphere could incorrectly accelerate disabled reward-type item slots.Fixed an issue where disabled item slots in the Research Lab displayed incorrect backgrounds after loading a save.Fixed an issue where some talent upgrades did not take effect immediately after being unlocked.⚙️ ImprovementsAdjusted various UI sound effects.Added a new option in Settings: Enable Auto Forging by Default.Added an explanation of the Auto Upgrade feature to the tutorial.⚖️ Balance ChangesLucky Clover reward count adjusted:Level 1: 80 → 60Level 2: 120 → 100Level 3: 160 → 150This update focuses on fixing known issues and further improving the onboarding experience and automation features. Thank you for all your feedback and suggestions—they continue to help make the game better.
🌿 Diamond Painting - Nature Expansion PackDiscover the beauty of nature through diamond painting!The Nature Expansion Pack adds 351 new nature-themed artworks to Diamond Painting. Enjoy a wide variety of stunning scenes featuring forests, mountains, lakes, rivers, flowers, trees, meadows, sunrises, sunsets, and more.If you've completed the original collection or are looking for even more artwork to enjoy, this expansion offers a large selection of new projects to keep your creative journey going. With a wide range of canvas sizes, you can choose between quick and relaxing sessions or immerse yourself in larger, more detailed masterpieces.Included ContentA total of 351 new nature-themed artworks:🔹Extra Small: 32 artworks🔹 Small: 95 artworks🔹 Medium: 75 artworks🔹 Large: 107 artworks🔹 Extra Large: 42 artworks🔪 6 Art Knife designs🖊️ 8 Pen designs💎 6 Tip designsFeatures🌲 351 new nature-inspired images🌸 Beautiful landscapes featuring flowers, forests, mountains, lakes, rivers, and more🖼️ A variety of canvas sizes to suit different play styles💎 Fully compatible with all gameplay features from the base game🎨 Expands your collection with many hours of additional relaxing contentTake your time, relax, and bring breathtaking natural scenery to life one diamond at a time. The Nature Expansion Pack offers even more opportunities to enjoy the satisfying and creative experience of digital diamond painting.
Welcome to Retro Manager: Why I Created This GameHi everyone,My name is Mark, and I'm the solo developer behind Retro Manager.I thought the first developer blog would be a good opportunity to introduce myself, explain where Retro Manager came from, and share why I decided to create a football management game in the first place. Retro Manager is my first ever coding project and I've loved learning new skills and watching my game develop as the weeks rolled by.A Lifelong Love of Football ManagementLike many football fans, I've spent countless hours playing management games over the years. In the 90's, I loved the Premier Manager and Championship Manager games. I've always loved the challenge of building a squad, discovering young talent, balancing finances, improving facilities, and slowly turning a struggling club into a powerhouse.But as the years went on, I found myself with less free time. Between work, family life, and everything else that comes with being an adult, sitting down for a five-hour gaming session became a lot harder than it used to be.I still loved football management games. I just wanted one that respected my time.The Game I Wanted to PlayThat's where the idea for Retro Manager began.I wanted a game that captured those 90's games and the feeling of running a football club without requiring hundreds of hours to enjoy it.A game where:Seasons move quicklyMatches are fast and excitingClub building mattersStadium development is rewardingPlayer progression feels meaningfulYou can play for 15 minutes or several hoursMost importantly, I wanted a game that focused on the decisions that make football management fun.Why the Retro Style?The retro-inspired visual style wasn't just an artistic choice.I grew up playing games where imagination filled in the gaps. Simple graphics often left more room for the player to create their own stories.Retro Manager embraces that philosophy. Rather than chasing realism, the goal is to create a game that's easy to pick up, eas...