Fixed a bug where did not benefit from bonus. Added several new .
A couple of things you reported. No more "0 seconds" on the speedrun boards The fastest-first-99 and fastest-all-99 boards sort by shortest time. A very fast run that finished in under a second was getting rounded down to zero, so it sorted to the very top as a "0 seconds" record. That is fixed. Any real time now counts as at least one second, so those fake zero-second entries stop showing up. To be clear, this does not fix outright cheating. Some entries with impossible totals are people editing the leaderboards from outside the game, and there is no server check on my end to stop that yet. I am aware of it and looking into it. Readable Founder Points Founder Point numbers now have comma separators, so 2000000 shows as 2,000,000. That applies to your balance, the Founder store costs, and the refound amounts, which makes it much easier to tell two million from twenty million at a glance. Thanks for the reports, keep them coming.
开发情况《挂机猫猫传》在 EA出品时(7月11日)就已经是一个完成度具有保证的小品(等同于正式版)因此,本作更新会以便利、修复、数值错误调整为主,并在8月份光速进入正式版狮子是个人独立开发,或力有不逮,但已尽我所能雕琢《挂机猫猫传》这个小小放置游戏目前内容目前版本通过正常的战斗、招募、后勤、训练、工作、市场、挑战联盟、挑战首领等等等等系统支持到通关所有关卡,通关后的内容会于8月份正式版前开放更新计划1、不断迭代的免费DLC,EA版出品后,狮子会更新一些趣味性的DLC(如招募现实中的猫meme以及更多猫猫角色,或者联系狮子,将自己现实中的猫猫放进DLC里,让牠名扬多元宇宙),所有DLC都免费支援,供各位宝贝按需求下载2、宇宙争霸系统,这是这个月一直在筹备的系统,概念上是一个投入资源、换取更高产出、罐罐以及掉落终局游戏道具的玩法。由于制作过程中发现与主玩法割裂巨大,并且狮子太菜了喵,因此需要更多的时间去攻克3、STEAM成就系统,(这个真的要说明喵?!)这就是开发计划全部,如狮子所说,猫猫传已经是成品🐱🐱🐱 个人开发、坐井观天,欢迎各位宝贝在 STEAM留下珍贵的评价🐱🐱🐱 恶评、好评 都可以,因为真的很重要🐱🐱🐱 狮子会 听取建议,不断进步祝大家,摸鱼愉快!
Version 1.1.2 makes build choices easier to understand, broadens Hunt targets, and tightens the Windows release experience. Highlights Area skills now damage additional living monsters in the current pack. Skill and Combat Readiness details separate Area Damage, Area of Effect, single-target DPS, and projected full-pack DPS. The passive tree has clearer first-visit guidance, allocation confirmation, refund selection, path presentation, and search feedback. Passive pathing now honors bidirectional authored connections, block and spell-block bonuses use the correct percentage scale, and refund pricing is cheaper through level 60 before increasing for late-game rebuilds. Hunt Contracts can now select from eligible unlocked subareas across the campaign instead of remaining limited to the Shimmering Expanse. Saves now remember the last world location. Offline combat catch-up runs only when the Character was saved during an expedition, preventing town and management sessions from advancing combat unexpectedly. Fixes And Polish Unfinished Tidewash inventory and skill lessons now preserve their progress after the shore clear and can resume in Bahast. The new passive-tree lesson can be completed with the guided controls or dismissed without forcing an allocation. Skill, support, Writ, loot, combat-log, toast, and service text received broader localization coverage across the release-supported languages. Skill and support tooltips now expose Area Damage and Area of Effect more clearly, while advanced Alt details appear only where that extra information is useful. Hunt rewards, item sale values, direct monster gold, and gambling were tightened around level relevance. Gambled items now roll from two levels below to five levels above the Character, capped at item level 75. Corrected boots and leggings icon-category assignments and added integrity coverage to prevent those asset groups from being swapped again. Added a title-screen close control and hardened packaged Windows star...
We built MyBiz because we wanted a Pomodoro timer that actually rewards you. Not just a countdown — but something that turns your real focus time into something you can see grow.Today it's officially on Steam.Start a session. Work on whatever you're working on. When time's up, coins drop in your virtual office. Pick them up, hire staff, furnish your space, renovate your floors, play mini-games on your breaks. The more you focus, the more your office grows.What's in the game:Pomodoro timer with activity tracking (keys, clicks, music)Office building across multiple floors80+ renovation themes — floor, wall, door, stairs10 app UI themes unlockable with in-game cashMini-games: guitar, drums, piano, chess, billiard, foosball, arcade, latte art, whiteboardHire and manage staff with their own mood systemOpen World park — walk around, chat, meet other playersCharacter customizationCompact always-on-top mode25 Steam AchievementsThe demo has been on itch.io for a while. A lot of what's in this build came from early feedback — so thank you to everyone who tried it and told us what they thought.We're just getting started. More updates coming.— Bizpro Games
Hey everyone! We've just pushed a hotfix reducing the level requirements to reach endgame for Annie and May routes. Main routes now end at 70 down from 90, which was way too much for a first run. The true ending is still unchanged from level 100.We are at work on a patch now addressing many small issues as well as a balance update to further bring up certain playstyles. Thank you for your patience!
仙途放置 v3.0.15 更新公告 各位道友,本次更新带来以下内容: 【新增功能】 1:选择层数 — 在日志控制栏新增"📍 选层"按钮,允许玩家主动退回更低的层数进行战斗。退回后层数自动锁定,需手动解锁才能继续爬塔。历史最高层记录不受影响。 2:一键换装:新增:「异宝参评」Toggle 开关,与「异宝协同」联动(勾选协同自动开启参评,取消参评自动关闭协同),异宝协同内部有套自己的换装规则。如果【只看评分】选择「异宝参评」便可。 【问题修复】 异宝描述修正 — 修正了部分异宝效果描述与实际代码不一致的问题: 破界之力:普通怪伤害加成由"+10%"修正为实际的"+6%" 磐石反击:补充说明反击总伤害为180%防御值(基础100%+异宝80%) 噬魂夺魄:护盾上限由"10%最大生命"修正为实际的"最大生命的2倍" 天赐暴击:移除了不存在的"2.5:1转化率"描述 【技能描述修正】 修正9处怪物本命梗技能描述与实际代码不符的问题(九尾狐触发条件、黑水玄蛇毒伤基数、天鬼攻击力描述、裂天魔虎攻击上限、劫雷兽眩晕遗漏等) 修正8处随机词缀描述与代码不符的问题(不太行啊触发次数、非酋体质触发时机、篮球弹射反伤机制、温柔破防回血机制等) 【Bug修复】 修复怪物首击效果(毒蛇精·背后一凉、你干嘛~等)未在战斗中生效的问题 修复Boss「天道化身」的天道法则技能完全未生效的问题(现在每3次攻击只有1次生效) 修复随机词缀「你干嘛~」的开场眩晕和首击伤害未触发的问题
We are happy to announce that Geo Grinder is now available!The wait is over! Geo Grinder is officially on sale starting today!To celebrate the release, Geo Grinder will be available at 10% OFF for one week.Please feel free to come and destroy flying asteroids.We will continue to work on bug fixes and further improvements after launch.Thank you all for you continued support!See you all in the next update!
1.调整了 希瑞嘉 技能3 从目标获得免疫改成全体获得免疫 并优化了该技能自动战斗的逻辑2.上调了贯穿套装的数值 和 散件装备破碎 神谕的贯穿数值
Hey! You can now create and keep multiple groves without replacing your previous game.The new profile and save system lets you create up to 10 separate groves and switch between them from the new menu. Each grove keeps its own world and progression, so you can organize them however you like.You could create:a grove for worka grove for studyinga grove for personal projectsan experimental grove where you try a completely different layoutOr simply start a fresh adventure without losing the grove you already have.From the new menu, you can continue your current game, load another grove, or create a new one. Groves can also be given their own names, making it easier to keep track of them. Linux and Steam DeckFocus Grove now also has a native Linux build!Because desktop transparency works differently on Linux, this version currently includes two fixed backgrounds that you can choose between instead of the transparent desktop mode.The Linux version should also work on Steam Deck, although this is the first public version and may still need some adjustments. Please let us know how it works on your device and whether you encounter any Linux or Steam Deck-specific issues. We also fixed the water icon:) Thank you for helping us grow Focus Grove!
NEW AQUASCAPING CHALLENGE - "Birdhouse"Childhood wood project or five-star bird hotel, you decide.Shout out to @izzy_belle333 for their Underneath tank from last week's challenge!You can find the theme each week in the Fish Game Pause Screen. Post your submissions to #aquascaping-challenge in our Discord with this week's challenge in the text, and they may appear in the pause menu of the game!
Fixed a bug where some items that weren't supposed to be craftable could actually be used for crafting.
Hi everyone,We're excited to announce that Incremental Infinity will launch on July 20, 2026!We've been working hard to bring the game to the finish line, and we can't wait for you to dive into the full experience. Thank you so much for your support throughout development, it truly means a lot to us.Only 10 days left... see you on July 20!-Pablo & Baptiste
🎖️ v1.5.10 — "Roll Call" ✅ Your progress is safe — no reset. A thank-you to our beta testers — and we're now on multiple platforms New - Beta Tester Badge — commanders who helped test the Ark before launch now wear a small badge next to their name on the leaderboard. Thank you for shaping the game. 🙏 - Quick links to rate us on each paltform are under Settings ▸ Community — reviews genuinely help a solo dev a ton.
Dear cat lovers,Thanks to all of you, Sill Cats has now reached two months since its release on May 12. Far more people than we ever imagined have downloaded it and left all kinds of comments, and we are truly grateful.These two months flew by and we ended up missing the one-month milestone, but we are happy to announce that a "2-Month Anniversary Sale" will begin on July 12.The following two paid DLCs are on sale:Cat Pack 1Cat Pack 2During the sale period, they are available at 20% off.Please take this chance to welcome some new cats into your home.Thank you for your continued support of Sill Cats.
Hello.This is the TBH : Task Bar Hero development team.The game has been updated to ver 1.00.27.■ Bug FixesFixed an issue where Movement Speed slowed down when encountering monsters with a party composed only of ranged heroes.Fixed an issue where item acquisition was restricted even though the item ownership limit had not been exceeded.As always, thank you for playing and for sharing your feedback with us.
The demo will no longer be available on the store starting tomorrow, July 11th at 16:00 UTC.This means the demo will no longer be available for new downloads and will stop receiving updates. However, if you already have the game installed, it will not be deleted, and you will be able to continue playing the demo indefinitely.Your save files will be compatible with the full game, and you do not need to take any special steps to transfer them. Even if you uninstall the demo, your saves will remain available. (In case you are interested, they are stored in %APPDATA%/OrcIncremental and are also backed up via Steam Cloud.)Thank you to everyone who participated in the demo! We will be posting updates to announce the new content for the final game and the release date.MINOR UPDATESAlso, here are also some minor updates we released since the v0.09 update: UPDATE (1): A minor update v0.09.01 was released shortly after this version to fix an issue with the new right-click Mute upgrade functionality.UPDATE (2): A minor update v0.09.02 was released after this version on July 1st with the following changes:The upgrade "Triton juice" is no longer affected by bloodline enhancements. Thanks to StoneAge, horsczt and Damokles for the feedback.Fixed an issue causing the "!" notification icon to display incorrectly. Thanks to StoneApe and TheLibrarian262 for reporting the issue.UPDATE (3): A minor update v0.09.03 was released after this version on July 3rd with the following changes:Fixed issue with a previously unlocked level of an upgrade whose upgrade limit was lowered showing the previous upgrade level, now unattainable. The gold amount spent on the update will be returned to the player in this instance. Thanks to Cryonix and ᔑᔑℸ ̣ ᓵ↸ᔑリ↸ 𝙹𝙹𝙹𝙹 ᒷᒷᒷᒷᒷᒷ ᔑリᔑリ for reporting.Tentative issue to a rare issue that could cause two units to disappear from the base when dragged to the same location.
Hotfix - Beach Decorations in Shop and Deconstructable and more!,We have updated the server and released a new client on Steam with the following fixes:Beach decorations should now show up in the store,Fix UI bug causing some unacquired knowledge showing as acquired in the compendium,Beach towels and umbrellas have had their hover highlight area improved to make them easier to interact with,Make several items show up in the compendium which were missing,Uncharted Silk now stacks to 10 up from 1,Added light radius to String Lights and Beach Lamp,Changes Digging Motes to have double power, half duration.,Peeling bananas now takes 1s up from 0s, this was causing issues with processing in bulk, we will revisit when the underlying issue is resolved,Pina coladas are now crafted with tropical coconuts instead of the coconuts from the coconut hat quest,Improves visual consistency of banana and pineapple resources by adjusting base texture saturation and contrast
🌞 FreeMind Summer Sale is here! 🌞We have some exciting news for you — the FreeMind Summer Sale has officially started! 🎮This is the perfect time to expand your library because all of our games are now on sale with discounts of up to 91% off! 🔥https://store.steampowered.com/publisher/freemindBut that’s not all — there’s a lot happening across our games!🏠 House Builder, House Builder 2, and Medieval Machines Builder have all received major updates! We’ve been working hard to bring new content, improvements, and fixes to make your experience even better.🌱 We’re also continuing to support our games with regular updates! Farmer’s Life, IT Specialist Simulator, and Purrrifiers: Cleaning Chaos are still receiving ongoing improvements and new updates.🚨 The demo of Lifeguard Simulator is now available! Jump in and experience the challenges of being a lifeguard — we’d love to hear your feedback and impressions!We also have some fresh news from the creators of IT Specialist Simulator — yesterday they announced their new game BOUND! 👀Make sure to check it out and wishlist the game to stay up to date with future announcements! 💙Thank you for your incredible support! Enjoy the FreeMind Summer Sale and have fun playing! ☀️
Update 2.3.0 ─ Merge All is here! Thank you for playing CozyMiningLife! This update adds "Merge All", letting you merge piles of identical equipment in one go. {STEAM_CLAN_IMAGE}/45993777/fff60f9fe6dc00c6c79f1342a573d37081226a6b.gif Merge All Added a "Single" / "Bulk" toggle to the Merge tab in the Foundry window In "Bulk", just pick one base equipment and it automatically gathers items of the same type and buff count, then merges them all Everything folds into a single base item. You can check the resulting buff count beforehand with the "+N" on the icon Locked and equipped items are never used as materials. Keep protecting your favorites with the lock, same as before When chests and forging leave you buried in equipment, let Merge All tidy things up ⛏️ Happy mining!
修炼成仙
89 days ago
· LostDing
亲爱的各位玩家,虽然这段时间非常忙碌,但忙中偷闲也有悄悄推进游戏的更新。现在已经迫不及待想要和大家分享最新的游戏进度内容,如下图:目前还在数值、职业、新内容开发、旧存档继承、以及各类BUG测试,预计还要一段时间,争取年底发出来。虽然更新的内容不多,但也算是不小的进步,希望由不断地小进步逐步积累成最完善的体验带给大家,感恩!
Hey Grove Keepers!The weekend is here! And we have prepared something for you to enjoy it with. We have joined forces with talented artist and solo developer Ivette Schmidt and we decided to prepare a bundle with her debut game Mothkeep 🦋🦋🦋 It's a cozy experience in colorful peaceful nature sanctuary, where you carefully spot and document moths in every stage of life: from tiny egg to sparkly adult. It’s a short single player experience that you can enjoy during a relaxing evening. ☕🎧🧘♀️ You can buy flowers in the shop and seed them to attract these beautiful creatures or spot them in their natural habitat. And you can learn a thing or two about them along the way, as all the information in game is based on facts. 🔍📖 You can get your bundle here: We're sure you will enjoy Mothkeep's cozy and relaxing atmosphere. And if moth-watching isn’t something up your alley (although I don’t know why it wouldn’t;) you can check out the rest of our bundles.And stay tuned, because there is an update in the works in Little Lantern. We don’t want to spoil it just yet, but we can say we’re busy as bees working on it. 🌼🍃 Stay cozyYour Little Lanterns Join us in the groveIf Focus Grove feels like something you’d want to keep growing with, please consider giving it a go. And if you're already growing with it, recommend it to someone who would like it - it helps more than you know. Let's all grow together!Your Little Lanterns
HotFix 1.0.125 Hello! This update includes a small quality-of-life improvement, a few additions, and several bug fixes to improve overall stability. Quality of Life Improved Happy's feeding behavior. When delivering crops or cooked food, Happy will now prioritize feeding hungry baby Slimes that are ready to evolve. Added missing statistics entries. Added new achievements. Bug Fixes & Improvements Fixed an issue where Slimes could slide around while playing their idle animation. General stability improvements and bug fixes. Thank you for all of your bug reports and feedback! We'll continue improving the game.
Dear Leafies!Today marks a new chapter for Verde!We're thrilled to be partnering with Assemble Entertainment to bring Verde to Steam, and we're happy to finally share that the game launches on August 12.In Verde, you'll restore forgotten magical gardens and help them blossom into thriving green communities. It's a cozy, nature-inspired city builder that leaves the stress behind, letting you build at your own pace without getting caught up in complex micromanagement.With handcrafted visuals, a magical world full of life, and relaxing gameplay centered around creativity and nature, Verde is all about slowing down and watching your little green paradise flourish.If you've been following Verde already, thank you for sticking with it. If you're just discovering it now, we're excited to have you along for the journey. We can't wait for you to dive in and grow your own green village when Verde launches on August 12!🌱 Let's get growing! ...and don't forget to wishlist. Thank you!
Hello captains,Size 6 ships have arrived (the first couple, more will follow shortly)! Quite a bigger than Size 5, some of these new ships also introduce Hangar Bays. Launch your own Size 1 ships assigned in the Personal Hangar, using pilot crew members.Update availabilityThis update is still under active development. As such, it is only available if you switch to the beta branch of Vanguard Galaxy to test out these new changes. Instruction on how to install the beta updates can be found at the bottom of this post.Added/Changed- Added the first few size 6 ships, some have Hangar Bays which will fit your own size 1 ships (can be assigned in the Personal Hangar). Pilots are needed to fly these ships out of the bays.- New Ship: Absolution-Class Size 6 Battlecruiser (Spirit Design)- New Ship: Monsoon-Class Size 6 Battlecruiser (Akai Armory)- New Ship: Manglor-Class Size 6 Battlecruiser (Marade Wharf)- New Ship: Assayer-Class Size 6 Mining Barge (Mindus Holdings)- New Ship: Loxagar-Class Size 6 Salvaging Barge (Utixon Corp)- New Ship: Vicerak-Class Size 6 Salvaging Barge (Utixon Corp)- Esc and space/enter can be used to navigate the yes / no popups- Added categories to ECHO's log so its easier to understand where credits are going- Smaller ships will now spawn in higher level shipyards, previously they were excluded after a certain level- Added list / filter option to personal hangar, shipyard and dry dock- Improved threat response if player ship is idle and allies (merc, drones, fighters) take fire- Adjusted tractorbeams for units, they now have a grace period in which to pick up their own loot. If its not picked up within that timeframe other same faction units can pick it up- Internal rework for shipinformation, since an earlier rework moved stats to data layer, this display didnt need to reinit the player ship. We'll add more stats soon too. Noted here so you guys can check if you can find any inconsistencies there.Balance- Increased the number of items ECHO can unlo...