Hey Grove Keepers!The day that we've been waiting for finally came! The Beekeeper free update has arrived at your farm! 🐝🐻🍯 The Beekeeper lets you set up your own apiary in your grove. Build beehives and surround them with flowers to produce different kind of honey for selling, as well as wax - a new resource that enables you to hire different queen bees, construct better hives and buy new beautiful (definitely not tacky;) lanterns for your farm! And all of this starts at your new character - Beekeeper.Here is the complete list of things this update brings:A new character-shop in the grove - Beekeeper4 Beehives with different statistics and range4 Queen Bees that change the strategy of the Beehive you put them in 🐝4 New Wild Flowers 🌼🌹🌻🌷4 New Lanterns 🪔Wax - a new resource8 types of Honey 🍯New Album pages with 8 types of Honey to collect 📖16 Rewards for collecting Honey types - new skins for: benches, mailboxes, toys, grass and backgrounds 🏆🥇Don't let the Beekeeper wait for you - make some room at your busy farm, set up a few beehives, surround them with colorful flowers and wait for the cheerful bees to make your favorite sweet honey.We hope this new update will breathe even more life into your groves and farms, filling them with flowers, beehives, and cheerful bees. And allowing for even more motivation in your lives.Stay cozyYour Little Lanterns Join us in the groveIf Focus Grove feels like something you’d want to keep growing with, please consider giving it a go. And if you're already growing with it, recommend it to someone who would like it - it helps more than you know. Let's all grow together!Your Little Lanterns
Hello everyone! I'm happy to announce that Miseria is available on Steam!Descend into the depths, grow stronger, uncover the stories of those who dared enter the pit before you, and discover what awaits at the bottom.Thank you so much to everyone who played the demo, wishlisted the game, shared feedback, or simply followed the development of Miseria. Your support has meant a lot throughout this journey.The wait is over.See you in the depths :)
紧急修复了关于掉落区异常丢失的问题 修复了混沌宝石卡顿问题
{STEAM_CLAN_IMAGE}/46141871/2caa112617c2c6a77dddc1ecd6678e1eb411be04.png Hello. We are creating new character parts and features to bring more variety to customization in EClone Station. This development preview covers both the artwork currently in production and the expansion features marked Coming soon in the game. Parts and features in development 4 ear parts — Fleece Ears, Lop Ears, Rabbit Ears, and Bear Ears 4 outfits — Station Hoodie, Rift Traveler, Rift Mage, and Off-Duty Wear 4 accessories — Orbital Halo, Research Dossier, Rift Scythe, and Stellar Candy 4 tail parts — Cat Tail, Squirrel Plume, Puppy Tail, and Drake Tail 4 station companions — Cat, Squirrel, Dog, and Hedgehog Form Shift — a transformation feature being prepared for small animal forms and creatures from the EClone Universe Each part is being checked for natural combinations with the existing character, color customization support, and correct layer ordering. Station Companions and Form Shift will also need their own movement and interaction work so they feel at home inside My Room. Everything listed above is still in development. Items will be released gradually across future updates as their artwork and in-game review are completed. Development progress and update news will continue to be shared through Steam announcements. Thank you.
Hello. EClone Station hotfix 1.0.7f1 is now available. Fixed an issue that could keep your character from moving on your screen, or show a different position from the host, when visiting a multiplayer room with dimensions different from your own room. Participant movement now consistently uses the dimensions of the room being visited. Added C as the default shortcut for duplicating selected furniture in Edit Mode. This shortcut can be changed in Settings. Furniture duplication now searches for the nearest open space while avoiding tiles occupied by your character or other participants. If no valid space is available, the furniture is not created and a notice is shown instead. If you encounter an issue, please let me know in the Steam Community Discussions. Thank you.
Optimizations: - Improved the display of the "God of Fishing" stage badge. Bug Fixes: - Fixed a can't-click-through issue that could occur when launching the game.
Hey Grove Keepers!Together with our friends at Stuck In Attic we prepared a next magical bundle for you: Hocus Focus x Focus Grove. Hocus Focus is a magical work/study companion, where you are a student in a magic university 🧙♂️🏰✨ As usual, you get additional -10% discount.As a magic university student you not only have chest full of productivity tools at your disposal, but you can also control time and weather, unlock new locations, collect cute Mitzkins, and level up in-game and in real life!If you try out Hocus Focus, let us know what's the best thing you like about the magical university! 🌼🍃 You can get your bundle here: Stay cozyYour Little Lanterns Join us in the groveIf Focus Grove feels like something you’d want to keep growing with, please consider giving it a go. And if you're already growing with it, recommend it to someone who would like it - it helps more than you know. Let's all grow together!Your Little Lanterns
NEW AQUASCAPING CHALLENGE - "Golden Hills"That's it! Show us what you got!Shout out to @smol_succulant and @thekelper for their Warm and Cozy tank from last week's challenge!You can find the theme each week in the Fish Game Pause Screen. Post your submissions to #aquascaping-challenge in our Discord with this week's challenge in the text, and they may appear in the pause menu of the game!
This August 6, 2026 update introduces the complete Government Office System: every state appoints a full roster of officials (by AI or by hand) whose competence directly affects the treasury, provincial output, rebellions, and battlefield command. Official titles change dynamically with culture and government form, backed by a full title editor and map-wide default titles. Also included: streaming-loading optimization for legacy saves. The office system at a glance: States are no longer run by the ruler alone: three tiers and six offices have been added. Central offices (one per state): Chief Administrator, Treasurer, and Marshal. Local offices: the District Governor (governs a district) and the Governor (governs a single province). Wartime office: the War Commander, appointed per war and automatically discharged when it ends. Every office is held by a real character with skills and a family; officials age and die, and every office held is recorded permanently in the character's career history. How officials shape the state: Treasury: the Chief Administrator and Treasurer together sway national income by up to ±12%. Local output and stability: Governors affect their province's output (±8%) and rebellion risk (±15%); District Governors benefit all owned provinces in their district (output ±5%, rebellion ±10%), and the two layers multiply — a court of the able and a court of the mediocre produce very different lands. Military command: battle command skill falls back through War Commander → Marshal → ruler; appointing the right commander for each war changes real battlefield performance. How the AI picks officials: Candidates are weighed on administration, martial skill, diplomacy, and charisma according to each office, with an age curve (prime years 25–55). Also considered: culture and state-religion fit, family influence and local roots (local magnates more easily govern their home region, military dynasties more easily take command), government form, workload, and p...
- Large monsters no longer cause the training dummy & other large monsters to despawn. - Fixed minor memory leak
The wait is finally over! After months away due to health reasons, Update 1.1.0 is here, introducing Supernova Collapse #7, a brand-new Minigame, and a wide range of improvements designed to make your journey through every Universe faster, smoother, and more enjoyable. What's New:NEW: Orbs Field Minigame: Unlocked at Black Hole Travel #1. Players must navigate their spaceship freely across the screen to capture as many Orbs as possible before time runs out. This Minigame introduces new upgrades, provides additional Daily Code potions, and unlocks new passive bonuses!NEW: 78 new Upgrades:29 in the Orbs Field tab4 Black Matter Perks1 in Cosmic Dust tab2 in Misiks tab16 in Army Colonization tab16 in the Quark tab10 Antimatter Upgrades, including:- Auto EZ Mech Farm: Automatically sets the next eligible unobtained Mech Upgrade as EZ Mech after obtaining an EZ Mech Upgrade.NEW: 33 new Passives:16 from Player Universe Bonuses14 from the Orbs Field tab3 from the Achievements tabNEW: Supernova Collapse #7 is now available after Big Bang, reaching Black Hole Travel 47 and completing the first Star System in the Insane Universe. Includes Mech #7 with 16 new unique Mech Upgrades to find!NEW: 3 new Supporter Packs: Minigames Starter Pack, Orbs Field Pack, and Base QoL #3 Pack!NEW: 69 new QuestsNEW: 51 new Steam Achievements!NEW: VIP Save Files for players with Steam Premium purchases. VIP Saves start with all steam purchases, purchased pack upgrades unlocked from the start, automatically sync future purchases from the Main Save, and compete in a separate VIP-only leaderboard!NEW: Orbs Field Best Score Leaderboard!NEW: new Black Hole Journey #3 Passive!NEW: +1 Orb Spawn in "You will get" in each Supernova Collapse!NEW: New Code in Discord!NEW: Player Universe Bonuses, unlocked at Black Hole Travel #2. Completed player-owned Galaxies, Solar Systems, and Planets now provide passive bonuses, including resource boosts, extra Minigame playtime, and increased Offline Time duration! Qo...
Hello. EClone Station update 1.0.7 is now available. {STEAM_CLAN_IMAGE}/46141871/b220c821c4b1c2c692a63650175664f1994f1d67.png New features In multiplayer, you can now ride on another participant's head and move together. Up to three participants can stack above one traveler. The traveler underneath can dismount everyone from their own character menu, and if they leave the room, the riders are moved to nearby open tiles. Added a whiteboard for private and multiplayer rooms. It can display an independent note, the host's checklist, or the host's memos, with edit access set to Host only, Granted participants, or Everyone. The board can be moved and resized, and Ctrl + mouse wheel adjusts its text from 70% to 500%. My Room width and height can now be adjusted independently from 4 to 12 tiles. New rooms begin at 8×8, and smaller or larger ranges are unlocked one step at a time with coins. A confirmation is shown before furniture outside a reduced boundary is removed. Variable-size wall art is currently marked BETA and will stretch to fit until repeatable wall artwork is ready. Added five My Room layout slots stored on the current PC. Each slot saves room dimensions, furniture and character positions, background, walls, and flooring, and is not synchronized through Steam Cloud. Added a capture mode that hides the room HUD, name tags, menus, effects, and whiteboard together for clean screenshots. Press Esc or use the restore area in the upper-right corner to bring them back. Added 85%, 100%, 115%, and 130% text/UI scaling in Settings. The selected scale applies to the standard interface, Command Processor, Mini view, and utility modules. Improvements Reorganized My Room editing and added furniture duplication, D to delete, previews for backgrounds, walls, and floors, and a dedicated Room Size tab. Empty floor tiles can still move your character while editing, and E flips your character in normal mode. Added a downward chevron to make reopening a collapsed My Room easier to...
Discord Invite:https://discord.gg/MUC9f3Dm9U
Full gamepad support (controls, menus, button prompts), new text size option (default: Large). Mouse/keyboard controls unchanged. This is our first controller release — please report any issues in the Community Discussions and we'll fix them quickly.
Journeybound Idle is out now!Welcome, adventurers! I hit the release button a little early this morning. Journeybound Idle has officially released. The launch discount lasts for a full week from today! In just the last few weeks, a handful of fantastic playtesters have given some amazing feedback to bring you the most polished experience possible. Thank you to Cypher, Jaut, Raine, and Shadow!In the last few weeks, there have been a large number of improvements and additions to the game. I've wanted to squeeze in a bit of extra fun before release. Some of these additions include:Challenge Dungeons for Ranks D, C, B, and A. All four have their own mechanics and twists, increasing in difficulty and required preparation. They all also have their own unique drop tables, with items that cannot be gotten elsewhere in game. You can even unlock new songs, UI themes, and abilities for your character!New Loadouts for your Sanctum! To make things easier for swapping your Sanctum grid and relic pieces, there are now 3 loadouts from the start of the game that you can utilize.Additional ways to expand your action queue. Later in the game, you can now unlock additional slots for the queue system. In Journeybound, if you want to queue up a string of actions for your character to do while you're at work or school, you can do that! You start with three available queue slots, and can expand to five through progressing the game!Greatly expanded the Achievements list in game. 100 of these in-game achievements are also now Steam achievements! You'll have plenty to work towards at all times in Journeybound Idle. Some of these can be accomplished in your first few hours. Some will take you many hundreds!More items, more tools, more rare drops, more QoL features, and a ton more!The full Changelog can be found on both the Discord, and on the Main Menu in-game.Welcome to the Guild!-Nick, the Developer of Journeybound Idle
Lowmoor Idle RPG: An Adventurer's Chronicle is now available on Steam.Choose one of 12 folk, 12 trades and 12 origins, sign the Roll, and watch the chronicle play itself. Your adventurer hunts, gains rank, learns workings, equips better gear and descends. Watch the full chronicle, choose Fold for Companion Mode, or close it.The complete release includes a Long Charter of 2,108 skills, 179 illustrated beasts, 100 Steam achievements, 51 spells and martial knacks, tens of thousands of equipment combinations, two finished adventures and six endings.Lowmoor is permanently free. It has no ads, in-game purchases, fail state or developer telemetry.Existing browser players can move a chronicle with Export Save and Import Save. Start a chronicle on Steam today.If you would like to help shape where Lowmoor goes next, the Guild keeps its hall here. Bring your reports, your petitions and your vote, and you will see each change before it reaches the store: https://discord.gg/wn5vCCRnZnHAVE FUN!
Hello captains,We're on the last stretch for wrapping up this beta now, so expect mostly balance and bugfixes after this. And as always, keep the reports and feedback coming.Also we hope you enjoy the addition that comes with the Darkspacers story. :)Update availabilityThis update is still under active development. As such, it is only available if you switch to the beta branch of Vanguard Galaxy to test out these new changes. Instruction on how to install the beta updates can be found at the bottom of this post.Added/Changes- Added a warning when trying to travel with a carrier while fighters are underequipped. It will check for reactor, engine, scanner and at least one equipped hardpoint- Added some Darkspace missions to wrap up this sector- Added some more descriptions to the Ship Upgrade window in the dry dock- Changed the milestone unlock requirements for hull upgrades- Patrol POIs will now persist while the player stays in them after the waves for that POI finished, removed the timeout for choosing to go to the next POI and continue the Patrol. The portals properly persist through save and load now- Jumpgatepasses and Claims are now data. Jumpgatepasses also work differently, they no longer are jettisoned, the gate scans the ship and unlocks if the jumpgate is present. The jumpgatepass is deleted on successful unlock. All existing jumpgate passes in your inventories should now be in the data tab- Added some extra filter buttons to the different inventories, they will be improved in usability and visuals laterBalance- Increased Escalation difficulty from tier 4 onwards, and added a player resistance debuff- Boss Aspects are now able to be added to all combat turretsFixes- Fix for salvage missions that require a mission item, this mission type wont spawn new wrecks as the mission item can always be retrieved- Fixed issue with damage calculation in some rare cases (mostly noticeable on new game)- Fixed missions stuck at having to talk to umbral without a character...
v1.0 arrives August 20, 2026! What's coming Race Mode — race your networks against others, climb race leaderboards, create & share races via Workshop Track of the Week — one featured track every week. Set your time and climb the weekly board; when the week closes, the track locks and your result converts into season points — a running standing across all weeks Car collisions & starting grid (experimental) — cars line up on a grid and actually bump. Coin economy — earn from challenges, achievements & leaderboards; spend on skins, sensors & outputs Vehicle skins — patterns & color customization New sensors — Boost and Track Curvature Random Track Generator — a fresh layout every generation Diagonal track tiles FPS boost Play it before launch Want it early? Join the Discord and hop on the testing branch — you get everything above now, and every bug you report makes launch day smoother. {STEAM_CLAN_IMAGE}/45280890/0087a6e1e1ce1a8658f90389d31c9d64d3c0dfb7.png Thanks to everyone testing so far - you shaped this release.
🍄Mushroom NookMushrooms of all kinds—adorable, quirky, and even some with unique abilities—are spring up randomly on your computer! Collect and nurture them, then decorate with various objects to create your own cozy mushroom haven, keeping you company while you work, study, or simply unwind.🐱NoSlack Pets: Lo-Fi PawsLet Miino keep you company on your desktop. Customize your cat and room, collect decorations, and enjoy Lo-Fi music, white noise, Pomodoro tools, and relaxing little activities while you work or study.Whether you're focusing on work, settling in for a quiet study session, or simply taking a break, let cats and mushrooms share this cozy little corner of your desktop with you.
Hi everyone!Miino has some new neighbors on your desktop today—a whole bunch of mushrooms! 🍄🐱 Mushrooms & Paws NoSlack Pets: Lo-Fi Paws and Mushroom Nook have come together in a brand-new Steam bundle: Mushrooms & Paws. One brings a cozy cat companion to your desktop, while the other fills it with curious little mushrooms to collect and nurture. Together, they're here to keep you company while you work, study, or simply take it easy. 🍄 Mushroom Nook Mushrooms of all kinds—adorable, quirky, and even some with unique abilities—spring up randomly on your computer! Collect and nurture them, then decorate with various objects to create your own cozy mushroom haven, keeping you company while you work, study, or simply unwind. 🐱 NoSlack Pets: Lo-Fi Paws Let Miino keep you company on your desktop. Customize your cat and room, collect decorations, and enjoy Lo-Fi music, white noise, Pomodoro tools, and relaxing little activities while you work or study. 🎁 Bundle & Save Pick up both games through the Mushrooms & Paws Steam bundle and enjoy an additional 10% bundle discount.Already own one of the games? You'll only need to purchase the one you're missing, while still receiving the bundle discount.Whether you're focusing on work, settling in for a quiet study session, or simply taking a break, let cats and mushrooms share a cozy little corner of your desktop with you. 🍄🐾 Thank you, as always, for supporting NoSlack Pets: Lo-Fi Paws!
フリーズするバグがまだ直しきれていなかったのを治しました。
Hello everyone,Here are the main highlights of this update:Feature Adjustments:Added inventory TIPS to shelves. You can now view independent status TIPS for each exploration squad by clicking on their avatars. Added a \ option in the equipment crafting interface — items will be sorted by current inventory count. Moved the "insufficient ability" indicator arrow to the top-right corner in the equipment crafting interface.Added lock status icons to equipment selection interfaces such as Suggestions / Support.When opening the Workshop Management interface, it now defaults to the last tab you had open.Bug Fixes:Fixed a display error that occurred when placing objects repeatedly in the same spot.Fixed an issue where renamed equipment would still display its default name in the customer request interface.If you encounter any issues during the game, please feel free to join our discord channel to share your experience and suggestions.
3 weeks have passed since the release of the game, last Friday 17th July, and today is a quadruple big news merged together:5k Copies SoldYou guys are amazing! All of you! When I pushed the release button 3 weeks ago, I would never have guessed that these numbers could be reached already! There is exactly 5002 copies sold as I'm writing this, so it did rise above 5k just a few moments ago today! Sitting at 84% positive reviews. A huge thank you to everyone for your support!What's next?I'm working on improving the user interface and especially adding the controller/gamepad support, that will be the big next update of the game. If you have suggestions or desires about anything, feel free to tell me and I'll do my best as always!What's now? Trading Cards!Steam finally validated/allowed my game to have community badges & trading cards & community items to pimp your Steam accounts! It should be available right now as I just pushed the button.There is a total of 6 trading cards to collect, one for each force of nature:With your Steam Points Shop you can buy different items I've created, from classic emoticons like fire and thunder, fixed profile background, to also more complex ones that I'm really proud of like animated profile background & animated mini profile background with the sea movement of the game (normal & gentle) & as well as a cyan lightning strikes & fire Avatar frames!Being the developer is so cool, as I can create everything I want to customize your Steam accounts, to the best of my abilities of course. It takes time, but I'm glad I did as I'm sure you're going to love it all!It's the first time for me that I have the chance to create trading cards & community stuff, so I'm not sure If you'll earn the cards automatically, or if you'll have to launch the game. But I've made sure one card can be earned every 5 minutes (which is the minimum required) so after 15 minutes you'd have the 3 first cards that always goes along with any game bought.Then you'll be ab...
{STEAM_CLAN_IMAGE}/45994743/73f169b4691080e3377e458c5ce642755d36bc00.png Added an option to select the mission difficulty level. Fixed an issue with save migration from Steam Deck to Windows. Added shortcuts for closing the Build and Upgrade menus: Esc on the keyboard or the X button on a controller.
1.Increased the base attack and base luck for most characters.2.Enhanced the damage of special skills and reworked the charge system to lower the activation threshold. Special skills are now easier to use, with a minimum charge cap of 10.3.Added 4 new talents to the skill tree, covering: Critical Rate, Attack Speed, Active Skill Cap, and Passive Skill Cap.4.Added a one-click reset function to the skill tree. Click the reset button to clear all skill levels, or right-click to lower a specific skill level individually. All operations fully refund the gold spent, making it easier to experiment with new builds.5.Bosses now drop runes, adding more excitement to each fight. All runes have a chance to drop, with drop rates increasing at higher difficulty levels. Rarer runes have lower drop chances, and the quality of drops is influenced by your current Luck stat. Runes are shared with the shop's inventory, once a rune is sold out, it will no longer drop or appear in the shop.6.Added Abyss VIII and a corresponding achievement for clearing it. 7.Added an Endless Mode leaderboard that updates in real-time to Steam after every wave.8.Added a visual effects opacity slider in the Settings menu.9.Various minor optimizations and polish throughout the game.If you're enjoying the game, a review would mean a lot! If you have any suggestions or run into issues, feel free to reach out.Happy gaming!