Game Updates

Patch notes and dev posts · 2,351 Steam updates
MergeCrafter
MergeCrafter
605 days ago · Havi

MergeCrafter @ Steam Idler Fest

Hi everyone! MergeCrafter will be part of Steam Idler Fest from February 3 - February 10 ! {STEAM_CLAN_IMAGE}/42565413/3bae1481cb26e7bbb554822b6a0aea20c2adc483.png If you're new, or an existing player and you haven't joined our official Discord server yet, come join us at discord.gg/mergecrafter
Clicker Guardians
Clicker Guardians
605 days ago · asianqt

Shop Sales – Celebrate the Steam Idler Festival!

Celebrate the Steam Idler Festival with Incredible In-Game Deals! We're excited to bring you exclusive offers to mark the Steam Idler Festival—available only until February 17, 2025! Exclusive Discounts: Enjoy special price cuts on select items in our in-game shop. Free Gems: Use the coupon code festival in Clicker Guardians to claim 100 free gems. Gem Sale: Stock up on gems at a 30% discount, making it easier than ever to power up your heroes, unlock upgrades, and push further in your adventure. Bundle Sale: All Special and Cosmetics bundles are also reduced by 30%.
Plantera 2: Golden Acorn
Plantera 2: Golden Acorn
605 days ago · VaragtP

Golden Fish Update

{STEAM_CLAN_IMAGE}/36589458/5a5a848887f27ab79f341906976d21b282417a64.png Hi everybody! ːPhhelperː The Golden Fish is now live ːPfishː The Golden Fish is a spawn that will appear at level 5 or higher and has a base value of 100 coins for catching it. It will roughly spawn once every minute (though its spawn rate is also affected by your level, so at higher levels it can spawn much faster). Your garden expansions also determine how many can exist at the same time (like with regular fish). The Golden Fish is much more prone to jumping, so it should give you ample opportunity to catch it, and even if you miss it, it will turn around and come back to continue swimming in the waters until you do. ːPdolphː Let me know if there is any issues or problems with the new update! ːPufoː You can also follow my Steam Developer Page to get automatically notified of any of my releases! ːPcatː {STEAM_CLAN_IMAGE}/36589458/c90cc1bac1863a29bd2218f12a18628b2a2711a1.gif {STEAM_CLAN_IMAGE}/36589458/83bad3c6de8b08b70ab96eb803e297d48c71b729.gif ːPhelperːːPpigːːPhenːːPsheepːːPcowːːPdogːːPmagpieːːPfoxːːPbunnyːːPwolfːːPhhelperːːPcatːːPduckːːPgoatːːPllamaːːPfrogːːPunicornːːPdolphːːPfishːːPufoː https://store.steampowered.com/app/1091920/Plantera_2_Golden_Acorn/
Kiwi Clicker - Juiced Up
Kiwi Clicker - Juiced Up
605 days ago · Tyrant

KIWI CLICKER REACHES HISTORIC NEW LOW PRICE

{STEAM_CLAN_IMAGE}/42524872/02cc85ac08986b8ead38a4cde2215f80adbd2120.png Hello everyone!! Hope y'all are doing alright - I'm doing a short stop today to announce the start of the Idler Fest discount. Was hoping to put out a Kiwi Clicker update out today as well, but it didn't quite make it and we didn't want to risk putting it out there and breaking someone's save file on such a joyful date (today is the worldwide day of cheaper Kiwi Clicker). Here's a sneak peek - hover down here to see what is happening behind the curtains: yup thats me, you're probably wondering how i got here {STEAM_CLAN_IMAGE}/42524872/fbb8d45d3bbfbf50ed7a18ed134d2930efd2e3de.png I've worked quite a bit on rewriting the whole code of the original Kiwi Clicker from scratch between December and January, and it has reignited my desire to make this old pal shine! that's right, the ratio balancer is going down Either way, it's supposed to change a lot (pretty much everything you didn't like, and also everything I didn't like), so I'll need to get back to it for now so that it can eventually come out! {STEAM_CLAN_IMAGE}/42524872/f5cfff6d53c474d71eae70a9a5c52d6c22319ea6.png
WorldShaper Idle
WorldShaper Idle
605 days ago · Florian van Strien

Demo Update!

The free demo of WorldShaper Idle has been updated with the following new features: You can now save up to five builds and switch between them You can now see how to build tiles in the tile journal The smugglers' port has been rebalanced to be less overpowered A "Tile Count" button has been added to the tile journal If you enjoy the demo, please wishlist the game to support it and get a notification when it's released! Thanks!
Clicker Guardians
Clicker Guardians
605 days ago · asianqt

Update: Balancing adjustments and small additions

Hello Clicker Guardians Community! To celebrate the new update, you can use the coupon code update182 to claim 100 free gems! Balance Adjustments We've made some changes to address unintended interactions with the Additional Attacks mechanic. Previously, these attacks could chain endlessly, causing unintended damage spikes and allowing players to achieve extremely high challenge stage completions. This was not intended and led to an imbalance in the game. We apologize for any inconvenience and appreciate your understanding as we work to ensure a fair and balanced experience. Because of this change, there will also be a leaderboard reset for the challenge keys. Patch Notes 0.18.2 General New Bonus Stats! Rings, Amulets, Weapons, and Shields now have a chance to roll an additional bonus stat that increases the rank of a specific skill This bonus can only appear on Epic or higher rarity items Balancing Additional Attacks can no longer trigger extra Additional Attacks to prevent unintended infinite chains Ascension Skills Adjustments: Highlander, Magical Timing, and Restless Hunter now scale linearly to better align with other ascension skills Blood Lust: Increased Click Damage gain Bugfixes Fixed an issue where equipping a ring would not swap properly with the selected slot
Sixty Four
Sixty Four
606 days ago · Yesname

1.1.3 Offline progress

It's been a while! I'm working on the mobile version of the game and have added an essential mobile feature that I also want to bring to the desktop version: background progress. Now, when you open the game, everything that happened while you were offline (up to 8 hours) will be simulated until a complete stop or a major event. Offline time also counts toward the "Need a break?" achievement! Additionally, I've updated the game shell version to try and fix a rare bug that caused crashes at certain points in progression on some computers. I also updated the Czech translation, thanks to Kryštof Kubík.
Idle Weaponshop
Idle Weaponshop
606 days ago · Deki

Build 0.2.5

New Content - 10 new Prestige upgrades - New Ship based Upgrades - Ability to filter the Hiring pool by increasing the minimum tier and selecting worker jobs you do not want to generate. - Added Sound effects to a few locations and a Sound effect mute button (volume controls to come soon) - Added more Background music and gave dungeon types their own themes. Bugfixes - Fixed issue with upgrading worker weapon skill - Additional tweaks to Shift system - Fixed issue with some timers not initializing on new game
Idle Weaponshop
Idle Weaponshop
614 days ago · Deki

Build 0.2.4

New Content 2 new dungeons have been added 14 new relics have been added. 3 new Blueprint mods have been added. Additional reputation bonuses have been added A few new retirement upgrades have been added, and 2 NYI tagged ones have been implemented Minor Changes Relic drops will now pop up and notify you when they happen. You can toggle this off. Sound effects are now their own toggle separate from music. Sound effects have been added in a few places. All Achievements except the Discord and Steam ones now have Steam tags, so they'll have associated steam achievements once the storefront changes replicate. A few more achievements have been added. Filled in some additional information for some things that had none existing. Bugfixes Some values were being truncated while determining item price and power, Items should be worth more. Some issues with the old notification system have been fixed, though many are currently toggled off regardless. Minor balance Early game materials recieved a slight boost in default production speed Misc Backend changes A few values have been upgraded to BigNums from Doubles or Ints in the game and editor tool, and a few optimizations have been done to balance out the slower processing speed of bignums. Game data editor has recieved a facelift and added a few more features that should speed up adding content Discord bot account linking functionality improved and tested (game implementation not included)
Plantera 2: Golden Acorn
Plantera 2: Golden Acorn
616 days ago · VaragtP

Golden Fish - Beta Branch

{STEAM_CLAN_IMAGE}/36589458/40f2a66609a87a005c776f42a494049dfdd01a16.png Hi everybody! ːPhhelperː It has been a while, but I wanted to make a small update to the game by adding a new spawn: The Golden Fish (Thanks to Plantera Mellow on Discord for the idea!). ːPfishː Currently, this update is in the beta branch of the game and is planned to be released publicly on Feb 3rd (instructions on how to activate the beta earlier will be at the bottom). If you opt in to the beta, please report any potential issues or bugs in this new update. ːPfoxː The Golden Fish is a spawn that will appear at level 5 or higher and has a base value of 100 coins for catching it. It will roughly spawn once every minute (though its spawn rate is also affected by your level, so at higher levels it can spawn much faster). Your garden expansions also determine how many can exist at the same time (like with regular fish). The Golden Fish is much more prone to jumping, so it should give you ample opportunity to catch it, and even if you miss it, it will turn around and come back to continue swimming in the waters until you do. ːPdolphː To switch to the beta version (or switch back to the normal one): 1 - In your Steam library for Plantera 2: Golden Acorn, click on the cogwheel on the right side and choose "Properties." 2 - In the Steam panel that opens, click on the "Betas" tab. 3 - To the right of "Betas Participation," there should be a drop-down menu (currently set to "None"). Click on it and choose "Beta - Golden Fish v1.1.8." 4 - Close the Steam panel, and the game should update to the beta (it will display "beta" to the right of the Play button when installed). 5 - To switch back to the non-beta version, you can follow the steps above but choose "None" in the Betas tab. Let me know if there is any issues or problems! ːPufoː You can also follow my Steam Developer Page to get automatically notified of any of my releases! ːPcatː {STEAM_CLAN_IMAGE}/36589458/c90cc1bac1863a29bd2218f12a18628b2a2711a...
Don Duality
Don Duality
622 days ago · Sarabi

Master the Duality: Don Duality Now 65% Off!

Hello, aspiring Dons! 🕴🍝 We are thrilled to announce that Don Duality is now available at a massive 65% discount during our special Steam sale! Take charge of your empire and balance the fine line between a thriving restaurant and a thriving crime syndicate. Don't miss this deal—offer ends soon! {STEAM_CLAN_IMAGE}/43365106/f38249e650c4c4459fcd206c5f45d55e7556f68d.png https://store.steampowered.com/app/2247570/Don_Duality/ About the Game In Don Duality, you step into the shoes of a restaurant owner who also happens to be the Don of a mafia group. Run your restaurant, hire staff, and expand your business—all while ordering gangsters to collect debts, rob banks, and take over the city streets. Key Features: Unique blend of management simulation and roguelike card mechanics Expand your restaurant and improve its popularity Command gangsters to complete missions while dodging law enforcement Strategize around events that could throw your operations into chaos See how long you can keep the balance between two very different lives Connect with Don Duality: ► Twitter ► Discord ► Instagram ► TikTok Don’t miss your chance to join the mafia madness at an unbeatable price!
Idling Gears
Idling Gears
623 days ago · guilemus

19th Minor Update

Hello there! Today's patch fixes/adds the following: WIN 32 compatibility launch option (if you get the WIN 32 crash, use this to prevent it, no need to go into the beta branch) Momma Gears/s and Momma Gear essence/s display (this should now behave properly) Achievements localization Removed 1M clicks and 100 ascensions achievements Improved volume controls Completed/Unlocked chests will no longer apply load Skins preview in the skin menu are now scaled so they do not hide any elements Lubing gear skins now behave as intended Blueprints with a "/" character in their name are no longer possible as that would cause some issues Leaderboards will now load faster Leaderboards will now use the default font if possible That is everything for now, enjoy!
Idle Research
Idle Research
625 days ago · Considera Games

Idle Research Further Development News

You wake up from a time-activated cryogenic pod in 2070 on planet Mu Ra Tempel — after the devasting Earth-27 Mutually Assured Destruction incident. Steam Page At The Bottom Hey all, I have been able to get a lot more progress with Idle Research /2. I'd really like to provide at least a small demo during the Steam Idler Fest in February 3, 2025. Here are some screenshots to get you in the loop of what's coming: {STEAM_CLAN_IMAGE}/39219728/0f4a500bd4fff03189c8bf6fc6e33f0bec7cb9c3.png {STEAM_CLAN_IMAGE}/39219728/1816ece3b94b3ec3db9c383e27b5d58fed2134f2.png {STEAM_CLAN_IMAGE}/39219728/3cbf5c9c6be5737fe8bd75a9f69b6c76bdc614d6.png {STEAM_CLAN_IMAGE}/39219728/f81fdd20f837e7744a29d58f7d04404b37675074.png {STEAM_CLAN_IMAGE}/39219728/5b7230f1978657bb0deceacaca2f8eaa644a137a.png {STEAM_CLAN_IMAGE}/39219728/d823f54795d51c6d5572463d961cf01dad6858ef.png {STEAM_CLAN_IMAGE}/39219728/07e8ad3ace36679579952d0f8c8805d1a90257d3.png https://store.steampowered.com/app/3420280/Idle_Research_2/
Idle Weaponshop
Idle Weaponshop
628 days ago · Deki

Build 0.2.3.3

Minor Changes - 2 new Prestige upgrades have been added that allow you to start new runs with your adventurers given default base level items - Loot animation in the Dungeon menu improved - Loot labels have been changed in the Dungeon menu, you can now see their drop rates and explanations by mousing over them - Monthly relic drop rates have been increased by 2.5x so that its much less likely to miss one with casual play. - Tier 1 resources have had their initial production rate increased to speed along the early game on an entirely fresh run - Monthly relic items now have additional properties, and proper names/descriptions. Bugfixes - Fixed a few minor calculation errors, mostly to do with rounding - Some Incorrect/Ambigious text has been rewritten - Automatic Error reporting functionality improved. - An issue that could cause a save to not load has been fixed
Idle Biceps
Idle Biceps
630 days ago · guilemus

20th Minor Update

Hello there, it's been a while since the game received an update, I've been busy with new projects, either way, here are the patch notes: improved leaderboard loading speed changed leaderboard font (for compatible nicknames) made game scale (zoom) the same for all screen resolutions now all names no matter the width will show properly on the leaderboard improved leaderboard behaviour when checking friend scores fixed rep and growth sound toggles resetting after an ascension fixed the ascension menu not having a background sometimes fixed a crash when cancelling the import of a song fixed visual issue with names that were too long in the leaderboard fixed leaderboard not always showing you your score when opened That's all for now, still listening to any QoL suggestion, have fun!
← Prev
Page 83 of 95
Next →