Hey everyone! Today we're thrilled to show your our new game!Unclaimed: Loot or Junk ✂️📦Every year, thousands of packages get lost, stuck at customs, or simply forgotten. To some, they’re just "lost mail", but to you, they’re a gold mine. Crack open boxes, examine the contents, and decide their fate: will it join your private collection or go straight to the market?Add Unclaimed: Loot or Junk to your wishlist and follow development updates. Show you support! The hunt for hidden treasures starts now!
{STEAM_CLAN_IMAGE}/34491490/eb045eef03e5328f308a4f1cf512857b458ba436.png Hey Panda Peeps, Have you ever been serenaded… in bed? Would you like to be? If so, perhaps you’d like to add this Myx pinup to your Memory Album! The Limited Time Event to unlock it starts today, so be sure to log in daily to collect those event tokens and make it yours! (Super sped-up small print voice) Myx’s bed pinup is an image and doesn’t actually croon, sing, or otherwise make sounds except in your imagination. Side effects may include a persistent earworm of whatever song you imagined him singing, so choose wisely. We love you so hard, The Pandas
Patch Notes:Our Season of Critters is here for two more weeks!Bring Wildlife Photos to Sardinex to exchange for cool rewards!!New PvP and Gauntlet events have begun!After the Gauntlet event ends, get ready for a Trials event until June 18thA Double GvG event featuring new thrones is here until June 11th!After the Double GvG event ends, get ready for a Turkey Invasion event until June 18th
Small Idle Life Update for all Road to 1.0 Players.Added 5 new Items (+3 new Shop Items)Reworked a bunch of Shop UI'sReworked some code to boost performance All of the new Items are there, so you can prepare your save to the next Enchanting Update.
quick fix : import from demo end screen to release fixed
LOCALIZATIONAdded work-in-progress localized text for Czech, German, Spanish (Spain), Spanish (LatAm), French, Italian, Japanese, Korean, Dutch, Polish, Portuguese (Brazil), Russian, and Chinese. About 90% of the text is translated on average across these languages, and some text will still appear in English. We are working to finish these translations as soon as possible.Hungarian, Portuguese (Portugal), and Thai are now listed as planned for the full version.QUALITY-OF-LIFEVendors and buildings now flash when you unlock them, making it easier to notice what you have unlocked.Added secondary tooltips to upgrade tooltips, explaining unit categories and statuses like Rage.FIXESA small note about v0.05: we also pushed a hotfix after the last changelog to fix a crash. Thanks to putz12 and Syrex for reporting it.Fixed a rendering-related crash.Fixed several late-game lag issues. Thanks to Syrex for reporting this.Flying coins now accelerate harder when they fall behind, so they can keep up better when players are progressing very quickly. Thanks to putz12 for reporting this issue.Fixed an issue where Victory or Defeat text could appear off-screen if a battle ended while the player was in the Portal screen.Fixed an issue where units could clip through the base stairs.The Totem beam VFX is no longer stretched across large distances until it becomes a 1-pixel line when the Totem is off-screen during very high-speed Warpath runs.Tentative fix for a Warpath issue where the camera could become detached from the action. Thanks to putz12 for reporting this and helping us test it.UIAdded additional font styles to the interface.Tweaked the Sacrifice UI.
Hi everyone, We're incredibly excited to announce that You Know The Drill is now available on Steam! To celebrate the launch, we're offering a 20% launch discount until June 18, don't miss out!In the launch version, you'll be able to play through different modes.Campaign Mode: Regular progression, bunch of upgrades, hours of incremental fun.Rush Mode: Accelerated progression, quicker pace. Reviews at this stage are a massive help to us, as they boost the game on the Steam algorithm and give us feedback to improve the game. We'd really appreciate it if you can leave a review if you enjoy You Know The Drill! We will also be on the lookout for any feedback on the Steam Discussions forum. BundlesWe have also set up a bunch of bundles with other developers and amazing games for you. Check out the list of bundles from the link below and don't miss out on the extra 10% discount on the bundles! https://store.steampowered.com/bundlelist/3833760Thank you all so much for being part of the development journey and we hope you have a great time with You Know The Drill
A new version of Idle Slayer is in development — and Version 7.0.0 is our biggest update ever.This update introduces a massive amount of new content, major system expansions, visual improvements, balance changes, and quality-of-life upgrades across the entire game.New FeaturesMaterial RefiningGolden Random BoxesNew ContentNew Village ContentNew Minita OutfitNew CharacterNew Enemy EvolutionsNew Stone of TimeNew UpgradesNew Ascension UpgradesNew Upgrades of TimeNew EX Boss Fight and Armory ItemNew QuestsNew Craftable ItemsNew MaterialsNew Dark DivinityImprovementsAdded Idle Screen ResultsUI scaling settings addedSoul Upgrades can now be upgraded up to 5 timesVillage Quest Board now shows all story branches when activeQuick Tool Belt can now be rearranged via drag & dropItems can be removed using a new trash iconMAX label added to Stone of Time when fully upgradedLoadouts5 new empty Custom Loadout slots addedArmory Items can now be manually assigned per slotGraphical ChangesVillage graphical overhaulAscending Heights visual reworkNew effects for Upgrades of TimeImproved Stone of Time and Soul Upgrade effectsReworked King GoblinReworked Toxic Gas and Poisonous GasUpdated Mega Horde iconPeter looks sadderBalance ChangesNinja reward system completely redesigned → now grants Scrolls of TimeOffline kill calculations now scale with player damage vs enemy healthReduced requirements for several achievements and buildingsHyper Slash Blade damage reduced (40% → 20%)Large Soul Barrel cost reducedMinor ChangesIntro cutscene is now skippableImproved rarity adjustments for several charactersFirst-time player bonuses adjusted (mobile)Bug fixes for offline rewards and timersRandom Event modifiers are now multiplicativeUpdated portal reward formulasWorm evolutions renamedAdded confirmation toggles for high-impact actionsMisc. UI and tooltip improvementsVersion 7.0.0 represents one of the largest expansions to Idle Slayer to date, bringing together new systems, content, reworks, and imp...
Priority hotfixes for Yeti, Dark elf, Troll, Demon, Chests, Blessed scrolls, Crafting and Shop. Here are the patch notes (1.46.130): 50% more soulshots gained from all chests (Bandit chest, Cursed chest, Golden chest, Ancient Chest, Legendary Chest) "Override all floors" spawn setting is now turned off by default on new characters Added 10k option for shop buy menu in "Trader" Dungeon bosses now drop 3 blessed scrolls instead of 1 Healing on Trolls "Troll Surge" now over heal the standard maximum health Dark Elf "Shadow Embrace" now grips target to correct side Demon "Abyss fire" now has a visual effect Yeti "Froststorm" now has a visual effect Yeti "Froststorm" freeze duration has been increased Yeti "Froststorm" frostbite effect now increases damage taken Yeti "Froststorm" talent description has been updated Yeti "Chillwind" freeze duration has been increased Yeti "Frost Breath" talent now works correctly Yeti "Frost Breath" talent description has been updated Yeti "Glacial Chill" talent now works correctly Yeti "Glacial Chill" talent description has been updated Crafting "Blessed ring enchant scroll" material cost adjusted Crafting "Soulstone" material cost adjusted Crafting "Blessed (D-Grade) armor enchant scroll" material cost adjusted Crafting "Blessed (D-Grade) weapon enchant scroll" material cost adjusted Crafting "Blessed (C-Grade) armor enchant scroll" material cost adjusted Crafting "Blessed (C-Grade) weapon enchant scroll" material cost adjusted Crafting "Blessed (B-Grade) armor enchant scroll" material cost adjusted Crafting "Blessed (B-Grade) weapon enchant scroll" material cost adjusted Crafting "Common (A-Grade) armor enchant scroll" material cost adjusted Crafting "Common (A-Grade) weapon enchant scroll" material cost adjusted Crafting "Blessed (A-Grade) armor enchant scroll" material cost adjusted Crafting "Blessed (A-Grade) weapon enchant scroll" material cost adjusted Crafting "Copper bar" material cost adjusted Crafting "Iron bar" material cost ...
Update 0.314.2 New Event: Realm A Realm portal is now available in Act 2 town - a separate dungeon mode with its own boss. Entry unlocks at level 70. The event runs until August 31 Realm Shop right inside the portal window - spend shards on upgrades and items Defeating the event boss is the goal of the event - do it to claim one of 3 items of your choice (once per event) Skin Rework Character skins and wings moved to a new rendering system — cleaner, more consistent animations Localization Added Simplified Chinese Combat & Controls Moving during auto-attack no longer freezes your character Casting a spell no longer conflicts with the weapon attack animation At high attack speed auto-attack no longer gets cut off; fixed weapon flicker and leak Longsword now shows damage over each target when hitting multiple enemies Fixed projectile flying backward under the Vigor buff Other Fixes Fixed mimic colliders Fixed mob fade-in on spawn and sprite ordering in animations Fixed the issue where increasing damage could reduce kills if you were already one-shotting a monster
Hey Land Drifters, Quick minor update for skipping the altar infuse animation. Technically you could still infuse another without waiting, but this will make the process feel better when you are infusing many at a time. Build 0.4.8 -Added a skip altar animation button in Settings -Altar text upgrade message moved to center for readability
As you complete your artwork, you can now use the Diamond Score you’ve accumulated to purchase and use tools. Art knives, pens, and tips are available.
🛠 Bug FixesFixed several localization text errors.Fixed an issue where the “Bumper Harvest” achievement progress would not increase under certain conditions.⚙️ ImprovementsImproved the Forge interface layout and streamlined some descriptions. Added tooltip hints to make information presentation clearer and more intuitive.
0.5.6 UI milestones now are sorted by cycle added zoom level up to 150% chronicle drop down background color ordering of actions in automation/priorities tab now has a default setting (discovery order, and distance order in gray) you can export the game right after dying core emergency auto-eat is not being added if the action is currently being executed (even with a x2,x3 or top up the inventory) oneTime actions cannot stack settings are kept after importing edge case for actions with food value reduction. yellow hunt lizards doesn’t depend on any action indicator in decay when hydration is 0 gray : one more soft-lock fixed Balance changes : cactus fruits : removed, they were a 'trap' resource, but they were in the game much earlier than they should have been, as they appear before the player gets the hang of the mechanics. Hunt small birds : execution time has been reduced.
Bug FixesFixed Achievement Unlock Error: Resolved an issue where achievements would not unlock upon completing all levels.
Hello c*ck trainers, the 1.2.2 update is here!New cosmetics, leaderboard cheating prevention, free gifts screen and new game demo release.New ContentNew SR Pet2 New Hats: Stylish Hair and Brazilian Hat2 New Decorations: World Cup Trophy and Cock in a BarrelNew Dumbbell: Juiced SyringeCheating: Now scores that reach a certain threshold will not be uploaded anymore, that will prevent insane score numbers.Free Gifts: a gift screen was added so you can do some actions and get free cosmetics in return.New game Demo release:The demo for my upcoming game How to Grow Your Sausage is now available! I would really appreciate if you can check it out and share your thoughts with me!And also don't forget to wishlist the game!Thank you and have a great day!Ang
“Epic Rage” Bug Fix Event – Phase 16:As a small indie team, we sincerely ask for your support and positive reviews! If you encounter any issues, please join our group and contact us—we’ll assist you as soon as possible. Even if we can’t resolve it immediately, it helps us pinpoint exactly where the problem occurred. Thank you! QQ: 149577079We’ll also be releasing a more polished and optimized version within this week—welcome to jump back in and start battling again!Key Fixes in This Update:Fixed: An issue in the New Player Tutorial where accelerating card draws could cause the tutorial to be skipped and get stuck. Acceleration is now enabled properly after clearing Stage 1.Fixed: A mismatch issue when tapping the card pack magnifying glass. It now correctly displays the drop contents without needing a second selection.Additional Notes:The 80x draw feature is currently undergoing intensive re-testing. To avoid introducing new issues, we’ll release it only once we’re fully confident it’s stable!A major update incorporating player feedback is planned for this weekend—please stay tuned! When it arrives, it might be a great time to do another round of rebirth upgrades 😉
Hey Klickers!Today we have a very small hot fix update.UIfixed a main menu ui anchoring issueEventsfixed an issue where none of the game completion narrative events could show.I think thats all I fixed, but the events one was a real dooxy.Keep Klicking!James
Hello Hello, Diapers Club Members!!!!Wow, what a beautifully hectic launch day it has been!!! We wanted to stop for a moment and thank you all so, so much. The reception for Slots & Diapers is far better than we could have ever anticipated!Even better news: on the technical side of things, our players have yet to encounter any kind of game-breaking bugs. (Hooray!) However, we've caught a few smaller issues that we wanted to squash immediately to make sure your time on the casino floor is as smooth and polished as possible.Here are the changes going live in today's patch:🏆 Achievements & Balance"Crapto Royale" Achievement Redo: The previous requirement relied way too heavily on RNG and bordered on the impossible. We’ve changed it! The new requirement is: Spend 100,000 Craptocurrency Spinning the Craptomachine! You can also see how much you've spent on spinning that perfect machine on the Stats Tab! "One More Spin..." Fix: This achievement was intended to unlock after spending 2 hours in-game, but a backend issue was automatically handing it out the first time some players loaded up. This has been corrected.🎰 Gameplay & Economy FixesThe 2-Billion Craptocurrency Glitch: We fixed a major issue with the 1% passive skill calculation. Previously, due to some math overflow logic, crossing the 2 billion mark would actually start taking money away from you instead of giving it. You can now safely become a multi-billionaire!Reboot Animation Freeze: Fixed a bug where certain machines would get stuck halfway through their animations right after a Reboot.🖥️ UI & Quality of Life UpdatesGlobal Leaderboard Placements: Previously, if you weren't in the Top 100, you couldn't actually see where you stood. Now, the leaderboard will display your exact numerical rank, no matter how low you are on the financial totem pole!CraptoMachine Labels: The highest bet was previously labeled as "10x," but because the rewards didn't literally multiply by 10, it was causing some confusion. We have cha...
Added "Location Cleared" notification before moving to new locationChanged "Max Abductee" to "Beam Capacity"Changed "Arm Max Abductee" to "Arm Beam Capacity"Added animation to game logo on game complete screenAdded "Press Kit" button to main menu for those who need itUpdated game iconChanged "Crop Circle Chance" to "Crop Circle Chance Each Second"Fixed not receiving money when game complete screen showsIf you haven't already, make sure you WISHLIST We Need More Humans!
This update continues polishing the feel and presentation after 0.2, mainly focusing on the startup experience, UI feedback, plant decorations, lighting, and the stability of gecko movement and elevated resting spots.Overall, this is a Demo update focused on experience improvements. We want entering the game and caring for your gecko to feel clearer, the enclosure to look more layered, and observation, movement, and UI transitions to feel less interrupted.New ContentAdded a short startup animation when entering the game. A warm logo transition now appears during loading, and it can also be skipped by pressing a key or clicking.Added several UI sound effects. Buttons, closing panels, purchases, and experience prompts now have clearer audio feedback.Added a sound effects volume option in Settings, allowing UI sounds to be lowered separately or turned off.Added two new plant decorations: Bird’s Nest Snake Plant and Coral Bromeliad. They unlock after level 2 and can be used to add more green layers to the enclosure.AdjustmentsSunlight in the enclosure now changes with the in-game time. Daytime, evening, and nighttime lighting now have more distinct color differences.Reworked plant materials so the leaves no longer look metallic. Plants now also have slight movement, making the enclosure feel less static.Adjusted the early unlock pacing for some plants, allowing players to build a richer-looking enclosure earlier.Decoration rotation is now more flexible, and the preview grid follows the actual rotation angle, reducing mismatches between appearance and occupied space.Adjusted transparent display in the idle window. Edges are cleaner, and the glass layer no longer becomes a dark haze in desktop mode.When there are no adjustable lamps, the lighting button now directly shows the reason instead of opening an empty lighting panel.FixesImproved gecko movement and turning, reducing the feeling of briefly getting stuck before turning near targets or when switching waypoints.When ...
Hello bosses!It is with great pleasure we'd like to welcome you all to your first day on the job. PAY 2 WIN: THE WORLD IS MINE is now available globally.We hope you enjoy the game as much as we enjoyed making it. If you're new to the game, please make yourself at home - your two assistants are waiting for you to get started.If you're an early access player, we hope you enjoy some of the new content and QoL improvements.We've placed lots of exciting secrets, items, and fun events in the game for everyone to enjoy. If you'd like to theorycraft with friends, discuss the story, or just hang out, feel free to join us at our Discord here
Hello, focus friends! A quick update is now live to make your Pomodoro sessions just a little bit smoother. Here is what’s new in version 1.0.8:Patch NotesWoodling Fix: Fixed a bug where the 11th and 12th Woodlings wouldn't leave their houses after you bought their room. They are now properly stepping out and ready to keep you company while you work!Zen Master: Saving your wisdom now automatically opens the notepad to show your newly saved thoughts right away.Sharper Visuals: Re-exported Birdie's animations in a higher resolution for extra crispness.Fish Icon Fix: Fixed a bug where fish icons accidentally used the massive, full-sized album artwork.UI Widget Fix: Fixed an issue with selecting custom skins for your UI widgets.Thank you for focusing with us. Grab a warm tea, set your timers, and enjoy the update!Happy focusing! ✨
Dear commanders, together with Miya, let’s join the event!Collect I Star Coin to try the S+ Recruit! >>>> Moonlit Arrival | S+ Hero Recruit >>> Horcard: Tamamo no Mae Arrival!