Game Updates

Patch notes and dev posts · 15,061 Steam updates
Forage Wizard
Forage Wizard
175 days ago · Lost Maxim

Announcing: Forage Wizard Will Be Out In Just 2 Weeks!

After a long wait you can finally play Forage Wizard!We've had so much support from all of you throughout this game's development. It's crazy how many of you have shown an interest in our first game, which has turned from a side project into my entire life! There's no way we would have made it so far without your encouragement and your extensive playtesting. So thank you so much!I'm excited to say that Forage Wizard is going to be playable for anyone and everyone on Steam on the 5th of May, 5PM UTC ⏰ Put it down in your calendar, NOW!Look at the full release trailer!Join the giveaway!If you join our mailing list, you will have a chance to get a free key in the days leading up to release!https://subscribepage.io/s8gloYThank you guys so much!Have fun,VSDebtor
Fracture Field
Fracture Field
175 days ago · Type-Ten

Balancing and Hotfixes - v1.0.1 - 3,600 Peak Concurrent Players!

First of all, wow. Fracture Field hit 3,600 concurrent players on launch day and I'm completely blown away. As a solo developer, seeing that number was surreal. Thank you to everyone who picked up the game, left a review, and jumped into the quarry on day one.I've been reading all of your feedback closely, and this first patch addresses some of the balancing concerns many of you raised, particularly starting around Iron progression pacing. This is a game built for a longer play time experience, but that doesn't mean the journey shouldn't feel rewarding along the way.Here's what's changed:General ImprovementsAdded the ability to place bombs by right-clicking (RMB)Added a toggle to hide achievement popups in settingsFor rare corrupt save data cases, add save backup and add a popup to inform the player how to contact for help in restoring the dataAdded a warning about the Quarry Foreman having Core Fragment upgrade costsBalancingSoftened the damage falloff when your pierce is well below a layer's hardness, so walls like Iron should be easier to get throughBug FixesDrone Hub would not re-enable or reset certain drone settings to the default values after a Reality Shatter (prior to owning the Persistent Hub upgrade)Health scaling for Obsidian+ had an unintentional large jumpOn wide screens or wide windowed mode the outside black pillars could flicker - attempt to fix this issueCurrencies could remain non-zero after World Fracture or Reality Shatter if a drone's hit reward landed in the same instant as the prestige button press
Idle Cultivation
Idle Cultivation
175 days ago · Linmios

Fixes and Changes

Greetings fellow cultivators. Here is another patch of fixes. Let me know if there is any other problems. Changes Divination disciples should now get potential at a proper rate Adjusted boat Cargo - immortal stages now go 150k - 300k- 500k, from 100k - 200k - 500k Fixed logic error for disciples in training, they should now pop pills like no tomorrow Fixed sect armory sell mode counting scroll wheel as selling Should no longer be able to plany with 0 seeds Devouring items should now properly clear on reincarnation Training Disciples should now properly get potential from Array
Crown Siege
Crown Siege
175 days ago · 2 Left Thumbs

Playtest & Publisher

Steam's Medieval FestCrown Siege is taking part in Steam's Medieval Fest, alongside roughly 1700 other games!Public PlaytestToday kicks off the first Steam playtest for Crown Siege! Anyone who had previously registered for the playtest will now automatically be granted access. Anyone new simply needs to click the green "Join The Playtest" button the the game's store page.We estimate this build will take most people about 1 hour to complete. We are eager to hear your feedback! If you want to connect with the devs directly, your best bet is the JOrbits Discord.PublisherIt is also time to share that Crown Siege has been picked up by 2 Left Thumbs! My name is Graeme, and 2 Left Thumbs is a one-man indie "micro-publisher" label. After playing an early build of Crown Siege on itch several months ago, I was quickly hooked by the simple gameplay, and incredibly smooth yet chaotic battles that played out. It's been my pleasure to work with JOrbits to further enhance the game, and I'm thrilled to now be opening that process up to the public!Thank you all very much for the opportunity. -Graeme
MMO98
MMO98
175 days ago · OpTic Applejack

Update 2026.04.21.1

Hi everyone! The first update of MMO98 is here, addressing some of the most crucial issues. We're planning one more update later today, however our main developer is sleeping, and I'm about as skilled at writing code as Gnorman.Changes:Added 2 more upgrades that increase the capacity of your datacenters.Added a more visible pause indicator.Reduced the amount of sales needed to get contacted by GlobalConnect from 250.000 players to 190.000. Made it more easy to abandon a game should you become soft-locked.Minesweeper timer can no longer overflow above 999.You can now have more than 5 lootboxes.Expanded upon some tooltips.Fixed some localization issues.
Bit Heroes Quest
Bit Heroes Quest
175 days ago · Adrian

Mobileversary: Webpage Updated

Our webpage has been updated with new content from the Season of Life. Visit www.bitheroesquest.com/ for the following:See this Season’s new legendary pet and accessoryCheck out the upcoming events reward schedulePreview the gallery of new cosmetic itemsSign-up for email notifications to receive the biggest Bit Heroes news right to your inbox
Whistle1 - Retro Football Manager
Whistle1 - Retro Football Manager
175 days ago · DigitaleManufakturRU

Steam Patch Notes — Whistle1 v2.0.3

**** **New Platform: Apple App Store** - Universal app for iPhone and iPad (landscape), iOS 14.0+ - Ad-free on iOS (premium experience like the Steam version) - **Game Center integration:** 73 achievements, auto sign-in via Apple ID, native Apple dashboard - Cross-device cloud save (highscores, user files) compatible across all platforms **IAP System (all platforms)** - Defensive transaction handling: double-rewards eliminated via persistent transaction-id tracking - Full audit log for every in-app purchase (forensics for complaints) - Restore Purchases button reliable on all platforms **Bugfixes** - Stadium expansion was blocked at ≥149,001 seats — last 999 seats now reachable - Targeted player buy: Previous/Next team arrows in squad view (no more back-and-forth) - Premium Shop bundle cards: Texts overlapped after unlock (especially Stadium Master + Ultimate Edition) — layout recalculated, status text ("Already included") fits the button now - Lineup screen opponent strength in CL/EL/ECL: midfield showed 0.0 and goalkeeper an unrealistically high value (e.g. 12.0) when the AI opponent had too many midfielder injuries/suspensions. Cause: the auto lineup filled open midfield slots with backup goalkeepers. Backup keepers no longer enter the starting eleven (exactly 1 GK, always). The duplicate-player fallback was also removed — if the squad is structurally too small, an honest "short squad" warning is logged instead. In parallel, the minimum squad size for EU and cup-only teams was raised from 15 to 18 (matching the existing league-team audit) so teams always have enough field players. Suspensions are now checked per competition — a league-suspended player remains available for CL/EL/ECL.
Your Friend's Mom
Your Friend's Mom
175 days ago · nordska

Update 67

Hello everyone!A new update is here.It includes:• Fixed a bug with the bust• The /bust command now has 3 levels: /bust 1 /bust 2 /bust 3Now you can decide for yourself just how much your friend’s mom is ready to reveal her… motherly secrets.• A new outfit has also been added — sporty mom: /outfit 7Because your friend’s mom should be not only revealing, but sporty too.And yes, don’t forget — Your Daddy comes out this Friday, April 24: So very soon, your friend’s mom will have some worthy company.Thank you for your support ❤️
Viridi
Viridi
175 days ago · Ice Water Games

Wee bug fix

This patch is to fix a bug that's only really coming up on mobile versions right now. The fix changed some underlying code in a way that is better optimized, but that probably won't be noticeable either. Happy spring 🐌🌱
Candy Clicker
Candy Clicker
175 days ago · Iruka

0.40b

Update • Added Steam Achievements. • New categories: Clicks, Playtime, Rebirth, Candies, Diamonds. • Achievements unlock automatically during gameplay when thresholds are reached. Community Don't miss Steam Discussions — news, promos, and feedback.
IDLE BOSS RUSH
IDLE BOSS RUSH
175 days ago · Irid Games

UPDATE 1.3 (Ice Giant, Diner, Localization)

UPDATE 1.3 (Ice Giant, Diner, Localization)New Unit, New Structure, Localization for 5 languages, a new, VERY hard Boss Rush. Content!What's new? (v. 1.3.5):- New structure: Diner. Do you have a few spare materials? Why not make a Shish Tails, a Lava Cake, a Cursed Chips, to add some flavour to the lives of your constantly stressed residents? There are 7 different dishes, and each gives different, strong bonuses. ːRARE_TOADː- New unit: Ice Giant. The first unit larger than a Boss! ːuhhhː- Added localization for 5 languages: Japanese, Simplified Chinese, Korean, Polish, and French. ːVACATIONː- Added a true BOSS RUSH, where you need to beat every Level 4 Boss in a row ːTIMES_UPː- Every Skill Tree Node that was ever bought stays visible forever. A small change that was heavily requested, but to be clear, it's not the planned rework.- Now, if a Boss ability is disabled, it shows crossed out- Slightly adjusted Phoenix's attack duration (DPS stays similar)- Fixed a crash occurring when Alchemist was built before Snowboar was beaten for the first time (thank you @killerdanx for great details on when it happens)- Fixed Crystal Ring effect, increasing Physical damage as well- Fixed Phoenix rebirth not working properly when rebirthed while attacking- Various improvements for Steam Deck (resolution and UI size), but it needs more workSteam Community Items / CardsSteam Cards are now available. If you get them all, you can get a profile background, a badge, and cool emotes, such as: ːFIRE_IdleBossRushː ːLARGEST_DIAMOND_IN_THE_WORLDː ːMY_HOUSEː ːRARE_TOADː ːSEE_YOUː ːSKULL_POISONː ːTIMES_UPː ːVACATIONː ːWORK_WORKː ːuhhhːROADMAPThe update brings most of the content planned for this update, minus Steam Deck verified and new achievements.We made some improvements for Steam Deck specifically, but it's not 'verified'; we will continue working to make it better.As for achievements, we planned to add them, but it turns out to be controversial. Some players do not want to add more achiev...
Open The Gate: Just A Little
Open The Gate: Just A Little
175 days ago · VịtSoonYoung

Demo released!

With the new gameplay trailer posted, feature finalized and play-tested, the demo is in its good state and we are excited to share it with you, you can try the demo version right now and let us know if it's too easy or too hard for you, we need your feedback!A level after visual upgrade and new tower feature:
Lakeside Bar
Lakeside Bar
175 days ago · Bitcover

💥 [New Bundle Live] – Tavern Deal 🍻

Hi everyone! ^^We’re excited to introduce a brand-new bundle for Lakeside Bar, now paired with Tidehaven: Ale & Trade! 🎉🍺 Two taverns, two worlds:One set in modern life, the other in a medieval setting — a perfect combo for cozy management lovers.✨ Grab both games together and enjoy a 10% bundle discount!Don’t miss your chance to experience two unique tavern adventures in one deal.🎯 Don’t forget to follow our developer page for the latest updates and upcoming projects: https://store.steampowered.com/developer/BITCOVERThank you all so much, and we hope you enjoy the bundle! ❤️
It's Fine
It's Fine
175 days ago · HelloDodi

Community Challenge #1 - Lore Masters 🏆

🏆 COMMUNITY CHALLENGE #1 - LORE MASTERS 🏆Alright legends, super excited to announce the first community challenge - It's Fine Lore Masters!Join our Discord, get the Lore Master role, and enter a raffle where the winner gets:- A super awesome custom made Lore Master Joe T-Shirt - we're only making one of these so if the game ever blows up you can sell it on eBay 👕- A High Quality It's Fine Stickers Sheet - so you can show everyone how big of a nerd you are 🤓Ready to rumble? great! The challenge is simple - join our Discord server, answer the Lore Masters Quiz, and you'll be granted the Lore Master role, getting you into the secret Lore Masters channel and the raffle!Quiz: https://forms.gle/bdHDKqZHY82YLHP16Pay Attention - you can only answer once, and must answer all 11 questions correctly 🫣You will 100% find all the answers in game, so if you're unsure about something, keep looking!*** Challenge starts now and ends in exactly 1 week - Monday April 27th ****** We expect the Shirt & Stickers to be delivered around early-mid June, hopefully sooner! ***Good luck, make Joe proud! 🔥❤️Cat & Dog, Buma Games
Tidehaven: Ale & Trade
Tidehaven: Ale & Trade
175 days ago · PM

Tidehaven: Ale & Trade Early Access is Now Officially Available!

The Gates of Tidehaven are Now Open!The big day has finally arrived! The gates of Tidehaven are officially open for business.As our Early Access journey begins today, those of you who played the demo are in for some massive surprises and brand-new features. If you’re stepping into the world of Tidehaven for the very first time—welcome! We hope what you see here gets your gears turning and your tankards foaming.First, let’s take a look at our Roadmap to see what’s coming as we pave the way from Early Access to the 1.0 release:The RoadmapFrom day one, we’ll be closely following your feedback to address any issues as quickly as possible. We are committed to perfecting the game's balance, UI, and Quality of Life (QoL) improvements based on your input.Our first week and first month patch will focus on fixing potential bugs and introducing new items we’ve been itching to add. Expect a few hotfixes in the coming days as we squash any critical day-one bugs. If you spot anything out of the ordinary, don't hesitate to shout it out on our Steam Community page or hop into our Discord. We’ll be watching every single thread.What’s Brewing in the Future?Our to-do list is long, and we’re aiming for a level of detail and creativity that we think you're going to love. Here’s a glimpse of what's on the horizon:Mining Evolution: What you see now is just a basic prototype. We’re going to turn mining into a standalone joy for the idle-game enthusiasts out there.High Stakes & Mini-games: For those who love to double their gold (or lose it all!), new gambling games are coming. We’re also adding outdoor mini-games that offer unique gifts and buffs.Weather & World Dynamics: We’re already working on dynamic weather transitions. Rain or shine, the town will react, and your buildings will gain new features, from detailed repairs to full-scale customization.The Ultimate Inn: If you’re the type who spends hours on decoration just to show off your tavern to your friends, every major patch will hav...
Miseria
Miseria
175 days ago · somnambulistgames

MISERIA Demo is Now Live!

The bells toll for the weary, but for you, the journey is just beginning. We are thrilled to announce that the official demo for Miseria, my dark fantasy incremental game, is now available to play on Steam!🏰 Join us for the Steam Medieval FestTo celebrate the release, Miseria is officially participating in the Steam Medieval Fest. It’s the perfect time to immerse yourself in a world of grit, magic, and relentless progression. As an indie project, your feedback is the lifeblood of this game. Please play the demo, push the systems to their limits, and let me know what you think.Don't forget to Wishlist Miseria! It is the best way to support the game and ensure you don’t miss the full descent into darkness.
BALL x PIT
BALL x PIT
175 days ago · Gina Zero

BALL x PIT: The Shadow Update launches April 27

Hey everyone, We’re back with more BALL x PIT, as we confirm that our second free update, The Shadow Update, will be released next Monday, April 27! Time starts to bend in this update, with some new ball evolutions that freeze it and warp it entirely. Expect your runs to get a little more chaotic as we introduce some new balls, passives, and characters alongside the addition of a new building all detailed below! 2 new charactersThe Tunneller is a scrappy miner whose shots don’t stop at the edge; they wrap around the screen and come back in from the other side, making just about every angle fair game.The Tiptoer is a fragile but deadly ninja who stays undetected by enemies at close range at the cost of lower health and damage.11 New BallsVenom stacks up with each hit, slowing targets and chipping away at them until enough buildup finally locks them in place with paralysis.Time leans into area control, dropping a timesnare that freezes enemies caught in its range.Erosion cuts straight through foes, with each hit shaving off a percentage of their current health, making it incredibly nasty against tougher targets.Time Bomb adds a bit of delayed chaos, planting an explosive that goes off after a short wait.Timestop does exactly what it sounds like, freezing absolutely everything on the field for a few seconds before going on cooldown.Warp keeps things unpredictable, blinking to a random spot on the field upon every enemy hit while ramping up speed as it goes.Sniper shots cut straight through enemies but burn out the moment they hit a wall or loop back, trading longevity for a boosted critical chance that rewards precise enemy line ups.Heart Swallower gives each hit a certain chance to drain a bit of life and heal you for one while also weakening the target’s attack by a percentage, but remember each enemy can only be drained once. Plus a few more that we won’t spoil just yet... 4 New PassivesFull Metal Rapier thrives on chaos with each ball scaling its damage based on ho...
Fantasy Map Simulator
Fantasy Map Simulator
175 days ago · Zero

Military System, District Editing, and Workshop Upload Rework

This April 20, 2026 update focuses on the new military system, district editing, and a rebuilt Workshop upload flow. Military system and military editor: Added a full military unit system. Unit types now affect recruitment tendencies, combat modifiers, land movement speed, and army icons on the map. The default set currently includes Infantry, Archer, Shield, Cavalry, and Elite. Different units now perform differently in recruitment, attack, and defense depending on terrain. States can inherit military units from their culture or switch to a custom state-specific setup. Cultures can also use the default set or their own custom unit setup. Added a new military editor in both the State panel and the Culture panel. You can now edit unit names, multilingual translations, base combat strength, recruitment weight, land speed, icon scale, and terrain modifiers for recruitment, attack, and defense. Unit icons support built-in bindings, custom imported images, and optional state-color tinting. Military setups can be exported as local military packages and imported from local mods, the Workshop, or other culture setups. These settings are now used by normal recruitment, emergency mobilization, combat calculations, and army icon display. District editing: Added a new district layer that lets you group multiple provinces into a single district. Districts currently do not have any gameplay mechanics. For now they are mainly used for drawing and organizing the map. You can auto-generate districts, manually create or delete them, rename them, add multilingual translations, and edit their colors. Added district painting tools so provinces can be assigned to or removed from a district directly on the map. The district info panel now shows province count, total population, center province, and the dominant culture, religion, and family inside the district. District borders, labels, and color display are now integrated into the map view, with better adjacent-color separation. District...
Empire of Zombies
Empire of Zombies
175 days ago · arpgrafika

V1.13

- the scaling system now detects fullscreen mode and utilizes the actual Windows screen resolution. It works for every resolution—from 1024x600 (0.35 scale) to 4K (1.5 scale)—while maintaining the aspect ratio.
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