Game Updates

Patch notes and dev posts · 15,061 Steam updates
Idle Fishing
Idle Fishing
184 days ago · AO Games

Update 2.5.4 - Resizable Windows, Improved Translations, Yearly Free Codes

New Free Codes! Easter2026 - Apr 1 to Apr 22, 2026 IdleFishing2026 - May 24 to May 31, 2026 Halloween2026 - Oct 25 to Nov 4, 2026 Thanksgiving2026 - Nov 22 to Nov 29, 2026 Christmas2026 - Dec 20, 2026 to Jan 3, 2027 NewYear2026 - Dec 29, 2026 to Jan 8, 2027 Valentine2027 - Feb 10 to Feb 17, 2027 New Resizable windows Works on the Excavation, Active Catch, and Fish Index windows Window layouts are remembered across sessions Greatly improved translations — reviewed 2,900 terms across 35 languages, totaling 101,500 translation fixes Changed Reduced chisel achievement max requirement from 400k to 300k — to be fairer to players Reduced shovel achievement max requirement from 250k to 200k — to be fairer to players Fixed Crew bonuses desyncing occasionally
Orbitmine
Orbitmine
184 days ago · jyj159357

1.0.3

Orbitmine v1.0.3 Update Achievement System Improvements - Fixed an issue where certain achievements would not unlock under specific conditions - Previously earned achievements will now automatically unlock retroactively when you launch the game or complete a sortie - Players who transferred from the demo version will now receive any missed achievements - Fixed zone 100% destruction achievements not triggering due to floating-point precision errors Tip If you're missing achievements, they will automatically unlock through any of the following: - Restart the game - Complete one sortie - After destroying the final core, press the ' Planet Scan' button at the top of the upgrade menu Thank you for playing!
墨仙箓
墨仙箓
184 days ago · Gixi

2026.4.12 更新公告

2026.4.12 更新公告 优化内容如下: 1.优化了青云秘境中部分体验(可以在设置页面中关闭解锁消耗材料的弹窗); 2.历练掉落率调整,具体调整如下: 金币掉落率:下调 装备、灵石、0-6点历练称号掉落率:上调; 3.答题称号掉落率:上调; 4.答题玩法机制调整,不再为固定时间开启,改为玩家自行手动开启,不限开启时间,每日自行开启一次。 修复内容如下: 1.副本青云秘境,概率出现无法点击的问题(已修复)。 本次更新非强制更新,不影响玩家正常挂机。 届时请玩家前往STEAM对游戏进行更新,如STEAM未能及时推送自动更新,可在STEAM库内,右击游戏属性,手动检查文件完整性,进行更新。 《墨仙箓》玩家官方交流QQ群: ①群:738458576 ②群:1084778725 《墨仙箓》唯一官方反馈渠道QQ:3911979443 感谢您对《墨仙箓》的喜爱与支持!
Pachinko Farm
Pachinko Farm
184 days ago · Witchcraft

Playtest is live now! (devlog #3)

Playtest version is live now on Steam and it's open to anyone! Your feedback will directly shape the game, so feel free to play around, break things, and share what feels fun (or not). You can click the “Feedback” button to access the Google Form.Playtest Notes:There are 7 playable levelPlease keep in mind that the game is still in development. Certain skills in the upgrade tree are intentionally limited for now to maintain balance and fun. The upgrade economy is not finalized yet, so any feedback on that would be especially helpful.Some features are planned but not yet implemented. For example, the ability to remove objects from the gameboard will be included in the demo version. Tooltips for crops, animals, and other objects will also be added soon. More music is planned over time as well.The full version is intended to include additional arcade modes such as endless and roguelite modes, and the goal is to have 30+ levels!If the game interests you, don’t forget to wishlist it🙂 Stay tuned :X (Twitter):https://x.com/wcraft_officialDiscord:https://discord.gg/JdC7BJfASteam Group Chat:https://s.team/chat/PIf9UJysReddit:https://www.reddit.com/r/PachinkoFarm/
Alquiem
Alquiem
184 days ago · 𝕆𝕩𝕖𝕞

20 000 Players and 1000 Wishlist

We've passed the milestone of 20,000 players who have downloaded the game, as well as 1,000 wishlists, everyone! A huge thank you to all of you for your kind words of support and your exemplary follow-up. For a solodev indie game with no marketing budget and only available in French, this is incredible! ❤️ It's already been over 5 months since the game's release, and your feedback has truly been exceptional. The game will be translated one day, I know there are quite a few English-speaking players who are already very active ! To thank you, I'm continuing to work hard on the upcoming Atlantean Centurio class, which will arrive with Season 3, as well as Divine Pledges, a new challenge system to further increase the difficulty of your games and collect new rare achievements.And that's not all, a little bonus at the end: I've lowered the price of the Sanctified Crusades to €7.99 instead of €9.99, increasing their value tenfold and making them more affordable for all players to collect their exclusive appearance or farm a lot of gems naturally ❤️Encore merci et à très bientôt pour la Saison 3 !Links 🔗Discord official ⬅️ important !Support Alquiem and my other games (oui and in english first this time 👀)Twitter officialChaine youtube official
Lootun
Lootun
185 days ago · arrowsoftgames

Lootun 1.3.0.10 Update Notes

1.3.0.10 Changelog 11.04.2026 General: Added a completion border to the Realm of Torment mission. The Mission Area Modifiers buff will now display the current Mission Passives Loadout. The Glossary now supports searching Skill effects and Damage tags. Balance: The Arcane Blast map modifier can now longer be triggered by itself or by DoT effects. Bug Fixes: Fixed a bug where Realm of Torment would start below its intended level. Fixed a bug where Curse of Nullification could sometimes appear outside of the Lichlord encounter.
Slots & Diapers
Slots & Diapers
185 days ago · SuperiorMountain-mon

🛠️ Demo Hotfix Patch Notes: v0.0.79

(Incremental update from v0.0.77)Performance & UILate-Game Optimization: Fixed a critical issue where the Stats Window caused significant FPS drops. End-game scaling and high-modifier calculations should no longer impact frame stability.Text Formatting Fix: Replaced all \\n characters with tags globally. This resolves rendering issues within TextMeshPro (TMP) and ensures correct line breaks across all UI elements.Input & ControlsTouch Responsiveness: Improved touch input accuracy. Fixed a bug where users were required to tap twice to successfully fire a raycast; inputs now register and fire correctly on the first touch. CommunityThank you everyone for sharing your feedback with us! Your reports help us identify and squash these bugs quickly. Keep the suggestions coming!
Pupple Pop
Pupple Pop
185 days ago · PUB

HOTFIX: BALANCING, UI IMPROVEMENTS & BUG FIXES!

Greetings!We are here with a new update to make your gameplay experience smoother and more enjoyable. Here are the changes made in this patch:Balancing & Gameplay:Stronger Prestige: The power of prestige upgrades has been increased. Starting from scratch will now feel much more rewarding!Economy Adjustment: Shop prices for Tier 2 and above bubbles have been readjusted for a more balanced progression curve.Damage Balancing: Various damage values have been balanced to improve the general flow of the game.UI & Quality of Life:Cleaner Shop: To prevent clutter in the Shop and Upgrade screens, items that reach their maximum level are now hidden from the list.Prestige Guidance: Detailed explanations and informational texts have been added to the relevant menu to make the mechanics of the prestige system clearer.Bug Fixes:The issue where our cute helpers, Guppy and Koi fish, would get stuck in one spot and spin in circles has been completely resolved. They will now continue to swim and help you without any issues!Specific bugs encountered with Void bubbles have been fixed.We continue to improve thanks to your feedback.Have fun!The Pupple Pop Team
Let It Consume
Let It Consume
185 days ago · mirandablascoaidan

Balancing patch and completionist achievement fix

The game received an update to improve pacing, adding new upgrades and modifying some of the existing ones. Unfortunately, this seemed to cause an issue where the completionist achievement would not trigger when completing the older version of the upgrade tree, or trigger too early when completing the new one. This issue has now been resolved. If you’ve completed either version of the upgrade tree, the achievement should unlock automatically the next time you open the game. Please note that to see the updated upgrade tree, you’ll need to make sure your game is fully updated. In some cases, starting a new run may also be required. You can confirm you’re on the latest version by checking for this specific upgrade near the beginning of the tree. Thanks a lot for bringing this to my attention and for the help debugging these issues! Enjoy the harvesting!
Terraformental
Terraformental
185 days ago · Shadowsand

v0.5.1.27 - Hotfix

ContentAlt Logs:Inspect Tram Power after removing artifactLoad Generator for first time while carrying fuelSanto explodes while a portal is in the process of opening to itPortal open/ing with other half in Santo when it explodes and you don't know that it explodesAlt Desc:Head for Lost Rover after finding itDownload Locator Codes without PDADeath Message:Touch 2nd half of Strabo artifact with 1st half in Santo after explosionBalanceAstrape power surge damage increases for each fully destroyed systemAction to return to central desert available when searching for VTOL/HangarMove Water Recycler Inside (Laurion) is repeatablePark, Charge & Gather at Central unlocks more naturallyReverted Dig Out Rover to 30s base time and removed all completionsIt removes sand/s, so completing it faster doesn't remove sand faster anyway.UIEnter Control Tower in Quarry is visible outside combined actionsIncreased padding on PDA NotesBugfixesClarified wording that Astrape's snacks are non-nutritiousWater bottle segment for "detour to Laurion" doesn't show if you have no reason to goFixed crash when loading a legacy VariableLog into a StaticLogCombined actions can be started so long as at least one sub action can be finishedFixed Santo-Astrape journey actions being grouped incorrectlyOptimised action tooltipsMotors can be moved to aircraft after being unloaded (not uninstalled) from roverCorrected conditions:Log for Santo exploding while a portal is connected to itDeath message for "you reached the dam before" if you've crossed the river this loopPDA Note in Facilities > Strabo regarding knowing the tower doesn't moveLosing power in comm/weather before storm starts disables rover weather display immediately (instead of after the next storm)Combined actions sometimes showed as locked when they shouldn't beCombined actions to return to & dig out rover are locked during sandstormsDeath message for getting stuck in empty mining wing doesn't appear until the door is closedWater bottle segment f...
DEBRISVERSE
DEBRISVERSE
185 days ago · Studio RELIER

April Demo Update: New Features Unlocked & Playable Scope Expanded

We have updated the demo. This update includes unlocking new features, expanding the playable scope, and making various improvements. The details are as follows.■ Newly Unlocked FeaturesDronesFragments■ Playable ScopePlayer Rank: Up to 40Debt Repayment: Up to $5,000,000Depending on your progress with debt repayment perks, you can also experience "Medium Debris Destruction."■ Other Major Fixes and AdjustmentsAdded dialogue for Bliss in the early stages.Moved the dialogue during debt repayment to the repayment screen.Added the ability to travel to Medium-Density and High-Density Space Areas.Adjusted tool balance.Improved UI/UX and QoL (Quality of Life).■ Future Roadmap (May - June) The next major demo update, which will include the unlocking of new elements, is scheduled to coincide with the "Steam Next Fest" in June. In preparation for the Next Fest, we will continue to release updates throughout May, including balance adjustments and UI/UX improvements, to ensure a more comfortable gameplay experience.■ Request for Feedback and Wishlist Registration The development team is continuously making adjustments for a better gameplay experience based on player feedback. If you have any feedback or requests, please feel free to share them in the Community Hub.If you are looking forward to the continuation of the journey toward freedom, please consider adding the game to your Steam Wishlist.
DEFRAG
DEFRAG
185 days ago · Rootkit

Fix for macOS Download Issue

Hello, this is Rootkit_ from DEFRAG.We have fixed an issue where an empty file was being downloaded when downloading content on macOS.Thanks to your interest and reports, we were able to identify and resolve the problem quickly.Thank you very much!
Evitania Online - Idle RPG
Evitania Online - Idle RPG
185 days ago · neype

Update notes for Apr 10

Update 0.308.1 New Stash expanded to 150 slots with a new 6th tab New quest after defeating the Dragon, guiding you to Act 2 Town, rewarding you with a Stash space item (5 slots) 4th alternate character slot, unlocked at Watches "Fight Again" button now appears above the boss chest after looting Achievement list now has a scroll slider Act 3 gathering nodes (Sunstone Vein, Palm Tree) now also drop Act 2 pets and runes Balance x5 loot button on normal bosses now unlocks after 10 kills (down from 30) Improvements Screen Effects reduced during Steam Buff Nickname verification rules slightly relaxed Lowe skin renamed Added new visual to town portals Added portal to next act after defeating Yrsainir / Maevath Bug Fixes Fixed a Steam crash that could occur when using the Steam Overlay Fixed a memory leak in the Pets UI Fixed Iron Pickaxe name in English localization
Stone Story RPG
Stone Story RPG
185 days ago · MintyFresh

Upcoming Loot Event + Ascension Alpha Update

Spring Equinox Event Now Live Note: To start this event, you must complete the quest “Burnout”. From now until April 20, the Spring Equinox Event will be live in Stone Story RPG. Complete runs in the Mushroom Forest to earn 2x loot. This event also brings back the Balloon Shop! Collect balloons by killing enemies with ranged weapons and spend them on limited-time rewards at this secret shop! Be sure to join the Spring Equinox channel on the community Discord to work with other players towards clearing this event~ 🎈 Ascension - Chapter 2: GemstonesToday we are excited to introduce the Gem system into Stone Story Ascension. Much like Talents, we added Gems as an additional dimension for player customization. Empower your arsenal and ascend to even greater heights! Gemstones can be purchased from a new shopkeeper, Gemson, who runs his gem shop out of the Bloated Stoat, an old sewer chamber converted into a bar. Once you free the patrons from Mossy Meldra, they’ll be more than happy to help you on your journey. Put those new Gems to the test, because Chapter 2 also introduces 4-5 Star difficulty for Storm Street. Gear up, Stonehead! === Want access to the Alpha? Late pledges are still available on our Kickstarter: https://www.kickstarter.com/projects/rexgames/stone-story-ascension-a-deceptively-simple-idle-rpg/
Horripilant
Horripilant
186 days ago · traz

Version 1.3.3

Version 1.3.3 is now LIVE✨ What’s new?Czech is now fully supported! Thanks to Martin Roháček & Semdva!UIThe Defy Death now shows an icon next to the health number to show when it has and hasn’t been used.Supporter EditionBenny from Bunny Hill joins the base Supporter Edition Pack!Check out Bunny Hill from DogmaQuest here!⚙️ ChangesGeneralChanged an extremely computationally expensive shader for a much cheaper one in the ending sequence.Now prompting users to retry saving the game if the game fails to save while exiting to desktop or main menu.Credits can now be skipped if they’ve been viewed before.Made the web inside the hole in the green room get broken faster (0.5s vs 1.0s) to match other webs speed.The skill tree now prevents you from spending Hemalith and commiting to Rebirth if you cannot afford to purchase the first skill.CombatBoon autopicking now prioritizes boons that aren’t self heal / familiar heal.Leftover Scraps boon autopick on run start now prioritizes boons that aren’t self heal / familiar heal .RebirthStock PileBase Price: 150H → 50HWeak point related upgrades felt very expensive and were underutilized by players, with these changes, I want to make them relevant and affordable to make them a decent investment without preventing players from unlocking other more useful skillsEagle EyesBase Cost: 5H → 10HCost Exponent: 2x → 1xMultiple HitsBase Cost: 5H → 10HCost Exponent: 2x → 1xGreater ComboCost Exponent: 2x → 1xProactiveBase Cost: 50H → 5HCost Exponent: 3x → 2xPowerful StrikesBase Cost: 100H → 5HMiscFixed typo on the french skill that keeps more meat on familiar impale.Fixed some sound effects not having correct frequent sound override in the last encounter.Updated credits.Migrated to Godot 4.6.2🐛 Bug FixesThe code shown above the well is now kept being shown upon leaving/going back into that room.Fixed the Frequent Volume slider not being focusable via controller input.Controller now grabs focus of the end of run button upon leaving the pause menu...
Kaetram
Kaetram
186 days ago · Keros

Kaetram v3.1.0 - Steam/Google/Apple Login, Adventuring, and Housing Rework

Kaetram received it's first overhaul update in quite some time. We are happy to announce that we finally support logging in with all the major providers such as Steam, Google, and Apple. We have also implemented the ability to have multiple characters linked to one account, if you had multiple alts before, fret not, you may log into our website using your legacy credentials, and navigate to the characters section. There you can link other legacy characters to your existing account.Note that certain things may have gotten moved around, such as your bank, this is because we had to change many things with how the server and client handled sorting, as such, you may notice things will require reorganization in order to support inserting functionality.With that being said, the full change-log is as follows: - Added new emoji.- Added clue scrolls.- Added Adventuring skill.- Added new potions and brews.- Added chicken coop to Mudwich.- Added Divinity quick slot (press divinity bar).- Added banner system for announcements and messages.- Added set bonus effects for matching equipment sets.- Added ground spike traps and tons of new mob mechanics.- Added fading to all interfaces (can be disabled in settings).- Added auto loot system with inclusion/exclusion item filters for Membership holders.- Added cross-platform authentication: log in with Apple, Google, or Steam on any device.- Added persistent login sessions, stay logged in between play sessions.- Added character selection screen with equipment preview and rank display.- Added support for multiple characters per account with shared membership benefits.- Added Wishing Well world boost system, donate tokens to boost the entire server.- Added world boost banners that periodically announce the top contributor.- Added boosted world indicators with green arrow particles and boost icons.- Added gathering tool off-hands (pickaxes, hatchets, etc. in the shield slot).- Added stat draining and mob effect rolls relative to combat leve...
Idling to Rule the Gods
Idling to Rule the Gods
186 days ago · Ryu82

Changes for Version 4.58.1673 (2026-04-10)

- Since google changed how they gives ids from google play games so every game gets its own id, it broke the connection from Idling to Rule the Gods to Idle Cooking Emperor for new players. So people on android who do not have connected them yet for the golden dragon pet, can now manually input their id, which is shown on Idle Cooking Emperor to connect them instead. - Some more bugfixes. Most importantly the issue that research points display and it was capped at 300k while many people would get more than that in a few days.
Coloring Pixels
Coloring Pixels
186 days ago · ToastieLabs_Lee

The 1980s DLC is Out Now!

The 1980s Book DLC is Here!This 1980s-themed book unlocks 20 additional levels for Coloring Pixels. Each image takes us back in time to the Neon Eighties!New Technology, large world events and a lot of vibrant colors!Available for the price of $0.99, £0.95, or your regional equivalent.
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