Game Updates

Patch notes and dev posts · 15,251 Steam updates
Beggar's Life
Beggar's Life
244 days ago · gabrielpff2

Beggar's Life Demo Major Update [Focus of the Church]

A full priest/cathedral path with new roles, resources, and long-form progression centered on faith, service, and charity.Expansions to priest life, with work related to the Parish and the cathedralNew places and encounters that bring the church / cathedral society to life, plus housing options tied to that path.A Focus system that adds a mental training arc with its own resources and progression Get it here:
Sludgineers
Sludgineers
244 days ago · admin

Sludgineers Steam page is live!

The Steam page for our new game, Sludgineers, is live!Clean, mine and refine pollution in this active incremental game. Cruise through the countryside earning cash and resources, build a refinery, process materials, upgrade equipment, and unlock new areas and perks.Play the itch demo now: https://snickerdoodlegames.itch.io/sludgineersFollow us on Steam to keep up to date: https://store.steampowered.com/developer/snickerdoodle-games
IGNOBLE
IGNOBLE
244 days ago · 8bit_notetaker

🩸IGNOBLE🩸Demo is Live!

{STEAM_CLAN_IMAGE}/45922566/3d23c02bc1aae27dfc88339ef6614235ecaea010.png Hey IGNOBLERS! We’re excited to announce that the IGNOBLE demo is officially live on Steam! 🩸 IGNOBLE is an incremental beat ’em up made by a very small team, working with a simple rule: one developer and one artist per project. What started as experimentation quickly turned into a game we couldn’t stop playing ourselves. {STEAM_CLAN_IMAGE}/45922566/c1c5b526babd184341b03dc94b25af499ce50828.gif This demo offers around an hour of tightly paced gameplay filled with intense combat and fun skills and abilities! Based on early playtests and videos, we’ve polished the tutorial, balance, and overall flow to make this demo as fun and clear as possible. What can you find in the IGNOBLE demo? 🩸 Incremental combat like no other 🩸 Skill tree driven progression and upgrades 🩸 Challenging encounters with escalating intensity 🩸 XBOX controller support 🩸 Tutorial polished based on player feedback {STEAM_CLAN_IMAGE}/45922566/3d638c64ad81539f3b9ea959c5d4846c62be50a6.gif If you enjoy the demo, consider wishlisting IGNOBLE it really helps us out ! 🩸 Please give us your feedback, it helps us shape the final game. Thank you for playing! {STEAM_CLAN_IMAGE}/45922566/946b1a95a952e1b831a981e20d4e81f1838b28e9.png
Hotel Galactic
Hotel Galactic
244 days ago · Apricot

1.0 ROADMAP + NEW UPDATE

Dear Travelers!Today we are coming to you with another patch, the long-promised Hotel Galactic Roadmap for this year, and a big sale celebrating the Lunar New Year and Valentine’s Day. We will go through everything step by step to answer as many questions as possible. As always, we will be in the comments if any additional topics come up.Let’s start, somewhat playfully, from the end. :) We have decided to launch a 50% discount as part of the ongoing Lunar New Year and Valentine’s Day events. This is a limited-time offer available only during this event and it will not be repeated anytime soon. We chose this moment because of the reception Hotel Galactic received after the December release of our major Winter Rework.The reviews speak for themselves. Things are looking good and they will get even better. Those positive changes gave us a strong boost of motivation, but we know that many of you are still unsure whether now is the right time to jump in. We want to address those doubts and offer you a unique opportunity during Early Access to purchase the game at half price. This way, you can see for yourselves how big a step forward Hotel Galactic has taken since the Early Access launch.Rebuilding your trust is important to us, and this is our gesture toward those who are willing to take that leap of faith with us. Your voice is the most honest measure of where the game stands today.RoadmapNow let’s move on to the Roadmap so you can see what we have planned for the coming months on the way to version 1.0. 🙂COMING NOWAs you can see, several major updates are on the way. Starting with today’s patch, we introduced backend improvements such as a Unity update, an elevator rework, and a reduction of memory leaks. On top of that, we are celebrating two special occasions with new decorations for your beautiful hotels.You can also expect new elements for the hotel SPA and new species-dedicated items. Based on your feedback, we have also introduced a UI improvement for wallpapers ...
Hotel Galactic
Hotel Galactic
244 days ago · Stellar

Patch Notes - 0.6.4

Hello Travelers, It's February! ❄️Amazing month full of events and magical moments of both love and hope for the future! It's also a perfect time for a new update, wouldn't you say? This time the main theme of our update is "Festive Time" - in particular we're celebrating the upcoming Chinese New Year 🏮 and Valentine's Day 💖 both of which are only few days away! For us it means an amazing opportunity to give out to our amazing community and share the spirit of celebration! We've got some brand-new festive decorations ready for you and as the patch goes live you'll be able to claim them - both Chinese New Year and Valentine's Day items - via Post System in the game. Make sure to unlock and repair it so you can claim all the items! We're also tackling technical side of things - improving the way our elevators, reducing memory leaks and making more important back-end changes!As always we're happy to receive any feedback you might have for us - be it a new suggestion, bug report or just general question about anything Hotel Galactic-related. We're making sure all comments are seen, replied to and discussed so please comment away here on Steam or check up with us on Discord! 🆕 Now let's just jump into the changes! Patch Notes: New Features and ContentAdded Packing & Moving for equipment storages.Introduced autosave slots with proper numbering and cleanup of old autosave files.Added Pattern Application UI.Added Supporter Pack flooring and walling bundles.Added Valentine’s and Lunar New Year items.Added new spa masks and spa-related objects.Added sitting points to multiple items.Added multiple new and updated item icons.Added guest reactions and updated conversation reaction icons.Added additional audio:Meteor shower and related events.Sauna and instrument SFX.Animation and Visual ImprovementsReworked gathering animations for multiple plants.Multiple shader, lighting, and model improvements across the island.UI and UX ImprovementsImproved compendium aspect ratios and gamep...
Idle Slayer
Idle Slayer
244 days ago · matileban

Loadout Armory Update – New System, Content & Balance Changes

New Feature • Loadout Armory SystemNew Content • New Achievements • New Ascension UpgradesImprovements • Hills reworked • Minor UI changes • Minor bug fixes • Black outline removed from most arrows • (Mobile) Ads issue should be fixedBalance • Stone of Idle Overcharge decreased from 10% → 5% • Monolith Ascension Upgrade increased from 20% → 100% • Rare Soul Vase Ascension Upgrade increased from 15% → 100% • Unique Souls Vase Ascension Upgrade increased from 50% → 100%
Fantasy Map Simulator
Fantasy Map Simulator
244 days ago · Zero

Naval Overhaul, AI Global Config, and Autosave

This update focuses on a major naval overhaul, AI global configuration upgrades, and the new autosave system. Quick controls: Press 1, 2, 3, 4, 5 to switch different map modes. Naval and trade updates: Added an independent navy and merchant-ship system; fixed infinite navy production and related lag. Navy count is now controlled by dynamic port quotas (default: 1 navy per 3 ports). Added port occupation/reclaim and blockade logic, including blockade markers. Navies can now engage and sink enemy merchant ships in sea battles, with rebuild cooldowns. Land armies now prefer embarking/disembarking via ports on long cross-sea routes. Navy, army, and merchant units now prefer moving along established sea routes. Land battles in blockaded port provinces now deal 2x damage. UI and interaction: Added a new navy information panel. Added a dedicated merchant-ship information panel. AI global configuration (Edit Panel -> Global Commands): Merged scattered AI toggles into one unified global configuration entry. Supports unified control for diplomacy, rebellions, vassals, alliances, ally support, auto-abandon isolated land, civil war, and family rebellion behavior. Added configurable minimum intervals for province rebellions, family rebellions, civil wars, and starting new wars. Added dual reset actions: Reset AI Options and Reset AI Parameters. Rebellion and war interval values now apply only on confirm to avoid accidental immediate changes. Autosave and technical updates: Added autosave toggle and interval settings (5-60 minutes). Added a 5-second autosave countdown with ESC cancel support. Autosave must be enabled in Map Editing -> Global Commands. Migrated army and navy icons to the SVG pipeline with unified fill and stroke visibility controls. Fixed map-switch army coroutine out-of-range issues and rebel-removal crash risks. Improved pooling, batching, and route update performance for naval systems. Optimized feature-cluster and province-mapping rebuild flow after terrain ed...
Family Roadshow: Hidden Adventures Collector's Edition

📺 Family Roadshow — A TV Adventure Around the World

Embark on an exciting journey with Family Roadshow: Hidden Adventures, where hidden object gameplay turns into a real television adventure. Each location feels like its own episode, packed with emotions, energy, and stunning visuals. From tropical beaches to bustling cities and peaceful natural spots, the game guides you along a route where every “episode” reveals new corners of the world.🔍 Explore the World Through DetailsEvery scene is filled with dozens of carefully hidden items. The route covers 30 unique locations worldwide: national parks, historic landmarks, lesser-known natural spots, and places rarely visited by tourists. Mini-games keep the pace lively while unlocking new areas and collectible souvenirs.🎮 Collector’s EditionFor players seeking even more content: • 10 exclusive locations • 10 new mini-games + 12 puzzles • 30 unique souvenirs for your collection room • Stunning screensavers featuring views from around the globe • A travel-show-style music player🔜 Demo at Steam Next FestStarting February 23, the demo of Family Roadshow: Hidden Adventures will be available during Steam Next Fest. The full version will launch after the festival, revealing the complete route and all the game’s secrets.
Monster Looter
Monster Looter
244 days ago · Eracu Studios

Major Update - Ascension Rework

Hey Monster Looters!It’s been a while since the big update that added all that juicy new content, but I’ve been listening closely to your feedback. A lot of you mentioned that the Ascension system sometimes feels a bit… tedious. Ending a run and not being able to pick a new power? Yeah… I get why that’s super frustrating.So, I’ve decided to shake things up: all Ascensions now cost just 1 Monster Eye! Crazy, right? This will make a huge difference in the game — after every run, you’ll unlock something new, making progression smoother, faster, and way more satisfying.Even better: with the boss system, you can now unlock more than one thing in a single run. Because more eyes = more goodies! Everything comes together to tweak the gameplay and make it friendlier and more fun for you.This might even affect the game’s length a little, but don’t worry! Players who just want to “beat the game” can do it more smoothly, and those who like to push for speedruns and perfect runs can keep improving their personal best with the infinite blessing systems from the previous patch.And hey… that’s not all! I’ve got even more content planned for the future. Thanks so much for playing the game and being part of this crazy journey — you’re the reason I keep making it better, one monster eye at a time! (L)Thanks for Being Here!I’ll keep sharing progress and new features in future devlogs. If you want to stay updated on everything related to Monster Looter, you can follow me here:X: https://x.com/EracuStudioInstagram: https://www.instagram.com/eracu_studios/
BuGarden
BuGarden
245 days ago · PlumTree Studio

First Playtest & Steam Lunar New Year

Dear players,After several months of development, our new idle desktop gardening companion game — BuGarden — is finally ready for its first public playtest!The test will officially begin on February 12 at 8:00 PM (Steam Server Time / PT).Over the past few months, we’ve been “very normally” developing this game — just the usual late nights, endless tweaking, and only procrastinating four or five hours a day like responsible developers.Somehow, it’s now actually playable.Now we truly need players to jump in, try it out, and tell us honestly: what’s fun, what’s not, and what you’d love to see in this little bug-filled garden living on your desktop.Here are some details:【About the Game】BuGarden is a lightweight idle desktop gardening game focused on relaxing flower growing and satisfying bug-squashing.Relaxed Gardening, Endless VarietyNo complicated mechanics — just water, fertilize, and wait for your flowers to bloom. Fertilizing attracts insects, and you can casually eliminate them with various tools for a stress-relieving experience. Pure cozy vibes and gentle healing ♪(^∇^*)Mutated Flowers & Dedicated Collection PagesDiscover multiple mutated flower varieties. Each flower has its own detailed page recording water needs and mutation types, making collection and care feel meaningful and rewarding (^-^)VA Quiet Desktop Companion That Doesn’t DisturbWhen idle, the toolbar hides to keep your desktop clean. Move your cursor over the garden to reveal controls.Use the mouse wheel to freely zoom in or out — admire blossoms up close or adjust to fit your workspace. Coins and insects can be hidden with one click.It quietly blooms and gently sways in the corner of your screen, keeping you company without ever getting in the way~ (^o^)/~【Playtest Information】Playtest Period: February 12, 8:00 PM – February 20, 23:59PM (Steam Server Time / PT)How to Join: Visit the Steam store page and click “Request Access” to apply.During the test, if you encounter any bugs, technical issues, o...
Burgie's cozy kitchen
Burgie's cozy kitchen
245 days ago · Nau

Unlock the TCG Collectible Cards!

Hey again, chefs! 🍔✨ I’ve got something new that I’m super excited about: collectible cards! Yep, just like the toys in kids’ meals, but in the form of card packs you can give to your customers. And heads up… it’s not just about giving a pack to any customer. When and which type of pack you give will add an extra layer of challenge for those who’ve passed the mid-game and are looking for more complexity. I’m not going to explain exactly how it works, because discovering it is part of the experience. 😉For those who love collecting TCGs (like me 😅), you’ll also be able to keep these cards, with their different rarities, and add them to your personal album. I thought it was a great reason to keep playing after unlocking everything, and to spend your money completing the collection. The cards are inspired by the characters from my upcoming game Bitsies, and for now there are 6 different designs with their rarities ready to unlock. As Bitsies progresses, I’ll be adding new cards and characters so your collection can grow.Don’t forget to add Bitsies to your wishlist!No achievements yet, but they’re coming! I want there to be a good variety of cards before adding them. Also, in the future, just like I did with Kukoro, I’d love for there to be some connection between the characters from Bitsies and Burgie’s, so that unlocking things in one game can affect the other. Even if they’re different universes, I love when games create links like that! 🤩 I can’t wait to see your collections, so if you get some cool cards, send me photos!If you find any bugs or have suggestions, I’m all ears.And finally, remember that Steam reviews help a ton, so consider leaving one if you haven’t already.Time to start collecting!
Fly Corp
Fly Corp
245 days ago · Resident007

The second DLC is on its way - Fly Corp Delivery!

As we mentioned earlier, we have some exciting news for all Fly Corp fans this month. In just a few days, the second DLC, titled Delivery, will be released.This time, you will be organizing cargo transportation instead of passenger transportation. Instead of cities, airplanes will fly between warehouses, which you can build anywhere on land. Each warehouse has a service area. The more densely populated cities it covers, the more parcels will appear at the warehouse for delivery. Parcels are delivered between warehouses and cities by ground transport, so you don't have to worry about that. Warehouses can be deleted, for example, to choose a different location or reduce the overall load on the transport network.In “Discover the World” mode, your task will be to connect all cities to warehouses in the selected territory in 6 minutes. There is also a “Free Mode” with no restrictions.The Delivery DLC is scheduled for release on February 20. But even after the release, we plan to release updates for it: add random events and implement several unique features.What do you think of the new expansion? Write your opinion. We try to read all comments! You can participate in discussions about game updates on our Discord server: https://discord.gg/9eHyYap
A game about sucking (up ghosts with a Vacuum)
A game about sucking (up ghosts with a Vacuum)
245 days ago · Brave Traveller Games

Demo available for A Game about Sucking!

The demo for A Game about Sucking (up Ghosts in a Vacuum) is out now! In it you'll find tons of ghosts to suck up and many upgrades to buy. The demo features 2 Ghost artifacts and 2 Ghost sucking tools to find as well. Try to find them all on the sprawling upgrade tree!The first tool is the Ghost Trap. It's placed at intervals wherever your cursor is and sucks up any ghosts around until it runs out of power! Make sure to upgrade it to get the most out of it!Enjoy the demo! I'll be on the lookout for feedback to make the demo and the full game even better on release!
Tiny Birdtopia
Tiny Birdtopia
245 days ago · burningstargame

Demo V0.2.2 Update

Demo V0.2.2 UpdateNew ContentsAdded a simple beginner's guide.AdjustmentsRemake Common Starling.Remake House Sparrow.Increased the drop rate for rarity 4 and 5 birds (4% -> 8%, 1% -> 2%).Updated the Rock Pigeon model.Adjusted bird flight rules; different birds will now fly in different airspaces.Adjusted the maximum flight height of birds in desktop mode; birds will no longer fly to the upper half of the screen in desktop mode.Increased the difference in flight speed between different birds.Bug FixingFixed an animation issue with Broiler.Fixed an animation issue with Bearded Reedling.
AI Learns To Drive
AI Learns To Drive
245 days ago · ActivationFunction

What's Next? Road to v1.0

Hey everyone, just wanted to share my plans for the next few months. I'm currently working on the big v1.0 version, which includes the new Race Mode, a brand new Campaign, Skins, and much more. To get this right, I'm going to hold off on updating the main game until everything is finished and polished. So the main branch might be quiet for a bit while I work on this - feel free to take a break and come back for the big update. Here is the timeline: {STEAM_CLAN_IMAGE}/45280890/a7aa6805bbe0f9eadb671e3be4b0664ec8943740.png Development (Now): I'm just working on the new features and content. Test Branch (SOON @Tester ): If you want to try the new (unstable/buggy) stuff early, I'll put it here. Check Discord for info. New Videos (Before Launch): I'll start posting clips and trailers to show you what's coming. Full Release v1.0 (Late Spring - Est. May): The big release. Post-Release Events (After Launch): We can organize some events such as tournament. Some early screenshots: {STEAM_CLAN_IMAGE}/45280890/925c70a27c00ceb73deb8376f4be5f48815c8efb.png {STEAM_CLAN_IMAGE}/45280890/ab70c339dde3088998c5e445ac10edb0a469728e.png
Tingus Goose
Tingus Goose
245 days ago · PaniCer16

1.1.9 Update: You can now share your goose with friends!

Hello dear Gooser,A new patch just dropped!We have added a long-requested feature: you can now record your Tingi and Goose Tree to share with your friends!!You can either record Tingi’s journey from the Tingi ID panel, or freely record the tree from the Next Chapter panel. We also now show your best stats in the Next Chapter panel, so you can show off how your tree has grown. ChangelogAdded a recording feature so you can brag to your friendsNext Chapter panel now shows your best stats for that chapterFixed cutscene videos so they now play properly on all platformsThat is it for this update. We wish you all a happy Chinese New Year and hope you enjoy the game. Until next time!Sweaty Chair Studio
MeowCraft
MeowCraft
245 days ago · MISCHIEF

Meow Craft Demo Is Now Live!

Hi everyone! It’s great to see you all again! Since our last playtest, we’ve been working hard to listen to your feedback and polish Meow Craft to make it the best it can be. Today, we are thrilled to share some exciting news— The brand-new Meow Craft Demo is available now! We are participating in the February Steam Next Fest, and we invite everyone to download and try the demo for free! New Features, New Areas, and New Items!We’ve added a Decoration Rating to the top bar of the main interface. Your Decoration Rating will now influence factors like customers’ Buying Desire.Added a Blueprint Cat-alog, which can be viewed in the Craft Handbook.The Supplier Store now has a \ tab. You can unlock and purchase unique Blueprints or Craft objects after meeting specific conditions.Added Customer Patience Emotes—customers will now display a visual prompt if they have been waiting too long.The Adventure Squad Trust System is now open! Accumulate Trust by exploring dungeons to earn special bonuses.The first 3 floors of the dungeons are now open, featuring new explorable areas.Added rugs, exterior windows, and more! If you enjoy Meow Craft, please consider adding the game to your Wishlist. It is the biggest support you can give us! We look forward to seeing more cats join the Craft! We are still actively developing the game, so your feedback is incredibly important to us. If you encounter any issues or have suggestions while playing the demo, please join our Official Discord Channel 2pgames.net/discord to share your thoughts and experiences.
恋爱吗?我家猫会后空翻
恋爱吗?我家猫会后空翻
245 days ago · L-yoyo

提前剧透!情人节那天,《恋猫》给你准备了一份“甜甜的”礼物

各位玩家,大家好呀!这就快到情人节了,先祝大家节日快乐!感谢大家一直以来对《恋猫》的陪伴。为了给情人节加点甜度,制作组准备了一份小心意(数字礼包),大家记得定个闹钟,2月14日当天来领哦!礼包里有什么?夏晚星专属语音包(很多悄悄话都在这里了)部分角色独家自拍(私藏图流出!)到时候去哪领?这次不在Steam评论区哦,大家可以提前关注这几个“老地方”:最稳妥:进玩家Q群【908631352】,2月14日直接在群文件里下载,随时都能领。刷社区:关注我们的小黑盒/B站官方号,并私信官号留言关键词【情人节数字礼包】,就能拿到啦。(没有关注无法触发哦!)划重点:2月14日,正式开启!如果是社区领取,仅限当天有效哦,怕错过的朋友建议直接加群蹲守~PS:Steam评论区没办法发文件,记得提前移步群里或者社区哈!—— 《恋爱吗?我家猫会后空翻》制作组
恋爱吗?我家猫会后空翻
恋爱吗?我家猫会后空翻
245 days ago · L-yoyo

提前剧透!情人节那天,《恋猫》给你准备了一份“甜甜的”礼物

各位玩家,大家好呀!这就快到情人节了,先祝大家节日快乐!感谢大家一直以来对《恋猫》的陪伴。为了给情人节加点甜度,制作组准备了一份小心意(数字礼包),大家记得定个闹钟,2月14日当天来领哦!礼包里有什么?夏晚星专属语音包(很多悄悄话都在这里了)部分角色独家自拍(私藏图流出!)到时候去哪领?这次不在Steam评论区哦,大家可以提前关注这几个“老地方”:最稳妥:进玩家Q群【908631352】,2月14日直接在群文件里下载,随时都能领。刷社区:关注我们的小黑盒/B站官方号,并私信官号留言关键词【情人节数字礼包】,就能拿到啦。(没有关注无法触发哦!)划重点:2月14日,正式开启!如果是社区领取,仅限当天有效哦,怕错过的朋友建议直接加群蹲守~PS:Steam评论区没办法发文件,记得提前移步群里或者社区哈!—— 《恋爱吗?我家猫会后空翻》制作组
Whimsy Bake&Craft
Whimsy Bake&Craft
245 days ago · PM

Happy New Year! New furniture has arrived~

YOU! Thank you so much for all your continued support, and Happy New Year~ To celebrate the Chinese New Year, we’ve added a brand-new set of New Year–themed furniture! Head over to the Rep Exchange Shop to redeem them now! At the same time, we haven’t stopped updating and improving the game—come take a look! But before that… YOU are welcome to join our community! Come chat with other players, or share your feedback and suggestions directly with the developers~ https://discord.gg/AynYAWdJzE Content Adjustments Small, medium, and large fridges now have increased capacity: 6 / 9 / 12 Increased the daily reroll amount for “Furn. Reroll Tickets” and “Mat. Reroll Ticket” Improved the production efficiency of some items Reduced the prices of some items Adjusted the requirements and rewards of some main orders and random orders Adjusted the score requirements for Whimsy Records Owned furniture in the Furniture Shop will now display an “Owned” indicator on the price panel Thank you again for all your support—Happy New Year~
Void Pachinko
Void Pachinko
246 days ago · suncap

Steam Playtest Now Live!

The Steam playtest is officially open! 🎉 This playtest features the latest version of the demo. We’ve spent the last couple of months polishing, iterating, and tightening things up, and now we’re excited to get the game in front of more players. As we get closer to releasing the full Steam demo, we’re actively looking for feedback. If you play the playtest, you’ll find a short survey accessible directly from the main menu. It’s the best way to tell us what’s working, what isn’t, and what you’d like to see improved.If you want to follow development, talk directly with the devs, or share thoughts with other players, we’d love to have you in our Discord. That’s where we post updates, discuss changes, and hang out with the community. Thanks for playing, and thanks for helping us make the game better :)
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