Post-release balance adjustments, bug fixes, and other improvements.
Build 0.5.3New filters for the vault that you toggle through: Show all / Show inventory (not equipped) / Show Vault that has at least 1 item. This will make it easier to clean up your inventory or manage vault items.Disable Offline gains setting added. Bonemeal adjustments (ingredients increased, time decreased) Fixed a bug with bowls not properly refunded under specific circumstances. Build 0.5.4Bugfixes for farming for setting seeds when jumping between masteries and removing plants.
Fixed the potential Unity vulnerability issue (see more info from Unity's website) for windows. Mac and Linux will be patched later.Observation Duty 1, 7 and 8 have been fixed for all platforms previously.
Hi everybody! ːPhhelperːJust to let you know that Boby and the Witch is now available to download/add to your library and play! You might have played as the Witch in Cooking Witch before and wondered what she was up to before she started cooking children. (Nothing good—it involved, among other things, kidnapping innocent animals.)This is a very old game—one of the first I ever made. Most of it has been left untouched, with all of its original flaws and jankiness preserved for nostalgia's sake.The only modern additions are Steam achievements and two unlockable rewards for completing the game quickly: the Speed Cap and the Jump Cape.The game is extremely short, free to play, and can be completed in one sitting (in under 5 minutes). You can also follow my Steam Developer Page to get automatically notified of any of my releases!
Right click, properties, game versions and betas and select "linux-vulkan"Let me know if the game runs ok and if there are any bugs. It shouldn't crash every time you enter a Machine now, but it did crash on me once.Sorry for the hiccup, folks. It's some sort of renderer specific issue that's almost impossible to debug.Thanks for your patience and thanks for playing Idea Fix!-ZuitAlways happy to talk here or:Send us an email: zuitlabs@gmail.comJoin our Discord: https://discord.gg/tgqzUKVeKg
Look up Universe Architects, Humans have always had their heads up in the clouds, tracing shapes and dreaming of what lies beyond. There’s more to the skies than drifting clouds though. An unseen force has drawn Semblance’s gaze skyward. Since her journey through space, Semblance has begun to wonder what helps sustain life on Earth. What forces shape the skies above? There’s only one way to find out. Let’s soar upward in…Official Atmosphere announcement trailer: Watch now on YoutubeLift OffThe universe is vast, and so are its perils. Yet somehow, Earth remains undisturbed and protected from the outer reaches of space. Discover the delicate and powerful force that shapes the world and sustains all life below.From the ground up, rise through 51 Research NodesUncover six new Generators that make up the protective layers of the atmosphere Ride the storm with the Lightning Quantum ChargePierce the HeavensCome face to face with extraordinary phenomena as the skies come alive. Encounter violent storms, UV radiation, and blue jet lightning before reaching the rare beauty of rainbows, shooting stars, and the Aurora Borealis. Could more be waiting the further out we explore?Reach for the StarsNo journey is complete without something to remember it by:Take a piece of the sky with the Cloud badge (Increases Atmosphere event simulation speed by 5%)Protect humanity with the Ozone Layer badge (Increases Atmosphere event simulation speed by 10%)Reach the edge of space with the Ionosphere badge (Increases Atmosphere event simulation speed by 15%)New from AboveKeep your head in the clouds with the new Nano-Cloud skin for your Nanobot, along with new profile icons from the Explore: Atmosphere event, available to purchase in the Logits Store.Additional Improvements:Adjusted scrolling on SteamAn overhaul to the Save Manager UIFixed: Mantis Shrimp trophy shaderFixed: An issue where some Google Play achievements were not marked as completed Explore: Atmosphere — Upper Bounds is available ...
UI Improvements | v4.7.00 ### Backend & Performance * Backend optimizations for improved stability and smoother gameplay. ### Settings Overhaul * Completely redesigned the Settings panel. * Added new options for fully customizing drops. * Added many new customization settings throughout the game. * If a preference is missing, feel free to suggest it. * Removed outdated and unnecessary settings. * Renamed several settings for improved clarity. * Simplified HUD refresh options. * Optimized default setting values. * Added an option to disable screen flashes during special banner celebrations. * More layout adjustments coming soon ### Home UI * Complete cleanup of the Home UI. * Tidied up sliders and various interface elements. * General formatting and usability improvements throughout the panel. * Renamed the **Pet Luck** panel to **Drop Luck**. ### Visual Improvements * Reworked the drop animation flow to reduce clutter and improve visual feedback. ### Auto Clickers * Redesigned the Auto Clickers panel with expanded information. * Added a preference setting for **Simple** or **Advanced** layouts. * Advanced layout displays puzzle pieces progress toward your next Auto Clicker unlock. * Advanced layout displays track experience progress toward the next Auto Clicker level. * Advanced layout shows how much Strength is gained per hour from each level-up. * Changed the **Purchase All** button design. ### Tracking & Statistics * Puzzle Piece drop tracking * Started tracking personal lifetime earned/spent shard statistics * Removed the Dry Streak tracker. * It may return in a future update if players miss it, potentially in a revised form focused on Exotic and Legendary drops.
Hello everybody! Today's announcement is short and sweet - but something we know that many of you are eager for.We're happy to announce that the wait is almost over - Hearth and Hamlet launches August 19th 2026!Mark your calendars, folks! We're super excited, and we'll be sharing more about the game - as well as some updated trailers - as we approach that date.so, that's the big news! Wishlist now to make sure you don't miss the date - and, well, we'll be seeing you in a little over 6 weeks from now for full release.
7月2日版本更新内容: 1.修复七八九阶成长装备属性异常 2.修复拍卖返程入库和大额竞价异常 3.修复地图岛屿显示与攻打入口异常 4.修复灵水加速灵植入口:普通灵水和小绿瓶特殊绿液都能在灵田使用,并正常推进灵植成熟时间。 5.优化飞舟岛内界面卡顿:建筑排序和弟子站位不再全量扫描大地图,降低飞舟打开/退出岛内详情时卡成 PPT 的概率。 6.修复自动赏赐丹药不生效 7.修复自动招募筛选不即时生效:调整自动招募条件后会立即重扫待招募列表,无天赋白板等候选不再等下一轮才触发。 8.修复电脑修士突破被卡住 9.修复灵界融合高阶势力不主动进攻 10.修复纯粹伤害技能只打 1 点伤害的问题 11.修复虚天鼎启灵/高阶装备孕养异常 13.修复生生回元丹改为正确恢复元气路径。 14.修复化神误学炼虚神通:七八九阶战斗神通和神通书境界门槛分别调整到炼虚/合体/大乘,突破方向隐藏技能也补齐对应门槛。 15.修复大乘材料生产链:混元仙露和大乘道果不再互相循环消耗,虚天鼎无人生产不再错误提示境界/职业不足。 16.修复高阶功法圆满突破加成:七八九阶部分功法练到圆满后,会按描述正常提供突破概率加成。 17.修复高阶神通修炼进度不增长:七八九阶法术/神通设置为主修或辅修后,修炼经验会正常增长并升级。 18.修复关闭自动结婚仍自动配道侣:玩家关闭自动结婚后,找对象结婚类事件不再绕过配置自动分配道侣。 19.修复七到九阶自创辅修属性池:高阶自创辅修不再随机出暴击、移速等战斗词条,改为气运、探索、炼丹、炼器等辅修属性。 20.修复历练神秘果实体质空触发:角色没有可添加体质候选时,不再抽到执行失败的神秘果实事件。 21.修复巨型岛吞并范围判断:吞并距离改按岛屿边缘最近距离判断,巨型岛边缘在范围内即可正常显示和执行吞并。 22.修复祠堂特殊建筑道具等阶识别:玄章玉箓、小绿瓶、血灵池、虚天鼎等建筑道具按真实等阶识别,不再被颜色品质混档。 23.优化交易区拍卖物品选择卡顿:召开拍卖会选择物品时改为渐进加载和缓存查找,大仓库打开选择窗口更流畅。 24.修复变异血脉材料觉醒扣材校验:材料真实扣除成功后才会觉醒,支持角色储物袋和势力仓库合并支付,材料不足不再误显示已觉醒。
Release v1.6.26: + Minor changes
Update Notes • Fixed an issue with research progress not saving correctly. • Added a display showing the requirements needed to earn the next star. • Fixed several minor bugs and made general improvements. Thank you for your feedback and support!
Fixes & Improvements Fixed: in some cases the game could reappear in your Steam library or re-download itself after being uninstalled. This no longer happens. New: launching at Windows startup is now optional. New players choose during the tutorial; updating players are asked once. You can change it anytime in Settings. Improved: confirmation dialogs (such as the quit prompt) are now larger and easier to read. Fixed: error messages in Race mode now show the actual details.
Hello, this is the Hamster Talk Team.Bug Fixes- Fixed an issue where the mouse cursor lock did not work properly when playing alongside another game.If you have any bug reports or feedback, please let us know on our Discord.We carefully review every message.https://discord.gg/jF7vpBjzNmThank you.Team Hamster Talk
Fixed a bug when loading Demo saves
The 4th of July Sale is NOW LIVE, Commander! 🎆Power up your squad with amazing deals on powerful new Captains. Don't miss your chance to recruit the best and dominate the battlefield!
{STEAM_CLAN_IMAGE}/24136664/ed693e0459f7b06d96130f91506698301764eeb1.png Hey Panda Peeps, When you jump online, what do you do first? Check emails? Load up a thematic playlist for the day? Or do you open up the internet just to find out what your favorite cozy streamer is doing? Well, what if we told you she’s been doing a collab? And what if we told you it’s with us? That’s right! Lumi, the much-loved wolf VTuber from AstraLine and Merryweather Media, is making a special appearance as our next Crush Crush girl! Click this link to find the brand new character bundle for Lumi waiting for you! It may be marked as “Coming Soon”, but don’t let that stop you from wishlisting it. The release date will sneak up on you fast, and the last thing you want in an otherwise comfy release is a jumpscare! We love you so hard! The Pandas
Tiny Slime Farm is Out Now!Tiny Slime Farm has officially launched on Steam!Create your own cozy pixel art desktop farm filled with adorable slimes. Grow crops, cook delicious meals, decorate your farm, and relax while your tiny companions bring your desktop to life.Launch DiscountTo celebrate the launch, Tiny Slime Farm is available with a 20% launch discount for a limited time.Steam Workshop SupportPersonalize your desktop farm with full Steam Workshop support!Create and share your own:DecorationsBackgroundsDecoration SetsOr browse and subscribe to creations made by the community.FeaturesCozy pixel art desktop farmingDesktop companion that lives on your desktop30+ unique slimes to collect and raise (15 baby slimes & 15 adult forms)Grow crops and cook delicious meals5 themed background sets for customizationFarm decoration with a wide variety of decorative itemsFull Steam Workshop support for community creationsRelaxing idle gameplay that stays on your desktopThank you to everyone who wishlisted the game, played the demo, and shared your feedback throughout development.We hope Tiny Slime Farm brings a little more relaxation and charm to your desktop every day.
Optimize the lag issue caused by increased monster count and improve game performance.
Added an option to remove pets.Optimized save backup.Fixed abnormal spawn-rate issues for some fish in the Blue Hole.Fixed an outline issue.Fixed an issue where an achievement could be unlocked incorrectly.Fixed an issue with Dave’s timer.Fixed an issue where controller input could potentially freeze the game.
Thanks for all the feedback so far! This update includes several bug fixes, a couple QoL items, and a few balance changes. I'm seeing a lot of common pain points: - Agromancy obtuseness - Agromancy / Ritual tedium - Attribute Spam. This splits into: - Request for Auto-Attribute Purchasing - Choices feeling like they don't matter. Spam attributes to win. I'd like to address these starting with some balance changes aimed at reducing the upfront tedium for Agromancy and Rituals. Both of their waiting times have been reduced significantly. In regards to gameplay choices not feeling like they matter due to attribute spam, this is simply a sign that the balance is a bit off. Two things I suspect: Attributes are a touch too strong, and more specifically, passive generation is a touch too strong. To combat this I've raised the immediate cost-impact that attribute ranks have, and I've lowered the effectiveness of infusions/auras/generators. I suspect I'll have to nerf passive generation a bit more, but formula modifications have a wide-impact, so I'm being gentle for now. Let me know how these changes feel. In regards to Agromancy obtuseness and Auto Attribute Purchasing, I'm still stewing on the best way to resolve these. I suspect there'll be some more changes next week. Balance: - Resource Splash no longer affects resource rarity. (This should prevent splash spells from creating exponential returns when targeting a singular resource.) - Attribute Ranks: +3 Effect Levels / Rank -> +1 - Attribute Ranks: now also increases the cost of the attribute by x2 / rank. - Reduces the upfront cost scaling of Rituals and Concepts and increases the long-term scaling. - Adds two additional cheap discoveries to Alchemy. - Discovery choice RNG tweaked. Reduced the chance to see a forced future choice when discovering. Non-forced options now utilize weighting to prefer a choice that you can already use or are close to being able to use. - Increases achievement strength gained from Orbular ...
The wait is over - the Original Soundtrack is now available on Steam!Every track that scored your runs, your wins, and those last-second saves is now yours to own. From the loop you didn't notice was stuck in your head to the big-moment themes, the full soundtrack is ready to play anywhere, anytime.🎁 A Gift for OST Owners - After 48 HoursTo celebrate the release, every player who owns the Original Soundtrack will receive a special drop 48 hours after launch. Own the OST, log in, and it's yours - no grind required.Here's how it works:- Open your drop to reveal an OST Case. The Case itself is non-tradable and non-marketable - it's yours to keep and open.- Open the OST Case to receive an "OSTnana" - and this one is fully tradable and marketable. Trade it, sell it, or show it off on the Community Market.One drop, one Case, one OSTnana - for every soundtrack owner. 🍌Grab the soundtrack now on Steam to qualify, and watch for your drop in 48 hours. Thanks for listening!\\- The Banana Team
Guilds of Mountgate – Update v0.2.1.0Greetings Adventurers,today's update is another important step towards making Guilds of Mountgate feel smoother and more polished during everyday gameplay. While this isn't a content-heavy update, it significantly improves the overall user experience and lays the groundwork for future features.The biggest change is the complete overhaul of the user interface. The entire layout now uses a canvas-based system, allowing the game to scale much more reliably across different resolutions and window sizes. This should eliminate many of the UI inconsistencies that occurred when resizing the game window.We've also focused on making active gameplay more comfortable. While gathering or processing resources, you can now switch tools directly from the top bar without interrupting your activity. Fishing has also received its own bait selector, making it much easier to switch between different bait types. In addition, active tasks now feature a dedicated Stop button directly inside the activity button.The game's economy and progression have also been rebalanced. Crafting and Smithing recipes now require more resources overall, while repairing equipment has become considerably cheaper than crafting entirely new items. Cooking recipes have received a similar balancing pass to better reflect the value of prepared meals.As always, this update also includes several bug fixes and quality-of-life improvements, including a more reliable "Last Loot" system, fixes for missing sound effects and floating texts, and corrections to the death screen.The complete patch notes are available on our website.Thank you once again to everyone testing Guilds of Mountgate and helping shape the game through your valuable feedback.Known Issue:Some UI elements may appear slightly blurry in the Steam version when playing in windowed mode. This issue does not currently affect the standalone browser version or fullscreen mode. We are aware of the problem and are actively wor...
Director XuA mysterious scientist obsessed with researching the brains of all kinds of creatures. Thanks to his outstanding research achievements and contributions to brain science, he was appointed Dean of the SJTU Academy of Brain Science.Exclusive Dual TraitsDirector of the Research InstituteAs the head of the institute, he boasts supreme research proficiency and management skills. He will automatically invest Teeth into the research institute and assign scientists to training courses or research projects without manual input.Mad Brain ScientistHis all-consuming obsession with brain research makes him lose self-awareness frequently and spawn wild, deranged theories. All collected Brain Essence Liquid functions as institute funding for scientist training.
Little Ghosties is a cozy idle desktop companion game where adorable ghosts live inside a terrarium on your desktop. Hatch, raise, and collect unique ghosts as they grow from eggs into fully grown adult ghosts.The demo is out now!Once the deme is in a good place I'll be back over to AGAMAP to do some more game modes. I'm thinking a projectile mode of some sort!If you liked the game a Steam review would really help get us out of the Mixed review hole I seem to be in at the moment.Cheers!Chris.
1. DIY发音中增加了【官方语音包 - 第一弹】。 2. 考虑到一些玩家不怎么打怪,在进入宋敏恩主线-【词道大会】时,如果排名不足128,交的赞助费从8888降到2888。 3. 修正了部分单词的释义。